#include "pc/rom_assets.h" // 0x0701A920 - 0x0701A938 static const Lights1 bbh_seg7_lights_0701A920 = gdSPDefLights1( 0x10, 0x11, 0x16, 0x2a, 0x2c, 0x37, 0x28, 0x28, 0x28 ); // 0x0701A938 - 0x0701A950 static const Lights1 bbh_seg7_lights_0701A938 = gdSPDefLights1( 0x3c, 0x3c, 0x3c, 0x96, 0x96, 0x96, 0x28, 0x28, 0x28 ); // 0x0701A950 - 0x0701A968 static const Lights1 bbh_seg7_lights_0701A950 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0701A968 - 0x0701A9C8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701A968, 0x00371c40, 68724, 0x0001a968, 96); // 0x0701A9C8 - 0x0701AA08 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701A9C8, 0x00371c40, 68724, 0x0001a9c8, 64); // 0x0701AA08 - 0x0701AB08 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701AA08, 0x00371c40, 68724, 0x0001aa08, 256); // 0x0701AB08 - 0x0701ABE8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701AB08, 0x00371c40, 68724, 0x0001ab08, 224); // 0x0701ABE8 - 0x0701ACD8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701ABE8, 0x00371c40, 68724, 0x0001abe8, 240); // 0x0701ACD8 - 0x0701ADD8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701ACD8, 0x00371c40, 68724, 0x0001acd8, 256); // 0x0701ADD8 - 0x0701AED8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701ADD8, 0x00371c40, 68724, 0x0001add8, 256); // 0x0701AED8 - 0x0701AF48 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701AED8, 0x00371c40, 68724, 0x0001aed8, 112); // 0x0701AF48 - 0x0701B048 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701AF48, 0x00371c40, 68724, 0x0001af48, 256); // 0x0701B048 - 0x0701B148 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701B048, 0x00371c40, 68724, 0x0001b048, 256); // 0x0701B148 - 0x0701B1E8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701B148, 0x00371c40, 68724, 0x0001b148, 160); // 0x0701B1E8 - 0x0701B2A8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701B1E8, 0x00371c40, 68724, 0x0001b1e8, 192); // 0x0701B2A8 - 0x0701B328 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701B2A8, 0x00371c40, 68724, 0x0001b2a8, 128); // 0x0701B328 - 0x0701B380 static const Gfx bbh_seg7_dl_0701B328[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09004800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bbh_seg7_lights_0701A920.l, 1), gsSPLight(&bbh_seg7_lights_0701A920.a, 2), gsSPVertex(bbh_seg7_vertex_0701A968, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 1, 4, 5, 0x0, 1, 5, 2, 0x0), gsSPEndDisplayList(), }; // 0x0701B380 - 0x0701B558 static const Gfx bbh_seg7_dl_0701B380[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09008800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bbh_seg7_lights_0701A938.l, 1), gsSPLight(&bbh_seg7_lights_0701A938.a, 2), gsSPVertex(bbh_seg7_vertex_0701A9C8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPLight(&bbh_seg7_lights_0701A950.l, 1), gsSPLight(&bbh_seg7_lights_0701A950.a, 2), gsSPVertex(bbh_seg7_vertex_0701AA08, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 2, 11, 0, 0x0), gsSP2Triangles( 0, 12, 1, 0x0, 13, 14, 15, 0x0), gsSPVertex(bbh_seg7_vertex_0701AB08, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSPVertex(bbh_seg7_vertex_0701ABE8, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 9, 10, 11, 0x0, 9, 11, 12, 0x0), gsSP2Triangles( 9, 12, 7, 0x0, 7, 13, 8, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(bbh_seg7_vertex_0701ACD8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 5, 6, 7, 0x0, 8, 9, 10, 0x0), gsSP2Triangles( 8, 11, 9, 0x0, 8, 12, 11, 0x0), gsSP1Triangle(13, 14, 15, 0x0), gsSPVertex(bbh_seg7_vertex_0701ADD8, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 4, 10, 3, 0x0, 11, 10, 4, 0x0), gsSP2Triangles(11, 12, 10, 0x0, 11, 4, 6, 0x0), gsSP1Triangle(13, 14, 15, 0x0), gsSPVertex(bbh_seg7_vertex_0701AED8, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 3, 5, 6, 0x0), gsSPEndDisplayList(), }; // 0x0701B558 - 0x0701B620 static const Gfx bbh_seg7_dl_0701B558[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_0701AF48, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 7, 3, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 10, 9, 11, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(bbh_seg7_vertex_0701B048, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 12, 10, 0x0, 13, 14, 15, 0x0), gsSPVertex(bbh_seg7_vertex_0701B148, 10, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSPEndDisplayList(), }; // 0x0701B620 - 0x0701B678 static const Gfx bbh_seg7_dl_0701B620[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_0701B1E8, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSPEndDisplayList(), }; // 0x0701B678 - 0x0701B6D0 static const Gfx bbh_seg7_dl_0701B678[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09009000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_0701B2A8, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 2, 3, 0, 0x0), gsSP2Triangles( 0, 4, 5, 0x0, 0, 5, 1, 0x0), gsSP2Triangles( 2, 6, 3, 0x0, 2, 7, 6, 0x0), gsSPEndDisplayList(), }; // 0x0701B6D0 - 0x0701B7A8 const Gfx bbh_seg7_dl_0701B6D0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0701B328), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0701B380), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0701B558), gsSPDisplayList(bbh_seg7_dl_0701B620), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0701B678), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };