mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-12-01 16:27:27 +00:00
49 lines
2.2 KiB
C
49 lines
2.2 KiB
C
#include "pc/rom_assets.h"
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// 0x0701ED88 - 0x0701EE08
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ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701ED88, 0x00371c40, 68724, 0x0001ed88, 128);
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// 0x0701EE08 - 0x0701EE48
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ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701EE08, 0x00371c40, 68724, 0x0001ee08, 64);
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// 0x0701EE48 - 0x0701EE90
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static const Gfx bbh_seg7_dl_0701EE48[] = {
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, spooky_0900A800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(bbh_seg7_vertex_0701ED88, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0701EE90 - 0x0701EEC8
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static const Gfx bbh_seg7_dl_0701EE90[] = {
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gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, spooky_0900B800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertexNonGlobal(bbh_seg7_vertex_0701EE08, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x0701EEC8 - 0x0701EF58
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const Gfx bbh_seg7_dl_0701EEC8[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
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gsSPClearGeometryMode(G_LIGHTING),
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gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bbh_seg7_dl_0701EE48),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(bbh_seg7_dl_0701EE90),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING),
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gsSPEndDisplayList(),
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};
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