#include "pc/rom_assets.h" // 0x0701A0F0 - 0x0701A108 static const Lights1 bbh_seg7_lights_0701A0F0 = gdSPDefLights1( 0x20, 0x20, 0x20, 0x50, 0x50, 0x50, 0x28, 0x28, 0x28 ); // 0x0701A108 - 0x0701A120 static const Lights1 bbh_seg7_lights_0701A108 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0701A120 - 0x0701A160 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701A120, 0x00371c40, 68724, 0x0001a120, 64); // 0x0701A160 - 0x0701A260 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701A160, 0x00371c40, 68724, 0x0001a160, 256); // 0x0701A260 - 0x0701A360 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701A260, 0x00371c40, 68724, 0x0001a260, 256); // 0x0701A360 - 0x0701A450 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701A360, 0x00371c40, 68724, 0x0001a360, 240); // 0x0701A450 - 0x0701A550 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701A450, 0x00371c40, 68724, 0x0001a450, 256); // 0x0701A550 - 0x0701A620 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701A550, 0x00371c40, 68724, 0x0001a550, 208); // 0x0701A620 - 0x0701A668 static const Gfx bbh_seg7_dl_0701A620[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_0900A000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bbh_seg7_lights_0701A0F0.l, 1), gsSPLight(&bbh_seg7_lights_0701A0F0.a, 2), gsSPVertex(bbh_seg7_vertex_0701A120, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0701A668 - 0x0701A6E0 static const Gfx bbh_seg7_dl_0701A668[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09008800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bbh_seg7_lights_0701A108.l, 1), gsSPLight(&bbh_seg7_lights_0701A108.a, 2), gsSPVertex(bbh_seg7_vertex_0701A160, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 0, 2, 15, 0x0), gsSPEndDisplayList(), }; // 0x0701A6E0 - 0x0701A748 static const Gfx bbh_seg7_dl_0701A6E0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_0701A260, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 0, 2, 15, 0x0), gsSPEndDisplayList(), }; // 0x0701A748 - 0x0701A850 static const Gfx bbh_seg7_dl_0701A748[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_0701A360, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(bbh_seg7_vertex_0701A450, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles( 0, 10, 11, 0x0, 0, 11, 1, 0x0), gsSP2Triangles(12, 0, 2, 0x0, 1, 13, 2, 0x0), gsSP2Triangles(12, 2, 14, 0x0, 15, 12, 14, 0x0), gsSPVertex(bbh_seg7_vertex_0701A550, 13, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 6, 7, 4, 0x0), gsSP2Triangles( 4, 8, 5, 0x0, 9, 10, 7, 0x0), gsSP2Triangles(11, 9, 7, 0x0, 6, 11, 7, 0x0), gsSP1Triangle( 6, 12, 11, 0x0), gsSPEndDisplayList(), }; // 0x0701A850 - 0x0701A920 const Gfx bbh_seg7_dl_0701A850[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0701A620), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0701A668), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0701A6E0), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0701A748), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };