sm64coopdx/actors/small_key/model.inc.c
Isaac0-dev 663e4549d8
extract assets from rom at runtime (#4)
* Proof of concept for loading rom assets at runtime

* Added skybox textures

* Adjusted format

* Load all texture assets from rom

* Adjusted rom asset loading

* Load all Vtx lists from rom

* clean up toad, wario and his cap conflicts

* Load sound samples from rom

* fix toad sounds

* Loaded sequences from rom

* Load collisions from rom

* Object animations are now loaded from the rom

* Load player animations from rom

* Load goddard anims from rom

* whoops

* fix some compile errors

* drag and drop rom checker, everything works now.

* fix errors due to merge conflicts

* fix compile errors on windows, switch to md5

* fix vertex colors during load

Co-Authored-By: Agent X <44549182+agent-11@users.noreply.github.com>

* Load dialogs from rom

* Loaded course/act names from rom

* Loaded ingame text from rom

* rerun autogen & blacklist smlua_text_utils_init

* fix ttc_seg7_vertex_0700B238 colors

---------

Co-authored-by: MysterD <myster@d>
Co-authored-by: Agent X <44549182+agent-11@users.noreply.github.com>
2024-03-23 16:11:30 -04:00

172 lines
6.2 KiB
C

#include "pc/rom_assets.h"
// Small Key (unused)
// ???
UNUSED static const u64 small_key_unused_1 = 0;
// 0x05005798
static const Lights1 small_key_seg5_lights_05005798 = gdSPDefLights1(
0x3f, 0x19, 0x0c,
0xff, 0x64, 0x32, 0x28, 0x28, 0x28
);
// 0x050057B0
static const Lights1 small_key_seg5_lights_050057B0 = gdSPDefLights1(
0x0c, 0x3f, 0x19,
0x32, 0xff, 0x64, 0x28, 0x28, 0x28
);
// 0x050057C8
static const Lights1 small_key_seg5_lights_050057C8 = gdSPDefLights1(
0x0c, 0x19, 0x3f,
0x32, 0x64, 0xff, 0x28, 0x28, 0x28
);
// 0x050057E0
static const Lights1 small_key_seg5_lights_050057E0 = gdSPDefLights1(
0x33, 0x3f, 0x00,
0xcc, 0xff, 0x00, 0x28, 0x28, 0x28
);
// align
UNUSED static const u64 small_key_unused_2 = 0;
// 0x05005800
ROM_ASSET_LOAD_VTX(small_key_seg5_vertex_05005800, 0x00166c60, 26968, 0x00005800, 240);
// 0x050058F0
ROM_ASSET_LOAD_VTX(small_key_seg5_vertex_050058F0, 0x00166c60, 26968, 0x000058f0, 240);
// 0x050059E0
ROM_ASSET_LOAD_VTX(small_key_seg5_vertex_050059E0, 0x00166c60, 26968, 0x000059e0, 240);
// 0x05005AD0
ROM_ASSET_LOAD_VTX(small_key_seg5_vertex_05005AD0, 0x00166c60, 26968, 0x00005ad0, 240);
// 0x05005BC0
ROM_ASSET_LOAD_VTX(small_key_seg5_vertex_05005BC0, 0x00166c60, 26968, 0x00005bc0, 240);
// 0x05005CB0
ROM_ASSET_LOAD_VTX(small_key_seg5_vertex_05005CB0, 0x00166c60, 26968, 0x00005cb0, 240);
// 0x05005DA0
ROM_ASSET_LOAD_VTX(small_key_seg5_vertex_05005DA0, 0x00166c60, 26968, 0x00005da0, 240);
// 0x05005E90
ROM_ASSET_LOAD_VTX(small_key_seg5_vertex_05005E90, 0x00166c60, 26968, 0x00005e90, 240);
// 0x05005F80
ROM_ASSET_LOAD_VTX(small_key_seg5_vertex_05005F80, 0x00166c60, 26968, 0x00005f80, 240);
// 0x05006070
ROM_ASSET_LOAD_VTX(small_key_seg5_vertex_05006070, 0x00166c60, 26968, 0x00006070, 240);
// 0x05006160
ROM_ASSET_LOAD_VTX(small_key_seg5_vertex_05006160, 0x00166c60, 26968, 0x00006160, 240);
// 0x05006250
ROM_ASSET_LOAD_VTX(small_key_seg5_vertex_05006250, 0x00166c60, 26968, 0x00006250, 240);
// 0x05006340
ROM_ASSET_LOAD_VTX(small_key_seg5_vertex_05006340, 0x00166c60, 26968, 0x00006340, 240);
// 0x05006430
ROM_ASSET_LOAD_VTX(small_key_seg5_vertex_05006430, 0x00166c60, 26968, 0x00006430, 240);
// 0x05006520
ROM_ASSET_LOAD_VTX(small_key_seg5_vertex_05006520, 0x00166c60, 26968, 0x00006520, 240);
// 0x05006610
ROM_ASSET_LOAD_VTX(small_key_seg5_vertex_05006610, 0x00166c60, 26968, 0x00006610, 240);
// 0x05006700 - 0x05006A08
const Gfx small_key_seg5_dl_05006700[] = {
gsSPVertex(small_key_seg5_vertex_05005800, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(small_key_seg5_vertex_050058F0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(small_key_seg5_vertex_050059E0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(small_key_seg5_vertex_05005AD0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(small_key_seg5_vertex_05005BC0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(small_key_seg5_vertex_05005CB0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(small_key_seg5_vertex_05005DA0, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(small_key_seg5_vertex_05005E90, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(small_key_seg5_vertex_05005F80, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(small_key_seg5_vertex_05006070, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(small_key_seg5_vertex_05006160, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(small_key_seg5_vertex_05006250, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(small_key_seg5_vertex_05006340, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(small_key_seg5_vertex_05006430, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(small_key_seg5_vertex_05006520, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPVertex(small_key_seg5_vertex_05006610, 15, 0),
gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0),
gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0),
gsSP1Triangle(12, 13, 14, 0x0),
gsSPEndDisplayList(),
};
// 0x05006A08 - 0x05006A28
const Gfx small_key_seg5_dl_05006A08[] = {
gsSPSetLights1(small_key_seg5_lights_050057C8),
gsSPBranchList(small_key_seg5_dl_05006700),
};
// 0x05006A28 - 0x05006A48
const Gfx small_key_seg5_dl_05006A28[] = {
gsSPSetLights1(small_key_seg5_lights_050057B0),
gsSPBranchList(small_key_seg5_dl_05006700),
};
// 0x05006A48 - 0x05006A68
const Gfx small_key_seg5_dl_05006A48[] = {
gsSPSetLights1(small_key_seg5_lights_05005798),
gsSPBranchList(small_key_seg5_dl_05006700),
};
// 0x05006A68 - 0x05006A88
const Gfx small_key_seg5_dl_05006A68[] = {
gsSPSetLights1(small_key_seg5_lights_050057E0),
gsSPBranchList(small_key_seg5_dl_05006700),
};