mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-29 15:33:01 +00:00
99308a3145
In an attempt to track down an issue that causes packet flooding and hanging, I've looked at every step of the networking process and tried to clean up anything strange I saw.
29 lines
1.2 KiB
Text
29 lines
1.2 KiB
Text
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.29926.136
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "sm64ex", "sm64ex.vcxproj", "{8ADFCAB9-E7D6-4588-86B5-A128DA4F811D}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|x64 = Debug|x64
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Debug|x86 = Debug|x86
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Release|x64 = Release|x64
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Release|x86 = Release|x86
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EndGlobalSection
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GlobalSection(ProjectConfigurationPlatforms) = postSolution
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{8ADFCAB9-E7D6-4588-86B5-A128DA4F811D}.Debug|x64.ActiveCfg = Debug|x64
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{8ADFCAB9-E7D6-4588-86B5-A128DA4F811D}.Debug|x64.Build.0 = Debug|x64
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{8ADFCAB9-E7D6-4588-86B5-A128DA4F811D}.Debug|x86.ActiveCfg = Debug|Win32
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{8ADFCAB9-E7D6-4588-86B5-A128DA4F811D}.Release|x64.ActiveCfg = Release|x64
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{8ADFCAB9-E7D6-4588-86B5-A128DA4F811D}.Release|x64.Build.0 = Release|x64
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{8ADFCAB9-E7D6-4588-86B5-A128DA4F811D}.Release|x86.ActiveCfg = Release|Win32
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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EndGlobalSection
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GlobalSection(ExtensibilityGlobals) = postSolution
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SolutionGuid = {F86200DF-D26E-4460-A67D-B32166FB7CA4}
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EndGlobalSection
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EndGlobal
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