mirror of
https://github.com/coop-deluxe/sm64coopdx.git
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73 lines
No EOL
2.8 KiB
C++
73 lines
No EOL
2.8 KiB
C++
#ifndef LIBCOOPNET_H
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#define LIBCOOPNET_H
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#if defined(__cplusplus)
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#include <cstdint>
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extern "C" {
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class Connection;
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#endif
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#include <stdbool.h>
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#include <stdint.h>
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typedef enum {
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COOPNET_OK,
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COOPNET_FAILED,
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COOPNET_DISCONNECTED,
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} CoopNetRc;
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enum MPacketErrorNumber {
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MERR_NONE,
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MERR_LOBBY_NOT_FOUND,
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MERR_LOBBY_JOIN_FULL,
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MERR_LOBBY_JOIN_FAILED,
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MERR_LOBBY_PASSWORD_INCORRECT,
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MERR_COOPNET_VERSION,
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MERR_PEER_FAILED,
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MERR_MAX,
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};
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typedef struct {
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void (*OnConnected)(uint64_t aUserId);
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void (*OnDisconnected)(bool aIntentional);
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void (*OnLobbyCreated)(uint64_t aLobbyId, const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, uint16_t aMaxConnections);
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void (*OnLobbyJoined)(uint64_t aLobbyId, uint64_t aUserId, uint64_t aOwnerId, uint64_t aDestId);
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void (*OnLobbyLeft)(uint64_t aLobbyId, uint64_t aUserId);
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void (*OnLobbyListGot)(uint64_t aLobbyId, uint64_t aOwnerId, uint16_t aConnections, uint16_t aMaxConnections, const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, const char* aDescription);
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void (*OnLobbyListFinish)(void);
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void (*OnReceive)(uint64_t aFromUserId, const uint8_t* aData, uint64_t aSize);
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void (*OnError)(enum MPacketErrorNumber aErrorNumber, uint64_t tag);
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void (*OnPeerConnected)(uint64_t aPeerId);
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void (*OnPeerDisconnected)(uint64_t aPeerId);
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void (*OnLoadBalance)(const char* aHost, uint32_t port);
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uint64_t (*DestIdFunction)(uint64_t aInput);
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#if defined(__cplusplus)
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bool (*ConnectionIsAllowed)(Connection*, bool);
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void (*OnReceiveInfoBits)(Connection* aConnection, uint64_t aDestId, uint64_t aInfoBits, const char* aName);
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#endif
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} CoopNetCallbacks;
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typedef struct {
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bool SkipWinsockInit;
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} CoopNetSettings;
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extern CoopNetCallbacks gCoopNetCallbacks;
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extern CoopNetSettings gCoopNetSettings;
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bool coopnet_is_connected(void);
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CoopNetRc coopnet_begin(const char* aHost, uint32_t aPort, const char* aName, uint64_t aDestId);
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CoopNetRc coopnet_shutdown(void);
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CoopNetRc coopnet_update(void);
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CoopNetRc coopnet_lobby_create(const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, uint16_t aMaxConnections, const char* aPassword, const char* aDescription);
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CoopNetRc coopnet_lobby_update(uint64_t aLobbyId, const char* aGame, const char* aVersion, const char* aHostName, const char* aMode, const char* aDescription);
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CoopNetRc coopnet_lobby_join(uint64_t aLobbyId, const char* aPassword);
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CoopNetRc coopnet_lobby_leave(uint64_t aLobbyId);
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CoopNetRc coopnet_lobby_list_get(const char* aGame, const char* aPassword);
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CoopNetRc coopnet_send(const uint8_t* aData, uint64_t aDataLength);
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CoopNetRc coopnet_send_to(uint64_t aPeerId, const uint8_t* aData, uint64_t aDataLength);
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CoopNetRc coopnet_unpeer(uint64_t aPeerId);
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#if defined(__cplusplus)
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}
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#endif
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#endif |