#include "pc/rom_assets.h" // Capswitch // 0x05001BB8 static const Lights1 capswitch_seg5_lights_05001BB8 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x05001BD0 static const Lights1 capswitch_seg5_lights_05001BD0 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x05001BE8 static const Lights1 capswitch_seg5_lights_05001BE8 = gdSPDefLights1( 0x3f, 0x00, 0x00, 0xff, 0x00, 0x00, 0x28, 0x28, 0x28 ); // 0x05001C00 static const Lights1 capswitch_seg5_lights_05001C00 = gdSPDefLights1( 0x01, 0x2a, 0x09, 0x07, 0xa9, 0x25, 0x28, 0x28, 0x28 ); // 0x05001C18 static const Lights1 capswitch_seg5_lights_05001C18 = gdSPDefLights1( 0x00, 0x00, 0x3f, 0x00, 0x00, 0xff, 0x28, 0x28, 0x28 ); // 0x05001C30 static const Lights1 capswitch_seg5_lights_05001C30 = gdSPDefLights1( 0x3f, 0x25, 0x02, 0xff, 0x96, 0x08, 0x28, 0x28, 0x28 ); // 0x05001C48 ROM_ASSET_LOAD_TEXTURE(capswitch_seg5_texture_05001C48, "actors/capswitch/cap_switch_head.ia16.inc.c", 0x00165a50, 4471, 0x00001c48, 4096); // 0x05002C48 ROM_ASSET_LOAD_TEXTURE(capswitch_seg5_texture_05002C48, "actors/capswitch/cap_switch_base.rgba16.inc.c", 0x00165a50, 4471, 0x00002c48, 128); // 0x05002CC8 ROM_ASSET_LOAD_VTX(capswitch_seg5_vertex_05002CC8, 0x00165a50, 4471, 0x00002cc8, 192); // 0x05002D88 - 0x05002E00 const Gfx capswitch_seg5_dl_05002D88[] = { gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, capswitch_seg5_texture_05001C48), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&capswitch_seg5_lights_05001BB8.l, 1), gsSPLight(&capswitch_seg5_lights_05001BB8.a, 2), gsSPVertex(capswitch_seg5_vertex_05002CC8, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 0, 3, 0x0), gsSP2Triangles( 4, 3, 0, 0x0, 5, 4, 0, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 8, 7, 9, 0x0), gsSP2Triangles( 7, 6, 10, 0x0, 11, 9, 7, 0x0), gsSPEndDisplayList(), }; // 0x05002E00 - 0x05002E60 const Gfx cap_switch_exclamation_seg5_dl_05002E00[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA), gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(capswitch_seg5_dl_05002D88), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; // 0x05002E60 ROM_ASSET_LOAD_VTX(capswitch_seg5_vertex_05002E60, 0x00165a50, 4471, 0x00002e60, 256); // 0x05002F60 ROM_ASSET_LOAD_VTX(capswitch_seg5_vertex_05002F60, 0x00165a50, 4471, 0x00002f60, 192); // 0x05003020 - 0x05003120 const Gfx capswitch_seg5_dl_05003020[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, capswitch_seg5_texture_05002C48), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 16 * 4 - 1, CALC_DXT(16, G_IM_SIZ_16b_BYTES)), gsSPLight(&capswitch_seg5_lights_05001BD0.l, 1), gsSPLight(&capswitch_seg5_lights_05001BD0.a, 2), gsSPVertex(capswitch_seg5_vertex_05002E60, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 4, 7, 6, 0x0), gsSP2Triangles( 7, 8, 6, 0x0, 6, 9, 10, 0x0), gsSP2Triangles( 6, 8, 9, 0x0, 5, 6, 10, 0x0), gsSP2Triangles(11, 5, 12, 0x0, 3, 5, 11, 0x0), gsSP2Triangles( 5, 10, 12, 0x0, 7, 0, 8, 0x0), gsSP2Triangles( 0, 2, 8, 0x0, 13, 14, 15, 0x0), gsSP1Triangle( 1, 13, 2, 0x0), gsSPVertex(capswitch_seg5_vertex_05002F60, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 4, 2, 6, 0x0), gsSP2Triangles( 3, 5, 7, 0x0, 8, 9, 10, 0x0), gsSP2Triangles( 1, 8, 2, 0x0, 1, 11, 8, 0x0), gsSP1Triangle( 2, 8, 10, 0x0), gsSPEndDisplayList(), }; // 0x05003120 - 0x05003180 const Gfx cap_switch_base_seg5_dl_05003120[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 4, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 2, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 4, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (16 - 1) << G_TEXTURE_IMAGE_FRAC, (4 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(capswitch_seg5_dl_05003020), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPEndDisplayList(), }; //0x05003180 ROM_ASSET_LOAD_VTX(capswitch_seg5_vertex_05003180, 0x00165a50, 4471, 0x00003180, 256); // 0x05003280 - 0x05003350 const Gfx capswitch_seg5_dl_05003280[] = { gsSPVertex(capswitch_seg5_vertex_05003180, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 4, 0x0), gsSP2Triangles( 1, 0, 3, 0x0, 2, 5, 0, 0x0), gsSP2Triangles( 0, 5, 6, 0x0, 7, 3, 0, 0x0), gsSP2Triangles( 6, 7, 0, 0x0, 8, 3, 7, 0x0), gsSP2Triangles( 4, 3, 8, 0x0, 9, 10, 5, 0x0), gsSP2Triangles(11, 6, 5, 0x0, 5, 10, 11, 0x0), gsSP2Triangles( 5, 2, 9, 0x0, 10, 9, 12, 0x0), gsSP2Triangles(12, 13, 10, 0x0, 10, 13, 11, 0x0), gsSP2Triangles( 6, 11, 14, 0x0, 14, 11, 13, 0x0), gsSP2Triangles( 6, 14, 7, 0x0, 15, 8, 13, 0x0), gsSP2Triangles(13, 8, 14, 0x0, 13, 12, 15, 0x0), gsSP2Triangles( 8, 15, 4, 0x0, 7, 14, 8, 0x0), gsSPEndDisplayList(), }; // 0x05003350 - 0x05003370 const Gfx capswitch_seg5_dl_05003350[] = { gsSPLight(&capswitch_seg5_lights_05001BE8.l, 1), gsSPLight(&capswitch_seg5_lights_05001BE8.a, 2), gsSPDisplayList(capswitch_seg5_dl_05003280), gsSPEndDisplayList(), }; // 0x05003370 - 0x05003390 const Gfx capswitch_seg5_dl_05003370[] = { gsSPLight(&capswitch_seg5_lights_05001C00.l, 1), gsSPLight(&capswitch_seg5_lights_05001C00.a, 2), gsSPDisplayList(capswitch_seg5_dl_05003280), gsSPEndDisplayList(), }; // 0x05003390 - 0x050033B0 const Gfx capswitch_seg5_dl_05003390[] = { gsSPLight(&capswitch_seg5_lights_05001C18.l, 1), gsSPLight(&capswitch_seg5_lights_05001C18.a, 2), gsSPDisplayList(capswitch_seg5_dl_05003280), gsSPEndDisplayList(), }; // 0x050033B0 - 0x050033D0 const Gfx capswitch_seg5_dl_050033B0[] = { gsSPLight(&capswitch_seg5_lights_05001C30.l, 1), gsSPLight(&capswitch_seg5_lights_05001C30.a, 2), gsSPDisplayList(capswitch_seg5_dl_05003280), gsSPEndDisplayList(), };