sm64coopdx/autogen/lua_definitions
wRadion 34a0b12e6c
Fixed Vanish floors/ceilings (non-wall surfaces) (#225)
In the vanilla game, vanish does only work with walls specifically, and not floors and ceilings. This is because the check for vanish surfaces was only implemented with the walls. So I simply pasted the same code but with the floors and the ceilings.
2022-11-18 18:39:17 -08:00
..
constants.lua Add ability for mods to signal that a player will not be seen by enemies 2022-11-11 19:02:11 -08:00
functions.lua Add some new LUA helper functions and fix some bugs. (#230) 2022-11-12 05:01:50 -08:00
manual.lua djui_hud_render_texture_tile[_interpolated]; increased GFX pool and main memory pool (#211) 2022-11-02 19:45:20 -07:00
structs.lua Fixed Vanish floors/ceilings (non-wall surfaces) (#225) 2022-11-18 18:39:17 -08:00