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https://github.com/coop-deluxe/sm64coopdx.git
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24 lines
760 B
Lua
24 lines
760 B
Lua
-- name: Mario RUN!
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-- description: Mario Is contantly runing
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Threshold = 50 --set Threshold to 50
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function mario_update(m)
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--Prevent mario from ideling
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if m.action == ACT_IDLE then --If idle
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set_mario_action(m, ACT_WALKING, 0) --Make Mario walk
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end
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--Crouching doesnt apply vel so prevent that
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if m.action == ACT_CROUCHING then --If crouching
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set_mario_action(m, ACT_WALKING, 0) --Make Mario walk
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end
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--Speed floor
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if (m.forwardVel > 0-Threshold) and (m.forwardVel < Threshold) then --If Mario isn't moveing fast enough
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m.forwardVel = Threshold --set forwards velocity to whatevet the threashold is set to
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end
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end
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-- hooks --
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hook_event(HOOK_MARIO_UPDATE, mario_update)
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