#include "pc/rom_assets.h" // 0x07019430 - 0x07019448 static const Lights1 hmc_seg7_lights_07019430 = gdSPDefLights1( 0x79, 0x79, 0x79, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07019448 - 0x07019548 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07019448, 0x003d0dc0, 89137, 0x00019448, 256); // 0x07019548 - 0x07019588 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07019548, 0x003d0dc0, 89137, 0x00019548, 64); // 0x07019588 - 0x07019678 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07019588, 0x003d0dc0, 89137, 0x00019588, 240); // 0x07019678 - 0x07019758 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07019678, 0x003d0dc0, 89137, 0x00019678, 224); // 0x07019758 - 0x07019848 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07019758, 0x003d0dc0, 89137, 0x00019758, 240); // 0x07019848 - 0x07019938 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07019848, 0x003d0dc0, 89137, 0x00019848, 240); // 0x07019938 - 0x070199D8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07019938, 0x003d0dc0, 89137, 0x00019938, 160); // 0x070199D8 - 0x07019AD8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_070199D8, 0x003d0dc0, 89137, 0x000199d8, 256); // 0x07019AD8 - 0x07019BC8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07019AD8, 0x003d0dc0, 89137, 0x00019ad8, 240); // 0x07019BC8 - 0x07019CB8 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07019BC8, 0x003d0dc0, 89137, 0x00019bc8, 240); // 0x07019CB8 - 0x07019D18 ROM_ASSET_LOAD_VTX(hmc_seg7_vertex_07019CB8, 0x003d0dc0, 89137, 0x00019cb8, 96); // 0x07019D18 - 0x07019DC8 static const Gfx hmc_seg7_dl_07019D18[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_09009800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&hmc_seg7_lights_07019430.l, 1), gsSPLight(&hmc_seg7_lights_07019430.a, 2), gsSPVertex(hmc_seg7_vertex_07019448, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 6, 8, 4, 0x0, 8, 9, 10, 0x0), gsSP2Triangles( 6, 9, 8, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(11, 10, 12, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(13, 12, 14, 0x0, 13, 14, 15, 0x0), gsSPVertex(hmc_seg7_vertex_07019548, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07019DC8 - 0x07019F70 static const Gfx hmc_seg7_dl_07019DC8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_09007800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(hmc_seg7_vertex_07019588, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 4, 5, 0x0, 0, 5, 1, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 7, 9, 10, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 6, 8, 11, 0x0), gsSP2Triangles( 8, 0, 2, 0x0, 8, 2, 11, 0x0), gsSP2Triangles( 8, 3, 0, 0x0, 12, 13, 14, 0x0), gsSP1Triangle( 8, 10, 3, 0x0), gsSPVertex(hmc_seg7_vertex_07019678, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(hmc_seg7_vertex_07019758, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(hmc_seg7_vertex_07019848, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 6, 8, 0x0), gsSP2Triangles( 7, 3, 6, 0x0, 9, 10, 11, 0x0), gsSP2Triangles(11, 12, 13, 0x0, 10, 14, 11, 0x0), gsSPVertex(hmc_seg7_vertex_07019938, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 0, 4, 1, 0x0, 5, 6, 4, 0x0), gsSP2Triangles( 7, 6, 5, 0x0, 2, 1, 8, 0x0), gsSP2Triangles( 2, 7, 9, 0x0, 2, 9, 3, 0x0), gsSP2Triangles( 2, 8, 7, 0x0, 7, 8, 6, 0x0), gsSPEndDisplayList(), }; // 0x07019F70 - 0x0701A080 static const Gfx hmc_seg7_dl_07019F70[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_0900A800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(hmc_seg7_vertex_070199D8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 5, 8, 0x0), gsSP2Triangles( 9, 2, 10, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 0, 2, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(hmc_seg7_vertex_07019AD8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 5, 4, 6, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 3, 8, 4, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(hmc_seg7_vertex_07019BC8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 3, 2, 8, 0x0, 3, 8, 9, 0x0), gsSP2Triangles(10, 7, 4, 0x0, 10, 11, 7, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(hmc_seg7_vertex_07019CB8, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSPEndDisplayList(), }; // 0x0701A080 - 0x0701A150 const Gfx hmc_seg7_dl_0701A080[] = { gsDPPipeSync(), gsDPSetCycleType(G_CYC_2CYCLE), gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2), gsDPSetDepthSource(G_ZS_PIXEL), gsDPSetFogColor(0, 0, 0, 255), gsSPFogPosition(960, 1000), gsSPSetGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(hmc_seg7_dl_07019D18), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(hmc_seg7_dl_07019DC8), gsSPDisplayList(hmc_seg7_dl_07019F70), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCycleType(G_CYC_1CYCLE), gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2), gsSPClearGeometryMode(G_FOG), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };