#include "pc/rom_assets.h" // 0x0700F800 - 0x0700F818 static const Lights1 ccm_seg7_lights_0700F800 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700F818 - 0x0700F878 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700F818, 0x00383950, 74560, 0x0000f818, 96); // 0x0700F878 - 0x0700F968 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700F878, 0x00383950, 74560, 0x0000f878, 240); // 0x0700F968 - 0x0700FA18 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700F968, 0x00383950, 74560, 0x0000f968, 176); // 0x0700FA18 - 0x0700FA70 static const Gfx ccm_seg7_dl_0700FA18[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09008000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ccm_seg7_lights_0700F800.l, 1), gsSPLight(&ccm_seg7_lights_0700F800.a, 2), gsSPVertex(ccm_seg7_vertex_0700F818, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 0, 2, 4, 0x0, 0, 4, 5, 0x0), gsSPEndDisplayList(), }; // 0x0700FA70 - 0x0700FB00 static const Gfx ccm_seg7_dl_0700FA70[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ccm_seg7_texture_07001900), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ccm_seg7_vertex_0700F878, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(ccm_seg7_vertex_0700F968, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP1Triangle( 0, 2, 10, 0x0), gsSPEndDisplayList(), }; // 0x0700FB00 - 0x0700FB78 const Gfx ccm_seg7_dl_0700FB00[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ccm_seg7_dl_0700FA18), gsSPDisplayList(ccm_seg7_dl_0700FA70), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };