#include "pc/rom_assets.h" // 0x07005FC8 - 0x07005FE0 static const Lights1 ddd_seg7_lights_07005FC8 = gdSPDefLights1( 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x28, 0x28 ); // 0x07005FE0 - 0x07005FF8 static const Lights1 ddd_seg7_lights_07005FE0 = gdSPDefLights1( 0x1b, 0x1b, 0x1b, 0x44, 0x44, 0x44, 0x28, 0x28, 0x28 ); // 0x07005FF8 - 0x07006010 static const Lights1 ddd_seg7_lights_07005FF8 = gdSPDefLights1( 0x2f, 0x2f, 0x2f, 0x77, 0x77, 0x77, 0x28, 0x28, 0x28 ); // 0x07006010 - 0x07006028 static const Lights1 ddd_seg7_lights_07006010 = gdSPDefLights1( 0x44, 0x44, 0x44, 0xaa, 0xaa, 0xaa, 0x28, 0x28, 0x28 ); // 0x07006028 - 0x07006040 static const Lights1 ddd_seg7_lights_07006028 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07006040 - 0x07006080 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07006040, 0x0048d930, 33063, 0x00006040, 64); // 0x07006080 - 0x070060C0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07006080, 0x0048d930, 33063, 0x00006080, 64); // 0x070060C0 - 0x07006100 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070060C0, 0x0048d930, 33063, 0x000060c0, 64); // 0x07006100 - 0x07006140 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07006100, 0x0048d930, 33063, 0x00006100, 64); // 0x07006140 - 0x070061C0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07006140, 0x0048d930, 33063, 0x00006140, 128); // 0x070061C0 - 0x07006240 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070061C0, 0x0048d930, 33063, 0x000061c0, 128); // 0x07006240 - 0x070062C0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07006240, 0x0048d930, 33063, 0x00006240, 128); // 0x070062C0 - 0x070063B0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070062C0, 0x0048d930, 33063, 0x000062c0, 240); // 0x070063B0 - 0x070064A0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070063B0, 0x0048d930, 33063, 0x000063b0, 240); // 0x070064A0 - 0x07006520 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070064A0, 0x0048d930, 33063, 0x000064a0, 128); // 0x07006520 - 0x07006560 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07006520, 0x0048d930, 33063, 0x00006520, 64); // 0x07006560 - 0x070065A0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07006560, 0x0048d930, 33063, 0x00006560, 64); // 0x070065A0 - 0x070065E0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070065A0, 0x0048d930, 33063, 0x000065a0, 64); // 0x070065E0 - 0x070066E0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070065E0, 0x0048d930, 33063, 0x000065e0, 256); // 0x070066E0 - 0x070067E0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070066E0, 0x0048d930, 33063, 0x000066e0, 256); // 0x070067E0 - 0x070068E0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070067E0, 0x0048d930, 33063, 0x000067e0, 256); // 0x070068E0 - 0x070069B0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070068E0, 0x0048d930, 33063, 0x000068e0, 208); // 0x070069B0 - 0x07006AA0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_070069B0, 0x0048d930, 33063, 0x000069b0, 240); // 0x07006AA0 - 0x07006BA0 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07006AA0, 0x0048d930, 33063, 0x00006aa0, 256); // 0x07006BA0 - 0x07006C80 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07006BA0, 0x0048d930, 33063, 0x00006ba0, 224); // 0x07006C80 - 0x07006D70 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07006C80, 0x0048d930, 33063, 0x00006c80, 240); // 0x07006D70 - 0x07006E20 ROM_ASSET_LOAD_VTX(ddd_seg7_vertex_07006D70, 0x0048d930, 33063, 0x00006d70, 176); // 0x07006E20 - 0x07006EE0 static const Gfx ddd_seg7_dl_07006E20[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09007800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPLight(&ddd_seg7_lights_07005FC8.l, 1), gsSPLight(&ddd_seg7_lights_07005FC8.a, 2), gsSPVertex(ddd_seg7_vertex_07006040, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPLight(&ddd_seg7_lights_07005FE0.l, 1), gsSPLight(&ddd_seg7_lights_07005FE0.a, 2), gsSPVertex(ddd_seg7_vertex_07006080, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPLight(&ddd_seg7_lights_07005FF8.l, 1), gsSPLight(&ddd_seg7_lights_07005FF8.a, 2), gsSPVertex(ddd_seg7_vertex_070060C0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPLight(&ddd_seg7_lights_07006010.l, 1), gsSPLight(&ddd_seg7_lights_07006010.a, 2), gsSPVertex(ddd_seg7_vertex_07006100, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07006EE0 - 0x07007080 static const Gfx ddd_seg7_dl_07006EE0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09006800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPLight(&ddd_seg7_lights_07005FE0.l, 1), gsSPLight(&ddd_seg7_lights_07005FE0.a, 2), gsSPVertex(ddd_seg7_vertex_07006140, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPLight(&ddd_seg7_lights_07005FF8.l, 1), gsSPLight(&ddd_seg7_lights_07005FF8.a, 2), gsSPVertex(ddd_seg7_vertex_070061C0, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPLight(&ddd_seg7_lights_07006010.l, 1), gsSPLight(&ddd_seg7_lights_07006010.a, 2), gsSPVertex(ddd_seg7_vertex_07006240, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPLight(&ddd_seg7_lights_07006028.l, 1), gsSPLight(&ddd_seg7_lights_07006028.a, 2), gsSPVertex(ddd_seg7_vertex_070062C0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 4, 3, 0x0, 3, 5, 7, 0x0), gsSP2Triangles( 7, 5, 8, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 6, 10, 4, 0x0, 9, 8, 6, 0x0), gsSP2Triangles( 8, 10, 6, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(ddd_seg7_vertex_070063B0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(ddd_seg7_vertex_070064A0, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x07007080 - 0x07007298 static const Gfx ddd_seg7_dl_07007080[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPLight(&ddd_seg7_lights_07005FE0.l, 1), gsSPLight(&ddd_seg7_lights_07005FE0.a, 2), gsSPVertex(ddd_seg7_vertex_07006520, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPLight(&ddd_seg7_lights_07005FF8.l, 1), gsSPLight(&ddd_seg7_lights_07005FF8.a, 2), gsSPVertex(ddd_seg7_vertex_07006560, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPLight(&ddd_seg7_lights_07006010.l, 1), gsSPLight(&ddd_seg7_lights_07006010.a, 2), gsSPVertex(ddd_seg7_vertex_070065A0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPLight(&ddd_seg7_lights_07006028.l, 1), gsSPLight(&ddd_seg7_lights_07006028.a, 2), gsSPVertex(ddd_seg7_vertex_070065E0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 7, 6, 8, 0x0), gsSP2Triangles( 6, 9, 8, 0x0, 6, 7, 5, 0x0), gsSP2Triangles(10, 3, 5, 0x0, 11, 10, 12, 0x0), gsSP2Triangles(11, 3, 10, 0x0, 2, 1, 11, 0x0), gsSP2Triangles( 2, 11, 12, 0x0, 13, 10, 14, 0x0), gsSP1Triangle( 0, 15, 1, 0x0), gsSPVertex(ddd_seg7_vertex_070066E0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 4, 0, 3, 0x0, 4, 5, 0, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 7, 9, 8, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 10, 12, 0x0), gsSP2Triangles(11, 12, 13, 0x0, 14, 2, 6, 0x0), gsSP2Triangles( 2, 7, 6, 0x0, 15, 2, 14, 0x0), gsSP1Triangle(15, 3, 2, 0x0), gsSPVertex(ddd_seg7_vertex_070067E0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 1, 0, 0x0, 4, 0, 5, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 4, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 12, 0x0), gsSP2Triangles(10, 9, 13, 0x0, 14, 13, 15, 0x0), gsSPVertex(ddd_seg7_vertex_070068E0, 13, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 4, 0x0), gsSP2Triangles( 5, 6, 4, 0x0, 5, 7, 8, 0x0), gsSP2Triangles( 9, 10, 11, 0x0, 9, 12, 10, 0x0), gsSPEndDisplayList(), }; // 0x07007298 - 0x07007408 static const Gfx ddd_seg7_dl_07007298[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09009000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(ddd_seg7_vertex_070069B0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 0, 3, 0x0, 5, 4, 3, 0x0), gsSP2Triangles( 6, 7, 4, 0x0, 5, 6, 4, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles( 8, 11, 12, 0x0, 8, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(ddd_seg7_vertex_07006AA0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 7, 8, 9, 0x0, 7, 6, 8, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(ddd_seg7_vertex_07006BA0, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSPVertex(ddd_seg7_vertex_07006C80, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(ddd_seg7_vertex_07006D70, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP1Triangle( 0, 10, 1, 0x0), gsSPEndDisplayList(), }; // 0x07007408 - 0x070074C8 const Gfx ddd_seg7_dl_07007408[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ddd_seg7_dl_07006E20), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ddd_seg7_dl_07006EE0), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ddd_seg7_dl_07007080), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_CLAMP, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ddd_seg7_dl_07007298), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };