mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-12-01 16:27:27 +00:00
663e4549d8
* Proof of concept for loading rom assets at runtime * Added skybox textures * Adjusted format * Load all texture assets from rom * Adjusted rom asset loading * Load all Vtx lists from rom * clean up toad, wario and his cap conflicts * Load sound samples from rom * fix toad sounds * Loaded sequences from rom * Load collisions from rom * Object animations are now loaded from the rom * Load player animations from rom * Load goddard anims from rom * whoops * fix some compile errors * drag and drop rom checker, everything works now. * fix errors due to merge conflicts * fix compile errors on windows, switch to md5 * fix vertex colors during load Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com> * Load dialogs from rom * Loaded course/act names from rom * Loaded ingame text from rom * rerun autogen & blacklist smlua_text_utils_init * fix ttc_seg7_vertex_0700B238 colors --------- Co-authored-by: MysterD <myster@d> Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
154 lines
6.8 KiB
C
154 lines
6.8 KiB
C
#include "pc/rom_assets.h"
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// 0x07005DC8 - 0x07005EB8
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ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07005DC8, 0x004bec30, 15051, 0x00005dc8, 240);
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// 0x07005EB8 - 0x07005FA8
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ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07005EB8, 0x004bec30, 15051, 0x00005eb8, 240);
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// 0x07005FA8 - 0x07006098
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ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07005FA8, 0x004bec30, 15051, 0x00005fa8, 240);
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// 0x07006098 - 0x07006188
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ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006098, 0x004bec30, 15051, 0x00006098, 240);
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// 0x07006188 - 0x07006278
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ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006188, 0x004bec30, 15051, 0x00006188, 240);
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// 0x07006278 - 0x07006368
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ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006278, 0x004bec30, 15051, 0x00006278, 240);
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// 0x07006368 - 0x07006458
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ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006368, 0x004bec30, 15051, 0x00006368, 240);
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// 0x07006458 - 0x07006548
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ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006458, 0x004bec30, 15051, 0x00006458, 240);
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// 0x07006548 - 0x07006638
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ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006548, 0x004bec30, 15051, 0x00006548, 240);
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// 0x07006638 - 0x07006728
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ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006638, 0x004bec30, 15051, 0x00006638, 240);
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// 0x07006728 - 0x07006818
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ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006728, 0x004bec30, 15051, 0x00006728, 240);
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// 0x07006818 - 0x07006908
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ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006818, 0x004bec30, 15051, 0x00006818, 240);
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// 0x07006908 - 0x070069F8
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ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006908, 0x004bec30, 15051, 0x00006908, 240);
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// 0x070069F8 - 0x07006AE8
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ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_070069F8, 0x004bec30, 15051, 0x000069f8, 240);
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// 0x07006AE8 - 0x07006BD8
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ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006AE8, 0x004bec30, 15051, 0x00006ae8, 240);
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// 0x07006BD8 - 0x07006C48
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ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_07006BD8, 0x004bec30, 15051, 0x00006bd8, 112);
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// 0x07006C48 - 0x07007048
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static const Gfx totwc_seg7_dl_07006C48[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09005800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(totwc_seg7_vertex_07005DC8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 14, 12, 0x0),
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gsSPVertex(totwc_seg7_vertex_07005EB8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
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gsSP1Triangle( 0, 2, 14, 0x0),
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gsSPVertex(totwc_seg7_vertex_07005FA8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 13, 14, 0x0),
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gsSPVertex(totwc_seg7_vertex_07006098, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
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gsSP1Triangle( 0, 14, 1, 0x0),
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gsSPVertex(totwc_seg7_vertex_07006188, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 13, 14, 0x0),
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gsSPVertex(totwc_seg7_vertex_07006278, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
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gsSP1Triangle( 0, 2, 14, 0x0),
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gsSPVertex(totwc_seg7_vertex_07006368, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 13, 14, 0x0),
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gsSPVertex(totwc_seg7_vertex_07006458, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
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gsSP1Triangle( 0, 2, 14, 0x0),
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gsSPVertex(totwc_seg7_vertex_07006548, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 13, 14, 0x0),
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gsSPVertex(totwc_seg7_vertex_07006638, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
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gsSP1Triangle( 0, 2, 14, 0x0),
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gsSPVertex(totwc_seg7_vertex_07006728, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 13, 14, 0x0),
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gsSPVertex(totwc_seg7_vertex_07006818, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
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gsSP1Triangle( 0, 2, 14, 0x0),
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gsSPVertex(totwc_seg7_vertex_07006908, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 13, 14, 0x0),
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gsSPVertex(totwc_seg7_vertex_070069F8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
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gsSP1Triangle( 0, 2, 14, 0x0),
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gsSPVertex(totwc_seg7_vertex_07006AE8, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 14, 12, 0x0),
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gsSPVertex(totwc_seg7_vertex_07006BD8, 7, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP1Triangle( 0, 2, 6, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07007048 - 0x070070C8
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const Gfx totwc_seg7_dl_07007048[] = {
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gsDPPipeSync(),
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gsDPSetEnvColor(255, 255, 255, 150),
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gsDPSetCombineMode(G_CC_MODULATERGBFADEA, G_CC_MODULATERGBFADEA),
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gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(totwc_seg7_dl_07006C48),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
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gsDPSetEnvColor(255, 255, 255, 255),
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gsSPEndDisplayList(),
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};
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