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bass
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Add basic Bass audio engine (#58)
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2022-05-08 00:25:09 -07:00 |
dxsdk
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merge gfx updates from sm64-port
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2020-07-07 15:21:14 +03:00 |
GL
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merge PC port onto the decompile
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2020-05-07 20:21:22 +02:00 |
libc
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clean up some toolchain compatibility fixes
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2020-05-19 22:22:52 +03:00 |
PR
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
stb
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Implemented dynos model packs into configfile
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2022-03-10 19:23:38 -08:00 |
behavior_commands.h
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Added a full new custom behavior system (#124)
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2022-06-02 12:19:54 -07:00 |
behavior_data.h
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Make most used and useful features built-ins (#242)
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2023-02-26 03:15:54 +01:00 |
behavior_table.h
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Make most used and useful features built-ins (#242)
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2023-02-26 03:15:54 +01:00 |
command_macros_base.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
config.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
course_table.h
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Cleanup (#43)
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2022-03-26 22:13:57 -07:00 |
dialog_ids.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
eu_translation.h
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Adds support for compiling other regions (#378)
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2023-05-03 00:54:25 -07:00 |
geo_commands.h
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Added support for custom skyboxes in DynOS level gen
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2022-04-05 22:56:03 -07:00 |
gfx_dimensions.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
helper_macros.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
level_commands.h
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Add level script pointer validation
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2023-06-22 01:13:38 -07:00 |
level_misc_macros.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
level_table.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
luigi_sounds.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
macro_preset_names.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
macro_presets.h
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Improvements to late-join synchronization
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2021-06-09 22:35:34 -07:00 |
macros.h
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Massive DynOS refactor for performance/organization
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2022-04-19 21:06:18 -07:00 |
macros.inc
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Refresh 3
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2019-11-03 14:36:27 -05:00 |
make_const_nonconst.h
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Removed majority of TARGET_N64 logic from code
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2020-05-13 07:57:25 -04:00 |
mario_animation_ids.h
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Cleaned up character sound/anim lookup code
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2023-10-27 18:59:00 -07:00 |
mario_geo_switch_case_ids.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
model_ids.h
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
moving_texture_macros.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
object_constants.h
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Make most used and useful features built-ins (#242)
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2023-02-26 03:15:54 +01:00 |
object_fields.h
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Make most used and useful features built-ins (#242)
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2023-02-26 03:15:54 +01:00 |
platform_info.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
prevent_bss_reordering.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
segment_symbols.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
segments.h
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Added extended bounds
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2022-04-06 08:40:22 -07:00 |
seq_ids.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |
seq_luigi.inc
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
seq_macros.inc
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
seq_toad.inc
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
seq_wario.inc
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
sm64.h
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allocate_mario_action fix and improvement (#453)
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2023-08-18 18:55:39 +02:00 |
sounds.h
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
special_preset_names.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
special_presets.h
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
surface_terrains.h
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
text_menu_strings.h.in
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merge refresh 10
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2020-06-20 02:49:59 +03:00 |
text_strings.h.in
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DJUI: Replaced old ingame menu with new DJUI menu
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2021-07-15 19:37:09 -07:00 |
textures.h
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More DynOS custom level progress - BOB can now compile
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2022-04-03 03:30:47 -07:00 |
tinfl.h
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add virtual filesystem thing w/ ZIP support
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2020-06-07 21:06:25 +03:00 |
toad_sounds.h
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sm64coopdx
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2023-10-30 01:03:36 -04:00 |
trig_tables.inc.c
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refresh 4
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2019-12-01 21:52:53 -05:00 |
types.h
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ENHANCE_LEVEL_TEXTURES and make all DynOS textures overridable in Lua
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2023-11-11 12:15:32 -05:00 |
ultra64.h
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Better way to detect mingw-w64; fix bettercamera for mingw.org; close
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2020-05-15 00:26:56 +08:00 |
wario_sounds.h
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Update to Refresh 13 (#19)
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2022-03-13 00:17:10 -08:00 |