#include "pc/rom_assets.h" // 0x0700FD88 - 0x0700FDA0 static const Lights1 ccm_seg7_lights_0700FD88 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0700FDA0 - 0x0700FDB8 static const Lights1 ccm_seg7_lights_0700FDA0 = gdSPDefLights1( 0x4c, 0x4c, 0x4c, 0x99, 0x99, 0x99, 0x28, 0x28, 0x28 ); // 0x0700FDB8 - 0x0700FDD0 static const Lights1 ccm_seg7_lights_0700FDB8 = gdSPDefLights1( 0x5d, 0x5d, 0x5d, 0xbb, 0xbb, 0xbb, 0x28, 0x28, 0x28 ); // 0x0700FDD0 - 0x0700FE10 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700FDD0, 0x00383950, 74560, 0x0000fdd0, 64); // 0x0700FE10 - 0x0700FEF0 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700FE10, 0x00383950, 74560, 0x0000fe10, 224); // 0x0700FEF0 - 0x0700FF70 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700FEF0, 0x00383950, 74560, 0x0000fef0, 128); // 0x0700FF70 - 0x0700FFB0 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700FF70, 0x00383950, 74560, 0x0000ff70, 64); // 0x0700FFB0 - 0x07010070 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_0700FFB0, 0x00383950, 74560, 0x0000ffb0, 192); // 0x07010070 - 0x07010160 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_07010070, 0x00383950, 74560, 0x00010070, 240); // 0x07010160 - 0x070101A0 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_07010160, 0x00383950, 74560, 0x00010160, 64); // 0x070101A0 - 0x07010280 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_070101A0, 0x00383950, 74560, 0x000101a0, 224); // 0x07010280 - 0x07010320 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_07010280, 0x00383950, 74560, 0x00010280, 160); // 0x07010320 - 0x07010390 ROM_ASSET_LOAD_VTX(ccm_seg7_vertex_07010320, 0x00383950, 74560, 0x00010320, 112); // 0x07010390 - 0x07010480 static const Gfx ccm_seg7_dl_07010390[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09003000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ccm_seg7_lights_0700FD88.l, 1), gsSPLight(&ccm_seg7_lights_0700FD88.a, 2), gsSPVertex(ccm_seg7_vertex_0700FDD0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPLight(&ccm_seg7_lights_0700FDA0.l, 1), gsSPLight(&ccm_seg7_lights_0700FDA0.a, 2), gsSPVertex(ccm_seg7_vertex_0700FE10, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 10, 2, 0x0), gsSP2Triangles( 2, 10, 0, 0x0, 12, 2, 13, 0x0), gsSP2Triangles(13, 2, 1, 0x0, 12, 11, 2, 0x0), gsSPLight(&ccm_seg7_lights_0700FDB8.l, 1), gsSPLight(&ccm_seg7_lights_0700FDB8.a, 2), gsSPVertex(ccm_seg7_vertex_0700FEF0, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 0, 4, 3, 0x0, 3, 1, 0, 0x0), gsSP1Triangle( 5, 6, 7, 0x0), gsSPEndDisplayList(), }; // 0x07010480 - 0x07010518 static const Gfx ccm_seg7_dl_07010480[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09006000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ccm_seg7_lights_0700FDA0.l, 1), gsSPLight(&ccm_seg7_lights_0700FDA0.a, 2), gsSPVertex(ccm_seg7_vertex_0700FF70, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0), gsSPLight(&ccm_seg7_lights_0700FDB8.l, 1), gsSPLight(&ccm_seg7_lights_0700FDB8.a, 2), gsSPVertex(ccm_seg7_vertex_0700FFB0, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 4, 7, 0x0), gsSP2Triangles( 8, 7, 9, 0x0, 10, 8, 9, 0x0), gsSP1Triangle( 0, 11, 1, 0x0), gsSPEndDisplayList(), }; // 0x07010518 - 0x07010610 static const Gfx ccm_seg7_dl_07010518[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09002000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&ccm_seg7_lights_0700FDA0.l, 1), gsSPLight(&ccm_seg7_lights_0700FDA0.a, 2), gsSPVertex(ccm_seg7_vertex_07010070, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 6, 7, 4, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(ccm_seg7_vertex_07010160, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 1, 0x0), gsSPLight(&ccm_seg7_lights_0700FDB8.l, 1), gsSPLight(&ccm_seg7_lights_0700FDB8.a, 2), gsSPVertex(ccm_seg7_vertex_070101A0, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(ccm_seg7_vertex_07010280, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSPEndDisplayList(), }; // 0x07010610 - 0x07010660 static const Gfx ccm_seg7_dl_07010610[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, snow_09002800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(ccm_seg7_vertex_07010320, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 3, 5, 4, 0x0, 0, 4, 6, 0x0), gsSP1Triangle( 1, 0, 6, 0x0), gsSPEndDisplayList(), }; // 0x07010660 - 0x070106D8 const Gfx ccm_seg7_dl_07010660[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(ccm_seg7_dl_07010390), gsSPDisplayList(ccm_seg7_dl_07010480), gsSPDisplayList(ccm_seg7_dl_07010518), gsSPDisplayList(ccm_seg7_dl_07010610), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), };