#include "pc/rom_assets.h" // 0x070050F8 - 0x070051F8 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_070050F8, 0x00454e00, 29021, 0x000050f8, 256); // 0x070051F8 - 0x070052F8 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_070051F8, 0x00454e00, 29021, 0x000051f8, 256); // 0x070052F8 - 0x07005378 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_070052F8, 0x00454e00, 29021, 0x000052f8, 128); // 0x07005378 - 0x07005478 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07005378, 0x00454e00, 29021, 0x00005378, 256); // 0x07005478 - 0x07005568 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07005478, 0x00454e00, 29021, 0x00005478, 240); // 0x07005568 - 0x07005668 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07005568, 0x00454e00, 29021, 0x00005568, 256); // 0x07005668 - 0x07005748 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07005668, 0x00454e00, 29021, 0x00005668, 224); // 0x07005748 - 0x070057F8 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_07005748, 0x00454e00, 29021, 0x00005748, 176); // 0x070057F8 - 0x070058F8 ROM_ASSET_LOAD_VTX(bitdw_seg7_vertex_070057F8, 0x00454e00, 29021, 0x000057f8, 256); // 0x070058F8 - 0x070059D0 static const Gfx bitdw_seg7_dl_070058F8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitdw_seg7_vertex_070050F8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(bitdw_seg7_vertex_070051F8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 4, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 15, 12, 14, 0x0), gsSPVertex(bitdw_seg7_vertex_070052F8, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPEndDisplayList(), }; // 0x070059D0 - 0x07005B58 static const Gfx bitdw_seg7_dl_070059D0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitdw_seg7_vertex_07005378, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 0, 0x0), gsSP2Triangles( 0, 2, 5, 0x0, 6, 7, 8, 0x0), gsSP2Triangles( 9, 10, 11, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 15, 0x0, 9, 11, 13, 0x0), gsSP1Triangle(11, 15, 12, 0x0), gsSPVertex(bitdw_seg7_vertex_07005478, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 2, 4, 5, 0x0, 2, 6, 4, 0x0), gsSP2Triangles( 7, 8, 9, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 7, 12, 13, 0x0, 7, 13, 8, 0x0), gsSP1Triangle( 7, 14, 12, 0x0), gsSPVertex(bitdw_seg7_vertex_07005568, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(bitdw_seg7_vertex_07005668, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 7, 6, 0x0, 8, 6, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSPVertex(bitdw_seg7_vertex_07005748, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 4, 8, 9, 0x0, 10, 4, 9, 0x0), gsSPEndDisplayList(), }; // 0x07005B58 - 0x07005BC0 static const Gfx bitdw_seg7_dl_07005B58[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bitdw_seg7_texture_07000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bitdw_seg7_vertex_070057F8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPEndDisplayList(), }; // 0x07005BC0 - 0x07005C40 const Gfx bitdw_seg7_dl_07005BC0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bitdw_seg7_dl_070058F8), gsSPDisplayList(bitdw_seg7_dl_070059D0), gsSPDisplayList(bitdw_seg7_dl_07005B58), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };