sm64coopdx/levels/totwc/areas/1/2/model.inc.c
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00

154 lines
6.8 KiB
C

#include "pc/rom_assets.h"
// 0x07005DC8 - 0x07005EB8
ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07005DC8, 0x004bec30, 15051, 0x00005dc8, 240);
// 0x07005EB8 - 0x07005FA8
ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07005EB8, 0x004bec30, 15051, 0x00005eb8, 240);
// 0x07005FA8 - 0x07006098
ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07005FA8, 0x004bec30, 15051, 0x00005fa8, 240);
// 0x07006098 - 0x07006188
ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006098, 0x004bec30, 15051, 0x00006098, 240);
// 0x07006188 - 0x07006278
ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006188, 0x004bec30, 15051, 0x00006188, 240);
// 0x07006278 - 0x07006368
ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006278, 0x004bec30, 15051, 0x00006278, 240);
// 0x07006368 - 0x07006458
ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006368, 0x004bec30, 15051, 0x00006368, 240);
// 0x07006458 - 0x07006548
ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006458, 0x004bec30, 15051, 0x00006458, 240);
// 0x07006548 - 0x07006638
ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006548, 0x004bec30, 15051, 0x00006548, 240);
// 0x07006638 - 0x07006728
ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006638, 0x004bec30, 15051, 0x00006638, 240);
// 0x07006728 - 0x07006818
ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006728, 0x004bec30, 15051, 0x00006728, 240);
// 0x07006818 - 0x07006908
ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006818, 0x004bec30, 15051, 0x00006818, 240);
// 0x07006908 - 0x070069F8
ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006908, 0x004bec30, 15051, 0x00006908, 240);
// 0x070069F8 - 0x07006AE8
ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_070069F8, 0x004bec30, 15051, 0x000069f8, 240);
// 0x07006AE8 - 0x07006BD8
ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006AE8, 0x004bec30, 15051, 0x00006ae8, 240);
// 0x07006BD8 - 0x07006C48
ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006BD8, 0x004bec30, 15051, 0x00006bd8, 112);
// 0x07006C48 - 0x07007048
static const Gfx totwc_seg7_dl_07006C48[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09005800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(totwc_seg7_vertex_07005DC8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 14, 12, 0x0),
gsSPVertex(totwc_seg7_vertex_07005EB8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
gsSP1Triangle( 0, 2, 14, 0x0),
gsSPVertex(totwc_seg7_vertex_07005FA8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 13, 14, 0x0),
gsSPVertex(totwc_seg7_vertex_07006098, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
gsSP1Triangle( 0, 14, 1, 0x0),
gsSPVertex(totwc_seg7_vertex_07006188, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 13, 14, 0x0),
gsSPVertex(totwc_seg7_vertex_07006278, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
gsSP1Triangle( 0, 2, 14, 0x0),
gsSPVertex(totwc_seg7_vertex_07006368, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 13, 14, 0x0),
gsSPVertex(totwc_seg7_vertex_07006458, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
gsSP1Triangle( 0, 2, 14, 0x0),
gsSPVertex(totwc_seg7_vertex_07006548, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 13, 14, 0x0),
gsSPVertex(totwc_seg7_vertex_07006638, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
gsSP1Triangle( 0, 2, 14, 0x0),
gsSPVertex(totwc_seg7_vertex_07006728, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 13, 14, 0x0),
gsSPVertex(totwc_seg7_vertex_07006818, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSP1Triangle( 0, 2, 14, 0x0),
gsSPVertex(totwc_seg7_vertex_07006908, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 13, 14, 0x0),
gsSPVertex(totwc_seg7_vertex_070069F8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
gsSP1Triangle( 0, 2, 14, 0x0),
gsSPVertex(totwc_seg7_vertex_07006AE8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 14, 12, 0x0),
gsSPVertex(totwc_seg7_vertex_07006BD8, 7, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP1Triangle( 0, 2, 6, 0x0),
gsSPEndDisplayList(),
};
// 0x07007048 - 0x070070C8
const Gfx totwc_seg7_dl_07007048[] = {
gsDPPipeSync(),
gsDPSetEnvColor(255, 255, 255, 150),
gsDPSetCombineMode(G_CC_MODULATERGBFADEA, G_CC_MODULATERGBFADEA),
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(totwc_seg7_dl_07006C48),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
gsDPSetEnvColor(255, 255, 255, 255),
gsSPEndDisplayList(),
};