#include "pc/rom_assets.h" // 0x07006ED8 - 0x07006EF0 static const Lights1 castle_grounds_seg7_lights_07006ED8 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07006EF0 - 0x07006F08 static const Lights1 castle_grounds_seg7_lights_07006EF0 = gdSPDefLights1( 0x4e, 0x4e, 0x53, 0xc4, 0xc4, 0xd0, 0x28, 0x28, 0x28 ); // 0x07006F08 - 0x07006F20 static const Lights1 castle_grounds_seg7_lights_07006F08 = gdSPDefLights1( 0x36, 0x36, 0x37, 0x89, 0x89, 0x8a, 0x28, 0x28, 0x28 ); // 0x07006F20 - 0x07006F38 static const Lights1 castle_grounds_seg7_lights_07006F20 = gdSPDefLights1( 0x2d, 0x2d, 0x38, 0x72, 0x72, 0x8c, 0x28, 0x28, 0x28 ); // 0x07006F38 - 0x07006F50 static const Lights1 castle_grounds_seg7_lights_07006F38 = gdSPDefLights1( 0x29, 0x29, 0x2a, 0x67, 0x67, 0x69, 0x28, 0x28, 0x28 ); // 0x07006F50 - 0x07006F68 static const Lights1 castle_grounds_seg7_lights_07006F50 = gdSPDefLights1( 0x56, 0x56, 0x56, 0xd8, 0xd8, 0xd8, 0x28, 0x28, 0x28 ); // 0x07006F68 - 0x07006F80 static const Lights1 castle_grounds_seg7_lights_07006F68 = gdSPDefLights1( 0x23, 0x23, 0x27, 0x58, 0x58, 0x62, 0x28, 0x28, 0x28 ); // 0x07006F80 - 0x07006F98 static const Lights1 castle_grounds_seg7_lights_07006F80 = gdSPDefLights1( #ifdef ENHANCE_LEVEL_TEXTURES 0x55, 0x55, 0x55, 0xff, 0xff, 0x0ff, 0x28, 0x28, 0x28 #else 0x13, 0x57, 0x00, 0x30, 0xdb, 0x02, 0x28, 0x28, 0x28 #endif ); // 0x07006F98 - 0x07006FD8 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07006F98, 0x0044abc0, 39442, 0x00006f98, 64); // 0x07006FD8 - 0x07007018 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07006FD8, 0x0044abc0, 39442, 0x00006fd8, 64); // 0x07007018 - 0x07007118 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007018, 0x0044abc0, 39442, 0x00007018, 256); // 0x07007118 - 0x07007208 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007118, 0x0044abc0, 39442, 0x00007118, 240); // 0x07007208 - 0x07007308 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007208, 0x0044abc0, 39442, 0x00007208, 256); // 0x07007308 - 0x07007388 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007308, 0x0044abc0, 39442, 0x00007308, 128); // 0x07007388 - 0x07007488 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007388, 0x0044abc0, 39442, 0x00007388, 256); // 0x07007488 - 0x07007588 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007488, 0x0044abc0, 39442, 0x00007488, 256); // 0x07007588 - 0x07007688 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007588, 0x0044abc0, 39442, 0x00007588, 256); // 0x07007688 - 0x07007788 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007688, 0x0044abc0, 39442, 0x00007688, 256); // 0x07007788 - 0x070077B8 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007788, 0x0044abc0, 39442, 0x00007788, 48); // 0x070077B8 - 0x07007858 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_070077B8, 0x0044abc0, 39442, 0x000077b8, 160); // 0x07007858 - 0x07007928 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007858, 0x0044abc0, 39442, 0x00007858, 208); // 0x07007928 - 0x07007968 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007928, 0x0044abc0, 39442, 0x00007928, 64); // 0x07007968 - 0x070079C8 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007968, 0x0044abc0, 39442, 0x00007968, 96); // 0x070079C8 - 0x07007A08 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_070079C8, 0x0044abc0, 39442, 0x000079c8, 64); // 0x07007A08 - 0x07007A48 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007A08, 0x0044abc0, 39442, 0x00007a08, 64); // 0x07007A48 - 0x07007B38 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007A48, 0x0044abc0, 39442, 0x00007a48, 240); // 0x07007B38 - 0x07007BC8 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007B38, 0x0044abc0, 39442, 0x00007b38, 144); // 0x07007BC8 - 0x07007C98 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007BC8, 0x0044abc0, 39442, 0x00007bc8, 208); // 0x07007C98 - 0x07007D58 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007C98, 0x0044abc0, 39442, 0x00007c98, 192); // 0x07007D58 - 0x07007D98 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007D58, 0x0044abc0, 39442, 0x00007d58, 64); // 0x07007D98 - 0x07007E78 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007D98, 0x0044abc0, 39442, 0x00007d98, 224); // 0x07007E78 - 0x07007F78 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007E78, 0x0044abc0, 39442, 0x00007e78, 256); // 0x07007F78 - 0x07008078 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07007F78, 0x0044abc0, 39442, 0x00007f78, 256); // 0x07008078 - 0x07008178 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07008078, 0x0044abc0, 39442, 0x00008078, 256); // 0x07008178 - 0x07008268 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07008178, 0x0044abc0, 39442, 0x00008178, 240); // 0x07008268 - 0x070082C8 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07008268, 0x0044abc0, 39442, 0x00008268, 96); // 0x070082C8 - 0x07008338 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_070082C8, 0x0044abc0, 39442, 0x000082c8, 112); // 0x07008338 - 0x07008368 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07008338, 0x0044abc0, 39442, 0x00008338, 48); // 0x07008368 - 0x07008458 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07008368, 0x0044abc0, 39442, 0x00008368, 240); // 0x07008458 - 0x07008558 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07008458, 0x0044abc0, 39442, 0x00008458, 256); // 0x07008558 - 0x07008638 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07008558, 0x0044abc0, 39442, 0x00008558, 224); // 0x07008638 - 0x07008738 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07008638, 0x0044abc0, 39442, 0x00008638, 256); // 0x07008738 - 0x07008818 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07008738, 0x0044abc0, 39442, 0x00008738, 224); // 0x07008818 - 0x07008908 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07008818, 0x0044abc0, 39442, 0x00008818, 240); // 0x07008908 - 0x070089B8 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_07008908, 0x0044abc0, 39442, 0x00008908, 176); // 0x070089B8 - 0x070089F8 ROM_ASSET_LOAD_VTX(castle_grounds_seg7_vertex_070089B8, 0x0044abc0, 39442, 0x000089b8, 64); // 0x070089F8 - 0x07008A68 static const Gfx castle_grounds_seg7_dl_070089F8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, outside_0900B000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 16 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&castle_grounds_seg7_lights_07006ED8.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006ED8.a, 2), gsSPVertex(castle_grounds_seg7_vertex_07006F98, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 1, 0x0), gsSPLight(&castle_grounds_seg7_lights_07006EF0.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006EF0.a, 2), gsSPVertex(castle_grounds_seg7_vertex_07006FD8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 1, 0x0), gsSPEndDisplayList(), }; // 0x07008A68 - 0x07008BF0 static const Gfx castle_grounds_seg7_dl_07008A68[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, outside_09004000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&castle_grounds_seg7_lights_07006ED8.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006ED8.a, 2), gsSPVertex(castle_grounds_seg7_vertex_07007018, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 6, 0x0), gsSP2Triangles( 7, 6, 10, 0x0, 7, 11, 8, 0x0), gsSP2Triangles(12, 8, 11, 0x0, 13, 12, 11, 0x0), gsSP2Triangles(11, 14, 13, 0x0, 13, 14, 4, 0x0), gsSP2Triangles(15, 4, 14, 0x0, 15, 5, 4, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07007118, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 5, 6, 3, 0x0, 7, 5, 4, 0x0), gsSP2Triangles( 5, 8, 6, 0x0, 5, 7, 8, 0x0), gsSP2Triangles( 9, 1, 0, 0x0, 9, 0, 10, 0x0), gsSP2Triangles(11, 10, 0, 0x0, 12, 13, 0, 0x0), gsSP2Triangles( 0, 13, 11, 0x0, 2, 14, 0, 0x0), gsSP1Triangle(12, 0, 14, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07007208, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 2, 5, 4, 0x0, 6, 7, 8, 0x0), gsSP2Triangles( 7, 9, 8, 0x0, 1, 5, 2, 0x0), gsSP2Triangles( 1, 10, 5, 0x0, 11, 12, 7, 0x0), gsSP2Triangles(12, 9, 7, 0x0, 13, 14, 15, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07007308, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 3, 0x0, 3, 7, 4, 0x0), gsSPEndDisplayList(), }; // 0x07008BF0 - 0x07008D70 static const Gfx castle_grounds_seg7_dl_07008BF0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, outside_09008000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(castle_grounds_seg7_vertex_07007388, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 5, 6, 7, 0x0, 8, 9, 10, 0x0), gsSP2Triangles(11, 8, 12, 0x0, 10, 12, 8, 0x0), gsSP2Triangles( 9, 13, 10, 0x0, 9, 14, 13, 0x0), gsSP1Triangle(11, 12, 15, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07007488, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 1, 0x0), gsSP2Triangles( 0, 4, 1, 0x0, 1, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(12, 13, 10, 0x0, 11, 10, 13, 0x0), gsSP2Triangles(12, 14, 13, 0x0, 15, 13, 14, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07007588, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0), gsSP2Triangles( 0, 4, 1, 0x0, 5, 4, 6, 0x0), gsSP2Triangles( 6, 4, 7, 0x0, 8, 9, 10, 0x0), gsSP2Triangles(11, 12, 13, 0x0, 14, 13, 12, 0x0), gsSP1Triangle(15, 10, 9, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07007688, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0), gsSP2Triangles( 2, 1, 5, 0x0, 0, 6, 7, 0x0), gsSP2Triangles( 2, 6, 0, 0x0, 8, 9, 10, 0x0), gsSP2Triangles(10, 9, 11, 0x0, 12, 11, 9, 0x0), gsSP2Triangles( 1, 4, 5, 0x0, 13, 14, 15, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07007788, 3, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSPEndDisplayList(), }; // 0x07008D70 - 0x07008DE8 static const Gfx castle_grounds_seg7_dl_07008D70[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, outside_09009000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&castle_grounds_seg7_lights_07006F08.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006F08.a, 2), gsSPVertex(castle_grounds_seg7_vertex_070077B8, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 3, 4, 2, 0x0, 5, 0, 2, 0x0), gsSP2Triangles( 4, 5, 2, 0x0, 6, 7, 8, 0x0), gsSP2Triangles( 9, 6, 8, 0x0, 7, 9, 8, 0x0), gsSPEndDisplayList(), }; // 0x07008DE8 - 0x07008EE8 static const Gfx castle_grounds_seg7_dl_07008DE8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, outside_09009800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&castle_grounds_seg7_lights_07006ED8.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006ED8.a, 2), gsSPVertex(castle_grounds_seg7_vertex_07007858, 13, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 0, 2, 4, 0x0, 1, 3, 5, 0x0), gsSP2Triangles( 4, 2, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 7, 6, 5, 0x0, 7, 5, 3, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 10, 11, 3, 0x0), gsSP2Triangles( 3, 8, 10, 0x0, 8, 3, 0, 0x0), gsSP1Triangle( 4, 7, 12, 0x0), gsSPLight(&castle_grounds_seg7_lights_07006F08.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006F08.a, 2), gsSPVertex(castle_grounds_seg7_vertex_07007928, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPLight(&castle_grounds_seg7_lights_07006ED8.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006ED8.a, 2), gsSPVertex(castle_grounds_seg7_vertex_07007968, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 3, 1, 4, 0x0, 3, 4, 5, 0x0), gsSPEndDisplayList(), }; // 0x07008EE8 - 0x07008F48 static const Gfx castle_grounds_seg7_dl_07008EE8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, outside_0900B400), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(castle_grounds_seg7_vertex_070079C8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 1, 0x0), gsSPLight(&castle_grounds_seg7_lights_07006F20.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006F20.a, 2), gsSPVertex(castle_grounds_seg7_vertex_07007A08, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0), gsSPEndDisplayList(), }; // 0x07008F48 - 0x07009010 static const Gfx castle_grounds_seg7_dl_07008F48[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, outside_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&castle_grounds_seg7_lights_07006ED8.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006ED8.a, 2), gsSPVertex(castle_grounds_seg7_vertex_07007A48, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 1, 4, 2, 0x0, 4, 5, 2, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 6, 8, 0x0), gsSP2Triangles( 9, 8, 10, 0x0, 9, 11, 12, 0x0), gsSP2Triangles(12, 13, 9, 0x0, 13, 14, 9, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07007B38, 9, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 1, 0x0), gsSP2Triangles( 3, 4, 5, 0x0, 3, 6, 4, 0x0), gsSP2Triangles( 4, 7, 5, 0x0, 6, 7, 4, 0x0), gsSP1Triangle( 7, 8, 5, 0x0), gsSPEndDisplayList(), }; // 0x07009010 - 0x07009330 static const Gfx castle_grounds_seg7_dl_07009010[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, outside_09002000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(castle_grounds_seg7_vertex_07007BC8, 13, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 1, 0, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 4, 7, 0x0), gsSP2Triangles( 8, 5, 7, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(10, 12, 11, 0x0), gsSPLight(&castle_grounds_seg7_lights_07006F38.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006F38.a, 2), gsSPVertex(castle_grounds_seg7_vertex_07007C98, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0), gsSP2Triangles( 2, 3, 4, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 5, 7, 8, 0x0, 7, 9, 8, 0x0), gsSP2Triangles( 3, 10, 4, 0x0, 8, 9, 11, 0x0), gsSPLight(&castle_grounds_seg7_lights_07006F50.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006F50.a, 2), gsSPVertex(castle_grounds_seg7_vertex_07007D58, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSPLight(&castle_grounds_seg7_lights_07006ED8.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006ED8.a, 2), gsSPVertex(castle_grounds_seg7_vertex_07007D98, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 4, 3, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 7, 0x0, 5, 7, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 1, 13, 0x0), gsSP1Triangle( 0, 13, 1, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07007E78, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 3, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 8, 7, 0x0, 10, 11, 8, 0x0), gsSP2Triangles( 2, 8, 11, 0x0, 2, 9, 8, 0x0), gsSP2Triangles( 9, 2, 1, 0x0, 2, 11, 12, 0x0), gsSP2Triangles(12, 0, 2, 0x0, 13, 14, 0, 0x0), gsSP1Triangle(15, 11, 10, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07007F78, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0), gsSP2Triangles( 1, 0, 4, 0x0, 5, 4, 0, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 6, 13, 0x0), gsSP1Triangle( 6, 15, 13, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07008078, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 0, 3, 0x0), gsSP2Triangles( 2, 1, 4, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 7, 6, 8, 0x0, 4, 1, 3, 0x0), gsSP2Triangles( 9, 4, 3, 0x0, 10, 11, 12, 0x0), gsSP1Triangle(13, 14, 15, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07008178, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP2Triangles( 8, 14, 13, 0x0, 12, 8, 13, 0x0), gsSPLight(&castle_grounds_seg7_lights_07006F68.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006F68.a, 2), gsSPVertex(castle_grounds_seg7_vertex_07008268, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 2, 4, 3, 0x0, 3, 4, 5, 0x0), gsSPLight(&castle_grounds_seg7_lights_07006F08.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006F08.a, 2), gsSPVertex(castle_grounds_seg7_vertex_070082C8, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 5, 4, 6, 0x0), gsSPLight(&castle_grounds_seg7_lights_07006ED8.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006ED8.a, 2), gsSPVertex(castle_grounds_seg7_vertex_07008338, 3, 0), gsSP1Triangle( 0, 1, 2, 0x0), gsSPEndDisplayList(), }; // 0x07009330 - 0x07009568 static const Gfx castle_grounds_seg7_dl_07009330[] = { #ifdef ENHANCE_LEVEL_TEXTURES gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, castle_grounds_seg7_texture_07003000), #else gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, outside_09004800), #endif gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&castle_grounds_seg7_lights_07006F80.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006F80.a, 2), gsSPVertex(castle_grounds_seg7_vertex_07008368, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 3, 7, 4, 0x0), gsSP2Triangles( 3, 8, 7, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 9, 8, 0x0, 6, 5, 11, 0x0), gsSP2Triangles( 6, 11, 12, 0x0, 2, 13, 0, 0x0), gsSP1Triangle( 0, 13, 14, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07008458, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 5, 4, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 8, 4, 3, 0x0, 9, 1, 10, 0x0), gsSP2Triangles( 3, 11, 8, 0x0, 12, 11, 3, 0x0), gsSP2Triangles( 9, 2, 1, 0x0, 13, 14, 15, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07008558, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 0, 4, 5, 0x0, 6, 7, 8, 0x0), gsSP2Triangles( 9, 10, 11, 0x0, 5, 11, 10, 0x0), gsSP2Triangles(12, 9, 13, 0x0, 11, 13, 9, 0x0), gsSP1Triangle( 5, 4, 11, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07008638, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 5, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 10, 9, 11, 0x0), gsSP2Triangles(12, 11, 9, 0x0, 0, 2, 13, 0x0), gsSP2Triangles(14, 0, 13, 0x0, 1, 0, 15, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07008738, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 4, 0, 3, 0x0, 4, 5, 0, 0x0), gsSP2Triangles( 6, 0, 5, 0x0, 1, 0, 6, 0x0), gsSP2Triangles( 4, 7, 5, 0x0, 5, 8, 6, 0x0), gsSP2Triangles( 8, 5, 7, 0x0, 9, 10, 6, 0x0), gsSP2Triangles( 8, 9, 6, 0x0, 11, 12, 13, 0x0), gsSPVertex(castle_grounds_seg7_vertex_07008818, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPEndDisplayList(), }; // 0x07009568 - 0x070095F0 static const Gfx castle_grounds_seg7_dl_07009568[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, outside_09006800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPLight(&castle_grounds_seg7_lights_07006F38.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006F38.a, 2), gsSPVertex(castle_grounds_seg7_vertex_07008908, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP1Triangle( 0, 2, 10, 0x0), gsSPLight(&castle_grounds_seg7_lights_07006F08.l, 1), gsSPLight(&castle_grounds_seg7_lights_07006F08.a, 2), gsSPVertex(castle_grounds_seg7_vertex_070089B8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 1, 3, 0x0), gsSPEndDisplayList(), }; // 0x070095F0 - 0x070096F8 const Gfx castle_grounds_seg7_dl_070095F0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (16 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(castle_grounds_seg7_dl_070089F8), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(castle_grounds_seg7_dl_07008A68), gsSPDisplayList(castle_grounds_seg7_dl_07008BF0), gsSPDisplayList(castle_grounds_seg7_dl_07008D70), gsSPDisplayList(castle_grounds_seg7_dl_07008DE8), gsSPDisplayList(castle_grounds_seg7_dl_07008EE8), gsSPDisplayList(castle_grounds_seg7_dl_07008F48), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(castle_grounds_seg7_dl_07009010), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(castle_grounds_seg7_dl_07009330), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(castle_grounds_seg7_dl_07009568), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };