#include "pc/rom_assets.h" // 0x070070C8 - 0x070071C8 ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_070070C8, 0x004bec30, 15051, 0x000070c8, 256); // 0x070071C8 - 0x070072C8 ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_070071C8, 0x004bec30, 15051, 0x000071c8, 256); // 0x070072C8 - 0x070073C8 ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_070072C8, 0x004bec30, 15051, 0x000072c8, 256); // 0x070073C8 - 0x070074C8 ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_070073C8, 0x004bec30, 15051, 0x000073c8, 256); // 0x070074C8 - 0x070075C8 ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_070074C8, 0x004bec30, 15051, 0x000074c8, 256); // 0x070075C8 - 0x070076C8 ROM_ASSET_LOAD_VTX(totwc_seg7_vertex_070075C8, 0x004bec30, 15051, 0x000075c8, 256); // 0x070076C8 - 0x07007808 static const Gfx totwc_seg7_dl_070076C8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, totwc_seg7_texture_07001000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(totwc_seg7_vertex_070070C8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 8, 10, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(totwc_seg7_vertex_070071C8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 15, 12, 14, 0x0), gsSPVertex(totwc_seg7_vertex_070072C8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 13, 15, 14, 0x0), gsSPVertex(totwc_seg7_vertex_070073C8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 15, 12, 14, 0x0), gsSPEndDisplayList(), }; // 0x07007808 - 0x070078B8 static const Gfx totwc_seg7_dl_07007808[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(totwc_seg7_vertex_070074C8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0), gsSPVertex(totwc_seg7_vertex_070075C8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPEndDisplayList(), }; // 0x070078B8 - 0x07007930 const Gfx totwc_seg7_dl_070078B8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(totwc_seg7_dl_070076C8), gsSPDisplayList(totwc_seg7_dl_07007808), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };