mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-22 12:05:11 +00:00
eeec6aae49
Added Luigi model. Renamed all previous references to 'Luigi' to 'Mario2' since player 1 isn't always mario, and player 2 isn't always luigi. Now server is always mario and client is always Luigi. Luigi model credits: Original model by Cjes, converted by AloXado320, textures added/fixed by SunlitSpace542.
399 lines
19 KiB
C
399 lines
19 KiB
C
#ifndef GROUP0_H
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#define GROUP0_H
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#include "types.h"
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// bubble
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extern const GeoLayout bubble_geo[];
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extern const GeoLayout purple_marble_geo[];
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extern const Gfx bubble_seg4_dl_0401DD60[];
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extern const Gfx bubble_seg4_dl_0401DDE0[];
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// burn_smoke
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extern const GeoLayout burn_smoke_geo[];
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extern const Gfx burn_smoke_seg4_dl_04022000[];
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extern const Gfx burn_smoke_seg4_dl_04022028[];
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extern const Gfx burn_smoke_seg4_dl_04022048[];
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extern const Gfx burn_smoke_seg4_dl_04022070[];
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// mario
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extern const GeoLayout mario_geo_face_and_wings[];
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extern const GeoLayout mario_geo_left_hand[];
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extern const GeoLayout mario_geo_right_hand[];
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extern const GeoLayout mario_geo_body[];
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extern const GeoLayout mario_geo_medium_poly_left_hand[];
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extern const GeoLayout mario_geo_medium_poly_right_hand[];
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extern const GeoLayout mario_geo_medium_poly_body[];
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extern const GeoLayout mario_geo_low_poly_face_and_wings[];
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extern const GeoLayout mario_geo_low_poly_left_hand[];
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extern const GeoLayout mario_geo_low_poly_right_hand[];
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extern const GeoLayout mario_geo_low_poly_body[];
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extern const GeoLayout mario_vanish_geo_face_and_wings[];
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extern const GeoLayout mario_vanish_geo_left_hand[];
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extern const GeoLayout mario_vanish_geo_right_hand[];
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extern const GeoLayout mario_vanish_geo_body[];
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extern const GeoLayout mario_vanish_geo_medium_poly_left_hand[];
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extern const GeoLayout mario_vanish_geo_medium_poly_right_hand[];
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extern const GeoLayout mario_vanish_geo_medium_poly_body[];
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extern const GeoLayout mario_vanish_geo_low_poly_face_and_wings[];
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extern const GeoLayout mario_vanish_geo_low_poly_left_hand[];
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extern const GeoLayout mario_vanish_geo_low_poly_right_hand[];
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extern const GeoLayout mario_vanish_geo_low_poly_body[];
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extern const GeoLayout mario_metal_geo_face_and_wings[];
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extern const GeoLayout mario_metal_geo_left_hand[];
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extern const GeoLayout mario_metal_geo_right_hand[];
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extern const GeoLayout mario_metal_geo_body[];
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extern const GeoLayout mario_metal_geo_medium_poly_left_hand[];
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extern const GeoLayout mario_metal_geo_medium_poly_right_hand[];
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extern const GeoLayout mario_metal_geo_medium_poly_body[];
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extern const GeoLayout mario_metal_geo_low_poly_face_and_wings[];
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extern const GeoLayout mario_metal_geo_low_poly_left_hand[];
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extern const GeoLayout mario_metal_geo_low_poly_right_hand[];
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extern const GeoLayout mario_metal_geo_low_poly_body[];
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extern const GeoLayout mario_metal_vanish_geo_face_and_wings[];
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extern const GeoLayout mario_metal_vanish_geo_left_hand[];
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extern const GeoLayout mario_metal_vanish_geo_right_hand[];
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extern const GeoLayout mario_metal_vanish_geo_body[];
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extern const GeoLayout mario_metal_vanish_geo_medium_poly_left_hand[];
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extern const GeoLayout mario_metal_vanish_geo_medium_poly_right_hand[];
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extern const GeoLayout mario_metal_vanish_geo_medium_poly_body[];
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extern const GeoLayout mario_metal_vanish_geo_low_poly_face_and_wings[];
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extern const GeoLayout mario_metal_vanish_geo_low_poly_left_hand[];
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extern const GeoLayout mario_metal_vanish_geo_low_poly_right_hand[];
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extern const GeoLayout mario_metal_vanish_geo_low_poly_body[];
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extern const GeoLayout mario_geo_load_body[];
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extern const GeoLayout mario_geo_load_medium_poly_body[];
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extern const GeoLayout mario_geo_load_low_poly_body[];
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extern const GeoLayout mario_geo_render_body[];
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extern const GeoLayout mario_geo[];
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extern const Gfx mario_butt_dl[];
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extern const Gfx mario_butt[];
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extern const Gfx mario_metal_butt[];
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extern const Gfx mario_left_arm_shared_dl[];
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extern const Gfx mario_left_arm[];
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extern const Gfx mario_left_forearm_shared_dl[];
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extern const Gfx mario_left_hand_closed_shared_dl[];
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extern const Gfx mario_left_hand_closed[];
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extern const Gfx mario_right_arm_shared_dl[];
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extern const Gfx mario_right_arm[];
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extern const Gfx mario_right_forearm_shared_dl[];
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extern const Gfx mario_right_hand_closed_dl[];
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extern const Gfx mario_right_hand_closed[];
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extern const Gfx mario_metal_right_hand_closed[];
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extern const Gfx mario_left_thigh_dl[];
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extern const Gfx mario_left_thigh[];
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extern const Gfx mario_metal_left_thigh[];
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extern const Gfx mario_left_leg_shared_dl[];
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extern const Gfx mario_left_foot_shared_dl[];
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extern const Gfx mario_left_foot[];
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extern const Gfx mario_right_thigh_shared_dl[];
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extern const Gfx mario_right_thigh[];
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extern const Gfx mario_right_leg_shared_dl[];
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extern const Gfx mario_right_foot_dl[];
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extern const Gfx mario_right_foot[];
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extern const Gfx mario_metal_right_foot[];
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extern const Gfx mario_yellow_button_dl[];
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extern const Gfx mario_pants_overalls_shared_dl[];
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extern const Gfx mario_tshirt_shared_dl[];
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extern const Gfx mario_torso_dl[];
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extern const Gfx mario_torso[];
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extern const Gfx mario_metal_torso_shared_dl[];
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extern const Gfx mario_m_logo_dl[];
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extern const Gfx mario_eyes_cap_on_dl[];
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extern const Gfx mario_hair_sideburn_cap_on_dl[];
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extern const Gfx mario_mustache_cap_on_dl[];
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extern const Gfx mario_face_part_cap_on_dl[];
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extern const Gfx mario_face_cap_dl[];
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extern const Gfx mario_face_back_hair_cap_on_dl[];
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extern const Gfx mario_face_cap_on_dl[];
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extern const Gfx mario_cap_on_eyes_front[];
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extern const Gfx mario_cap_on_eyes_half_closed[];
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extern const Gfx mario_cap_on_eyes_closed[];
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extern const Gfx mario_cap_on_eyes_right[];
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extern const Gfx mario_cap_on_eyes_left[];
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extern const Gfx mario_cap_on_eyes_up[];
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extern const Gfx mario_cap_on_eyes_down[];
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extern const Gfx mario_cap_on_eyes_dead[];
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extern const Gfx mario_metal_cap_on_shared_dl[];
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extern const Gfx mario_eyes_cap_off_dl[];
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extern const Gfx mario_mustache_cap_off_dl[];
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extern const Gfx mario_hair_sideburn_cap_off_dl[];
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extern const Gfx mario_face_part_cap_off_dl[];
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extern const Gfx mario_face_hair_cap_off_dl[];
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extern const Gfx mario_face_cap_off_dl[];
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extern const Gfx mario_cap_off_eyes_front[];
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extern const Gfx mario_cap_off_eyes_half_closed[];
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extern const Gfx mario_cap_off_eyes_closed[];
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extern const Gfx mario_cap_off_eyes_right[];
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extern const Gfx mario_cap_off_eyes_left[];
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extern const Gfx mario_cap_off_eyes_up[];
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extern const Gfx mario_cap_off_eyes_down[];
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extern const Gfx mario_cap_off_eyes_dead[];
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extern const Gfx mario_metal_cap_off_shared_dl[];
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extern const Gfx mario_medium_poly_butt_dl[];
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extern const Gfx mario_medium_poly_butt[];
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extern const Gfx mario_metal_medium_poly_butt[];
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extern const Gfx mario_medium_poly_left_arm_shared_dl[];
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extern const Gfx mario_medium_poly_left_arm[];
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extern const Gfx mario_medium_poly_left_forearm_shared_dl[];
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extern const Gfx mario_medium_poly_left_hand_closed_shared_dl[];
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extern const Gfx mario_medium_poly_left_hand_closed[];
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extern const Gfx mario_medium_poly_right_arm_shared_dl[];
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extern const Gfx mario_medium_poly_right_arm[];
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extern const Gfx mario_medium_poly_right_forearm_shared_dl[];
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extern const Gfx mario_medium_poly_right_hand_closed_dl[];
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extern const Gfx mario_medium_poly_right_hand_closed[];
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extern const Gfx mario_metal_medium_poly_right_hand_closed[];
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extern const Gfx mario_medium_poly_left_thigh_dl[];
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extern const Gfx mario_medium_poly_left_thigh[];
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extern const Gfx mario_metal_medium_poly_left_thigh[];
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extern const Gfx mario_medium_poly_left_leg_shared_dl[];
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extern const Gfx mario_medium_poly_left_foot_shared_dl[];
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extern const Gfx mario_medium_poly_left_foot[];
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extern const Gfx mario_medium_poly_right_thigh_shared_dl[];
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extern const Gfx mario_medium_poly_right_thigh[];
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extern const Gfx mario_medium_poly_right_leg_shared_dl[];
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extern const Gfx mario_medium_poly_right_foot_dl[];
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extern const Gfx mario_medium_poly_right_foot[];
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extern const Gfx mario_metal_medium_poly_right_foot[];
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extern const Gfx mario_medium_poly_yellow_button_dl[];
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extern const Gfx mario_medium_poly_pants_overalls_shared_dl[];
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extern const Gfx mario_medium_poly_tshirt_shared_dl[];
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extern const Gfx mario_medium_poly_torso_dl[];
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extern const Gfx mario_medium_poly_torso[];
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extern const Gfx mario_metal_medium_poly_torso[];
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extern const Gfx mario_low_poly_butt_dl[];
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extern const Gfx mario_low_poly_butt[];
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extern const Gfx mario_metal_low_poly_butt[];
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extern const Gfx mario_low_poly_left_arm_shared_dl[];
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extern const Gfx mario_low_poly_left_arm[];
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extern const Gfx mario_low_poly_left_forearm_shared_dl[];
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extern const Gfx mario_low_poly_left_hand_closed_shared_dl[];
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extern const Gfx mario_low_poly_left_hand_closed[];
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extern const Gfx mario_low_poly_right_arm_shared_dl[];
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extern const Gfx mario_low_poly_right_arm[];
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extern const Gfx mario_low_poly_right_forearm_shared_dl[];
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extern const Gfx mario_low_poly_right_hand_closed_dl[];
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extern const Gfx mario_low_poly_right_hand_closed[];
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extern const Gfx mario_metal_low_poly_right_hand_closed[];
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extern const Gfx mario_low_poly_left_thigh_dl[];
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extern const Gfx mario_low_poly_left_thigh[];
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extern const Gfx mario_metal_low_poly_left_thigh[];
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extern const Gfx mario_low_poly_left_leg_shared_dl[];
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extern const Gfx mario_low_poly_left_foot_shared_dl[];
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extern const Gfx mario_low_poly_left_foot[];
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extern const Gfx mario_low_poly_right_thigh_shared_dl[];
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extern const Gfx mario_low_poly_right_thigh[];
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extern const Gfx mario_low_poly_right_leg_shared_dl[];
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extern const Gfx mario_low_poly_right_foot_dl[];
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extern const Gfx mario_low_poly_right_foot[];
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extern const Gfx mario_metal_low_poly_right_foot[];
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extern const Gfx mario_low_poly_yellow_button_dl[];
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extern const Gfx mario_low_poly_pants_overalls_shared_dl[];
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extern const Gfx mario_low_poly_tshirt_shared_dl[];
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extern const Gfx mario_low_poly_torso_dl[];
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extern const Gfx mario_low_poly_torso[];
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extern const Gfx mario_metal_low_poly_torso[];
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extern const Gfx mario_low_poly_mario_m_logo_dl[];
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extern const Gfx mario_low_poly_eyes_cap_on_dl[];
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extern const Gfx mario_low_poly_mustache_cap_on_dl[];
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extern const Gfx mario_low_poly_face_part_cap_on_dl[];
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extern const Gfx mario_low_poly_face_cap_dl[];
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extern const Gfx mario_low_poly_face_back_hair_cap_on_dl[];
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extern const Gfx mario_low_poly_face_cap_on_dl[];
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extern const Gfx mario_low_poly_cap_on_eyes_front[];
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extern const Gfx mario_low_poly_cap_on_eyes_half_closed[];
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extern const Gfx mario_low_poly_cap_on_eyes_closed[];
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extern const Gfx mario_low_poly_cap_on_eyes_right[];
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extern const Gfx mario_low_poly_cap_on_eyes_left[];
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extern const Gfx mario_low_poly_cap_on_eyes_up[];
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extern const Gfx mario_low_poly_cap_on_eyes_down[];
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extern const Gfx mario_low_poly_cap_on_eyes_dead[];
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extern const Gfx mario_metal_low_poly_cap_on[];
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extern const Gfx mario_low_poly_mario_eyes_cap_off_dl[];
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extern const Gfx mario_low_poly_mustache_cap_off_dl[];
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extern const Gfx mario_low_poly_face_part_cap_off_dl[];
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extern const Gfx mario_low_poly_face_hair_cap_off_dl[];
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extern const Gfx mario_low_poly_face_cap_off_dl[];
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extern const Gfx mario_low_poly_cap_off_eyes_front[];
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extern const Gfx mario_low_poly_cap_off_eyes_half_closed[];
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extern const Gfx mario_low_poly_cap_off_eyes_closed[];
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extern const Gfx mario_low_poly_cap_off_eyes_right[];
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extern const Gfx mario_low_poly_cap_off_eyes_left[];
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extern const Gfx mario_low_poly_cap_off_eyes_up[];
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extern const Gfx mario_low_poly_cap_off_eyes_down[];
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extern const Gfx mario_low_poly_cap_off_eyes_dead[];
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extern const Gfx mario_metal_low_poly_cap_off[];
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extern const Gfx mario_left_hand_open_shared_dl[];
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extern const Gfx mario_left_hand_open[];
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extern const Gfx mario_right_hand_open_dl[];
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extern const Gfx mario_right_hand_open[];
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extern const Gfx mario_metal_right_hand_open[];
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extern const Gfx mario_right_hand_cap_m_logo_dl[];
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extern const Gfx mario_right_hand_cap_top_dl[];
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extern const Gfx mario_right_hand_cap_hand_position_dl[];
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extern const Gfx mario_right_hand_cap_bottom_dl[];
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extern const Gfx mario_right_hand_cap_dl[];
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extern const Gfx mario_right_hand_cap_wings_half_1_dl[];
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extern const Gfx mario_right_hand_cap_wings_half_2_dl[];
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extern const Gfx mario_right_hand_cap_wings_intial_dl[];
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extern const Gfx mario_right_hand_cap_wings_end_dl[];
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extern const Gfx mario_right_hand_cap[];
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extern const Gfx mario_right_hand_cap_wings[];
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extern const Gfx mario_metal_right_hand_cap_shared_dl[];
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extern const Gfx mario_metal_right_hand_cap_shared_dl_wings[];
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extern const Gfx mario_right_hand_peace_shared_dl[];
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extern const Gfx mario_right_hand_peace[];
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extern const Gfx mario_cap_unused_m_logo_dl[];
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extern const Gfx mario_cap_unused_base_top_dl[];
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extern const Gfx mario_cap_unused_base_bottom_dl[];
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extern const Gfx mario_cap_unused_base_dl[];
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extern const Gfx mario_wings_half_1_unused_dl[];
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extern const Gfx mario_wings_half_2_unused_dl[];
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extern const Gfx mario_cap_wings_unused_intial_dl[];
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extern const Gfx mario_cap_wings_unused_end_dl[];
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extern const Gfx mario_cap_unused_dl[];
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extern const Gfx mario_metal_cap_unused_dl[];
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extern const Gfx mario_cap_wings_unused[];
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extern const Gfx mario_metal_cap_wings_unused[];
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extern const Gfx mario_wings_half_1_dl[];
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extern const Gfx mario_wings_half_2_dl[];
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extern const Gfx mario_cap_wings[];
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extern const Gfx mario_cap_wings_transparent[];
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extern const Gfx mario_metal_cap_wings[];
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extern const Gfx mario_metal_cap_wings_transparent[];
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// mario (player 2)
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extern const GeoLayout mario2_geo_face_and_wings[];
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extern const GeoLayout mario2_geo_left_hand[];
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extern const GeoLayout mario2_geo_right_hand[];
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extern const GeoLayout mario2_geo_body[];
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extern const GeoLayout mario2_geo_medium_poly_left_hand[];
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extern const GeoLayout mario2_geo_medium_poly_right_hand[];
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extern const GeoLayout mario2_geo_medium_poly_body[];
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extern const GeoLayout mario2_geo_low_poly_face_and_wings[];
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extern const GeoLayout mario2_geo_low_poly_left_hand[];
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extern const GeoLayout mario2_geo_low_poly_right_hand[];
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extern const GeoLayout mario2_geo_low_poly_body[];
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extern const GeoLayout mario2_vanish_geo_face_and_wings[];
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extern const GeoLayout mario2_vanish_geo_left_hand[];
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extern const GeoLayout mario2_vanish_geo_right_hand[];
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extern const GeoLayout mario2_vanish_geo_body[];
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extern const GeoLayout mario2_vanish_geo_medium_poly_left_hand[];
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extern const GeoLayout mario2_vanish_geo_medium_poly_right_hand[];
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extern const GeoLayout mario2_vanish_geo_medium_poly_body[];
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extern const GeoLayout mario2_vanish_geo_low_poly_face_and_wings[];
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extern const GeoLayout mario2_vanish_geo_low_poly_left_hand[];
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extern const GeoLayout mario2_vanish_geo_low_poly_right_hand[];
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extern const GeoLayout mario2_vanish_geo_low_poly_body[];
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extern const GeoLayout mario2_metal_geo_face_and_wings[];
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extern const GeoLayout mario2_metal_geo_left_hand[];
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extern const GeoLayout mario2_metal_geo_right_hand[];
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extern const GeoLayout mario2_metal_geo_body[];
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extern const GeoLayout mario2_metal_geo_medium_poly_left_hand[];
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extern const GeoLayout mario2_metal_geo_medium_poly_right_hand[];
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extern const GeoLayout mario2_metal_geo_medium_poly_body[];
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extern const GeoLayout mario2_metal_geo_low_poly_face_and_wings[];
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extern const GeoLayout mario2_metal_geo_low_poly_left_hand[];
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extern const GeoLayout mario2_metal_geo_low_poly_right_hand[];
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extern const GeoLayout mario2_metal_geo_low_poly_body[];
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extern const GeoLayout mario2_metal_vanish_geo_face_and_wings[];
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extern const GeoLayout mario2_metal_vanish_geo_left_hand[];
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extern const GeoLayout mario2_metal_vanish_geo_right_hand[];
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extern const GeoLayout mario2_metal_vanish_geo_body[];
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extern const GeoLayout mario2_metal_vanish_geo_medium_poly_left_hand[];
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extern const GeoLayout mario2_metal_vanish_geo_medium_poly_right_hand[];
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extern const GeoLayout mario2_metal_vanish_geo_medium_poly_body[];
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extern const GeoLayout mario2_metal_vanish_geo_low_poly_face_and_wings[];
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extern const GeoLayout mario2_metal_vanish_geo_low_poly_left_hand[];
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extern const GeoLayout mario2_metal_vanish_geo_low_poly_right_hand[];
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extern const GeoLayout mario2_metal_vanish_geo_low_poly_body[];
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extern const GeoLayout mario2_geo_load_body[];
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extern const GeoLayout mario2_geo_load_medium_poly_body[];
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extern const GeoLayout mario2_geo_load_low_poly_body[];
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extern const GeoLayout mario2_geo_render_body[];
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extern const GeoLayout mario2_geo[];
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// luigi
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#include "actors/luigi/geo_header.h"
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// sparkle
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extern const GeoLayout sparkles_geo[];
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extern const Gfx sparkles_seg4_dl_0402A490[];
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extern const Gfx sparkles_seg4_dl_0402A4F8[];
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extern const Gfx sparkles_seg4_dl_0402A510[];
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extern const Gfx sparkles_seg4_dl_0402A528[];
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extern const Gfx sparkles_seg4_dl_0402A540[];
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extern const Gfx sparkles_seg4_dl_0402A558[];
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extern const Gfx sparkles_seg4_dl_0402A570[];
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// sparkle_animation
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extern const GeoLayout sparkles_animation_geo[];
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extern const Gfx sparkles_animation_seg4_dl_04035288[];
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extern const Gfx sparkles_animation_seg4_dl_04035300[];
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extern const Gfx sparkles_animation_seg4_dl_04035318[];
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extern const Gfx sparkles_animation_seg4_dl_04035330[];
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extern const Gfx sparkles_animation_seg4_dl_04035348[];
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extern const Gfx sparkles_animation_seg4_dl_04035360[];
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// stomp_smoke
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extern const GeoLayout small_water_splash_geo[];
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extern const GeoLayout mario_TODO_geo_0000E0[];
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extern const Gfx stomp_smoke_seg4_dl_04025148[];
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extern const Gfx stomp_smoke_seg4_dl_04025190[];
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extern const Gfx stomp_smoke_seg4_dl_040251C8[];
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extern const Gfx stomp_smoke_seg4_dl_040251E0[];
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extern const Gfx stomp_smoke_seg4_dl_040251F8[];
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extern const Gfx stomp_smoke_seg4_dl_04025210[];
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extern const Gfx stomp_smoke_seg4_dl_04025228[];
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extern const Gfx stomp_smoke_seg4_dl_04025240[];
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extern const Gfx stomp_smoke_seg4_dl_04025258[];
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extern const Gfx stomp_smoke_seg4_dl_04025270[];
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extern const Gfx stomp_smoke_seg4_dl_04025288[];
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extern const Gfx stomp_smoke_seg4_dl_040252A0[];
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extern const Gfx stomp_smoke_seg4_dl_040252B8[];
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extern const Gfx stomp_smoke_seg4_dl_040252D0[];
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extern const Gfx stomp_smoke_seg4_dl_040252E8[];
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extern const Gfx stomp_smoke_seg4_dl_04025300[];
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// walk_smoke
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extern const GeoLayout smoke_geo[];
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extern const Gfx smoke_seg4_dl_040216A0[];
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extern const Gfx smoke_seg4_dl_04021718[];
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extern const Gfx smoke_seg4_dl_04021730[];
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extern const Gfx smoke_seg4_dl_04021748[];
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extern const Gfx smoke_seg4_dl_04021760[];
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extern const Gfx smoke_seg4_dl_04021778[];
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extern const Gfx smoke_seg4_dl_04021790[];
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extern const Gfx smoke_seg4_dl_040217A8[];
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// water_splash
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extern const GeoLayout water_splash_geo[];
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extern const Gfx water_splash_seg4_dl_040325C8[];
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extern const Gfx water_splash_seg4_dl_04032640[];
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extern const Gfx water_splash_seg4_dl_04032658[];
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extern const Gfx water_splash_seg4_dl_04032670[];
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extern const Gfx water_splash_seg4_dl_04032688[];
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extern const Gfx water_splash_seg4_dl_040326A0[];
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extern const Gfx water_splash_seg4_dl_040326B8[];
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extern const Gfx water_splash_seg4_dl_040326D0[];
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extern const Gfx water_splash_seg4_dl_040326E8[];
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// water_waves
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extern const GeoLayout idle_water_wave_geo[];
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extern const GeoLayout wave_trail_geo[];
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extern const Gfx water_wave_seg4_dl_04027358[];
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extern const Gfx water_wave_seg4_dl_040273A0[];
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extern const Gfx water_wave_seg4_dl_040273D8[];
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extern const Gfx water_wave_seg4_dl_040273F0[];
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extern const Gfx water_wave_seg4_dl_04027408[];
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extern const Gfx water_wave_seg4_dl_04027420[];
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extern const Gfx water_wave_seg4_dl_04027438[];
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// white_particle_small
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extern const Gfx white_particle_small_dl_begin[];
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extern const Gfx white_particle_small_dl_end[];
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extern const Gfx white_particle_small_dl[];
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extern const Gfx white_particle_small_unused_dl[];
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#endif
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