#include "pc/rom_assets.h" // 0x070111A0 - 0x070111B8 static const Lights1 ttm_seg7_lights_070111A0 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x070111B8 - 0x070111D0 static const Lights1 ttm_seg7_lights_070111B8 = gdSPDefLights1( 0x4c, 0x4c, 0x4c, 0x99, 0x99, 0x99, 0x28, 0x28, 0x28 ); // 0x070111D0 - 0x070111E8 static const Lights1 ttm_seg7_lights_070111D0 = gdSPDefLights1( 0x5d, 0x5d, 0x5d, 0xbb, 0xbb, 0xbb, 0x28, 0x28, 0x28 ); // 0x070111E8 - 0x07011228 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_070111E8, 0x004d1910, 104662, 0x000111e8, 64); // 0x07011228 - 0x070112F8 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_07011228, 0x004d1910, 104662, 0x00011228, 208); // 0x070112F8 - 0x07011378 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_070112F8, 0x004d1910, 104662, 0x000112f8, 128); // 0x07011378 - 0x070113F8 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_07011378, 0x004d1910, 104662, 0x00011378, 128); // 0x070113F8 - 0x070114B8 ROM_ASSET_LOAD_VTX(ttm_seg7_vertex_070113F8, 0x004d1910, 104662, 0x000113f8, 192); // 0x070114B8 - 0x070115B0 static const Gfx ttm_seg7_dl_070114B8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09004000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ttm_seg7_lights_070111A0.l, 1), gsSPLight(&ttm_seg7_lights_070111A0.a, 2), gsSPVertex(ttm_seg7_vertex_070111E8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPLight(&ttm_seg7_lights_070111B8.l, 1), gsSPLight(&ttm_seg7_lights_070111B8.a, 2), gsSPVertex(ttm_seg7_vertex_07011228, 13, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle( 0, 2, 12, 0x0), gsSPLight(&ttm_seg7_lights_070111D0.l, 1), gsSPLight(&ttm_seg7_lights_070111D0.a, 2), gsSPVertex(ttm_seg7_vertex_070112F8, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPLight(&ttm_seg7_lights_070111A0.l, 1), gsSPLight(&ttm_seg7_lights_070111A0.a, 2), gsSPVertex(ttm_seg7_vertex_07011378, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x070115B0 - 0x07011608 static const Gfx ttm_seg7_dl_070115B0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, mountain_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ttm_seg7_vertex_070113F8, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSPEndDisplayList(), }; // 0x07011608 - 0x07011680 const Gfx ttm_seg7_dl_07011608[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ttm_seg7_dl_070114B8), gsSPDisplayList(ttm_seg7_dl_070115B0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };