mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-26 22:13:01 +00:00
2a52b4af4e
Updated Luigi and Wario's models to their latest revision. Mario, Luigi and Wario's sideburns now match the color of the rest of their hair with the player's palette. Mario and Luigi's Logos were made into IA16 textures and are now shaded to look a bit better with the rest of the cap. Cap inside was made a darker variant of the regular cap color across both the held and item caps. Fixed an oversight with the cap wings, though mostly so that they're more consistent. Removed Mario's unused model data since none of it is ever getting used as far as I'm aware.
115 lines
No EOL
5.3 KiB
C
115 lines
No EOL
5.3 KiB
C
extern const GeoLayout luigi_geo_face_and_wings[];
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extern const GeoLayout luigi_geo_left_hand[];
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extern const GeoLayout luigi_geo_right_hand[];
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extern const GeoLayout luigi_geo_body[];
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extern const GeoLayout luigi_vanish_geo_face_and_wings[];
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extern const GeoLayout luigi_vanish_geo_left_hand[];
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extern const GeoLayout luigi_vanish_geo_right_hand[];
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extern const GeoLayout luigi_vanish_geo_body[];
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extern const GeoLayout luigi_metal_geo_face_and_wings[];
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extern const GeoLayout luigi_metal_geo_left_hand[];
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extern const GeoLayout luigi_metal_geo_right_hand[];
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extern const GeoLayout luigi_metal_geo_body[];
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extern const GeoLayout luigi_metal_vanish_geo_face_and_wings[];
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extern const GeoLayout luigi_metal_vanish_geo_left_hand[];
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extern const GeoLayout luigi_metal_vanish_geo_right_hand[];
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extern const GeoLayout luigi_metal_vanish_geo_body[];
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extern const GeoLayout luigi_geo_load_body[];
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extern const GeoLayout luigi_geo[];
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extern const Gfx luigi_butt_dl[];
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extern const Gfx luigi_butt[];
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extern const Gfx luigi_metal_butt[];
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extern const Gfx luigi_left_arm_shared_dl[];
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extern const Gfx luigi_left_arm[];
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extern const Gfx luigi_left_forearm_shared_dl[];
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extern const Gfx luigi_left_hand_closed_shared_dl[];
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extern const Gfx luigi_left_hand_closed[];
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extern const Gfx luigi_right_arm_shared_dl[];
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extern const Gfx luigi_right_arm[];
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extern const Gfx luigi_right_forearm_shared_dl[];
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extern const Gfx luigi_right_hand_closed_dl[];
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extern const Gfx luigi_right_hand_closed[];
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extern const Gfx luigi_metal_right_hand_closed[];
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extern const Gfx luigi_left_thigh_dl[];
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extern const Gfx luigi_left_thigh[];
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extern const Gfx luigi_metal_left_thigh[];
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extern const Gfx luigi_left_leg_shared_dl[];
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extern const Gfx luigi_left_foot_shared_dl[];
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extern const Gfx luigi_left_foot[];
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extern const Gfx luigi_right_thigh_shared_dl[];
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extern const Gfx luigi_right_thigh[];
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extern const Gfx luigi_right_leg_shared_dl[];
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extern const Gfx luigi_right_foot_dl[];
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extern const Gfx luigi_right_foot[];
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extern const Gfx luigi_metal_right_foot[];
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extern const Gfx luigi_yellow_button_dl[];
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extern const Gfx luigi_pants_overalls_shared_dl[];
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extern const Gfx luigi_tshirt_shared_dl[];
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extern const Gfx luigi_torso_dl[];
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extern const Gfx luigi_torso[];
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extern const Gfx luigi_metal_torso_shared_dl[];
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extern const Gfx luigi_l_logo_dl[];
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extern const Gfx luigi_eyes_cap_on_dl[];
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extern const Gfx luigi_hair_sideburn_cap_on_dl[];
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extern const Gfx luigi_mustache_cap_on_dl[];
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extern const Gfx luigi_face_part_cap_on_dl[];
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extern const Gfx luigi_face_cap_dl[];
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extern const Gfx luigi_face_back_hair_cap_on_dl[];
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extern const Gfx luigi_hair_sideburn_decal_cap_on_dl[];
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extern const Gfx luigi_l_logo_decal_dl[];
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extern const Gfx luigi_face_cap_on_dl[];
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extern const Gfx luigi_cap_on_eyes_front[];
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extern const Gfx luigi_cap_on_eyes_half_closed[];
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extern const Gfx luigi_cap_on_eyes_closed[];
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extern const Gfx luigi_cap_on_eyes_right[];
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extern const Gfx luigi_cap_on_eyes_left[];
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extern const Gfx luigi_cap_on_eyes_up[];
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extern const Gfx luigi_cap_on_eyes_down[];
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extern const Gfx luigi_cap_on_eyes_dead[];
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extern const Gfx luigi_metal_cap_on_shared_dl[];
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extern const Gfx luigi_eyes_cap_off_dl[];
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extern const Gfx luigi_mustache_cap_off_dl[];
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extern const Gfx luigi_hair_sideburn_cap_off_dl[];
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extern const Gfx luigi_face_part_cap_off_dl[];
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extern const Gfx luigi_face_hair_cap_off_dl[];
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extern const Gfx luigi_hair_sideburn_decal_cap_off_dl[];
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extern const Gfx luigi_face_cap_off_dl[];
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extern const Gfx luigi_cap_off_eyes_front[];
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extern const Gfx luigi_cap_off_eyes_half_closed[];
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extern const Gfx luigi_cap_off_eyes_closed[];
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extern const Gfx luigi_cap_off_eyes_right[];
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extern const Gfx luigi_cap_off_eyes_left[];
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extern const Gfx luigi_cap_off_eyes_up[];
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extern const Gfx luigi_cap_off_eyes_down[];
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extern const Gfx luigi_cap_off_eyes_dead[];
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extern const Gfx luigi_metal_cap_off_shared_dl[];
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extern const Gfx luigi_left_hand_open_shared_dl[];
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extern const Gfx luigi_left_hand_open[];
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extern const Gfx luigi_right_hand_open_dl[];
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extern const Gfx luigi_right_hand_open[];
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extern const Gfx luigi_metal_right_hand_open[];
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extern const Gfx luigi_right_hand_cap_l_logo_dl[];
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extern const Gfx luigi_right_hand_cap_top_dl[];
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extern const Gfx luigi_right_hand_cap_hand_position_dl[];
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extern const Gfx luigi_right_hand_cap_bottom_dl[];
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extern const Gfx luigi_right_hand_cap_decal_dl[];
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extern const Gfx luigi_right_hand_cap_dl[];
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extern const Gfx luigi_right_hand_cap_wings_half_1_dl[];
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extern const Gfx luigi_right_hand_cap_wings_half_2_dl[];
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extern const Gfx luigi_right_hand_cap_wings_intial_dl[];
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extern const Gfx luigi_right_hand_cap_wings_transparent_intial_dl[];
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extern const Gfx luigi_right_hand_cap_wings_end_dl[];
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extern const Gfx luigi_right_hand_cap[];
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extern const Gfx luigi_right_hand_cap_wings[];
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extern const Gfx luigi_right_hand_cap_wings_transparent[];
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extern const Gfx luigi_metal_right_hand_cap_shared_dl[];
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extern const Gfx luigi_metal_right_hand_cap_shared_dl_wings[];
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extern const Gfx luigi_metal_right_hand_cap_shared_dl_wings_transparent[];
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extern const Gfx luigi_right_hand_peace_shared_dl[];
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extern const Gfx luigi_right_hand_peace[];
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extern const Gfx luigi_wings_half_1_dl[];
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extern const Gfx luigi_wings_half_2_dl[];
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extern const Gfx luigi_cap_wings[];
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extern const Gfx luigi_cap_wings_transparent[];
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extern const Gfx luigi_metal_cap_wings[];
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extern const Gfx luigi_metal_cap_wings_transparent[]; |