mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-25 05:25:14 +00:00
166 lines
6.4 KiB
C++
166 lines
6.4 KiB
C++
#include "dynos.cpp.h"
|
|
extern "C" {
|
|
#include "object_fields.h"
|
|
#include "game/level_update.h"
|
|
#include "game/object_list_processor.h"
|
|
#include "pc/configfile.h"
|
|
}
|
|
|
|
//
|
|
// Update animations
|
|
//
|
|
|
|
// Retrieve the current Mario's animation index
|
|
static s32 RetrieveCurrentMarioAnimationIndex() {
|
|
struct MarioAnimDmaRelatedThing *_AnimDmaTable = gMarioState->animation->animDmaTable;
|
|
for (s32 i = 0; i != (s32) _AnimDmaTable->count; ++i) {
|
|
void *_AnimAddr = _AnimDmaTable->srcAddr + _AnimDmaTable->anim[i].offset;
|
|
if (_AnimAddr == gMarioState->animation->currentAnimAddr) {
|
|
return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
// Retrieve the current animation index
|
|
// As we don't know the length of the table, let's hope that we'll always find the animation...
|
|
static s32 RetrieveCurrentAnimationIndex(struct Object *aObject) {
|
|
if (!aObject->oAnimations || !aObject->header.gfx.animInfo.curAnim) {
|
|
return -1;
|
|
}
|
|
for (s32 i = 0; aObject->oAnimations[i] != NULL; ++i) {
|
|
if (aObject->oAnimations[i] == aObject->header.gfx.animInfo.curAnim) {
|
|
return i;
|
|
}
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
// Must be called twice, before and after geo_set_animation_globals
|
|
void DynOS_Gfx_SwapAnimations(void *aPtr) {
|
|
static Animation *pDefaultAnimation = NULL;
|
|
static Animation sGfxDataAnimation;
|
|
|
|
// Does the object has a model?
|
|
struct Object *_Object = (struct Object *) aPtr;
|
|
if (!_Object->header.gfx.sharedChild) {
|
|
return;
|
|
}
|
|
|
|
// Swap the current animation with the one from the Gfx data
|
|
if (!pDefaultAnimation) {
|
|
pDefaultAnimation = _Object->header.gfx.animInfo.curAnim;
|
|
|
|
// Actor index
|
|
s32 _ActorIndex = DynOS_Actor_GetIndex(_Object->header.gfx.sharedChild->georef);
|
|
if (_ActorIndex == -1) {
|
|
return;
|
|
}
|
|
|
|
// Gfx data
|
|
GfxData *_GfxData = DynOS_Gfx_GetActorList()[_ActorIndex].mGfxData;
|
|
if (!_GfxData) {
|
|
return;
|
|
}
|
|
|
|
// Animation table
|
|
if (_GfxData->mAnimationTable.Empty()) {
|
|
return;
|
|
}
|
|
|
|
// Animation index
|
|
s32 _AnimIndex = (_Object == gMarioObject ? RetrieveCurrentMarioAnimationIndex() : RetrieveCurrentAnimationIndex(_Object));
|
|
if (_AnimIndex == -1) {
|
|
return;
|
|
}
|
|
|
|
// Animation data
|
|
const AnimData *_AnimData = (const AnimData *) _GfxData->mAnimationTable[_AnimIndex].second;
|
|
if (_AnimData) {
|
|
sGfxDataAnimation.flags = _AnimData->mFlags;
|
|
sGfxDataAnimation.animYTransDivisor = _AnimData->mUnk02;
|
|
sGfxDataAnimation.startFrame = _AnimData->mUnk04;
|
|
sGfxDataAnimation.loopStart = _AnimData->mUnk06;
|
|
sGfxDataAnimation.loopEnd = _AnimData->mUnk08;
|
|
sGfxDataAnimation.unusedBoneCount = _AnimData->mUnk0A.second;
|
|
sGfxDataAnimation.values = _AnimData->mValues.second.begin();
|
|
sGfxDataAnimation.index = _AnimData->mIndex.second.begin();
|
|
sGfxDataAnimation.length = _AnimData->mLength;
|
|
_Object->header.gfx.animInfo.curAnim = &sGfxDataAnimation;
|
|
}
|
|
|
|
// Restore the default animation
|
|
} else {
|
|
_Object->header.gfx.animInfo.curAnim = pDefaultAnimation;
|
|
pDefaultAnimation = NULL;
|
|
}
|
|
}
|
|
|
|
//
|
|
// Update models
|
|
//
|
|
|
|
void DynOS_Gfx_Update() {
|
|
if (!gObjectLists) { return; }
|
|
|
|
// Check packs
|
|
Array<bool> &_Enabled = DynOS_Gfx_GetPacksEnabled();
|
|
const Array<PackData *> &pDynosPacks = DynOS_Gfx_GetPacks();
|
|
while (_Enabled.Count() < pDynosPacks.Count()) {
|
|
_Enabled.Add(true);
|
|
}
|
|
|
|
// Loop through all object lists
|
|
for (s32 list : { OBJ_LIST_PLAYER, OBJ_LIST_DESTRUCTIVE, OBJ_LIST_GENACTOR, OBJ_LIST_PUSHABLE, OBJ_LIST_LEVEL, OBJ_LIST_DEFAULT, OBJ_LIST_SURFACE, OBJ_LIST_POLELIKE, OBJ_LIST_UNIMPORTANT }) {
|
|
struct Object *_Head = (struct Object *) &gObjectLists[list];
|
|
for (struct Object *_Object = (struct Object *) _Head->header.next; _Object != _Head; _Object = (struct Object *) _Object->header.next) {
|
|
// Make sure it's non-null
|
|
if (!_Object->header.gfx.sharedChild) { continue; }
|
|
|
|
// Actor index
|
|
s32 _ActorIndex = DynOS_Actor_GetIndex(_Object->header.gfx.sharedChild->georef);
|
|
if (_ActorIndex == -1) { continue; }
|
|
|
|
// Replace the object's model and animations
|
|
ActorGfx *_ActorGfx = &DynOS_Gfx_GetActorList()[_ActorIndex];
|
|
|
|
// Check for disabled downloaded models
|
|
if (configDisableDownloadedModels && _ActorGfx->mPackIndex == 99) {
|
|
extern const GeoLayout error_model_geo[];
|
|
s32 actorIndex = DynOS_Actor_IsCustom(_ActorIndex) ? DynOS_Actor_GetIndex(error_model_geo) : _ActorIndex;
|
|
const void* geoLayout = DynOS_Actor_GetLayoutFromIndex(actorIndex);
|
|
_ActorGfx->mPackIndex = -1;
|
|
_ActorGfx->mGfxData = NULL;
|
|
_ActorGfx->mGraphNode = (GraphNode *) DynOS_Geo_GetGraphNode(geoLayout, true);
|
|
}
|
|
|
|
for (s32 i = 0; i != pDynosPacks.Count(); ++i) {
|
|
// If enabled and no pack is selected
|
|
// load the pack's model and replace the default actor's model
|
|
if (_Enabled[i] && _ActorGfx->mPackIndex == -1) {
|
|
|
|
// Load Gfx data from binary
|
|
GfxData *_GfxData = DynOS_Actor_LoadFromBinary(pDynosPacks[i]->mPath, DynOS_Actor_GetName(_ActorIndex));
|
|
if (_GfxData) {
|
|
_ActorGfx->mPackIndex = i;
|
|
_ActorGfx->mGfxData = _GfxData;
|
|
_ActorGfx->mGraphNode = (GraphNode *) DynOS_Geo_GetGraphNode((*(_GfxData->mGeoLayouts.end() - 1))->mData, true);
|
|
_ActorGfx->mGraphNode->georef = DynOS_Actor_GetLayoutFromIndex(_ActorIndex);
|
|
break;
|
|
}
|
|
}
|
|
|
|
// If disabled and this pack is the one selected
|
|
// replace the actor's model by the default one
|
|
else if (!_Enabled[i] && _ActorGfx->mPackIndex == i) {
|
|
_ActorGfx->mPackIndex = -1;
|
|
_ActorGfx->mGfxData = NULL;
|
|
_ActorGfx->mGraphNode = (GraphNode *) DynOS_Geo_GetGraphNode(DynOS_Actor_GetLayoutFromIndex(_ActorIndex), true);
|
|
}
|
|
}
|
|
|
|
// Update object
|
|
_Object->header.gfx.sharedChild = _ActorGfx->mGraphNode;
|
|
}
|
|
}
|
|
}
|