sm64coopdx/levels/bits/areas/1/18/model.inc.c
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00

238 lines
11 KiB
C

#include "pc/rom_assets.h"
// 0x0700DD98 - 0x0700DE98
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700DD98, 0x0046c3a0, 47442, 0x0000dd98, 256);
// 0x0700DE98 - 0x0700DF98
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700DE98, 0x0046c3a0, 47442, 0x0000de98, 256);
// 0x0700DF98 - 0x0700E078
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700DF98, 0x0046c3a0, 47442, 0x0000df98, 224);
// 0x0700E078 - 0x0700E178
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700E078, 0x0046c3a0, 47442, 0x0000e078, 256);
// 0x0700E178 - 0x0700E268
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700E178, 0x0046c3a0, 47442, 0x0000e178, 240);
// 0x0700E268 - 0x0700E358
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700E268, 0x0046c3a0, 47442, 0x0000e268, 240);
// 0x0700E358 - 0x0700E458
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700E358, 0x0046c3a0, 47442, 0x0000e358, 256);
// 0x0700E458 - 0x0700E548
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700E458, 0x0046c3a0, 47442, 0x0000e458, 240);
// 0x0700E548 - 0x0700E628
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700E548, 0x0046c3a0, 47442, 0x0000e548, 224);
// 0x0700E628 - 0x0700E718
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700E628, 0x0046c3a0, 47442, 0x0000e628, 240);
// 0x0700E718 - 0x0700E808
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700E718, 0x0046c3a0, 47442, 0x0000e718, 240);
// 0x0700E808 - 0x0700E908
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700E808, 0x0046c3a0, 47442, 0x0000e808, 256);
// 0x0700E908 - 0x0700EA08
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700E908, 0x0046c3a0, 47442, 0x0000e908, 256);
// 0x0700EA08 - 0x0700EB08
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700EA08, 0x0046c3a0, 47442, 0x0000ea08, 256);
// 0x0700EB08 - 0x0700EBF8
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700EB08, 0x0046c3a0, 47442, 0x0000eb08, 240);
// 0x0700EBF8 - 0x0700ECD8
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700EBF8, 0x0046c3a0, 47442, 0x0000ebf8, 224);
// 0x0700ECD8 - 0x0700EDC8
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700ECD8, 0x0046c3a0, 47442, 0x0000ecd8, 240);
// 0x0700EDC8 - 0x0700EEC8
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700EDC8, 0x0046c3a0, 47442, 0x0000edc8, 256);
// 0x0700EEC8 - 0x0700EFC8
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700EEC8, 0x0046c3a0, 47442, 0x0000eec8, 256);
// 0x0700EFC8 - 0x0700F0B8
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700EFC8, 0x0046c3a0, 47442, 0x0000efc8, 240);
// 0x0700F0B8 - 0x0700F198
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700F0B8, 0x0046c3a0, 47442, 0x0000f0b8, 224);
// 0x0700F198 - 0x0700F298
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700F198, 0x0046c3a0, 47442, 0x0000f198, 256);
// 0x0700F298 - 0x0700F398
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700F298, 0x0046c3a0, 47442, 0x0000f298, 256);
// 0x0700F398 - 0x0700F478
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700F398, 0x0046c3a0, 47442, 0x0000f398, 224);
// 0x0700F478 - 0x0700F568
ROM_ASSET_LOAD_VTX(bits_seg7_vertex_0700F478, 0x0046c3a0, 47442, 0x0000f478, 240);
// 0x0700F568 - 0x0700F790
static const Gfx bits_seg7_dl_0700F568[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bits_seg7_vertex_0700DD98, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 10, 7, 0x0),
gsSP2Triangles(11, 12, 10, 0x0, 13, 14, 15, 0x0),
gsSPVertex(bits_seg7_vertex_0700DE98, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0),
gsSP2Triangles( 3, 4, 1, 0x0, 5, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 5, 10, 6, 0x0),
gsSP2Triangles(11, 12, 13, 0x0, 11, 13, 14, 0x0),
gsSP1Triangle(14, 13, 15, 0x0),
gsSPVertex(bits_seg7_vertex_0700DF98, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles( 8, 11, 12, 0x0, 9, 8, 12, 0x0),
gsSP1Triangle( 9, 12, 13, 0x0),
gsSPVertex(bits_seg7_vertex_0700E078, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 7, 6, 8, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
gsSP2Triangles(14, 13, 10, 0x0, 14, 15, 13, 0x0),
gsSPVertex(bits_seg7_vertex_0700E178, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 14, 12, 0x0),
gsSPVertex(bits_seg7_vertex_0700E268, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 14, 12, 0x0),
gsSPVertex(bits_seg7_vertex_0700E358, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0),
gsSPEndDisplayList(),
};
// 0x0700F790 - 0x0700FC70
static const Gfx bits_seg7_dl_0700F790[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(bits_seg7_vertex_0700E458, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(14, 11, 13, 0x0),
gsSPVertex(bits_seg7_vertex_0700E548, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0),
gsSP2Triangles( 5, 6, 7, 0x0, 6, 8, 7, 0x0),
gsSP2Triangles( 9, 0, 2, 0x0, 10, 11, 12, 0x0),
gsSP1Triangle(10, 12, 13, 0x0),
gsSPVertex(bits_seg7_vertex_0700E628, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 4, 6, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 8, 10, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(bits_seg7_vertex_0700E718, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(bits_seg7_vertex_0700E808, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 1, 0x0),
gsSP2Triangles( 3, 4, 2, 0x0, 5, 6, 7, 0x0),
gsSP2Triangles( 6, 8, 7, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 15, 9, 11, 0x0),
gsSPVertex(bits_seg7_vertex_0700E908, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 3, 9, 0x0, 10, 11, 12, 0x0),
gsSP2Triangles(13, 14, 10, 0x0, 13, 10, 15, 0x0),
gsSP1Triangle(15, 10, 12, 0x0),
gsSPVertex(bits_seg7_vertex_0700EA08, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 1, 0x0, 4, 1, 6, 0x0),
gsSP2Triangles( 7, 8, 9, 0x0, 10, 11, 7, 0x0),
gsSP2Triangles( 9, 10, 7, 0x0, 11, 12, 7, 0x0),
gsSP1Triangle(13, 14, 15, 0x0),
gsSPVertex(bits_seg7_vertex_0700EB08, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(bits_seg7_vertex_0700EBF8, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 8, 10, 9, 0x0, 11, 12, 13, 0x0),
gsSPVertex(bits_seg7_vertex_0700ECD8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 3, 5, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 8, 10, 9, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 13, 14, 0x0),
gsSPVertex(bits_seg7_vertex_0700EDC8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0),
gsSP2Triangles( 9, 10, 11, 0x0, 9, 11, 0, 0x0),
gsSP2Triangles( 0, 12, 1, 0x0, 13, 14, 15, 0x0),
gsSPVertex(bits_seg7_vertex_0700EEC8, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0),
gsSP2Triangles( 7, 8, 6, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 15, 12, 14, 0x0),
gsSPVertex(bits_seg7_vertex_0700EFC8, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(14, 11, 13, 0x0),
gsSPVertex(bits_seg7_vertex_0700F0B8, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSPVertex(bits_seg7_vertex_0700F198, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(11, 13, 14, 0x0, 15, 12, 11, 0x0),
gsSPVertex(bits_seg7_vertex_0700F298, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 4, 0x0),
gsSP2Triangles( 3, 1, 0, 0x0, 5, 6, 7, 0x0),
gsSP2Triangles( 6, 8, 7, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles(12, 9, 11, 0x0, 13, 14, 15, 0x0),
gsSPVertex(bits_seg7_vertex_0700F398, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 4, 7, 8, 0x0),
gsSP2Triangles( 4, 8, 5, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles( 7, 12, 13, 0x0, 7, 13, 8, 0x0),
gsSPVertex(bits_seg7_vertex_0700F478, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle( 9, 14, 10, 0x0),
gsSPEndDisplayList(),
};
// 0x0700FC70 - 0x0700FCE8
const Gfx bits_seg7_dl_0700FC70[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_LIGHTING),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(bits_seg7_dl_0700F568),
gsSPDisplayList(bits_seg7_dl_0700F790),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};