mirror of
https://github.com/coop-deluxe/sm64coopdx.git
synced 2024-11-29 23:43:01 +00:00
128 lines
No EOL
2.9 KiB
Lua
128 lines
No EOL
2.9 KiB
Lua
function clamp(v, min, max)
|
|
if v < min then return min end
|
|
if v > max then return max end
|
|
return v
|
|
end
|
|
|
|
function convert_s16(num)
|
|
local min = -32768
|
|
local max = 32767
|
|
while (num < min) do
|
|
num = max + (num - min)
|
|
end
|
|
while (num > max) do
|
|
num = min + (num - max)
|
|
end
|
|
return num
|
|
end
|
|
|
|
function active_player(m)
|
|
local np = gNetworkPlayers[m.playerIndex]
|
|
if m.playerIndex == 0 then
|
|
return true
|
|
end
|
|
if not np.connected then
|
|
return false
|
|
end
|
|
return is_player_active(m)
|
|
end
|
|
|
|
function vec3f_tween(a, b, mult)
|
|
if mult < 0 then mult = 0 end
|
|
if mult > 1 then mult = 1 end
|
|
local amult = 1 - mult
|
|
return {
|
|
x = a.x * amult + b.x * mult,
|
|
y = a.y * amult + b.y * mult,
|
|
z = a.z * amult + b.z * mult,
|
|
}
|
|
end
|
|
|
|
function obj_set_vec3f(obj, v)
|
|
if obj == nil or v == nil then return end
|
|
obj.oPosX = v.x
|
|
obj.oPosY = v.y
|
|
obj.oPosZ = v.z
|
|
end
|
|
|
|
function get_last_waypoint_index()
|
|
local index = 1
|
|
while gLevelData.waypoints[index + 1] ~= nil do
|
|
index = index + 1
|
|
end
|
|
return index
|
|
end
|
|
|
|
function get_waypoint(i)
|
|
return gLevelData.waypoints[get_waypoint_index(i)]
|
|
end
|
|
|
|
function get_waypoint_index(i)
|
|
local lastIndex = get_last_waypoint_index()
|
|
i = ((i - 1) % lastIndex) + 1
|
|
|
|
if gLevelData.waypoints[i] == nil then
|
|
return 1
|
|
end
|
|
|
|
return i
|
|
end
|
|
|
|
function vec3f_non_nan(v)
|
|
if v.x ~= v.x then v.x = 0 end
|
|
if v.y ~= v.y then v.y = 0 end
|
|
if v.z ~= v.z then v.z = 0 end
|
|
end
|
|
|
|
function vec3f_angle_between(a, b)
|
|
return math.acos(vec3f_dot(a, b) / (vec3f_length(a) * vec3f_length(b)))
|
|
end
|
|
|
|
function is_riding(m)
|
|
return (m.action == ACT_RIDING_SHELL_GROUND) or (m.action == ACT_RIDING_SHELL_FALL) or (m.action == ACT_RIDING_SHELL_JUMP)
|
|
end
|
|
|
|
function is_in_local_area(m)
|
|
local np1 = gNetworkPlayers[0]
|
|
local np2 = gNetworkPlayers[m.playerIndex]
|
|
return (np1.currCourseNum == np2.currCourseNum) and (np1.currLevelNum == np2.currLevelNum) and (np1.currAreaIndex == np2.currAreaIndex) and (np1.currActNum == np2.currActNum)
|
|
end
|
|
|
|
function spawn_mist(obj)
|
|
local spi = obj_get_temp_spawn_particles_info(E_MODEL_MIST)
|
|
if spi == nil then
|
|
return nil
|
|
end
|
|
|
|
spi.behParam = 3
|
|
spi.count = 5
|
|
spi.offsetY = 25
|
|
spi.forwardVelBase = 6
|
|
spi.forwardVelRange = -6
|
|
spi.velYBase = 6
|
|
spi.velYRange = -6
|
|
spi.gravity = 0
|
|
spi.dragStrength = 5
|
|
spi.sizeBase = 10
|
|
spi.sizeRange = 16
|
|
|
|
cur_obj_spawn_particles(spi)
|
|
end
|
|
|
|
function spawn_triangles(obj)
|
|
spawn_non_sync_object(id_bhvTriangleParticleSpawner, E_MODEL_NONE,
|
|
obj.oPosX,
|
|
obj.oPosY,
|
|
obj.oPosZ,
|
|
nil)
|
|
end
|
|
|
|
function spawn_sparkles(obj)
|
|
for i = 0, 5 do
|
|
spawn_non_sync_object(id_bhvSparkleSpawn, E_MODEL_NONE,
|
|
obj.oPosX + math.random(-100, 100),
|
|
obj.oPosY + math.random(-100, 100),
|
|
obj.oPosZ + math.random(-100, 100),
|
|
nil)
|
|
end
|
|
end |