sm64coopdx/src/goddard
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00
..
dynlists extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
bad_declarations.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
debug_utils.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
debug_utils.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
draw_objects.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
draw_objects.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
dynlist_proc.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
dynlist_proc.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
gd_macros.h merge refresh 10 2020-06-20 02:49:59 +03:00
gd_main.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
gd_main.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
gd_math.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
gd_math.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
gd_memory.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
gd_memory.h merge refresh 10 2020-06-20 02:49:59 +03:00
gd_types.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
joints.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
joints.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
objects.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
objects.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
old_menu.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
old_menu.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
particles.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
particles.h merge refresh 10 2020-06-20 02:49:59 +03:00
renderer.c extract assets from rom at runtime (#4) 2024-03-23 16:11:30 -04:00
renderer.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
sfx.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
sfx.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
shape_helper.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
shape_helper.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
skin.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
skin.h merge refresh 10 2020-06-20 02:49:59 +03:00
skin_movement.c Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00
skin_movement.h Update to Refresh 13 (#19) 2022-03-13 00:17:10 -08:00