sm64coopdx/levels/thi/areas/1/2/model.inc.c
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00

254 lines
11 KiB
C

#include "pc/rom_assets.h"
// 0x07005330 - 0x07005348
static const Lights1 thi_seg7_lights_07005330 = gdSPDefLights1(
0x7f, 0x7f, 0x7f,
0xff, 0xff, 0xff, 0x28, 0x28, 0x28
);
// 0x07005348 - 0x07005360
static const Lights1 thi_seg7_lights_07005348 = gdSPDefLights1(
0x4c, 0x4c, 0x4c,
0x99, 0x99, 0x99, 0x28, 0x28, 0x28
);
// 0x07005360 - 0x07005378
static const Lights1 thi_seg7_lights_07005360 = gdSPDefLights1(
0x33, 0x33, 0x33,
0x66, 0x66, 0x66, 0x28, 0x28, 0x28
);
// 0x07005378 - 0x07005390
static const Lights1 thi_seg7_lights_07005378 = gdSPDefLights1(
0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x28, 0x28, 0x28
);
// 0x07005390 - 0x07005470
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005390, 0x004246d0, 32780, 0x00005390, 224);
// 0x07005470 - 0x07005550
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005470, 0x004246d0, 32780, 0x00005470, 224);
// 0x07005550 - 0x070055D0
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005550, 0x004246d0, 32780, 0x00005550, 128);
// 0x070055D0 - 0x070056C0
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070055D0, 0x004246d0, 32780, 0x000055d0, 240);
// 0x070056C0 - 0x070057B0
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070056C0, 0x004246d0, 32780, 0x000056c0, 240);
// 0x070057B0 - 0x07005890
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070057B0, 0x004246d0, 32780, 0x000057b0, 224);
// 0x07005890 - 0x07005990
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005890, 0x004246d0, 32780, 0x00005890, 256);
// 0x07005990 - 0x07005A80
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005990, 0x004246d0, 32780, 0x00005990, 240);
// 0x07005A80 - 0x07005B70
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005A80, 0x004246d0, 32780, 0x00005a80, 240);
// 0x07005B70 - 0x07005C30
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005B70, 0x004246d0, 32780, 0x00005b70, 192);
// 0x07005C30 - 0x07005D30
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005C30, 0x004246d0, 32780, 0x00005c30, 256);
// 0x07005D30 - 0x07005DA0
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005D30, 0x004246d0, 32780, 0x00005d30, 112);
// 0x07005DA0 - 0x07005EA0
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005DA0, 0x004246d0, 32780, 0x00005da0, 256);
// 0x07005EA0 - 0x07005FA0
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005EA0, 0x004246d0, 32780, 0x00005ea0, 256);
// 0x07005FA0 - 0x07005FE0
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005FA0, 0x004246d0, 32780, 0x00005fa0, 64);
// 0x07005FE0 - 0x070060E0
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005FE0, 0x004246d0, 32780, 0x00005fe0, 256);
// 0x070060E0 - 0x070061D0
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070060E0, 0x004246d0, 32780, 0x000060e0, 240);
// 0x070061D0 - 0x070062C0
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070061D0, 0x004246d0, 32780, 0x000061d0, 240);
// 0x070062C0 - 0x070063C0
ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070062C0, 0x004246d0, 32780, 0x000062c0, 256);
// 0x070063C0 - 0x07006660
static const Gfx thi_seg7_dl_070063C0[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09006800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&thi_seg7_lights_07005330.l, 1),
gsSPLight(&thi_seg7_lights_07005330.a, 2),
gsSPVertex(thi_seg7_vertex_07005390, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSPVertex(thi_seg7_vertex_07005470, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSPVertex(thi_seg7_vertex_07005550, 8, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSPLight(&thi_seg7_lights_07005348.l, 1),
gsSPLight(&thi_seg7_lights_07005348.a, 2),
gsSPVertex(thi_seg7_vertex_070055D0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(thi_seg7_vertex_070056C0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 4, 6, 5, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle( 0, 14, 1, 0x0),
gsSPVertex(thi_seg7_vertex_070057B0, 14, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
gsSPVertex(thi_seg7_vertex_07005890, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
gsSPVertex(thi_seg7_vertex_07005990, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 6, 5, 7, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP2Triangles( 9, 12, 10, 0x0, 13, 14, 0, 0x0),
gsSP1Triangle( 0, 14, 1, 0x0),
gsSPVertex(thi_seg7_vertex_07005A80, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 14, 12, 0x0),
gsSPVertex(thi_seg7_vertex_07005B70, 12, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 0, 2, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 3, 11, 4, 0x0),
gsSPEndDisplayList(),
};
// 0x07006660 - 0x07006770
static const Gfx thi_seg7_dl_07006660[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09008000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&thi_seg7_lights_07005330.l, 1),
gsSPLight(&thi_seg7_lights_07005330.a, 2),
gsSPVertex(thi_seg7_vertex_07005C30, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 3, 0x0),
gsSP2Triangles( 7, 3, 6, 0x0, 4, 9, 10, 0x0),
gsSP2Triangles( 5, 4, 10, 0x0, 11, 8, 7, 0x0),
gsSP2Triangles(11, 9, 8, 0x0, 9, 11, 10, 0x0),
gsSP2Triangles( 0, 2, 12, 0x0, 13, 14, 15, 0x0),
gsSPVertex(thi_seg7_vertex_07005D30, 7, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP1Triangle( 6, 3, 5, 0x0),
gsSPLight(&thi_seg7_lights_07005360.l, 1),
gsSPLight(&thi_seg7_lights_07005360.a, 2),
gsSPVertex(thi_seg7_vertex_07005DA0, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(11, 13, 14, 0x0, 0, 15, 1, 0x0),
gsSPEndDisplayList(),
};
// 0x07006770 - 0x07006800
static const Gfx thi_seg7_dl_07006770[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09003800),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPLight(&thi_seg7_lights_07005348.l, 1),
gsSPLight(&thi_seg7_lights_07005348.a, 2),
gsSPVertex(thi_seg7_vertex_07005EA0, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 0, 6, 1, 0x0, 3, 5, 7, 0x0),
gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
gsSPVertex(thi_seg7_vertex_07005FA0, 4, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
gsSPEndDisplayList(),
};
// 0x07006800 - 0x07006868
static const Gfx thi_seg7_dl_07006800[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09005000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(thi_seg7_vertex_07005FE0, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0),
gsSPEndDisplayList(),
};
// 0x07006868 - 0x07006908
static const Gfx thi_seg7_dl_07006868[] = {
gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09003000),
gsDPLoadSync(),
gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
gsSPVertex(thi_seg7_vertex_070060E0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP1Triangle(11, 13, 14, 0x0),
gsSPVertex(thi_seg7_vertex_070061D0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0),
gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
gsSP1Triangle( 0, 2, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x07006908 - 0x07006968
static const Gfx thi_seg7_dl_07006908[] = {
gsSPLight(&thi_seg7_lights_07005378.l, 1),
gsSPLight(&thi_seg7_lights_07005378.a, 2),
gsSPVertex(thi_seg7_vertex_070062C0, 16, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0),
gsSPEndDisplayList(),
};
// 0x07006968 - 0x07006A30
const Gfx thi_seg7_dl_07006968[] = {
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
gsSPClearGeometryMode(G_SHADING_SMOOTH),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(thi_seg7_dl_070063C0),
gsSPDisplayList(thi_seg7_dl_07006660),
gsSPDisplayList(thi_seg7_dl_07006770),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(thi_seg7_dl_07006800),
gsDPTileSync(),
gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
gsSPDisplayList(thi_seg7_dl_07006868),
gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
gsDPPipeSync(),
gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
gsSPDisplayList(thi_seg7_dl_07006908),
gsSPSetGeometryMode(G_SHADING_SMOOTH),
gsSPEndDisplayList(),
};