sm64coopdx/autogen/lua_definitions
Prince Frizzy 523e7842d9
A bunch of LUA autogen additions. (#235)
* A bunch of LUA autogen additions.
- Add support for Vec4f, Vec4s and Mat4 in the autogen.
- Improve error messages for improper argument counts
- Added support for more pointer types in the autogen.

* Fix offsets in sMat4Fields.

* autogen: Rework this at the request of DJ.
2022-11-30 00:37:12 -08:00
..
constants.lua Add ability for mods to signal that a player will not be seen by enemies 2022-11-11 19:02:11 -08:00
functions.lua A bunch of LUA autogen additions. (#235) 2022-11-30 00:37:12 -08:00
manual.lua djui_hud_render_texture_tile[_interpolated]; increased GFX pool and main memory pool (#211) 2022-11-02 19:45:20 -07:00
structs.lua A bunch of LUA autogen additions. (#235) 2022-11-30 00:37:12 -08:00