#include "pc/rom_assets.h" // 0x0700B488 - 0x0700B578 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700B488, 0x00371c40, 68724, 0x0000b488, 240); // 0x0700B578 - 0x0700B678 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700B578, 0x00371c40, 68724, 0x0000b578, 256); // 0x0700B678 - 0x0700B768 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700B678, 0x00371c40, 68724, 0x0000b678, 240); // 0x0700B768 - 0x0700B848 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700B768, 0x00371c40, 68724, 0x0000b768, 224); // 0x0700B848 - 0x0700B8A8 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0700B848, 0x00371c40, 68724, 0x0000b848, 96); // 0x0700B8A8 - 0x0700B9E0 static const Gfx bbh_seg7_dl_0700B8A8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09006800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_0700B488, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 5, 10, 11, 0x0, 5, 1, 10, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(bbh_seg7_vertex_0700B578, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 4, 8, 0x0, 10, 11, 12, 0x0), gsSP2Triangles(10, 13, 11, 0x0, 14, 13, 15, 0x0), gsSPVertex(bbh_seg7_vertex_0700B678, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(bbh_seg7_vertex_0700B768, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 1, 5, 0x0, 4, 5, 6, 0x0), gsSP2Triangles( 7, 8, 9, 0x0, 7, 10, 8, 0x0), gsSP2Triangles(11, 10, 12, 0x0, 11, 13, 10, 0x0), gsSPVertex(bbh_seg7_vertex_0700B848, 6, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSPEndDisplayList(), }; // 0x0700B9E0 - 0x0700BA50 const Gfx bbh_seg7_dl_0700B9E0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0700B8A8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), };