mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-12-01 16:27:27 +00:00
663e4549d8
* Proof of concept for loading rom assets at runtime * Added skybox textures * Adjusted format * Load all texture assets from rom * Adjusted rom asset loading * Load all Vtx lists from rom * clean up toad, wario and his cap conflicts * Load sound samples from rom * fix toad sounds * Loaded sequences from rom * Load collisions from rom * Object animations are now loaded from the rom * Load player animations from rom * Load goddard anims from rom * whoops * fix some compile errors * drag and drop rom checker, everything works now. * fix errors due to merge conflicts * fix compile errors on windows, switch to md5 * fix vertex colors during load Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com> * Load dialogs from rom * Loaded course/act names from rom * Loaded ingame text from rom * rerun autogen & blacklist smlua_text_utils_init * fix ttc_seg7_vertex_0700B238 colors --------- Co-authored-by: MysterD <myster@d> Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
254 lines
11 KiB
C
254 lines
11 KiB
C
#include "pc/rom_assets.h"
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// 0x07005330 - 0x07005348
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static const Lights1 thi_seg7_lights_07005330 = gdSPDefLights1(
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0x7f, 0x7f, 0x7f,
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0xff, 0xff, 0xff, 0x28, 0x28, 0x28
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);
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// 0x07005348 - 0x07005360
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static const Lights1 thi_seg7_lights_07005348 = gdSPDefLights1(
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0x4c, 0x4c, 0x4c,
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0x99, 0x99, 0x99, 0x28, 0x28, 0x28
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);
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// 0x07005360 - 0x07005378
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static const Lights1 thi_seg7_lights_07005360 = gdSPDefLights1(
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0x33, 0x33, 0x33,
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0x66, 0x66, 0x66, 0x28, 0x28, 0x28
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);
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// 0x07005378 - 0x07005390
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static const Lights1 thi_seg7_lights_07005378 = gdSPDefLights1(
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0x00, 0x00, 0x00,
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0x00, 0x00, 0x00, 0x28, 0x28, 0x28
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);
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// 0x07005390 - 0x07005470
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005390, 0x004246d0, 32780, 0x00005390, 224);
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// 0x07005470 - 0x07005550
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005470, 0x004246d0, 32780, 0x00005470, 224);
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// 0x07005550 - 0x070055D0
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005550, 0x004246d0, 32780, 0x00005550, 128);
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// 0x070055D0 - 0x070056C0
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070055D0, 0x004246d0, 32780, 0x000055d0, 240);
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// 0x070056C0 - 0x070057B0
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070056C0, 0x004246d0, 32780, 0x000056c0, 240);
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// 0x070057B0 - 0x07005890
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070057B0, 0x004246d0, 32780, 0x000057b0, 224);
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// 0x07005890 - 0x07005990
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005890, 0x004246d0, 32780, 0x00005890, 256);
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// 0x07005990 - 0x07005A80
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005990, 0x004246d0, 32780, 0x00005990, 240);
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// 0x07005A80 - 0x07005B70
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005A80, 0x004246d0, 32780, 0x00005a80, 240);
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// 0x07005B70 - 0x07005C30
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005B70, 0x004246d0, 32780, 0x00005b70, 192);
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// 0x07005C30 - 0x07005D30
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005C30, 0x004246d0, 32780, 0x00005c30, 256);
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// 0x07005D30 - 0x07005DA0
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005D30, 0x004246d0, 32780, 0x00005d30, 112);
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// 0x07005DA0 - 0x07005EA0
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005DA0, 0x004246d0, 32780, 0x00005da0, 256);
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// 0x07005EA0 - 0x07005FA0
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005EA0, 0x004246d0, 32780, 0x00005ea0, 256);
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// 0x07005FA0 - 0x07005FE0
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005FA0, 0x004246d0, 32780, 0x00005fa0, 64);
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// 0x07005FE0 - 0x070060E0
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005FE0, 0x004246d0, 32780, 0x00005fe0, 256);
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// 0x070060E0 - 0x070061D0
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070060E0, 0x004246d0, 32780, 0x000060e0, 240);
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// 0x070061D0 - 0x070062C0
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070061D0, 0x004246d0, 32780, 0x000061d0, 240);
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// 0x070062C0 - 0x070063C0
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ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070062C0, 0x004246d0, 32780, 0x000062c0, 256);
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// 0x070063C0 - 0x07006660
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static const Gfx thi_seg7_dl_070063C0[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09006800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&thi_seg7_lights_07005330.l, 1),
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gsSPLight(&thi_seg7_lights_07005330.a, 2),
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gsSPVertex(thi_seg7_vertex_07005390, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSPVertex(thi_seg7_vertex_07005470, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
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gsSPVertex(thi_seg7_vertex_07005550, 8, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSPLight(&thi_seg7_lights_07005348.l, 1),
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gsSPLight(&thi_seg7_lights_07005348.a, 2),
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gsSPVertex(thi_seg7_vertex_070055D0, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP1Triangle(12, 13, 14, 0x0),
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gsSPVertex(thi_seg7_vertex_070056C0, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 4, 6, 5, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle( 0, 14, 1, 0x0),
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gsSPVertex(thi_seg7_vertex_070057B0, 14, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
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gsSPVertex(thi_seg7_vertex_07005890, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
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gsSPVertex(thi_seg7_vertex_07005990, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 6, 5, 7, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
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gsSP2Triangles( 9, 12, 10, 0x0, 13, 14, 0, 0x0),
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gsSP1Triangle( 0, 14, 1, 0x0),
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gsSPVertex(thi_seg7_vertex_07005A80, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0),
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gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 14, 12, 0x0),
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gsSPVertex(thi_seg7_vertex_07005B70, 12, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 0, 2, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 3, 11, 4, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07006660 - 0x07006770
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static const Gfx thi_seg7_dl_07006660[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09008000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&thi_seg7_lights_07005330.l, 1),
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gsSPLight(&thi_seg7_lights_07005330.a, 2),
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gsSPVertex(thi_seg7_vertex_07005C30, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 3, 0x0),
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gsSP2Triangles( 7, 3, 6, 0x0, 4, 9, 10, 0x0),
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gsSP2Triangles( 5, 4, 10, 0x0, 11, 8, 7, 0x0),
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gsSP2Triangles(11, 9, 8, 0x0, 9, 11, 10, 0x0),
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gsSP2Triangles( 0, 2, 12, 0x0, 13, 14, 15, 0x0),
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gsSPVertex(thi_seg7_vertex_07005D30, 7, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP1Triangle( 6, 3, 5, 0x0),
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gsSPLight(&thi_seg7_lights_07005360.l, 1),
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gsSPLight(&thi_seg7_lights_07005360.a, 2),
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gsSPVertex(thi_seg7_vertex_07005DA0, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0),
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gsSP2Triangles(11, 13, 14, 0x0, 0, 15, 1, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07006770 - 0x07006800
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static const Gfx thi_seg7_dl_07006770[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09003800),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPLight(&thi_seg7_lights_07005348.l, 1),
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gsSPLight(&thi_seg7_lights_07005348.a, 2),
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gsSPVertex(thi_seg7_vertex_07005EA0, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 0, 6, 1, 0x0, 3, 5, 7, 0x0),
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gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0),
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gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0),
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gsSPVertex(thi_seg7_vertex_07005FA0, 4, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07006800 - 0x07006868
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static const Gfx thi_seg7_dl_07006800[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09005000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(thi_seg7_vertex_07005FE0, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07006868 - 0x07006908
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static const Gfx thi_seg7_dl_07006868[] = {
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gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09003000),
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gsDPLoadSync(),
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gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
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gsSPVertex(thi_seg7_vertex_070060E0, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP1Triangle(11, 13, 14, 0x0),
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gsSPVertex(thi_seg7_vertex_070061D0, 15, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0),
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gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
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gsSP1Triangle( 0, 2, 14, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07006908 - 0x07006968
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static const Gfx thi_seg7_dl_07006908[] = {
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gsSPLight(&thi_seg7_lights_07005378.l, 1),
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gsSPLight(&thi_seg7_lights_07005378.a, 2),
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gsSPVertex(thi_seg7_vertex_070062C0, 16, 0),
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gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
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gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0),
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gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0),
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gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0),
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gsSPEndDisplayList(),
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};
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// 0x07006968 - 0x07006A30
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const Gfx thi_seg7_dl_07006968[] = {
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
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gsSPClearGeometryMode(G_SHADING_SMOOTH),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(thi_seg7_dl_070063C0),
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gsSPDisplayList(thi_seg7_dl_07006660),
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gsSPDisplayList(thi_seg7_dl_07006770),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(thi_seg7_dl_07006800),
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gsDPTileSync(),
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gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
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gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
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gsSPDisplayList(thi_seg7_dl_07006868),
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gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
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gsDPPipeSync(),
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gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
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gsSPDisplayList(thi_seg7_dl_07006908),
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gsSPSetGeometryMode(G_SHADING_SMOOTH),
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gsSPEndDisplayList(),
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};
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