mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-25 13:35:12 +00:00
663e4549d8
* Proof of concept for loading rom assets at runtime * Added skybox textures * Adjusted format * Load all texture assets from rom * Adjusted rom asset loading * Load all Vtx lists from rom * clean up toad, wario and his cap conflicts * Load sound samples from rom * fix toad sounds * Loaded sequences from rom * Load collisions from rom * Object animations are now loaded from the rom * Load player animations from rom * Load goddard anims from rom * whoops * fix some compile errors * drag and drop rom checker, everything works now. * fix errors due to merge conflicts * fix compile errors on windows, switch to md5 * fix vertex colors during load Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com> * Load dialogs from rom * Loaded course/act names from rom * Loaded ingame text from rom * rerun autogen & blacklist smlua_text_utils_init * fix ttc_seg7_vertex_0700B238 colors --------- Co-authored-by: MysterD <myster@d> Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
80 lines
3.6 KiB
C
80 lines
3.6 KiB
C
#include "pc/rom_assets.h"
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// Poundable Pole
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// 0x06001038
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static const Lights1 poundable_pole_seg6_lights_06001038 = gdSPDefLights1(
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0x7f, 0x7f, 0x7f,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x06001050
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ROM_ASSET_LOAD_TEXTURE(poundable_pole_seg6_texture_06001050, "actors/poundable_pole/poundable_pole_top.rgba16.inc.c", 0x001c4230, 80474, 0x00001050, 2048);
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// 0x06001850
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ROM_ASSET_LOAD_TEXTURE(poundable_pole_seg6_texture_06001850, "actors/poundable_pole/poundable_pole_side.rgba16.inc.c", 0x001c4230, 80474, 0x00001850, 2048);
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// 0x06002050
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ROM_ASSET_LOAD_VTX(poundable_pole_seg6_vertex_06002050, 0x001c4230, 80474, 0x00002050, 128);
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// 0x060020D0
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ROM_ASSET_LOAD_VTX(poundable_pole_seg6_vertex_060020D0, 0x001c4230, 80474, 0x000020d0, 240);
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// 0x060021C0
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ROM_ASSET_LOAD_VTX(poundable_pole_seg6_vertex_060021C0, 0x001c4230, 80474, 0x000021c0, 240);
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// 0x060022B0
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ROM_ASSET_LOAD_VTX(poundable_pole_seg6_vertex_060022B0, 0x001c4230, 80474, 0x000022b0, 64);
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// 0x060022F0 - 0x06002358
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const Gfx poundable_pole_seg6_dl_060022F0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, poundable_pole_seg6_texture_06001050),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(£able_pole_seg6_lights_06001038.l, 1),
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gsSPLight(£able_pole_seg6_lights_06001038.a, 2),
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gsSPVertex(poundable_pole_seg6_vertex_06002050, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0),
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gsSP2Triangles( 0, 2, 3, 0x0, 2, 1, 5, 0x0),
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gsSP2Triangles( 2, 5, 6, 0x0, 2, 6, 7, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x06002358 - 0x06002410
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const Gfx poundable_pole_seg6_dl_06002358[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, poundable_pole_seg6_texture_06001850),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(poundable_pole_seg6_vertex_060020D0, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(12, 11, 14, 0x0),
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gsSPVertex(poundable_pole_seg6_vertex_060021C0, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 11, 10, 13, 0x0),
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gsSP1Triangle( 1, 0, 14, 0x0),
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gsSPVertex(poundable_pole_seg6_vertex_060022B0, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x06002410 - 0x06002490
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const Gfx poundable_pole_seg6_dl_06002410[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(poundable_pole_seg6_dl_060022F0),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(poundable_pole_seg6_dl_06002358),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPEndDisplayList(),
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};
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