mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-15 08:45:06 +00:00
586 lines
20 KiB
C++
586 lines
20 KiB
C++
#include <map>
|
|
#include <set>
|
|
#include "dynos.cpp.h"
|
|
extern "C" {
|
|
#include "pc/gfx/gfx_rendering_api.h"
|
|
}
|
|
|
|
struct OverrideTexture {
|
|
DataNode<TexData>* node;
|
|
bool customTexture;
|
|
};
|
|
|
|
static std::map<const Texture*, struct OverrideTexture*>& DynosOverrideTextures() {
|
|
static std::map<const Texture*, struct OverrideTexture*> sDynosOverrideTextures;
|
|
return sDynosOverrideTextures;
|
|
}
|
|
|
|
static std::map<const Texture*, struct OverrideTexture*>& DynosOverrideLuaTextures() {
|
|
static std::map<const Texture*, struct OverrideTexture*> sDynosOverrideLuaTextures;
|
|
return sDynosOverrideLuaTextures;
|
|
}
|
|
static std::map<DataNode<TexData>*, struct OverrideTexture*>& DynosOverrideLuaTexData() {
|
|
static std::map<DataNode<TexData>*, struct OverrideTexture*> sDynosOverrideLuaTexData;
|
|
return sDynosOverrideLuaTexData;
|
|
}
|
|
|
|
// static set
|
|
static std::set<DataNode<TexData> *>& DynosValidTextures() {
|
|
static std::set<DataNode<TexData> *> sDynosValidTextures;
|
|
return sDynosValidTextures;
|
|
}
|
|
|
|
static Array<DataNode<TexData> *>& DynosScheduledInvalidTextures() {
|
|
static Array<DataNode<TexData> *> sDynosScheduledInvalidTextures;
|
|
return sDynosScheduledInvalidTextures;
|
|
}
|
|
|
|
static bool sDynosDumpTextureCache = false;
|
|
|
|
//
|
|
// Conversion
|
|
//
|
|
|
|
#define SCALE_5_8(VAL_) (((VAL_) * 0xFF) / 0x1F)
|
|
#define SCALE_8_5(VAL_) ((((VAL_) + 4) * 0x1F) / 0xFF)
|
|
#define SCALE_4_8(VAL_) ((VAL_) * 0x11)
|
|
#define SCALE_8_4(VAL_) ((VAL_) / 0x11)
|
|
#define SCALE_3_8(VAL_) ((VAL_) * 0x24)
|
|
#define SCALE_8_3(VAL_) ((VAL_) / 0x24)
|
|
|
|
static u8 *RGBA16_RGBA32(const u8 *aData, u64 aLength) {
|
|
u8 *_Buffer = New<u8>(aLength * 2);
|
|
u8 *pBuffer = _Buffer;
|
|
for (u64 i = 0; i != aLength; i += 2) {
|
|
u16 _Col = (aData[i + 0] << 8) | aData[i + 1];
|
|
u8 _Red = (_Col >> 11) & 0x1F;
|
|
u8 _Grn = (_Col >> 6) & 0x1F;
|
|
u8 _Blu = (_Col >> 1) & 0x1F;
|
|
u8 _Alp = (_Col >> 0) & 0x01;
|
|
*(pBuffer++) = (SCALE_5_8(_Red));
|
|
*(pBuffer++) = (SCALE_5_8(_Grn));
|
|
*(pBuffer++) = (SCALE_5_8(_Blu));
|
|
*(pBuffer++) = (0xFF * (_Alp));
|
|
}
|
|
return _Buffer;
|
|
}
|
|
|
|
static u8 *RGBA32_RGBA32(const u8 *aData, u64 aLength) {
|
|
u8 *_Buffer = New<u8>(aLength * 1);
|
|
memcpy(_Buffer, aData, aLength);
|
|
return _Buffer;
|
|
}
|
|
|
|
static u8 *IA4_RGBA32(const u8 *aData, u64 aLength) {
|
|
u8 *_Buffer = New<u8>(aLength * 8);
|
|
u8 *pBuffer = _Buffer;
|
|
for (u64 i = 0; i != aLength; ++i) {
|
|
u8 _Half0 = (aData[i] >> 4) & 0xF;
|
|
*(pBuffer++) = (SCALE_3_8(_Half0 >> 1));
|
|
*(pBuffer++) = (SCALE_3_8(_Half0 >> 1));
|
|
*(pBuffer++) = (SCALE_3_8(_Half0 >> 1));
|
|
*(pBuffer++) = (0xFF * (_Half0 & 1));
|
|
|
|
u8 _Half1 = (aData[i] >> 0) & 0xF;
|
|
*(pBuffer++) = (SCALE_3_8(_Half1 >> 1));
|
|
*(pBuffer++) = (SCALE_3_8(_Half1 >> 1));
|
|
*(pBuffer++) = (SCALE_3_8(_Half1 >> 1));
|
|
*(pBuffer++) = (0xFF * (_Half1 & 1));
|
|
}
|
|
return _Buffer;
|
|
}
|
|
|
|
static u8 *IA8_RGBA32(const u8 *aData, u64 aLength) {
|
|
u8 *_Buffer = New<u8>(aLength * 4);
|
|
u8 *pBuffer = _Buffer;
|
|
for (u64 i = 0; i != aLength; ++i) {
|
|
u8 _Col = (aData[i] >> 4) & 0xF;
|
|
u8 _Alp = (aData[i] >> 0) & 0xF;
|
|
*(pBuffer++) = (SCALE_4_8(_Col));
|
|
*(pBuffer++) = (SCALE_4_8(_Col));
|
|
*(pBuffer++) = (SCALE_4_8(_Col));
|
|
*(pBuffer++) = (SCALE_4_8(_Alp));
|
|
}
|
|
return _Buffer;
|
|
}
|
|
|
|
static u8 *IA16_RGBA32(const u8 *aData, u64 aLength) {
|
|
u8 *_Buffer = New<u8>(aLength * 2);
|
|
u8 *pBuffer = _Buffer;
|
|
for (u64 i = 0; i != aLength; i += 2) {
|
|
u8 _Col = aData[i + 0];
|
|
u8 _Alp = aData[i + 1];
|
|
*(pBuffer++) = (_Col);
|
|
*(pBuffer++) = (_Col);
|
|
*(pBuffer++) = (_Col);
|
|
*(pBuffer++) = (_Alp);
|
|
}
|
|
return _Buffer;
|
|
}
|
|
|
|
static u8 *CI4_RGBA32(const u8 *aData, u64 aLength, const u8 *aPalette) {
|
|
if (!aPalette) { return NULL; }
|
|
u8 *_Buffer = New<u8>(aLength * 8);
|
|
u8 *pBuffer = _Buffer;
|
|
for (u64 i = 0; i != aLength; ++i) {
|
|
u8 _Idx0 = (aData[i] >> 4) & 0xF;
|
|
u16 _Col0 = (aPalette[_Idx0 * 2 + 0] << 8) | aPalette[_Idx0 * 2 + 1];
|
|
u8 _Red0 = (_Col0 >> 11) & 0x1F;
|
|
u8 _Grn0 = (_Col0 >> 6) & 0x1F;
|
|
u8 _Blu0 = (_Col0 >> 1) & 0x1F;
|
|
u8 _Alp0 = (_Col0 >> 0) & 0x01;
|
|
*(pBuffer++) = (SCALE_5_8(_Red0));
|
|
*(pBuffer++) = (SCALE_5_8(_Grn0));
|
|
*(pBuffer++) = (SCALE_5_8(_Blu0));
|
|
*(pBuffer++) = (0xFF * (_Alp0));
|
|
|
|
u8 _Idx1 = (aData[i] >> 0) & 0xF;
|
|
u16 _Col1 = (aPalette[_Idx1 * 2 + 0] << 8) | aPalette[_Idx1 * 2 + 1];
|
|
u8 _Red1 = (_Col1 >> 11) & 0x1F;
|
|
u8 _Grn1 = (_Col1 >> 6) & 0x1F;
|
|
u8 _Blu1 = (_Col1 >> 1) & 0x1F;
|
|
u8 _Alp1 = (_Col1 >> 0) & 0x01;
|
|
*(pBuffer++) = (SCALE_5_8(_Red1));
|
|
*(pBuffer++) = (SCALE_5_8(_Grn1));
|
|
*(pBuffer++) = (SCALE_5_8(_Blu1));
|
|
*(pBuffer++) = (0xFF * (_Alp1));
|
|
}
|
|
return _Buffer;
|
|
}
|
|
|
|
static u8 *CI8_RGBA32(const u8 *aData, u64 aLength, const u8 *aPalette) {
|
|
if (!aPalette) { return NULL; }
|
|
u8 *_Buffer = New<u8>(aLength * 4);
|
|
u8 *pBuffer = _Buffer;
|
|
for (u64 i = 0; i != aLength; ++i) {
|
|
u8 _Idx = aData[i];
|
|
u16 _Col = (aPalette[_Idx * 2 + 0] << 8) | aPalette[_Idx * 2 + 1];
|
|
u8 _Red = (_Col >> 11) & 0x1F;
|
|
u8 _Grn = (_Col >> 6) & 0x1F;
|
|
u8 _Blu = (_Col >> 1) & 0x1F;
|
|
u8 _Alp = (_Col >> 0) & 0x01;
|
|
*(pBuffer++) = (SCALE_5_8(_Red));
|
|
*(pBuffer++) = (SCALE_5_8(_Grn));
|
|
*(pBuffer++) = (SCALE_5_8(_Blu));
|
|
*(pBuffer++) = (0xFF * (_Alp));
|
|
}
|
|
return _Buffer;
|
|
}
|
|
|
|
static u8 *I4_RGBA32(const u8 *aData, u64 aLength) {
|
|
u8 *_Buffer = New<u8>(aLength * 8);
|
|
u8 *pBuffer = _Buffer;
|
|
for (u64 i = 0; i != aLength; ++i) {
|
|
u8 _Half0 = (aData[i] >> 4) & 0xF;
|
|
*(pBuffer++) = (SCALE_4_8(_Half0));
|
|
*(pBuffer++) = (SCALE_4_8(_Half0));
|
|
*(pBuffer++) = (SCALE_4_8(_Half0));
|
|
*(pBuffer++) = (255);
|
|
|
|
u8 _Half1 = (aData[i] >> 0) & 0xF;
|
|
*(pBuffer++) = (SCALE_4_8(_Half1));
|
|
*(pBuffer++) = (SCALE_4_8(_Half1));
|
|
*(pBuffer++) = (SCALE_4_8(_Half1));
|
|
*(pBuffer++) = (255);
|
|
}
|
|
return _Buffer;
|
|
}
|
|
|
|
static u8 *I8_RGBA32(const u8 *aData, u64 aLength) {
|
|
u8 *_Buffer = New<u8>(aLength * 4);
|
|
u8 *pBuffer = _Buffer;
|
|
for (u64 i = 0; i != aLength; ++i) {
|
|
*(pBuffer++) = (aData[i]);
|
|
*(pBuffer++) = (aData[i]);
|
|
*(pBuffer++) = (aData[i]);
|
|
*(pBuffer++) = (255);
|
|
}
|
|
return _Buffer;
|
|
}
|
|
|
|
u8 *DynOS_Tex_ConvertToRGBA32(const u8 *aData, u64 aLength, s32 aFormat, s32 aSize, const u8 *aPalette) {
|
|
switch ((aFormat << 8) | aSize ) {
|
|
case ((G_IM_FMT_RGBA << 8) | G_IM_SIZ_16b): return RGBA16_RGBA32(aData, aLength);
|
|
case ((G_IM_FMT_RGBA << 8) | G_IM_SIZ_32b): return RGBA32_RGBA32(aData, aLength);
|
|
case ((G_IM_FMT_IA << 8) | G_IM_SIZ_4b ): return IA4_RGBA32 (aData, aLength);
|
|
case ((G_IM_FMT_IA << 8) | G_IM_SIZ_8b ): return IA8_RGBA32 (aData, aLength);
|
|
case ((G_IM_FMT_IA << 8) | G_IM_SIZ_16b): return IA16_RGBA32 (aData, aLength);
|
|
case ((G_IM_FMT_CI << 8) | G_IM_SIZ_4b ): return CI4_RGBA32 (aData, aLength, aPalette);
|
|
case ((G_IM_FMT_CI << 8) | G_IM_SIZ_8b ): return CI8_RGBA32 (aData, aLength, aPalette);
|
|
case ((G_IM_FMT_I << 8) | G_IM_SIZ_4b ): return I4_RGBA32 (aData, aLength);
|
|
case ((G_IM_FMT_I << 8) | G_IM_SIZ_8b ): return I8_RGBA32 (aData, aLength);
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
//
|
|
// Upload
|
|
//
|
|
|
|
typedef struct GfxRenderingAPI GRAPI;
|
|
static void DynOS_Tex_Upload(DataNode<TexData> *aNode, GRAPI *aGfxRApi, s32 aTile, s32 aTexId) {
|
|
aGfxRApi->select_texture(aTile, aTexId);
|
|
aGfxRApi->upload_texture(aNode->mData->mRawData.begin(), aNode->mData->mRawWidth, aNode->mData->mRawHeight);
|
|
aNode->mData->mUploaded = true;
|
|
}
|
|
|
|
//
|
|
// Cache
|
|
//
|
|
|
|
struct THN {
|
|
struct THN *mNext;
|
|
const void *mAddr; // Contains the pointer to the DataNode<TexData> struct, NOT the actual texture data
|
|
u8 mFmt, mSiz;
|
|
s32 mTexId;
|
|
u8 mCms, mCmt;
|
|
bool mLInf;
|
|
};
|
|
|
|
static bool DynOS_Tex_Cache(THN **aOutput, DataNode<TexData> *aNode, s32 aTile, GRAPI *aGfxRApi, THN **aHashMap, THN *aPool, u32 *aPoolPos, u32 aPoolSize) {
|
|
|
|
// Find texture in cache
|
|
uintptr_t _Hash = ((uintptr_t) aNode) & ((aPoolSize * 2) - 1);
|
|
THN **_Node = &(aHashMap[_Hash]);
|
|
while ((*_Node) != NULL && ((*_Node) - aPool) < (*aPoolPos)) {
|
|
if ((*_Node)->mAddr == (const void *) aNode) {
|
|
aGfxRApi->select_texture(aTile, (*_Node)->mTexId);
|
|
if (!aNode->mData->mUploaded) {
|
|
DynOS_Tex_Upload(aNode, aGfxRApi, aTile, (*_Node)->mTexId);
|
|
}
|
|
(*aOutput) = (*_Node);
|
|
return true;
|
|
}
|
|
_Node = &(*_Node)->mNext;
|
|
}
|
|
|
|
// If cache is full, clear cache
|
|
if ((*aPoolPos) == aPoolSize) {
|
|
(*aPoolPos) = 0;
|
|
_Node = &aHashMap[_Hash];
|
|
}
|
|
|
|
// Add new texture to cache
|
|
(*_Node) = &aPool[(*aPoolPos)++];
|
|
if (!(*_Node)->mAddr) {
|
|
(*_Node)->mTexId = aGfxRApi->new_texture();
|
|
}
|
|
aGfxRApi->select_texture(aTile, (*_Node)->mTexId);
|
|
aGfxRApi->set_sampler_parameters(aTile, false, 0, 0);
|
|
(*_Node)->mCms = 0;
|
|
(*_Node)->mCmt = 0;
|
|
(*_Node)->mLInf = false;
|
|
(*_Node)->mNext = NULL;
|
|
(*_Node)->mAddr = aNode;
|
|
(*_Node)->mFmt = G_IM_FMT_RGBA;
|
|
(*_Node)->mSiz = G_IM_SIZ_32b;
|
|
(*aOutput) = (*_Node);
|
|
return false;
|
|
}
|
|
|
|
//
|
|
// Make textures valid/invalid
|
|
//
|
|
|
|
void DynOS_Tex_Valid(GfxData* aGfxData) {
|
|
for (auto &_Texture : aGfxData->mTextures) {
|
|
DynosValidTextures().insert(_Texture);
|
|
}
|
|
}
|
|
|
|
void DynOS_Tex_Invalid(GfxData* aGfxData) {
|
|
auto& schedule = DynosScheduledInvalidTextures();
|
|
for (auto &_Texture : aGfxData->mTextures) {
|
|
schedule.Add(_Texture);
|
|
}
|
|
}
|
|
|
|
void DynOS_Tex_Update() {
|
|
auto& schedule = DynosScheduledInvalidTextures();
|
|
if (schedule.Count() == 0) { return; }
|
|
for (auto &_Texture : schedule) {
|
|
DynosValidTextures().erase(_Texture);
|
|
}
|
|
schedule.Clear();
|
|
}
|
|
|
|
//
|
|
// Import
|
|
//
|
|
|
|
static DataNode<TexData> *DynOS_Tex_RetrieveNode(void *aPtr) {
|
|
{
|
|
auto _LuaOverrideTexture = DynosOverrideLuaTextures()[(const Texture*)aPtr];
|
|
if (_LuaOverrideTexture && _LuaOverrideTexture->node) {
|
|
return _LuaOverrideTexture->node;
|
|
}
|
|
auto _LuaOverrideTexData = DynosOverrideLuaTexData()[(DataNode<TexData>*)aPtr];
|
|
if (_LuaOverrideTexData && _LuaOverrideTexData->node) {
|
|
return _LuaOverrideTexData->node;
|
|
}
|
|
}
|
|
|
|
auto _Override = DynosOverrideTextures()[(const Texture*)aPtr];
|
|
if (_Override && _Override->node) {
|
|
return _Override->node;
|
|
}
|
|
|
|
auto& _ValidTextures = DynosValidTextures();
|
|
if (_ValidTextures.find((DataNode<TexData>*)aPtr) != _ValidTextures.end()) {
|
|
return (DataNode<TexData>*)aPtr;
|
|
}
|
|
return NULL;
|
|
}
|
|
|
|
static bool DynOS_Tex_Import_Typed(THN **aOutput, void *aPtr, s32 aTile, GRAPI *aGfxRApi, THN **aHashMap, THN *aPool, u32 *aPoolPos, u32 aPoolSize) {
|
|
DataNode<TexData> *_Node = DynOS_Tex_RetrieveNode(aPtr);
|
|
if (_Node) {
|
|
if (!DynOS_Tex_Cache(aOutput, _Node, aTile, aGfxRApi, aHashMap, aPool, aPoolPos, aPoolSize)) {
|
|
DynOS_Tex_Upload(_Node, aGfxRApi, aTile, (*aOutput)->mTexId);
|
|
}
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool DynOS_Tex_Import(void **aOutput, void *aPtr, s32 aTile, void *aGfxRApi, void **aHashMap, void *aPool, u32 *aPoolPos, u32 aPoolSize) {
|
|
return DynOS_Tex_Import_Typed(
|
|
(THN **) aOutput,
|
|
(void *) aPtr,
|
|
(s32) aTile,
|
|
(GRAPI *) aGfxRApi,
|
|
(THN **) aHashMap,
|
|
(THN *) aPool,
|
|
(u32 *) aPoolPos,
|
|
(u32) aPoolSize
|
|
);
|
|
}
|
|
|
|
/////////////////////
|
|
// Custom Textures //
|
|
/////////////////////
|
|
|
|
static Array<Pair<const char*, DataNode<TexData>*>>& DynosCustomTexs() {
|
|
static Array<Pair<const char*, DataNode<TexData>*>> sDynosCustomTexs;
|
|
return sDynosCustomTexs;
|
|
}
|
|
|
|
void DynOS_Tex_Activate(DataNode<TexData>* aNode, bool aCustomTexture) {
|
|
if (!aNode) { return; }
|
|
|
|
// check for duplicates
|
|
auto& _DynosCustomTexs = DynosCustomTexs();
|
|
bool _HasCustomTex = false;
|
|
for (s32 i = 0; i < _DynosCustomTexs.Count(); ++i) {
|
|
if (!strcmp(_DynosCustomTexs[i].first, aNode->mName.begin())) {
|
|
_HasCustomTex = true;
|
|
break;
|
|
}
|
|
}
|
|
|
|
// Override texture
|
|
const Texture* _BuiltinTex = DynOS_Builtin_Tex_GetFromName(aNode->mName.begin());
|
|
if (_BuiltinTex) {
|
|
auto& _DynosOverrideTextures = DynosOverrideTextures();
|
|
if (_DynosOverrideTextures[_BuiltinTex] == NULL || !_DynosOverrideTextures[_BuiltinTex]->customTexture) {
|
|
struct OverrideTexture* _Override = new OverrideTexture();
|
|
_Override->customTexture = aCustomTexture;
|
|
_Override->node = aNode;
|
|
_DynosOverrideTextures[_BuiltinTex] = _Override;
|
|
}
|
|
}
|
|
|
|
// Add to custom textures
|
|
if (!_HasCustomTex && aCustomTexture) {
|
|
_DynosCustomTexs.Add({ aNode->mName.begin(), aNode });
|
|
}
|
|
|
|
// Add to valid
|
|
DynosValidTextures().insert(aNode);
|
|
}
|
|
|
|
void DynOS_Tex_Deactivate(DataNode<TexData>* aNode) {
|
|
if (!aNode) { return; }
|
|
aNode->mData->mUploaded = false;
|
|
|
|
// remove from custom textures
|
|
auto& _DynosCustomTexs = DynosCustomTexs();
|
|
for (s32 i = 0; i < _DynosCustomTexs.Count(); ++i) {
|
|
if (_DynosCustomTexs[i].second == aNode) {
|
|
_DynosCustomTexs.Remove(i);
|
|
i--;
|
|
}
|
|
}
|
|
|
|
// un-override texture
|
|
const Texture* _BuiltinTex = DynOS_Builtin_Tex_GetFromName(aNode->mName.begin());
|
|
auto& _DynosOverrideTextures = DynosOverrideTextures();
|
|
if (_BuiltinTex) {
|
|
auto _Override = _DynosOverrideTextures[_BuiltinTex];
|
|
if (_Override && _Override->node == aNode) {
|
|
_DynosOverrideTextures.erase(_BuiltinTex);
|
|
}
|
|
}
|
|
|
|
// Remove from valid
|
|
auto& _Schedule = DynosScheduledInvalidTextures();
|
|
_Schedule.Add(aNode);
|
|
}
|
|
|
|
void DynOS_Tex_AddCustom(const SysPath &aFilename, const char *aTexName) {
|
|
auto& _DynosCustomTexs = DynosCustomTexs();
|
|
|
|
// check for duplicates
|
|
for (s32 i = 0; i < _DynosCustomTexs.Count(); ++i) {
|
|
if (!strcmp(_DynosCustomTexs[i].first, aTexName)) {
|
|
return;
|
|
}
|
|
}
|
|
|
|
// Allocate name
|
|
u16 texLen = strlen(aTexName);
|
|
char* _TexName = (char*)calloc(1, sizeof(char) * (texLen + 1));
|
|
strcpy(_TexName, aTexName);
|
|
|
|
// Load
|
|
SysPath _PackFolder = "";
|
|
DataNode<TexData>* _Node = DynOS_Tex_LoadFromBinary(_PackFolder, aFilename, _TexName, false);
|
|
free(_TexName);
|
|
if (_Node) {
|
|
DynOS_Tex_Activate(_Node, true);
|
|
}
|
|
}
|
|
|
|
static inline bool IsPowerOfTwo(int n) {
|
|
return (ceil(log2(n)) == floor(log2(n)));
|
|
}
|
|
|
|
bool DynOS_Tex_Get(const char* aTexName, struct TextureInfo* aOutTexInfo) {
|
|
#define CONVERT_TEXINFO() { \
|
|
/* translate bit size */ \
|
|
switch (_Data->mRawSize) { \
|
|
case G_IM_SIZ_8b: aOutTexInfo->bitSize = 8; break; \
|
|
case G_IM_SIZ_16b: aOutTexInfo->bitSize = 16; break; \
|
|
case G_IM_SIZ_32b: aOutTexInfo->bitSize = 32; break; \
|
|
default: return false; \
|
|
} \
|
|
aOutTexInfo->width = _Data->mRawWidth; \
|
|
aOutTexInfo->height = _Data->mRawHeight; \
|
|
aOutTexInfo->texture = _Data->mRawData.begin(); \
|
|
aOutTexInfo->name = aTexName; \
|
|
}
|
|
|
|
auto& _DynosCustomTexs = DynosCustomTexs();
|
|
|
|
// check custom textures
|
|
for (s32 i = 0; i < _DynosCustomTexs.Count(); ++i) {
|
|
if (!strcmp(_DynosCustomTexs[i].first, aTexName)) {
|
|
auto& _Data = _DynosCustomTexs[i].second->mData;
|
|
|
|
// load the texture if it hasn't been yet
|
|
if (_Data->mRawData.begin() == NULL) {
|
|
u8 *_RawData = stbi_load_from_memory(_Data->mPngData.begin(), _Data->mPngData.Count(), &_Data->mRawWidth, &_Data->mRawHeight, NULL, 4);
|
|
// texture data is corrupted
|
|
if (_RawData == NULL) {
|
|
PrintError("Attempted to load corrupted tex file: %s", aTexName);
|
|
PrintConsole(CONSOLE_MESSAGE_ERROR, "Attempted to load corrupted tex file: %s", aTexName);
|
|
return false;
|
|
}
|
|
// texture width or height is NPOT
|
|
if ((_Data->mRawWidth > 0 && _Data->mRawWidth & (_Data->mRawWidth - 1) == 0) ||
|
|
(_Data->mRawHeight > 0 && _Data->mRawHeight & (_Data->mRawHeight - 1) == 0)) {
|
|
PrintError("Tex file '%s' has non power of two width or height", aTexName);
|
|
PrintConsole(CONSOLE_MESSAGE_WARNING, "Tex file '%s' has non power of two width or height", aTexName);
|
|
return false;
|
|
}
|
|
_Data->mRawFormat = G_IM_FMT_RGBA;
|
|
_Data->mRawSize = G_IM_SIZ_32b;
|
|
_Data->mRawData = Array<u8>(_RawData, _RawData + (_Data->mRawWidth * _Data->mRawHeight * 4));
|
|
free(_RawData);
|
|
}
|
|
|
|
CONVERT_TEXINFO();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
// check builtin textures
|
|
const struct BuiltinTexInfo* info = DynOS_Builtin_Tex_GetInfoFromName(aTexName);
|
|
if (!info) {
|
|
for (DataNode<TexData>* _Node : DynosValidTextures()) { // check valid textures
|
|
if (_Node->mName == aTexName) {
|
|
auto& _Data = _Node->mData;
|
|
CONVERT_TEXINFO();
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
aOutTexInfo->bitSize = info->bitSize;
|
|
aOutTexInfo->width = info->width;
|
|
aOutTexInfo->height = info->height;
|
|
aOutTexInfo->texture = (u8*)info->pointer;
|
|
aOutTexInfo->name = aTexName;
|
|
return true;
|
|
}
|
|
|
|
static DataNode<TexData> *DynOS_Lua_Tex_RetrieveNode(const char* aName) {
|
|
auto& _DynosCustomTexs = DynosCustomTexs();
|
|
for (s32 i = 0; i < _DynosCustomTexs.Count(); ++i) {
|
|
if (!strcmp(_DynosCustomTexs[i].first, aName)) {
|
|
return _DynosCustomTexs[i].second;
|
|
}
|
|
}
|
|
|
|
for (DataNode<TexData>* _Node : DynosValidTextures()) {
|
|
if (_Node->mName == aName) { return _Node; }
|
|
};
|
|
|
|
return NULL;
|
|
}
|
|
|
|
void DynOS_Tex_Override_Set(const char* aTexName, struct TextureInfo* aOverrideTexInfo) {
|
|
// Override texture
|
|
const Texture* _BuiltinTexture = DynOS_Builtin_Tex_GetFromName(aTexName);
|
|
DataNode<TexData>* _BuiltinTexData;
|
|
if (!_BuiltinTexture) {
|
|
_BuiltinTexData = DynOS_Lua_Tex_RetrieveNode(aTexName);
|
|
if (!_BuiltinTexData) { return; }
|
|
}
|
|
DataNode<TexData>* _Node = DynOS_Lua_Tex_RetrieveNode(aOverrideTexInfo->name);
|
|
if (!_Node) { return; }
|
|
|
|
struct OverrideTexture* _Override = new OverrideTexture();
|
|
_Override->customTexture = false;
|
|
_Override->node = _Node;
|
|
if (_BuiltinTexture) {
|
|
auto& _DynosOverrideLuaTextures = DynosOverrideLuaTextures();
|
|
_DynosOverrideLuaTextures[_BuiltinTexture] = _Override;
|
|
} else {
|
|
auto& _DynosOverrideLuaTexData = DynosOverrideLuaTexData();
|
|
_DynosOverrideLuaTexData[_BuiltinTexData] = _Override;
|
|
}
|
|
}
|
|
|
|
void DynOS_Tex_Override_Reset(const char* aTexName) {
|
|
// Override texture
|
|
const Texture* _BuiltinTex = DynOS_Builtin_Tex_GetFromName(aTexName);
|
|
if (!_BuiltinTex) { return; }
|
|
|
|
auto& _DynosOverrideLuaTextures = DynosOverrideLuaTextures();
|
|
auto _Override = _DynosOverrideLuaTextures[_BuiltinTex];
|
|
if (_Override) {
|
|
_DynosOverrideLuaTextures.erase(_BuiltinTex);
|
|
}
|
|
}
|
|
|
|
void DynOS_Tex_ModShutdown() {
|
|
auto& _DynosOverrideLuaTextures = DynosOverrideLuaTextures();
|
|
_DynosOverrideLuaTextures.clear();
|
|
|
|
auto& _DynosCustomTexs = DynosCustomTexs();
|
|
while (_DynosCustomTexs.Count() > 0) {
|
|
auto& pair = _DynosCustomTexs[0];
|
|
DynOS_Tex_Deactivate(pair.second);
|
|
}
|
|
}
|