mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-15 08:45:06 +00:00
1067 lines
46 KiB
C++
1067 lines
46 KiB
C++
#include "dynos.cpp.h"
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extern "C" {
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#include <assert.h>
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#include "sm64.h"
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#include "include/textures.h"
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}
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#pragma GCC diagnostic push
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#pragma GCC diagnostic ignored "-Wnarrowing"
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#define DISPLAY_LIST_SIZE_PER_TOKEN 4
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/////////////
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// Parsing //
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/////////////
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#define gfx_constant(x) if (_Arg == #x) { return (s64) (x); }
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s64 DynOS_Gfx_ParseGfxConstants(const String& _Arg, bool* found) {
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*found = true;
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// Constants
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gfx_constant(NULL);
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gfx_constant(G_ON);
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gfx_constant(G_OFF);
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// Combine modes
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gfx_constant(G_CCMUX_COMBINED);
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gfx_constant(G_CCMUX_TEXEL0);
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gfx_constant(G_CCMUX_TEXEL1);
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gfx_constant(G_CCMUX_PRIMITIVE);
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gfx_constant(G_CCMUX_SHADE);
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gfx_constant(G_CCMUX_ENVIRONMENT);
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gfx_constant(G_CCMUX_CENTER);
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gfx_constant(G_CCMUX_SCALE);
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gfx_constant(G_CCMUX_COMBINED_ALPHA);
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gfx_constant(G_CCMUX_TEXEL0_ALPHA);
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gfx_constant(G_CCMUX_TEXEL1_ALPHA);
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gfx_constant(G_CCMUX_PRIMITIVE_ALPHA);
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gfx_constant(G_CCMUX_SHADE_ALPHA);
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gfx_constant(G_CCMUX_ENV_ALPHA);
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gfx_constant(G_CCMUX_LOD_FRACTION);
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gfx_constant(G_CCMUX_PRIM_LOD_FRAC);
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gfx_constant(G_CCMUX_NOISE);
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gfx_constant(G_CCMUX_K4);
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gfx_constant(G_CCMUX_K5);
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gfx_constant(G_CCMUX_1);
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gfx_constant(G_CCMUX_0);
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gfx_constant(G_ACMUX_COMBINED);
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gfx_constant(G_ACMUX_TEXEL0);
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gfx_constant(G_ACMUX_TEXEL1);
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gfx_constant(G_ACMUX_PRIMITIVE);
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gfx_constant(G_ACMUX_SHADE);
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gfx_constant(G_ACMUX_ENVIRONMENT);
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gfx_constant(G_ACMUX_LOD_FRACTION);
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gfx_constant(G_ACMUX_PRIM_LOD_FRAC);
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gfx_constant(G_ACMUX_1);
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gfx_constant(G_ACMUX_0);
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// Light constants
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gfx_constant(NUMLIGHTS_0);
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gfx_constant(NUMLIGHTS_1);
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gfx_constant(NUMLIGHTS_2);
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gfx_constant(NUMLIGHTS_3);
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gfx_constant(NUMLIGHTS_4);
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gfx_constant(NUMLIGHTS_5);
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gfx_constant(NUMLIGHTS_6);
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gfx_constant(NUMLIGHTS_7);
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// Image formats
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gfx_constant(G_IM_FMT_RGBA);
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gfx_constant(G_IM_FMT_YUV);
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gfx_constant(G_IM_FMT_CI);
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gfx_constant(G_IM_FMT_IA);
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gfx_constant(G_IM_FMT_I);
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gfx_constant(G_IM_SIZ_4b);
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gfx_constant(G_IM_SIZ_8b);
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gfx_constant(G_IM_SIZ_16b);
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gfx_constant(G_IM_SIZ_32b);
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gfx_constant(G_IM_SIZ_DD);
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// Image constants
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gfx_constant(G_IM_SIZ_4b_BYTES);
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gfx_constant(G_IM_SIZ_4b_TILE_BYTES);
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gfx_constant(G_IM_SIZ_4b_LINE_BYTES);
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gfx_constant(G_IM_SIZ_8b_BYTES);
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gfx_constant(G_IM_SIZ_8b_TILE_BYTES);
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gfx_constant(G_IM_SIZ_8b_LINE_BYTES);
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gfx_constant(G_IM_SIZ_16b_BYTES);
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gfx_constant(G_IM_SIZ_16b_TILE_BYTES);
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gfx_constant(G_IM_SIZ_16b_LINE_BYTES);
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gfx_constant(G_IM_SIZ_32b_BYTES);
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gfx_constant(G_IM_SIZ_32b_TILE_BYTES);
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gfx_constant(G_IM_SIZ_32b_LINE_BYTES);
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gfx_constant(G_IM_SIZ_4b_LOAD_BLOCK);
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gfx_constant(G_IM_SIZ_8b_LOAD_BLOCK);
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gfx_constant(G_IM_SIZ_16b_LOAD_BLOCK);
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gfx_constant(G_IM_SIZ_32b_LOAD_BLOCK);
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gfx_constant(G_IM_SIZ_4b_SHIFT);
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gfx_constant(G_IM_SIZ_8b_SHIFT);
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gfx_constant(G_IM_SIZ_16b_SHIFT);
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gfx_constant(G_IM_SIZ_32b_SHIFT);
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gfx_constant(G_IM_SIZ_4b_INCR);
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gfx_constant(G_IM_SIZ_8b_INCR);
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gfx_constant(G_IM_SIZ_16b_INCR);
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gfx_constant(G_IM_SIZ_32b_INCR);
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// Tile formats
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gfx_constant(G_TX_RENDERTILE);
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gfx_constant(G_TX_LOADTILE);
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gfx_constant(G_TX_NOMIRROR);
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gfx_constant(G_TX_WRAP);
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gfx_constant(G_TX_MIRROR);
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gfx_constant(G_TX_CLAMP);
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gfx_constant(G_TX_NOMASK);
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gfx_constant(G_TX_NOLOD);
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// Render modes
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gfx_constant(G_RM_AA_ZB_OPA_SURF);
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gfx_constant(G_RM_AA_ZB_OPA_SURF2);
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gfx_constant(G_RM_AA_ZB_XLU_SURF);
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gfx_constant(G_RM_AA_ZB_XLU_SURF2);
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gfx_constant(G_RM_AA_ZB_OPA_DECAL);
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gfx_constant(G_RM_AA_ZB_OPA_DECAL2);
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gfx_constant(G_RM_AA_ZB_XLU_DECAL);
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gfx_constant(G_RM_AA_ZB_XLU_DECAL2);
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gfx_constant(G_RM_AA_ZB_OPA_INTER);
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gfx_constant(G_RM_AA_ZB_OPA_INTER2);
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gfx_constant(G_RM_AA_ZB_XLU_INTER);
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gfx_constant(G_RM_AA_ZB_XLU_INTER2);
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gfx_constant(G_RM_AA_ZB_XLU_LINE);
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gfx_constant(G_RM_AA_ZB_XLU_LINE2);
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gfx_constant(G_RM_AA_ZB_DEC_LINE);
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gfx_constant(G_RM_AA_ZB_DEC_LINE2);
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gfx_constant(G_RM_AA_ZB_TEX_EDGE);
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gfx_constant(G_RM_AA_ZB_TEX_EDGE2);
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gfx_constant(G_RM_AA_ZB_TEX_INTER);
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gfx_constant(G_RM_AA_ZB_TEX_INTER2);
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gfx_constant(G_RM_AA_ZB_SUB_SURF);
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gfx_constant(G_RM_AA_ZB_SUB_SURF2);
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gfx_constant(G_RM_AA_ZB_PCL_SURF);
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gfx_constant(G_RM_AA_ZB_PCL_SURF2);
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gfx_constant(G_RM_AA_ZB_OPA_TERR);
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gfx_constant(G_RM_AA_ZB_OPA_TERR2);
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gfx_constant(G_RM_AA_ZB_TEX_TERR);
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gfx_constant(G_RM_AA_ZB_TEX_TERR2);
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gfx_constant(G_RM_AA_ZB_SUB_TERR);
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gfx_constant(G_RM_AA_ZB_SUB_TERR2);
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gfx_constant(G_RM_RA_ZB_OPA_SURF);
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gfx_constant(G_RM_RA_ZB_OPA_SURF2);
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gfx_constant(G_RM_RA_ZB_OPA_DECAL);
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gfx_constant(G_RM_RA_ZB_OPA_DECAL2);
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gfx_constant(G_RM_RA_ZB_OPA_INTER);
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gfx_constant(G_RM_RA_ZB_OPA_INTER2);
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gfx_constant(G_RM_AA_OPA_SURF);
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gfx_constant(G_RM_AA_OPA_SURF2);
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gfx_constant(G_RM_AA_XLU_SURF);
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gfx_constant(G_RM_AA_XLU_SURF2);
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gfx_constant(G_RM_AA_XLU_LINE);
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gfx_constant(G_RM_AA_XLU_LINE2);
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gfx_constant(G_RM_AA_DEC_LINE);
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gfx_constant(G_RM_AA_DEC_LINE2);
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gfx_constant(G_RM_AA_TEX_EDGE);
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gfx_constant(G_RM_AA_TEX_EDGE2);
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gfx_constant(G_RM_AA_SUB_SURF);
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gfx_constant(G_RM_AA_SUB_SURF2);
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gfx_constant(G_RM_AA_PCL_SURF);
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gfx_constant(G_RM_AA_PCL_SURF2);
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gfx_constant(G_RM_AA_OPA_TERR);
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gfx_constant(G_RM_AA_OPA_TERR2);
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gfx_constant(G_RM_AA_TEX_TERR);
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gfx_constant(G_RM_AA_TEX_TERR2);
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gfx_constant(G_RM_AA_SUB_TERR);
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gfx_constant(G_RM_AA_SUB_TERR2);
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gfx_constant(G_RM_RA_OPA_SURF);
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gfx_constant(G_RM_RA_OPA_SURF2);
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gfx_constant(G_RM_ZB_OPA_SURF);
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gfx_constant(G_RM_ZB_OPA_SURF2);
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gfx_constant(G_RM_ZB_XLU_SURF);
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gfx_constant(G_RM_ZB_XLU_SURF2);
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gfx_constant(G_RM_ZB_OPA_DECAL);
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gfx_constant(G_RM_ZB_OPA_DECAL2);
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gfx_constant(G_RM_ZB_XLU_DECAL);
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gfx_constant(G_RM_ZB_XLU_DECAL2);
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gfx_constant(G_RM_ZB_CLD_SURF);
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gfx_constant(G_RM_ZB_CLD_SURF2);
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gfx_constant(G_RM_ZB_OVL_SURF);
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gfx_constant(G_RM_ZB_OVL_SURF2);
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gfx_constant(G_RM_ZB_PCL_SURF);
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gfx_constant(G_RM_ZB_PCL_SURF2);
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gfx_constant(G_RM_OPA_SURF);
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gfx_constant(G_RM_OPA_SURF2);
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gfx_constant(G_RM_XLU_SURF);
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gfx_constant(G_RM_XLU_SURF2);
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gfx_constant(G_RM_CLD_SURF);
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gfx_constant(G_RM_CLD_SURF2);
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gfx_constant(G_RM_TEX_EDGE);
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gfx_constant(G_RM_TEX_EDGE2);
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gfx_constant(G_RM_PCL_SURF);
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gfx_constant(G_RM_PCL_SURF2);
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gfx_constant(G_RM_ADD);
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gfx_constant(G_RM_ADD2);
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gfx_constant(G_RM_NOOP);
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gfx_constant(G_RM_NOOP2);
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gfx_constant(G_RM_VISCVG);
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gfx_constant(G_RM_VISCVG2);
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gfx_constant(G_RM_OPA_CI);
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gfx_constant(G_RM_OPA_CI2);
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gfx_constant(G_RM_CUSTOM_AA_ZB_XLU_SURF);
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gfx_constant(G_RM_CUSTOM_AA_ZB_XLU_SURF2);
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gfx_constant(G_RM_FOG_SHADE_A);
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gfx_constant(G_RM_FOG_PRIM_A);
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gfx_constant(G_RM_PASS);
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// Geometry modes
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gfx_constant(G_ZBUFFER);
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gfx_constant(G_SHADE);
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gfx_constant(G_TEXTURE_ENABLE);
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gfx_constant(G_SHADING_SMOOTH);
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gfx_constant(G_CULL_FRONT);
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gfx_constant(G_CULL_BACK);
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gfx_constant(G_CULL_BOTH);
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gfx_constant(G_FOG);
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gfx_constant(G_LIGHTING);
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gfx_constant(G_TEXTURE_GEN);
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gfx_constant(G_TEXTURE_GEN_LINEAR);
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gfx_constant(G_LOD);
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gfx_constant(G_CLIPPING);
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// Alpha modes
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gfx_constant(G_AC_NONE);
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gfx_constant(G_AC_THRESHOLD);
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gfx_constant(G_AC_DITHER);
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// Other modes
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gfx_constant(G_MDSFT_ALPHACOMPARE);
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gfx_constant(G_MDSFT_ZSRCSEL);
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gfx_constant(G_MDSFT_RENDERMODE);
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gfx_constant(G_MDSFT_BLENDER);
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gfx_constant(G_MDSFT_BLENDMASK);
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gfx_constant(G_MDSFT_ALPHADITHER);
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gfx_constant(G_MDSFT_RGBDITHER);
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gfx_constant(G_MDSFT_COMBKEY);
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gfx_constant(G_MDSFT_TEXTCONV);
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gfx_constant(G_MDSFT_TEXTFILT);
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gfx_constant(G_MDSFT_TEXTLUT);
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gfx_constant(G_MDSFT_TEXTLOD);
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gfx_constant(G_MDSFT_TEXTDETAIL);
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gfx_constant(G_MDSFT_TEXTPERSP);
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gfx_constant(G_MDSFT_CYCLETYPE);
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gfx_constant(G_MDSFT_COLORDITHER);
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gfx_constant(G_MDSFT_PIPELINE);
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gfx_constant(G_PM_1PRIMITIVE);
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gfx_constant(G_PM_NPRIMITIVE);
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gfx_constant(G_CYC_1CYCLE);
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gfx_constant(G_CYC_2CYCLE);
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gfx_constant(G_CYC_COPY);
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gfx_constant(G_CYC_FILL);
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gfx_constant(G_TP_NONE);
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gfx_constant(G_TP_PERSP);
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gfx_constant(G_TD_CLAMP);
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gfx_constant(G_TD_SHARPEN);
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gfx_constant(G_TD_DETAIL);
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gfx_constant(G_TL_TILE);
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gfx_constant(G_TL_LOD);
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gfx_constant(G_TT_NONE);
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gfx_constant(G_TT_RGBA16);
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gfx_constant(G_TT_IA16);
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gfx_constant(G_TF_POINT);
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gfx_constant(G_TF_AVERAGE);
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gfx_constant(G_TF_BILERP);
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gfx_constant(G_TC_CONV);
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gfx_constant(G_TC_FILTCONV);
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gfx_constant(G_TC_FILT);
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gfx_constant(G_CK_NONE);
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gfx_constant(G_CK_KEY);
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gfx_constant(G_CD_MAGICSQ);
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gfx_constant(G_CD_BAYER);
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gfx_constant(G_CD_NOISE);
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gfx_constant(G_CD_DISABLE);
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gfx_constant(G_CD_ENABLE);
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gfx_constant(G_AD_PATTERN);
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gfx_constant(G_AD_NOTPATTERN);
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gfx_constant(G_AD_NOISE);
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gfx_constant(G_AD_DISABLE);
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gfx_constant(G_AC_NONE);
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gfx_constant(G_AC_THRESHOLD);
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gfx_constant(G_AC_DITHER);
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gfx_constant(G_ZS_PIXEL);
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gfx_constant(G_ZS_PRIM);
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gfx_constant(G_SETOTHERMODE_H);
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gfx_constant(G_SETOTHERMODE_L);
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gfx_constant(G_BL_CLR_IN);
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gfx_constant(G_BL_CLR_MEM);
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gfx_constant(G_BL_CLR_BL);
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gfx_constant(G_BL_CLR_FOG);
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gfx_constant(G_BL_1MA);
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gfx_constant(G_BL_A_MEM);
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gfx_constant(G_BL_A_IN);
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gfx_constant(G_BL_A_FOG);
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gfx_constant(G_BL_A_SHADE);
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gfx_constant(G_BL_1);
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gfx_constant(G_BL_0);
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gfx_constant(AA_EN);
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gfx_constant(Z_CMP);
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gfx_constant(Z_UPD);
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gfx_constant(ZMODE_OPA);
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gfx_constant(ZMODE_INTER);
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gfx_constant(ZMODE_XLU);
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gfx_constant(ZMODE_DEC);
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gfx_constant(IM_RD);
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gfx_constant(CLR_ON_CVG);
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gfx_constant(CVG_DST_CLAMP);
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gfx_constant(CVG_DST_WRAP);
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gfx_constant(CVG_DST_FULL);
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gfx_constant(CVG_DST_SAVE);
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gfx_constant(CVG_X_ALPHA);
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gfx_constant(ALPHA_CVG_SEL);
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gfx_constant(FORCE_BL);
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gfx_constant(TEX_EDGE);
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// MW constants
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gfx_constant(G_MW_MATRIX);
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gfx_constant(G_MW_NUMLIGHT);
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gfx_constant(G_MW_CLIP);
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gfx_constant(G_MW_SEGMENT);
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gfx_constant(G_MW_FOG);
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gfx_constant(G_MW_LIGHTCOL);
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// PM constants
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gfx_constant(G_PM_1PRIMITIVE);
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gfx_constant(G_PM_NPRIMITIVE);
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// Texture/scale/rotate constants
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gfx_constant(G_TEXTURE_IMAGE_FRAC);
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gfx_constant(G_TEXTURE_SCALE_FRAC);
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gfx_constant(G_SCALE_FRAC);
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gfx_constant(G_ROTATE_FRAC);
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// Player parts
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gfx_constant(PANTS);
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gfx_constant(SHIRT);
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gfx_constant(GLOVES);
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gfx_constant(SHOES);
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gfx_constant(HAIR);
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gfx_constant(SKIN);
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gfx_constant(CAP);
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gfx_constant(METAL);
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// Extended
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gfx_constant(G_LIGHT_MAP_EXT);
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// Common values
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gfx_constant(CALC_DXT(4,G_IM_SIZ_4b_BYTES));
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gfx_constant(CALC_DXT(8,G_IM_SIZ_4b_BYTES));
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gfx_constant(CALC_DXT(16,G_IM_SIZ_4b_BYTES));
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gfx_constant(CALC_DXT(32,G_IM_SIZ_4b_BYTES));
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gfx_constant(CALC_DXT(64,G_IM_SIZ_4b_BYTES));
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gfx_constant(CALC_DXT(128,G_IM_SIZ_4b_BYTES));
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gfx_constant(CALC_DXT(256,G_IM_SIZ_4b_BYTES));
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gfx_constant(CALC_DXT(4,G_IM_SIZ_8b_BYTES));
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gfx_constant(CALC_DXT(8,G_IM_SIZ_8b_BYTES));
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gfx_constant(CALC_DXT(16,G_IM_SIZ_8b_BYTES));
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gfx_constant(CALC_DXT(32,G_IM_SIZ_8b_BYTES));
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gfx_constant(CALC_DXT(64,G_IM_SIZ_8b_BYTES));
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gfx_constant(CALC_DXT(128,G_IM_SIZ_8b_BYTES));
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gfx_constant(CALC_DXT(256,G_IM_SIZ_8b_BYTES));
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gfx_constant(CALC_DXT(4,G_IM_SIZ_16b_BYTES));
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gfx_constant(CALC_DXT(8,G_IM_SIZ_16b_BYTES));
|
|
gfx_constant(CALC_DXT(16,G_IM_SIZ_16b_BYTES));
|
|
gfx_constant(CALC_DXT(32,G_IM_SIZ_16b_BYTES));
|
|
gfx_constant(CALC_DXT(64,G_IM_SIZ_16b_BYTES));
|
|
gfx_constant(CALC_DXT(128,G_IM_SIZ_16b_BYTES));
|
|
gfx_constant(CALC_DXT(256,G_IM_SIZ_16b_BYTES));
|
|
gfx_constant(CALC_DXT(4,G_IM_SIZ_32b_BYTES));
|
|
gfx_constant(CALC_DXT(8,G_IM_SIZ_32b_BYTES));
|
|
gfx_constant(CALC_DXT(16,G_IM_SIZ_32b_BYTES));
|
|
gfx_constant(CALC_DXT(32,G_IM_SIZ_32b_BYTES));
|
|
gfx_constant(CALC_DXT(64,G_IM_SIZ_32b_BYTES));
|
|
gfx_constant(CALC_DXT(128,G_IM_SIZ_32b_BYTES));
|
|
gfx_constant(CALC_DXT(256,G_IM_SIZ_32b_BYTES));
|
|
|
|
*found = false;
|
|
return 0;
|
|
}
|
|
|
|
static s64 ParseGfxSymbolArg(GfxData* aGfxData, DataNode<Gfx>* aNode, u64* pTokenIndex, const char *aPrefix) {
|
|
assert(aPrefix != NULL);
|
|
String _Token = (pTokenIndex != NULL ? aNode->mTokens[(*pTokenIndex)++] : "");
|
|
String _Arg("%s%s", aPrefix, _Token.begin());
|
|
|
|
// Integers
|
|
bool integerFound = false;
|
|
s64 integerValue = DynOS_Misc_ParseInteger(_Arg, &integerFound);
|
|
if (integerFound) {
|
|
return integerValue;
|
|
}
|
|
|
|
bool constantFound = false;
|
|
s64 constantValue = DynOS_Gfx_ParseGfxConstants(_Arg, &constantFound);
|
|
if (constantFound) {
|
|
return constantValue;
|
|
}
|
|
|
|
// Offset
|
|
s32 _Offset = 0;
|
|
s32 _Plus = _Arg.Find('+');
|
|
if (_Plus != -1) {
|
|
_Offset = _Arg.SubString(_Plus + 1).ParseInt();
|
|
_Arg = _Arg.SubString(0, _Plus);
|
|
}
|
|
|
|
// Lights
|
|
for (auto& _Node : aGfxData->mLights) {
|
|
// Light pointer
|
|
if (_Arg == _Node->mName) {
|
|
return (s64) DynOS_Lights_Parse(aGfxData, _Node)->mData;
|
|
}
|
|
|
|
// Ambient pointer
|
|
String _Ambient("&%s.a", _Node->mName.begin());
|
|
if (_Arg == _Ambient) {
|
|
return (s64) &(DynOS_Lights_Parse(aGfxData, _Node)->mData->a);
|
|
}
|
|
|
|
// Diffuse pointer
|
|
String _Diffuse("&%s.l", _Node->mName.begin());
|
|
if (_Arg == _Diffuse) {
|
|
return (s64) &(DynOS_Lights_Parse(aGfxData, _Node)->mData->l[0]);
|
|
}
|
|
}
|
|
|
|
// Textures
|
|
for (auto& _Node : aGfxData->mTextures) {
|
|
if (_Arg == _Node->mName) {
|
|
return (s64) DynOS_Tex_Parse(aGfxData, _Node);
|
|
}
|
|
}
|
|
|
|
// Vertex arrays
|
|
for (auto& _Node : aGfxData->mVertices) {
|
|
if (_Arg == _Node->mName) {
|
|
auto base = DynOS_Vtx_Parse(aGfxData, _Node)->mData;
|
|
auto data = (u8*)base + _Offset;
|
|
if (_Offset != 0) {
|
|
aGfxData->mPointerOffsetList.Add({ (const void*)data, (const void*)base });
|
|
}
|
|
return (s64) data;
|
|
}
|
|
}
|
|
|
|
// Display lists
|
|
for (auto& _Node : aGfxData->mDisplayLists) {
|
|
if (_Arg == _Node->mName) {
|
|
return (s64) DynOS_Gfx_Parse(aGfxData, _Node);
|
|
}
|
|
}
|
|
|
|
for (auto& _Node : aGfxData->mLight0s) {
|
|
// Light pointer
|
|
if (_Arg == _Node->mName) {
|
|
return (s64) DynOS_Light0_Parse(aGfxData, _Node)->mData;
|
|
}
|
|
}
|
|
|
|
for (auto& _Node : aGfxData->mLightTs) {
|
|
// Light pointer
|
|
if (_Arg == _Node->mName) {
|
|
return (s64) DynOS_LightT_Parse(aGfxData, _Node)->mData;
|
|
}
|
|
|
|
// Diffuse pointer
|
|
String _Diffuse("&%s.col", _Node->mName.begin());
|
|
if (_Arg == _Diffuse) {
|
|
return (s64) &(DynOS_LightT_Parse(aGfxData, _Node)->mData->col[0]);
|
|
}
|
|
|
|
// Diffuse copy pointer
|
|
String _DiffuseC("&%s.colc", _Node->mName.begin());
|
|
if (_Arg == _DiffuseC) {
|
|
return (s64) &(DynOS_LightT_Parse(aGfxData, _Node)->mData->colc[0]);
|
|
}
|
|
|
|
// Dir pointer
|
|
String _Dir("&%s.dir", _Node->mName.begin());
|
|
if (_Arg == _Dir) {
|
|
return (s64) &(DynOS_LightT_Parse(aGfxData, _Node)->mData->dir[0]);
|
|
}
|
|
}
|
|
|
|
for (auto& _Node : aGfxData->mAmbientTs) {
|
|
// Light pointer
|
|
if (_Arg == _Node->mName) {
|
|
return (s64) DynOS_AmbientT_Parse(aGfxData, _Node)->mData;
|
|
}
|
|
|
|
// Diffuse pointer
|
|
String _Diffuse("&%s.col", _Node->mName.begin());
|
|
if (_Arg == _Diffuse) {
|
|
return (s64) &(DynOS_AmbientT_Parse(aGfxData, _Node)->mData->col[0]);
|
|
}
|
|
|
|
// Diffuse copy pointer
|
|
String _DiffuseC("&%s.colc", _Node->mName.begin());
|
|
if (_Arg == _DiffuseC) {
|
|
return (s64) &(DynOS_AmbientT_Parse(aGfxData, _Node)->mData->colc[0]);
|
|
}
|
|
}
|
|
|
|
// Built-in textures
|
|
auto builtinTex = DynOS_Builtin_Tex_GetFromName(_Arg.begin());
|
|
if (builtinTex != NULL) {
|
|
return (s64)builtinTex;
|
|
}
|
|
|
|
// Recursive descent parsing
|
|
bool rdSuccess = false;
|
|
s64 rdValue = DynOS_RecursiveDescent_Parse(_Arg.begin(), &rdSuccess, DynOS_Gfx_ParseGfxConstants);
|
|
if (rdSuccess) {
|
|
return (LevelScript)rdValue;
|
|
}
|
|
|
|
// Unknown
|
|
PrintDataError(" ERROR: Unknown gfx arg: %s", _Arg.begin());
|
|
return 0;
|
|
}
|
|
|
|
#define gfx_symbol_0(symb) \
|
|
if (_Symbol == #symb) { \
|
|
Gfx _Gfx[] = { symb() }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_symbol_1(symb, ptr) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
if (ptr) { aGfxData->mPointerList.Add(aHead); } \
|
|
Gfx _Gfx[] = { symb(_Arg0) }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_symbol_2(symb, ptr) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
if (ptr) { aGfxData->mPointerList.Add(aHead); } \
|
|
Gfx _Gfx[] = { symb(_Arg0, _Arg1) }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_symbol_3(symb, ptr) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
if (ptr) { aGfxData->mPointerList.Add(aHead); } \
|
|
Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2) }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_symbol_4(symb) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3) }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_symbol_5(symb) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3, _Arg4) }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_symbol_6(symb) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3, _Arg4, _Arg5) }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_symbol_7(symb) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg6 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3, _Arg4, _Arg5, _Arg6) }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_symbol_8(symb) \
|
|
if (_Symbol == #symb) { \
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg6 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
s64 _Arg7 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, ""); \
|
|
Gfx _Gfx[] = { symb(_Arg0, _Arg1, _Arg2, _Arg3, _Arg4, _Arg5, _Arg6, _Arg7) }; \
|
|
memcpy(aHead, _Gfx, sizeof(_Gfx)); \
|
|
aHead += (sizeof(_Gfx) / sizeof(_Gfx[0])); \
|
|
return; \
|
|
}
|
|
|
|
#define gfx_arg_with_suffix(argname, suffix) \
|
|
const String& argname##_token = aNode->mTokens[aTokenIndex]; \
|
|
String _Token##suffix = String("%s%s", argname##_token.begin(), #suffix); \
|
|
s64 argname = ParseGfxSymbolArg(aGfxData, aNode, NULL, _Token##suffix.begin()); \
|
|
|
|
#define STR_VALUE_2(...) #__VA_ARGS__
|
|
#define STR_VALUE(...) STR_VALUE_2(__VA_ARGS__)
|
|
#define gfx_set_combine_mode_arg(x) if (_Arg == #x) { return String("%s", STR_VALUE(x)); }
|
|
static String ConvertSetCombineModeArgToString(GfxData *aGfxData, const String& _Arg) {
|
|
gfx_set_combine_mode_arg(G_CC_PRIMITIVE);
|
|
gfx_set_combine_mode_arg(G_CC_SHADE);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEI);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEIDECALA);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEIFADE);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGB);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGBDECALA);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGBFADE);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEIA);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEIFADEA);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEFADE);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGBA);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGBFADEA);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEI_PRIM);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEIA_PRIM);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEIDECALA_PRIM);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGB_PRIM);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGBA_PRIM);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGBDECALA_PRIM);
|
|
gfx_set_combine_mode_arg(G_CC_FADE);
|
|
gfx_set_combine_mode_arg(G_CC_FADEA);
|
|
gfx_set_combine_mode_arg(G_CC_DECALRGB);
|
|
gfx_set_combine_mode_arg(G_CC_DECALRGBA);
|
|
gfx_set_combine_mode_arg(G_CC_DECALFADE);
|
|
gfx_set_combine_mode_arg(G_CC_DECALFADEA);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDI);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDIA);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDIDECALA);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDRGBA);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDRGBDECALA);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDRGBFADEA);
|
|
gfx_set_combine_mode_arg(G_CC_ADDRGB);
|
|
gfx_set_combine_mode_arg(G_CC_ADDRGBDECALA);
|
|
gfx_set_combine_mode_arg(G_CC_ADDRGBFADE);
|
|
gfx_set_combine_mode_arg(G_CC_REFLECTRGB);
|
|
gfx_set_combine_mode_arg(G_CC_REFLECTRGBDECALA);
|
|
gfx_set_combine_mode_arg(G_CC_HILITERGB);
|
|
gfx_set_combine_mode_arg(G_CC_HILITERGBA);
|
|
gfx_set_combine_mode_arg(G_CC_HILITERGBDECALA);
|
|
gfx_set_combine_mode_arg(G_CC_SHADEDECALA);
|
|
gfx_set_combine_mode_arg(G_CC_SHADEFADEA);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDPE);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDPEDECALA);
|
|
gfx_set_combine_mode_arg(_G_CC_BLENDPE);
|
|
gfx_set_combine_mode_arg(_G_CC_BLENDPEDECALA);
|
|
gfx_set_combine_mode_arg(_G_CC_TWOCOLORTEX);
|
|
gfx_set_combine_mode_arg(_G_CC_SPARSEST);
|
|
gfx_set_combine_mode_arg(G_CC_TEMPLERP);
|
|
gfx_set_combine_mode_arg(G_CC_TRILERP);
|
|
gfx_set_combine_mode_arg(G_CC_INTERFERENCE);
|
|
gfx_set_combine_mode_arg(G_CC_1CYUV2RGB);
|
|
gfx_set_combine_mode_arg(G_CC_YUV2RGB);
|
|
gfx_set_combine_mode_arg(G_CC_PASS2);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEI2);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEIA2);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGB2);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGBA2);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEI_PRIM2);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATEIA_PRIM2);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGB_PRIM2);
|
|
gfx_set_combine_mode_arg(G_CC_MODULATERGBA_PRIM2);
|
|
gfx_set_combine_mode_arg(G_CC_DECALRGB2);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDI2);
|
|
gfx_set_combine_mode_arg(G_CC_BLENDIA2);
|
|
gfx_set_combine_mode_arg(G_CC_CHROMA_KEY2);
|
|
gfx_set_combine_mode_arg(G_CC_HILITERGB2);
|
|
gfx_set_combine_mode_arg(G_CC_HILITERGBA2);
|
|
gfx_set_combine_mode_arg(G_CC_HILITERGBDECALA2);
|
|
gfx_set_combine_mode_arg(G_CC_HILITERGBPASSA2);
|
|
PrintDataError(" ERROR: Unknown gfx gsDPSetCombineMode arg: %s", _Arg.begin());
|
|
return "";
|
|
}
|
|
|
|
static Array<s64> ParseGfxSetCombineMode(GfxData* aGfxData, DataNode<Gfx>* aNode, u64* pTokenIndex) {
|
|
String _Buffer = ConvertSetCombineModeArgToString(aGfxData, aNode->mTokens[(*pTokenIndex)++]);
|
|
Array<s64> _Args;
|
|
String _Token;
|
|
for (u64 i = 0, n = _Buffer.Length(); i <= n; ++i) {
|
|
if (i == n || _Buffer[i] == ' ' || _Buffer[i] == '\t' || _Buffer[i] == ',') {
|
|
if (_Token.Length() != 0) {
|
|
String _Arg("%s%s", (_Args.Count() < 4 ? "G_CCMUX_" : "G_ACMUX_"), _Token.begin());
|
|
_Args.Add(ParseGfxSymbolArg(aGfxData, aNode, NULL, _Arg.begin()));
|
|
_Token.Clear();
|
|
}
|
|
} else {
|
|
_Token.Add(_Buffer[i]);
|
|
}
|
|
}
|
|
if (_Args.Count() < 8) {
|
|
PrintDataError(" ERROR: gsDPSetCombineMode %s: Not enough arguments", _Buffer.begin());
|
|
}
|
|
return _Args;
|
|
}
|
|
|
|
static void UpdateTextureInfo(GfxData* aGfxData, s64 *aTexPtr, s32 aFormat, s32 aSize, s32 aWidth, s32 aHeight) {
|
|
// Update current texture pointers
|
|
if (aTexPtr && (*aTexPtr)) {
|
|
if (DynOS_Builtin_Tex_GetFromData(*(const Texture**)aTexPtr)) {
|
|
return;
|
|
}
|
|
|
|
aGfxData->mGfxContext.mCurrentPalette = aGfxData->mGfxContext.mCurrentTexture;
|
|
aGfxData->mGfxContext.mCurrentTexture = (DataNode<TexData>*) (*aTexPtr);
|
|
}
|
|
|
|
// Update texture info if not loaded from a file
|
|
if (aGfxData->mGfxContext.mCurrentTexture && aGfxData->mGfxContext.mCurrentTexture->mData && aGfxData->mGfxContext.mCurrentTexture->mData->mPngData.Empty()) {
|
|
if (aFormat != -1) aGfxData->mGfxContext.mCurrentTexture->mData->mRawFormat = aFormat;
|
|
if (aSize != -1) aGfxData->mGfxContext.mCurrentTexture->mData->mRawSize = aSize;
|
|
if (aWidth != -1) aGfxData->mGfxContext.mCurrentTexture->mData->mRawWidth = aWidth;
|
|
if (aHeight != -1) aGfxData->mGfxContext.mCurrentTexture->mData->mRawHeight = aHeight;
|
|
}
|
|
}
|
|
|
|
static void ParseGfxSymbol(GfxData* aGfxData, DataNode<Gfx>* aNode, Gfx*& aHead, u64& aTokenIndex) {
|
|
const String& _Symbol = aNode->mTokens[aTokenIndex++];
|
|
|
|
// Simple symbols
|
|
gfx_symbol_0(gsDPFullSync);
|
|
gfx_symbol_0(gsDPTileSync);
|
|
gfx_symbol_0(gsDPPipeSync);
|
|
gfx_symbol_0(gsDPLoadSync);
|
|
gfx_symbol_0(gsDPNoOp);
|
|
gfx_symbol_1(gsDPNoOpTag, false);
|
|
gfx_symbol_1(gsDPSetCycleType, false);
|
|
gfx_symbol_2(gsSPLight, true);
|
|
gfx_symbol_3(gsSPVertex, true);
|
|
gfx_symbol_4(gsSP1Triangle);
|
|
gfx_symbol_8(gsSP2Triangles);
|
|
gfx_symbol_1(gsSPNumLights, false);
|
|
gfx_symbol_1(gsDPSetDepthSource, false);
|
|
gfx_symbol_1(gsDPSetTextureLUT, false);
|
|
gfx_symbol_2(gsDPLoadTLUTCmd, false);
|
|
gfx_symbol_5(gsDPLoadBlock);
|
|
gfx_symbol_2(gsDPSetRenderMode, false);
|
|
gfx_symbol_2(gsSPGeometryMode, false);
|
|
gfx_symbol_2(gsSPGeometryModeSetFirst, false);
|
|
gfx_symbol_6(gsDPSetPrimColor);
|
|
gfx_symbol_4(gsDPSetEnvColor);
|
|
gfx_symbol_4(gsDPSetFogColor);
|
|
gfx_symbol_2(gsSPFogPosition, false);
|
|
gfx_symbol_1(gsDPSetAlphaCompare, false);
|
|
gfx_symbol_1(gsDPSetTextureFilter, false);
|
|
gfx_symbol_2(gsSPCullDisplayList, false);
|
|
gfx_symbol_1(gsDPSetAlphaDither, false);
|
|
gfx_symbol_1(gsDPSetCombineKey, false);
|
|
gfx_symbol_1(gsDPSetTextureConvert, false);
|
|
gfx_symbol_1(gsDPSetCombineKey, false);
|
|
gfx_symbol_1(gsDPSetTextureConvert, false);
|
|
gfx_symbol_1(gsDPPipelineMode, false);
|
|
gfx_symbol_4(gsSPSetOtherMode);
|
|
gfx_symbol_1(gsDPSetTextureDetail, false);
|
|
gfx_symbol_1(gsDPSetColorDither, false);
|
|
gfx_symbol_2(gsDPSetPrimDepth, false);
|
|
gfx_symbol_4(gsDPSetBlendColor);
|
|
|
|
gfx_symbol_2(gsSPCopyLightEXT, false);
|
|
gfx_symbol_1(gsSPCopyLightsPlayerPart, false);
|
|
gfx_symbol_2(gsSPFogFactor, false);
|
|
gfx_symbol_1(gsDPSetTextureLOD, false);
|
|
gfx_symbol_3(gsMoveWd, false);
|
|
gfx_symbol_3(gsSPVertexNonGlobal, true);
|
|
|
|
// Special symbols
|
|
if (_Symbol == "gsSPTexture") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
gSPTexture(aHead++, _Arg0, _Arg1, _Arg2, _Arg3, _Arg4);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsSPSetGeometryMode") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
gSPSetGeometryMode(aHead++, _Arg0);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsSPClearGeometryMode") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
gSPClearGeometryMode(aHead++, _Arg0);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsSPDisplayList") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
aGfxData->mPointerList.Add(aHead);
|
|
gSPDisplayList(aHead++, _Arg0);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsSPBranchList") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
aGfxData->mPointerList.Add(aHead);
|
|
gSPBranchList(aHead++, _Arg0);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsSPEndDisplayList") {
|
|
gSPEndDisplayList(aHead++);
|
|
|
|
// Convert raw texture to PNG if all raw members are set
|
|
if (aGfxData->mGfxContext.mCurrentTexture != NULL &&
|
|
aGfxData->mGfxContext.mCurrentTexture->mData != NULL &&
|
|
aGfxData->mGfxContext.mCurrentTexture->mData->mPngData.Empty() &&
|
|
aGfxData->mGfxContext.mCurrentTexture->mData->mRawFormat != -1 &&
|
|
aGfxData->mGfxContext.mCurrentTexture->mData->mRawSize != -1 &&
|
|
aGfxData->mGfxContext.mCurrentTexture->mData->mRawWidth != -1 &&
|
|
aGfxData->mGfxContext.mCurrentTexture->mData->mRawHeight != -1) {
|
|
DynOS_Tex_ConvertTextureDataToPng(aGfxData, aGfxData->mGfxContext.mCurrentTexture->mData);
|
|
}
|
|
|
|
// End the display list parsing after hitting gsSPEndDisplayList
|
|
aTokenIndex = 0x7FFFFFFF;
|
|
return;
|
|
}
|
|
|
|
// Complex symbols
|
|
if (_Symbol == "gsSPSetLights0") {
|
|
Lights0 *_Light = (Lights0 *) ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
gSPNumLights(aHead++, NUMLIGHTS_0);
|
|
aGfxData->mPointerList.Add(aHead);
|
|
gSPLight(aHead++, &_Light->l[0], 1);
|
|
aGfxData->mPointerList.Add(aHead);
|
|
gSPLight(aHead++, &_Light->a, 2);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsSPSetLights1") {
|
|
Lights1 *_Light = (Lights1 *) ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
gSPNumLights(aHead++, NUMLIGHTS_1);
|
|
aGfxData->mPointerList.Add(aHead);
|
|
gSPLight(aHead++, &_Light->l[0], 1);
|
|
aGfxData->mPointerList.Add(aHead);
|
|
gSPLight(aHead++, &_Light->a, 2);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsDPSetCombineMode") {
|
|
Array<s64> _Args0 = ParseGfxSetCombineMode(aGfxData, aNode, &aTokenIndex);
|
|
Array<s64> _Args1 = ParseGfxSetCombineMode(aGfxData, aNode, &aTokenIndex);
|
|
Gfx _Gfx = {{
|
|
_SHIFTL(G_SETCOMBINE, 24, 8) | _SHIFTL(GCCc0w0(_Args0[0x0], _Args0[0x2], _Args0[0x4], _Args0[0x6]) | GCCc1w0(_Args1[0x0], _Args1[0x2]), 0, 24),
|
|
(u32) (GCCc0w1(_Args0[0x1], _Args0[0x3], _Args0[0x5], _Args0[0x7]) | GCCc1w1(_Args1[0x1], _Args1[0x4], _Args1[0x6], _Args1[0x3], _Args1[0x5], _Args1[0x7]))
|
|
}};
|
|
*(aHead++) = _Gfx;
|
|
return;
|
|
}
|
|
if (_Symbol == "gsDPSetCombineLERP") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_");
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_");
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_");
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_");
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_");
|
|
s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_");
|
|
s64 _Arg6 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_");
|
|
s64 _Arg7 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_");
|
|
s64 _Arg8 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_");
|
|
s64 _Arg9 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_");
|
|
s64 _ArgA = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_");
|
|
s64 _ArgB = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_CCMUX_");
|
|
s64 _ArgC = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_");
|
|
s64 _ArgD = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_");
|
|
s64 _ArgE = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_");
|
|
s64 _ArgF = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "G_ACMUX_");
|
|
Gfx _Gfx = {{
|
|
_SHIFTL(G_SETCOMBINE, 24, 8) | _SHIFTL(GCCc0w0(_Arg0, _Arg2, _Arg4, _Arg6) | GCCc1w0(_Arg8, _ArgA), 0, 24),
|
|
(u32) (GCCc0w1(_Arg1, _Arg3, _Arg5, _Arg7) | GCCc1w1(_Arg9, _ArgC, _ArgE, _ArgB, _ArgD, _ArgF))
|
|
}};
|
|
*(aHead++) = _Gfx;
|
|
return;
|
|
}
|
|
|
|
// TexData symbols
|
|
if (_Symbol == "gsDPSetTextureImage") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
UpdateTextureInfo(aGfxData, &_Arg3, (s32) _Arg0, (s32) _Arg1, -1, -1);
|
|
aGfxData->mPointerList.Add(aHead);
|
|
gDPSetTextureImage(aHead++, _Arg0, _Arg1, _Arg2, _Arg3);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsDPSetTile") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg6 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg7 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg8 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg9 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _ArgA = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _ArgB = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
UpdateTextureInfo(aGfxData, NULL, (s32) _Arg0, (s32) _Arg1, -1, -1);
|
|
gDPSetTile(aHead++, _Arg0, _Arg1, _Arg2, _Arg3, _Arg4, _Arg5, _Arg6, _Arg7, _Arg8, _Arg9, _ArgA, _ArgB);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsDPLoadTile") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
UpdateTextureInfo(aGfxData, NULL, -1, -1, (s32) (_Arg3 >> G_TEXTURE_IMAGE_FRAC) + 1, (s32) (_Arg4 >> G_TEXTURE_IMAGE_FRAC) + 1);
|
|
gDPLoadTile(aHead++, _Arg0, _Arg1, _Arg2, _Arg3, _Arg4);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsDPSetTileSize") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
UpdateTextureInfo(aGfxData, NULL, -1, -1, (s32) (_Arg3 >> G_TEXTURE_IMAGE_FRAC) + 1, (s32) (_Arg4 >> G_TEXTURE_IMAGE_FRAC) + 1);
|
|
gDPSetTileSize(aHead++, _Arg0, _Arg1, _Arg2, _Arg3, _Arg4);
|
|
return;
|
|
}
|
|
if (_Symbol == "gsDPLoadTextureBlock") {
|
|
s64 _Arg0 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg1 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
gfx_arg_with_suffix(arg2_0, _LOAD_BLOCK);
|
|
gfx_arg_with_suffix(arg2_1, _INCR);
|
|
gfx_arg_with_suffix(arg2_2, _SHIFT);
|
|
gfx_arg_with_suffix(arg2_3, _BYTES);
|
|
gfx_arg_with_suffix(arg2_4, _LINE_BYTES);
|
|
s64 _Arg2 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg3 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg4 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg5 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg6 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg7 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg8 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _Arg9 = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _ArgA = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
s64 _ArgB = ParseGfxSymbolArg(aGfxData, aNode, &aTokenIndex, "");
|
|
UpdateTextureInfo(aGfxData, &_Arg0, (s32) _Arg1, (s32) _Arg2, (s32) _Arg3, (s32) _Arg4);
|
|
|
|
aGfxData->mPointerList.Add(aHead);
|
|
gDPSetTextureImage(aHead++, _Arg1, arg2_0, 1, _Arg0);
|
|
gDPSetTile(aHead++, _Arg1, arg2_0, 0, 0, G_TX_LOADTILE, 0, _Arg7, _Arg9, _ArgB, _Arg6, _Arg8, _ArgA);
|
|
gDPLoadSync(aHead++);
|
|
gDPLoadBlock(aHead++, G_TX_LOADTILE, 0, 0, (((_Arg3) * (_Arg4) + arg2_1) >> arg2_2) - 1, CALC_DXT(_Arg3, arg2_3));
|
|
gDPPipeSync(aHead++);
|
|
gDPSetTile(aHead++, _Arg1, _Arg2, ((((_Arg3) * arg2_4) + 7) >> 3), 0, G_TX_RENDERTILE, _Arg5, _Arg7, _Arg9, _ArgB, _Arg6, _Arg8, _ArgA);
|
|
gDPSetTileSize(aHead++, G_TX_RENDERTILE, 0, 0, (((u64)_Arg3) - 1) << G_TEXTURE_IMAGE_FRAC, (((u64)_Arg4) - 1) << G_TEXTURE_IMAGE_FRAC);
|
|
return;
|
|
}
|
|
|
|
// Unknown
|
|
PrintDataError(" ERROR: Unknown gfx symbol: %s", _Symbol.begin());
|
|
}
|
|
|
|
DataNode<Gfx>* DynOS_Gfx_Parse(GfxData* aGfxData, DataNode<Gfx>* aNode) {
|
|
if (aNode->mData) return aNode;
|
|
|
|
// Display list data
|
|
aNode->mData = New<Gfx>(aNode->mTokens.Count() * DISPLAY_LIST_SIZE_PER_TOKEN);
|
|
Gfx* _Head = aNode->mData;
|
|
for (u64 _TokenIndex = 0; _TokenIndex < aNode->mTokens.Count();) { // Don't increment _TokenIndex here!
|
|
ParseGfxSymbol(aGfxData, aNode, _Head, _TokenIndex);
|
|
}
|
|
aNode->mSize = (u32) (_Head - aNode->mData);
|
|
aNode->mLoadIndex = aGfxData->mLoadIndex++;
|
|
return aNode;
|
|
}
|
|
|
|
#pragma GCC diagnostic pop
|
|
|
|
/////////////
|
|
// Writing //
|
|
/////////////
|
|
|
|
void DynOS_Gfx_Write(BinFile *aFile, GfxData *aGfxData, DataNode<Gfx> *aNode) {
|
|
if (!aNode->mData) return;
|
|
|
|
// Header
|
|
aFile->Write<u8>(DATA_TYPE_DISPLAY_LIST);
|
|
aNode->mName.Write(aFile);
|
|
|
|
// Data
|
|
aFile->Write<u32>(aNode->mSize);
|
|
for (u32 i = 0; i != aNode->mSize; ++i) {
|
|
Gfx *_Head = &aNode->mData[i];
|
|
if (aGfxData->mPointerList.Find((void *) _Head) != -1) {
|
|
aFile->Write<u32>(_Head->words.w0);
|
|
DynOS_Pointer_Write(aFile, (const void *) _Head->words.w1, aGfxData);
|
|
} else {
|
|
aFile->Write<u32>(_Head->words.w0);
|
|
aFile->Write<u32>(_Head->words.w1);
|
|
}
|
|
}
|
|
}
|
|
/////////////
|
|
// Reading //
|
|
/////////////
|
|
|
|
void DynOS_Gfx_Load(BinFile *aFile, GfxData *aGfxData) {
|
|
DataNode<Gfx> *_Node = New<DataNode<Gfx>>();
|
|
|
|
// Name
|
|
_Node->mName.Read(aFile);
|
|
|
|
// Data
|
|
_Node->mSize = aFile->Read<u32>();
|
|
_Node->mData = New<Gfx>(_Node->mSize);
|
|
for (u32 i = 0; i != _Node->mSize; ++i) {
|
|
u32 _WordsW0 = aFile->Read<u32>();
|
|
u32 _WordsW1 = aFile->Read<u32>();
|
|
void *_Ptr = DynOS_Pointer_Load(aFile, aGfxData, _WordsW1, &_Node->mFlags);
|
|
if (_Ptr) {
|
|
_Node->mData[i].words.w0 = (uintptr_t) _WordsW0;
|
|
_Node->mData[i].words.w1 = (uintptr_t) _Ptr;
|
|
} else {
|
|
_Node->mData[i].words.w0 = (uintptr_t) _WordsW0;
|
|
_Node->mData[i].words.w1 = (uintptr_t) _WordsW1;
|
|
}
|
|
}
|
|
|
|
// Append
|
|
aGfxData->mDisplayLists.Add(_Node);
|
|
}
|