sm64coopdx/docs/lua
wRadion 34a0b12e6c
Fixed Vanish floors/ceilings (non-wall surfaces) (#225)
In the vanilla game, vanish does only work with walls specifically, and not floors and ceilings. This is because the check for vanish surfaces was only implemented with the walls. So I simply pasted the same code but with the floors and the ceilings.
2022-11-18 18:39:17 -08:00
..
examples Doc stuff (#182) 2022-09-12 20:01:45 -07:00
guides Improve guide readability (#202) 2022-09-26 19:10:17 -07:00
constants.md Add ability for mods to signal that a player will not be seen by enemies 2022-11-11 19:02:11 -08:00
functions-2.md Add some new LUA helper functions and fix some bugs. (#230) 2022-11-12 05:01:50 -08:00
functions-3.md Add some new LUA helper functions and fix some bugs. (#230) 2022-11-12 05:01:50 -08:00
functions-4.md Add some new LUA helper functions and fix some bugs. (#230) 2022-11-12 05:01:50 -08:00
functions-5.md Add some new LUA helper functions and fix some bugs. (#230) 2022-11-12 05:01:50 -08:00
functions.md Add some new LUA helper functions and fix some bugs. (#230) 2022-11-12 05:01:50 -08:00
globals.md Added gActiveMods global to lua 2022-04-22 18:44:59 -07:00
lua.md Reformat platform save file locations 2022-09-12 20:04:37 -07:00
structs.md Fixed Vanish floors/ceilings (non-wall surfaces) (#225) 2022-11-18 18:39:17 -08:00