#include "pc/rom_assets.h" // 0x0701F888 - 0x0701F988 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_0701F888, 0x003d0dc0, 89137, 0x0001f888, 256); // 0x0701F988 - 0x0701FA68 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_0701F988, 0x003d0dc0, 89137, 0x0001f988, 224); // 0x0701FA68 - 0x0701FB68 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_0701FA68, 0x003d0dc0, 89137, 0x0001fa68, 256); // 0x0701FB68 - 0x0701FC28 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_0701FB68, 0x003d0dc0, 89137, 0x0001fb68, 192); // 0x0701FC28 - 0x0701FD58 static const Gfx hmc_seg7_dl_0701FC28[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_0900A000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(hmc_seg7_vertex_0701F888, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 2, 4, 0x0, 6, 7, 8, 0x0), gsSP2Triangles( 6, 9, 7, 0x0, 8, 10, 11, 0x0), gsSP2Triangles( 8, 12, 10, 0x0, 13, 14, 15, 0x0), gsSPVertex(hmc_seg7_vertex_0701F988, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0), gsSP2Triangles( 1, 5, 3, 0x0, 6, 7, 8, 0x0), gsSP2Triangles( 6, 9, 7, 0x0, 10, 9, 6, 0x0), gsSP1Triangle(11, 12, 13, 0x0), gsSPVertex(hmc_seg7_vertex_0701FA68, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 2, 5, 0x0, 4, 6, 2, 0x0), gsSP2Triangles( 5, 1, 7, 0x0, 5, 2, 1, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(14, 13, 15, 0x0), gsSPVertex(hmc_seg7_vertex_0701FB68, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 5, 7, 8, 0x0), gsSP2Triangles( 9, 1, 10, 0x0, 9, 11, 1, 0x0), gsSPEndDisplayList(), }; // 0x0701FD58 - 0x0701FDC8 const Gfx hmc_seg7_dl_0701FD58[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(hmc_seg7_dl_0701FC28), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK), gsSPEndDisplayList(), };