mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-22 20:15:17 +00:00
663e4549d8
* Proof of concept for loading rom assets at runtime * Added skybox textures * Adjusted format * Load all texture assets from rom * Adjusted rom asset loading * Load all Vtx lists from rom * clean up toad, wario and his cap conflicts * Load sound samples from rom * fix toad sounds * Loaded sequences from rom * Load collisions from rom * Object animations are now loaded from the rom * Load player animations from rom * Load goddard anims from rom * whoops * fix some compile errors * drag and drop rom checker, everything works now. * fix errors due to merge conflicts * fix compile errors on windows, switch to md5 * fix vertex colors during load Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com> * Load dialogs from rom * Loaded course/act names from rom * Loaded ingame text from rom * rerun autogen & blacklist smlua_text_utils_init * fix ttc_seg7_vertex_0700B238 colors --------- Co-authored-by: MysterD <myster@d> Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
36 lines
1.5 KiB
C
36 lines
1.5 KiB
C
#include "pc/rom_assets.h"
|
|
// Fwoosh
|
|
|
|
// 0x050157C8
|
|
ROM_ASSET_LOAD_VTX(fwoosh_seg5_vertex_050157C8, 0x001521d0, 57608, 0x000157c8, 64);
|
|
|
|
// 0x05015808
|
|
ROM_ASSET_LOAD_TEXTURE(fwoosh_seg5_texture_05015808, "actors/fwoosh/fwoosh_face.ia16.inc.c", 0x001521d0, 57608, 0x00015808, 2048);
|
|
|
|
// 0x05016008 - 0x05016040
|
|
const Gfx fwoosh_seg5_dl_05016008[] = {
|
|
gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, fwoosh_seg5_texture_05015808),
|
|
gsDPLoadSync(),
|
|
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
|
|
gsSPVertex(fwoosh_seg5_vertex_050157C8, 4, 0),
|
|
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
|
|
gsSPEndDisplayList(),
|
|
};
|
|
|
|
// 0x05016040 - 0x050160B0
|
|
const Gfx fwoosh_seg5_dl_05016040[] = {
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
|
|
gsSPClearGeometryMode(G_LIGHTING),
|
|
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
|
|
gsDPTileSync(),
|
|
gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
|
|
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
|
|
gsSPDisplayList(fwoosh_seg5_dl_05016008),
|
|
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
|
|
gsDPPipeSync(),
|
|
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
|
|
gsSPSetGeometryMode(G_LIGHTING),
|
|
gsSPEndDisplayList(),
|
|
};
|