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34a0b12e6c
In the vanilla game, vanish does only work with walls specifically, and not floors and ceilings. This is because the check for vanish surfaces was only implemented with the walls. So I simply pasted the same code but with the floors and the ceilings. |
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.. | ||
lua_constants | ||
lua_definitions | ||
autogen.sh | ||
common.py | ||
convert_constants.py | ||
convert_functions.py | ||
convert_structs.py | ||
extract_constants.py | ||
extract_functions.py | ||
extract_object_fields.py | ||
extract_structs.py | ||
gen_sound.py |