sm64coopdx/levels/ssl/pyramid_elevator/model.inc.c
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00

137 lines
6.1 KiB
C

#include "pc/rom_assets.h"
// 0x07022DA8 - 0x07022DC0
static const Lights1 ssl_seg7_lights_07022DA8 = gdSPDefLights1(
0x7f, 0x7f, 0x7f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x07022DC0 - 0x07022E80
ROM_ASSET_LOAD_VTX(ssl_seg7_vertex_07022DC0, 0x003e76b0, 82641, 0x00022dc0, 192);
// 0x07022E80 - 0x07022F70
ROM_ASSET_LOAD_VTX(ssl_seg7_vertex_07022E80, 0x003e76b0, 82641, 0x00022e80, 240);
// 0x07022F70 - 0x07023060
ROM_ASSET_LOAD_VTX(ssl_seg7_vertex_07022F70, 0x003e76b0, 82641, 0x00022f70, 240);
// 0x07023060 - 0x07023150
ROM_ASSET_LOAD_VTX(ssl_seg7_vertex_07023060, 0x003e76b0, 82641, 0x00023060, 240);
// 0x07023150 - 0x070231D0
ROM_ASSET_LOAD_VTX(ssl_seg7_vertex_07023150, 0x003e76b0, 82641, 0x00023150, 128);
// 0x070231D0 - 0x07023268
static const Gfx ssl_seg7_dl_070231D0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, generic_0900A800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&ssl_seg7_lights_07022DA8.l, 1),
gsSPLight(&ssl_seg7_lights_07022DA8.a, 2),
gsSPVertex(ssl_seg7_vertex_07022DC0, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 3, 0, 0x0, 1, 3, 5, 0x0),
gsSP2Triangles( 4, 5, 3, 0x0, 1, 5, 6, 0x0),
gsSP2Triangles( 2, 1, 6, 0x0, 2, 6, 7, 0x0),
gsSP2Triangles( 7, 6, 5, 0x0, 7, 5, 4, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0),
gsSPEndDisplayList(),
};
// 0x07023268 - 0x070233A8
static const Gfx ssl_seg7_dl_07023268[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, generic_09001000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(ssl_seg7_vertex_07022E80, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 14, 12, 0x0),
gsSPVertex(ssl_seg7_vertex_07022F70, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSP1Triangle( 0, 2, 14, 0x0),
gsSPVertex(ssl_seg7_vertex_07023060, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 11, 7, 0x0, 7, 11, 8, 0x0),
gsSP2Triangles(10, 12, 11, 0x0, 9, 8, 13, 0x0),
gsSP2Triangles( 9, 13, 14, 0x0, 14, 12, 10, 0x0),
gsSP1Triangle(14, 13, 12, 0x0),
gsSPVertex(ssl_seg7_vertex_07023150, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 2, 1, 6, 0x0, 3, 6, 4, 0x0),
gsSP2Triangles( 5, 4, 7, 0x0, 5, 7, 0, 0x0),
gsSP1Triangle( 0, 7, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x070233A8 - 0x07023458
const Gfx ssl_seg7_dl_070233A8[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(0, 0, 0, 255),
gsSPFogFactor(0x0E49, 0xF2B7), // This isn't gsSPFogPosition since there is no valid min/max pair that corresponds to 0x0E49F2B7
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(ssl_seg7_dl_070231D0),
gsSPDisplayList(ssl_seg7_dl_07023268),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPEndDisplayList(),
};
// 0x07023458 - 0x07023558
ROM_ASSET_LOAD_VTX(ssl_seg7_vertex_07023458, 0x003e76b0, 82641, 0x00023458, 256);
// 0x07023558 - 0x070235C0
static const Gfx ssl_seg7_dl_07023558[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, generic_09008800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(ssl_seg7_vertex_07023458, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(11, 14, 12, 0x0, 0, 15, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x070235C0 - 0x07023678
const Gfx ssl_seg7_dl_070235C0[] = {
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_2CYCLE),
gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
gsDPSetDepthSource(G_ZS_PIXEL),
gsDPSetFogColor(0, 0, 0, 255),
gsSPFogFactor(0x0E49, 0xF2B7), // This isn't gsSPFogPosition since there is no valid min/max pair that corresponds to 0x0E49F2B7
gsSPSetGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_PASS2),
gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(ssl_seg7_dl_07023558),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCycleType(G_CYC_1CYCLE),
gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_NOOP2),
gsSPClearGeometryMode(G_FOG),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
gsSPEndDisplayList(),
};