#include "pc/rom_assets.h" // 0x05007E4C ROM_ASSET_LOAD_ANIM(klepto_seg5_animvalue_05007E4C, 0x00145e90, 48337, 0x00007e4c, 1840); // 0x0500857C ROM_ASSET_LOAD_ANIM(klepto_seg5_animindex_0500857C, 0x00145e90, 48337, 0x0000857c, 324); // 0x050086C0 static const struct Animation klepto_seg5_anim_050086C0 = { 0, 0, 0, 0, 0x24, ANIMINDEX_NUMPARTS(klepto_seg5_animindex_0500857C), klepto_seg5_animvalue_05007E4C, klepto_seg5_animindex_0500857C, 0, ANIM_FIELD_LENGTH(klepto_seg5_animvalue_05007E4C), ANIM_FIELD_LENGTH(klepto_seg5_animindex_0500857C), };