..
amp
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
bird
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
blargg
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
blue_coin_switch
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
blue_fish
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
bobomb
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
bomb
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
boo
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
boo_castle
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
book
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
bookend
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
bowling_ball
Refresh 3
2019-11-03 14:36:27 -05:00
bowser
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
bowser_flame
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
bowser_key
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
breakable_box
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
bub
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
bubba
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
bubble
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
bullet_bill
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
bully
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
burn_smoke
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
butterfly
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
cannon_barrel
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
cannon_base
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
cannon_lid
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
capswitch
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
chain_ball
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
chain_chomp
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
chair
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
checkerboard_platform
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
chillychief
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
chuckya
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
clam_shell
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
coin
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
cyan_fish
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
dirt
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
door
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
dorrie
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
error_model
Load Super Keeberghrh's ERROR model when DynOS can't find the model
2022-03-16 01:34:18 -07:00
exclamation_box
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
exclamation_box_outline
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
explosion
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
eyerok
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
flame
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
flyguy
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
fwoosh
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
goomba
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
haunted_cage
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
heart
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
heave_ho
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
hoot
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
impact_ring
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
impact_smoke
Add support for custom HUD textures and faster texture packs w/o EXTERNAL_DATA
2022-05-06 22:03:12 -07:00
king_bobomb
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
klepto
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
koopa
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
koopa_flag
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
koopa_shell
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
lakitu_cameraman
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
lakitu_enemy
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
leaves
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
luigi
Update Mario, Luigi and Wario's Models ( #434 )
2023-07-04 16:23:34 -07:00
luigi_cap
Update Mario, Luigi and Wario's Models ( #434 )
2023-07-04 16:23:34 -07:00
mad_piano
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
manta
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
mario
Update Mario, Luigi and Wario's Models ( #434 )
2023-07-04 16:23:34 -07:00
mario_cap
Update Mario, Luigi and Wario's Models ( #434 )
2023-07-04 16:23:34 -07:00
metal_box
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
mips
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
mist
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
moneybag
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
monty_mole
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
monty_mole_hole
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
mr_i_eyeball
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
mr_i_iris
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
mushroom_1up
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
number
Fix clang/mac compile
2022-05-19 19:42:07 -07:00
peach
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
pebble
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
penguin
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
piranha_plant
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
pokey
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
poundable_pole
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
power_meter
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
purple_switch
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
sand
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
scuttlebug
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
seaweed
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
skeeter
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
small_key
refresh 4
2019-12-01 21:52:53 -05:00
smoke
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
snowman
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
snufit
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
sparkle
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
sparkle_animation
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
spindrift
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
spiny
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
spiny_egg
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
springboard
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
star
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
stomp_smoke
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
sushi
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
swoop
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
test_platform
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
thwomp
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
toad
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
toad_cap
Added toad player character
2021-08-18 22:55:31 -07:00
toad_player
Fixed corruption of toad player's spots
2023-06-11 14:18:39 -07:00
tornado
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
transparent_star
refresh 4
2019-12-01 21:52:53 -05:00
treasure_chest
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
tree
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
ukiki
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
unagi
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
walk_smoke
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
waluigi
Update Mario, Luigi and Wario's Models ( #434 )
2023-07-04 16:23:34 -07:00
waluigi_cap
CAP color; near/far warning fix ( #214 )
2022-10-30 17:30:40 -07:00
wario
Update Mario, Luigi and Wario's Models ( #434 )
2023-07-04 16:23:34 -07:00
wario_cap
Update Mario, Luigi and Wario's Models ( #434 )
2023-07-04 16:23:34 -07:00
warp_collision
merge refresh 10
2020-06-20 02:49:59 +03:00
warp_pipe
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
water_bubble
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
water_mine
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
water_ring
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
water_splash
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
water_wave
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
whirlpool
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
white_particle
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
white_particle_small
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
whomp
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
wiggler_body
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
wiggler_head
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
wooden_signpost
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
yellow_sphere
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
yellow_sphere_small
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
yoshi
Keep animations in-bounds
2023-05-18 12:42:18 -07:00
yoshi_egg
Added actor textures to dynos builtin list; added shadow_spike_ext
2022-04-13 19:13:25 -07:00
common0.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
common0.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
common0_geo.c
Refresh 3
2019-11-03 14:36:27 -05:00
common1.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
common1.h
Update Mario, Luigi and Wario's Models ( #434 )
2023-07-04 16:23:34 -07:00
common1_geo.c
Split luigi/custom character models into custom and zcustom
2021-08-15 01:06:25 -07:00
custom0.c
Load Super Keeberghrh's ERROR model when DynOS can't find the model
2022-03-16 01:34:18 -07:00
custom0.h
Update Mario, Luigi and Wario's Models ( #434 )
2023-07-04 16:23:34 -07:00
custom0_geo.c
Load Super Keeberghrh's ERROR model when DynOS can't find the model
2022-03-16 01:34:18 -07:00
group0.c
Split luigi/custom character models into custom and zcustom
2021-08-15 01:06:25 -07:00
group0.h
Update Mario, Luigi and Wario's Models ( #434 )
2023-07-04 16:23:34 -07:00
group0_geo.c
Split luigi/custom character models into custom and zcustom
2021-08-15 01:06:25 -07:00
group1.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group1.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
group1_geo.c
Refresh 3
2019-11-03 14:36:27 -05:00
group2.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group2.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
group2_geo.c
Refresh 3
2019-11-03 14:36:27 -05:00
group3.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group3.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
group3_geo.c
Refresh 3
2019-11-03 14:36:27 -05:00
group4.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group4.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
group4_geo.c
Refresh 3
2019-11-03 14:36:27 -05:00
group5.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group5.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
group5_geo.c
Split luigi/custom character models into custom and zcustom
2021-08-15 01:06:25 -07:00
group6.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group6.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
group6_geo.c
Split luigi/custom character models into custom and zcustom
2021-08-15 01:06:25 -07:00
group7.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group7.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
group7_geo.c
Refresh 3
2019-11-03 14:36:27 -05:00
group8.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group8.h
merge refresh 10
2020-06-20 02:49:59 +03:00
group8_geo.c
Refresh 3
2019-11-03 14:36:27 -05:00
group9.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group9.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
group9_geo.c
Refresh 3
2019-11-03 14:36:27 -05:00
group10.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group10.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
group10_geo.c
Refresh 3
2019-11-03 14:36:27 -05:00
group11.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group11.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
group11_geo.c
Refresh 3
2019-11-03 14:36:27 -05:00
group12.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group12.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
group12_geo.c
Refresh 3
2019-11-03 14:36:27 -05:00
group13.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group13.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
group13_geo.c
Refresh 3
2019-11-03 14:36:27 -05:00
group14.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group14.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
group14_geo.c
Refresh 3
2019-11-03 14:36:27 -05:00
group15.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group15.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
group15_geo.c
Refresh 3
2019-11-03 14:36:27 -05:00
group16.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group16.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
group16_geo.c
Refresh 3
2019-11-03 14:36:27 -05:00
group17.c
Update to Refresh 13 ( #19 )
2022-03-13 00:17:10 -08:00
group17.h
Add a container to animation tables so that we can track their length and stay in bounds
2023-05-10 20:57:35 -07:00
group17_geo.c
Refresh 3
2019-11-03 14:36:27 -05:00
zcustom0.c
Added FluffaLuigi's Wario model
2022-02-13 21:52:35 -08:00
zcustom0.h
Added FluffaLuigi's Wario model
2022-02-13 21:52:35 -08:00
zcustom0_geo.c
Added FluffaLuigi's Wario model
2022-02-13 21:52:35 -08:00