#include "pc/rom_assets.h" // 0x070200B0 - 0x070200C8 static const Lights1 hmc_seg7_lights_070200B0 = gdSPDefLights1( 0x79, 0x79, 0x79, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x070200C8 - 0x070201C8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_070200C8, 0x003d0dc0, 89137, 0x000200c8, 256); // 0x070201C8 - 0x07020248 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_070201C8, 0x003d0dc0, 89137, 0x000201c8, 128); // 0x07020248 - 0x07020308 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07020248, 0x003d0dc0, 89137, 0x00020248, 192); // 0x07020308 - 0x070203E8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07020308, 0x003d0dc0, 89137, 0x00020308, 224); // 0x070203E8 - 0x070204E8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_070203E8, 0x003d0dc0, 89137, 0x000203e8, 256); // 0x070204E8 - 0x070205E8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_070204E8, 0x003d0dc0, 89137, 0x000204e8, 256); // 0x070205E8 - 0x070206D8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_070205E8, 0x003d0dc0, 89137, 0x000205e8, 240); // 0x070206D8 - 0x070207C8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_070206D8, 0x003d0dc0, 89137, 0x000206d8, 240); // 0x070207C8 - 0x070208B8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_070207C8, 0x003d0dc0, 89137, 0x000207c8, 240); // 0x070208B8 - 0x07020998 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_070208B8, 0x003d0dc0, 89137, 0x000208b8, 224); // 0x07020998 - 0x07020A98 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07020998, 0x003d0dc0, 89137, 0x00020998, 256); // 0x07020A98 - 0x07020B18 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07020A98, 0x003d0dc0, 89137, 0x00020a98, 128); // 0x07020B18 - 0x07020BD8 static const Gfx hmc_seg7_dl_07020B18[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_09006800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&hmc_seg7_lights_070200B0.l, 1), gsSPLight(&hmc_seg7_lights_070200B0.a, 2), gsSPVertex(hmc_seg7_vertex_070200C8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 5, 6, 7, 0x0, 5, 7, 3, 0x0), gsSP2Triangles( 7, 6, 8, 0x0, 9, 7, 8, 0x0), gsSP2Triangles( 3, 10, 4, 0x0, 10, 8, 4, 0x0), gsSP2Triangles(10, 9, 8, 0x0, 0, 2, 11, 0x0), gsSP2Triangles(11, 12, 0, 0x0, 13, 14, 15, 0x0), gsSPVertex(hmc_seg7_vertex_070201C8, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 0, 4, 1, 0x0, 5, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x07020BD8 - 0x07020C60 static const Gfx hmc_seg7_dl_07020BD8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_09009800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(hmc_seg7_vertex_07020248, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 1, 0x0), gsSP2Triangles( 1, 5, 6, 0x0, 1, 4, 5, 0x0), gsSP2Triangles( 0, 3, 1, 0x0, 6, 5, 7, 0x0), gsSP2Triangles( 6, 8, 9, 0x0, 6, 7, 8, 0x0), gsSP2Triangles(10, 0, 2, 0x0, 11, 2, 9, 0x0), gsSP2Triangles(11, 10, 2, 0x0, 8, 11, 9, 0x0), gsSPEndDisplayList(), }; // 0x07020C60 - 0x07020D50 static const Gfx hmc_seg7_dl_07020C60[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_09008800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(hmc_seg7_vertex_07020308, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 1, 0, 0x0, 4, 5, 1, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles( 9, 8, 4, 0x0, 8, 5, 4, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSPVertex(hmc_seg7_vertex_070203E8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 6, 5, 7, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 8, 7, 9, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 10, 9, 11, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 12, 11, 1, 0x0), gsSP2Triangles(12, 1, 0, 0x0, 13, 14, 15, 0x0), gsSP2Triangles( 0, 2, 13, 0x0, 13, 2, 14, 0x0), gsSPEndDisplayList(), }; // 0x07020D50 - 0x07020EA0 static const Gfx hmc_seg7_dl_07020D50[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_09007800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(hmc_seg7_vertex_070204E8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 6, 5, 7, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 8, 7, 9, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 1, 0, 0x0), gsSP2Triangles(11, 12, 1, 0x0, 13, 14, 15, 0x0), gsSPVertex(hmc_seg7_vertex_070205E8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0), gsSP2Triangles( 2, 3, 4, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 5, 7, 8, 0x0, 8, 7, 9, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 10, 9, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(hmc_seg7_vertex_070206D8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(hmc_seg7_vertex_070207C8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 10, 9, 11, 0x0), gsSP2Triangles(12, 11, 13, 0x0, 12, 13, 14, 0x0), gsSPEndDisplayList(), }; // 0x07020EA0 - 0x07020F90 static const Gfx hmc_seg7_dl_07020EA0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_09004800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(hmc_seg7_vertex_070208B8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 2, 1, 4, 0x0, 2, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 8, 9, 10, 0x0), gsSP2Triangles( 8, 7, 9, 0x0, 6, 11, 7, 0x0), gsSP2Triangles( 5, 12, 13, 0x0, 5, 4, 12, 0x0), gsSPVertex(hmc_seg7_vertex_07020998, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 0, 7, 10, 0x0, 7, 11, 10, 0x0), gsSP2Triangles( 7, 9, 11, 0x0, 0, 10, 1, 0x0), gsSP2Triangles(12, 0, 13, 0x0, 12, 8, 7, 0x0), gsSP2Triangles( 0, 2, 13, 0x0, 12, 13, 14, 0x0), gsSP2Triangles( 8, 15, 9, 0x0, 12, 7, 0, 0x0), gsSPEndDisplayList(), }; // 0x07020F90 - 0x07020FD0 static const Gfx hmc_seg7_dl_07020F90[] = { gsSPVertex(hmc_seg7_vertex_07020A98, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 0, 4, 5, 0x0, 0, 6, 4, 0x0), gsSP2Triangles( 0, 7, 3, 0x0, 0, 5, 7, 0x0), gsSPEndDisplayList(), }; // 0x07020FD0 - 0x070210E0 const Gfx hmc_seg7_dl_07020FD0[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(0, 0, 0, 255), gsSPFogPosition(960, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(hmc_seg7_dl_07020B18), gsSPDisplayList(hmc_seg7_dl_07020BD8), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(hmc_seg7_dl_07020C60), gsSPDisplayList(hmc_seg7_dl_07020D50), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(hmc_seg7_dl_07020EA0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_PASS2), gsSPDisplayList(hmc_seg7_dl_07020F90), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };