#include "pc/rom_assets.h" // 0x0601B64C ROM_ASSET_LOAD_ANIM(piranha_plant_seg6_animvalue_0601B64C, 0x001c4230, 80474, 0x0001b64c, 3088); // 0x0601C25C ROM_ASSET_LOAD_ANIM(piranha_plant_seg6_animindex_0601C25C, 0x001c4230, 80474, 0x00017b90, 168); // 0x0601C304 static const struct Animation piranha_plant_seg6_anim_0601C304 = { 0, 0, 0, 0, 0x5A, ANIMINDEX_NUMPARTS(piranha_plant_seg6_animindex_0601C25C), piranha_plant_seg6_animvalue_0601B64C, piranha_plant_seg6_animindex_0601C25C, 0, ANIM_FIELD_LENGTH(piranha_plant_seg6_animvalue_0601B64C), ANIM_FIELD_LENGTH(piranha_plant_seg6_animindex_0601C25C), };