#include "pc/rom_assets.h" // 0x07012F78 - 0x07012F90 static const Lights1 ttm_seg7_lights_07012F78 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xfe, 0xfe, 0xfe, 0x28, 0x28, 0x28 ); // 0x07012F90 - 0x07012FA8 static const Lights1 ttm_seg7_lights_07012F90 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07012FA8 - 0x07013028 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_07012FA8, 0x004d1910, 104662, 0x00012fa8, 128); // 0x07013028 - 0x07013108 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_07013028, 0x004d1910, 104662, 0x00013028, 224); // 0x07013108 - 0x070131E8 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_07013108, 0x004d1910, 104662, 0x00013108, 224); // 0x070131E8 - 0x070132C8 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_070131E8, 0x004d1910, 104662, 0x000131e8, 224); // 0x070132C8 - 0x07013308 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_070132C8, 0x004d1910, 104662, 0x000132c8, 64); // 0x07013308 - 0x07013430 static const Gfx ttm_seg7_dl_07013308[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttm_seg7_lights_07012F78.l, 1), gsSPLight(&ttm_seg7_lights_07012F78.a, 2), gsSPVertex(ttm_seg7_vertex_07012FA8, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPLight(&ttm_seg7_lights_07012F90.l, 1), gsSPLight(&ttm_seg7_lights_07012F90.a, 2), gsSPVertex(ttm_seg7_vertex_07013028, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles( 3, 5, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(ttm_seg7_vertex_07013108, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(ttm_seg7_vertex_070131E8, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 0, 2, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(ttm_seg7_vertex_070132C8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07013430 - 0x070134A0 const Gfx ttm_seg7_dl_07013430[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttm_seg7_dl_07013308), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };