#include "pc/rom_assets.h" // 0x07011680 - 0x07011698 static const Lights1 ttm_seg7_lights_07011680 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07011698 - 0x070116B0 static const Lights1 ttm_seg7_lights_07011698 = gdSPDefLights1( 0x5d, 0x5d, 0x5d, 0xbb, 0xbb, 0xbb, 0x28, 0x28, 0x28 ); // 0x070116B0 - 0x070116C8 static const Lights1 ttm_seg7_lights_070116B0 = gdSPDefLights1( 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x28, 0x28 ); // 0x070116C8 - 0x070117C8 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_070116C8, 0x004d1910, 104662, 0x000116c8, 256); // 0x070117C8 - 0x07011808 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_070117C8, 0x004d1910, 104662, 0x000117c8, 64); // 0x07011808 - 0x070118F8 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_07011808, 0x004d1910, 104662, 0x00011808, 240); // 0x070118F8 - 0x070119F8 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_070118F8, 0x004d1910, 104662, 0x000118f8, 256); // 0x070119F8 - 0x07011A28 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_070119F8, 0x004d1910, 104662, 0x000119f8, 48); // 0x07011A28 - 0x07011A68 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_07011A28, 0x004d1910, 104662, 0x00011a28, 64); // 0x07011A68 - 0x07011AA8 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_07011A68, 0x004d1910, 104662, 0x00011a68, 64); // 0x07011AA8 - 0x07011B20 static const Gfx ttm_seg7_dl_07011AA8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttm_seg7_lights_07011680.l, 1), gsSPLight(&ttm_seg7_lights_07011680.a, 2), gsSPVertex(ttm_seg7_vertex_070116C8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 0, 2, 15, 0x0), gsSPEndDisplayList(), }; // 0x07011B20 - 0x07011C10 static const Gfx ttm_seg7_dl_07011B20[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_0900A800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ttm_seg7_vertex_070117C8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPLight(&ttm_seg7_lights_07011698.l, 1), gsSPLight(&ttm_seg7_lights_07011698.a, 2), gsSPVertex(ttm_seg7_vertex_07011808, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 7, 11, 12, 0x0), gsSP2Triangles( 7, 12, 10, 0x0, 8, 13, 9, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(ttm_seg7_vertex_070118F8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 10, 7, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPVertex(ttm_seg7_vertex_070119F8, 3, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSPEndDisplayList(), }; // 0x07011C10 - 0x07011C48 static const Gfx ttm_seg7_dl_07011C10[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ttm_seg7_vertex_07011A28, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07011C48 - 0x07011C78 static const Gfx ttm_seg7_dl_07011C48[] = { gsSPLight(&ttm_seg7_lights_070116B0.l, 1), gsSPLight(&ttm_seg7_lights_070116B0.a, 2), gsSPVertex(ttm_seg7_vertex_07011A68, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07011C78 - 0x07011D00 const Gfx ttm_seg7_dl_07011C78[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttm_seg7_dl_07011AA8), gsSPDisplayList(ttm_seg7_dl_07011B20), gsSPDisplayList(ttm_seg7_dl_07011C10), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(ttm_seg7_dl_07011C48), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };