sm64coopdx/actors/impact_smoke/model.inc.c
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00

107 lines
5.1 KiB
C

#include "pc/rom_assets.h"
// Impact Smoke
// TODO: These 64x64 textures are referenced as two different texture addresses in the DLs
// 0x0605AA28
ROM_ASSET_LOAD_TEXTURE(impact_smoke_seg6_texture_0605AA28, "actors/impact_smoke/impact_smoke_0.ia16.inc.c", 0x00188440, 199722, 0x0005ab78, 8192);
// 0x0605CA28
ROM_ASSET_LOAD_TEXTURE(impact_smoke_seg6_texture_0605CA28, "actors/impact_smoke/impact_smoke_1.ia16.inc.c", 0x00188440, 199722, 0x0005cb78, 8192);
// 0x0605EA28
ROM_ASSET_LOAD_TEXTURE(impact_smoke_seg6_texture_0605EA28, "actors/impact_smoke/impact_smoke_2.ia16.inc.c", 0x00188440, 199722, 0x0005eb78, 8192);
// 0x06060A28
ROM_ASSET_LOAD_TEXTURE(impact_smoke_seg6_texture_06060A28, "actors/impact_smoke/impact_smoke_3.ia16.inc.c", 0x00188440, 199722, 0x00060b78, 8192);
// 0x06062A28
static const Vtx impact_smoke_seg6_vertex_06062A28[] = {
{{{ -150, 150, 0}, 0, { 0, 992}, {0x28, 0x19, 0x14, 0xff}}},
{{{ 150, 150, 0}, 0, { 2016, 992}, {0x28, 0x19, 0x14, 0xff}}},
{{{ 150, 300, 0}, 0, { 2016, 0}, {0x28, 0x19, 0x14, 0xff}}},
{{{ -150, 300, 0}, 0, { 0, 0}, {0x28, 0x19, 0x14, 0xff}}},
{{{ -150, 0, 0}, 0, { 0, 2016}, {0x28, 0x19, 0x14, 0xff}}},
{{{ 150, 0, 0}, 0, { 2016, 2016}, {0x28, 0x19, 0x14, 0xff}}},
{{{ 150, 150, 0}, 0, { 2016, 992}, {0x28, 0x19, 0x14, 0xff}}},
{{{ -150, 150, 0}, 0, { 0, 992}, {0x28, 0x19, 0x14, 0xff}}},
};
// 0x06062AA8 - 0x06062AD8
const Gfx impact_smoke_seg6_dl_06062AA8[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATEFADE, G_CC_MODULATEFADE),
gsSPGeometryMode(G_LIGHTING, G_SHADING_SMOOTH),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsSPEndDisplayList(),
};
// 0x06062AD8 - 0x06062AF0
const Gfx impact_smoke_seg6_dl_06062AD8[] = {
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x06062AF0 - 0x06062B08
const Gfx impact_smoke_seg6_dl_06062AF0[] = {
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSPEndDisplayList(),
};
// 0x06062B08 - 0x06062B38
const Gfx impact_smoke_seg6_dl_06062B08[] = {
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsDPSetEnvColor(255, 255, 255, 255),
gsSPSetGeometryMode(G_LIGHTING),
gsSPEndDisplayList(),
};
// 0x06062B38 - 0x06062BD8
const Gfx impact_smoke_seg6_dl_06062B38[] = {
gsSPDisplayList(impact_smoke_seg6_dl_06062AA8),
gsDPLoadTextureBlock(impact_smoke_seg6_texture_0605AA28, G_IM_FMT_IA, G_IM_SIZ_16b, 64, 64, 0, G_TX_CLAMP, G_TX_CLAMP, 6, 6, G_TX_NOLOD, G_TX_NOLOD),
gsSPVertex(impact_smoke_seg6_vertex_06062A28, 8, 0),
gsSPDisplayList(impact_smoke_seg6_dl_06062AD8),
//gsDPLoadTextureBlock((u8*)impact_smoke_seg6_texture_0605AA28 + 0x1000, G_IM_FMT_IA, G_IM_SIZ_16b, 64, 32, 0, G_TX_CLAMP, G_TX_CLAMP, 6, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPDisplayList(impact_smoke_seg6_dl_06062AF0),
gsSPDisplayList(impact_smoke_seg6_dl_06062B08),
gsSPEndDisplayList(),
};
// 0x06062BD8 - 0x06062C78
const Gfx impact_smoke_seg6_dl_06062BD8[] = {
gsSPDisplayList(impact_smoke_seg6_dl_06062AA8),
gsDPLoadTextureBlock(impact_smoke_seg6_texture_0605CA28, G_IM_FMT_IA, G_IM_SIZ_16b, 64, 64, 0, G_TX_CLAMP, G_TX_CLAMP, 6, 6, G_TX_NOLOD, G_TX_NOLOD),
gsSPVertex(impact_smoke_seg6_vertex_06062A28, 8, 0),
gsSPDisplayList(impact_smoke_seg6_dl_06062AD8),
//gsDPLoadTextureBlock((u8*)impact_smoke_seg6_texture_0605CA28 + 0x1000, G_IM_FMT_IA, G_IM_SIZ_16b, 64, 32, 0, G_TX_CLAMP, G_TX_CLAMP, 6, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPDisplayList(impact_smoke_seg6_dl_06062AF0),
gsSPDisplayList(impact_smoke_seg6_dl_06062B08),
gsSPEndDisplayList(),
};
// 0x06062C78 - 0x06062D18
const Gfx impact_smoke_seg6_dl_06062C78[] = {
gsSPDisplayList(impact_smoke_seg6_dl_06062AA8),
gsDPLoadTextureBlock(impact_smoke_seg6_texture_0605EA28, G_IM_FMT_IA, G_IM_SIZ_16b, 64, 64, 0, G_TX_CLAMP, G_TX_CLAMP, 6, 6, G_TX_NOLOD, G_TX_NOLOD),
gsSPVertex(impact_smoke_seg6_vertex_06062A28, 8, 0),
gsSPDisplayList(impact_smoke_seg6_dl_06062AD8),
//gsDPLoadTextureBlock((u8*)impact_smoke_seg6_texture_0605EA28 + 0x1000, G_IM_FMT_IA, G_IM_SIZ_16b, 64, 32, 0, G_TX_CLAMP, G_TX_CLAMP, 6, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPDisplayList(impact_smoke_seg6_dl_06062AF0),
gsSPDisplayList(impact_smoke_seg6_dl_06062B08),
gsSPEndDisplayList(),
};
// 0x06062D18 - 0x06062DB8
const Gfx impact_smoke_seg6_dl_06062D18[] = {
gsSPDisplayList(impact_smoke_seg6_dl_06062AA8),
gsDPLoadTextureBlock(impact_smoke_seg6_texture_06060A28, G_IM_FMT_IA, G_IM_SIZ_16b, 64, 64, 0, G_TX_CLAMP, G_TX_CLAMP, 6, 6, G_TX_NOLOD, G_TX_NOLOD),
gsSPVertex(impact_smoke_seg6_vertex_06062A28, 8, 0),
gsSPDisplayList(impact_smoke_seg6_dl_06062AD8),
//gsDPLoadTextureBlock((u8*)impact_smoke_seg6_texture_06060A28 + 0x1000, G_IM_FMT_IA, G_IM_SIZ_16b, 64, 32, 0, G_TX_CLAMP, G_TX_CLAMP, 6, 5, G_TX_NOLOD, G_TX_NOLOD),
gsSPDisplayList(impact_smoke_seg6_dl_06062AF0),
gsSPDisplayList(impact_smoke_seg6_dl_06062B08),
gsSPEndDisplayList(),
};