#include "pc/rom_assets.h" // 0x0701B7A8 - 0x0701B7C0 static const Lights1 bbh_seg7_lights_0701B7A8 = gdSPDefLights1( 0x24, 0x11, 0x0b, 0x5a, 0x2c, 0x1d, 0x28, 0x28, 0x28 ); // 0x0701B7C0 - 0x0701B7D8 static const Lights1 bbh_seg7_lights_0701B7C0 = gdSPDefLights1( 0x20, 0x20, 0x20, 0x50, 0x50, 0x50, 0x28, 0x28, 0x28 ); // 0x0701B7D8 - 0x0701B7F0 static const Lights1 bbh_seg7_lights_0701B7D8 = gdSPDefLights1( 0x3c, 0x3c, 0x3c, 0x96, 0x96, 0x96, 0x28, 0x28, 0x28 ); // 0x0701B7F0 - 0x0701B808 static const Lights1 bbh_seg7_lights_0701B7F0 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0701B808 - 0x0701B820 static const Lights1 bbh_seg7_lights_0701B808 = gdSPDefLights1( 0x24, 0x07, 0x00, 0x5a, 0x13, 0x00, 0x28, 0x28, 0x28 ); // 0x0701B820 - 0x0701B838 static const Lights1 bbh_seg7_lights_0701B820 = gdSPDefLights1( 0x44, 0x1c, 0x0c, 0xaa, 0x46, 0x1e, 0x28, 0x28, 0x28 ); // 0x0701B838 - 0x0701B850 static const Lights1 bbh_seg7_lights_0701B838 = gdSPDefLights1( 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x28, 0x28 ); // 0x0701B850 - 0x0701B940 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701B850, 0x00371c40, 68724, 0x0001b850, 240); // 0x0701B940 - 0x0701B9B0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701B940, 0x00371c40, 68724, 0x0001b940, 112); // 0x0701B9B0 - 0x0701BAB0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701B9B0, 0x00371c40, 68724, 0x0001b9b0, 256); // 0x0701BAB0 - 0x0701BAF0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701BAB0, 0x00371c40, 68724, 0x0001bab0, 64); // 0x0701BAF0 - 0x0701BBF0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701BAF0, 0x00371c40, 68724, 0x0001baf0, 256); // 0x0701BBF0 - 0x0701BCF0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701BBF0, 0x00371c40, 68724, 0x0001bbf0, 256); // 0x0701BCF0 - 0x0701BDF0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701BCF0, 0x00371c40, 68724, 0x0001bcf0, 256); // 0x0701BDF0 - 0x0701BEE0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701BDF0, 0x00371c40, 68724, 0x0001bdf0, 240); // 0x0701BEE0 - 0x0701BFD0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701BEE0, 0x00371c40, 68724, 0x0001bee0, 240); // 0x0701BFD0 - 0x0701C0D0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701BFD0, 0x00371c40, 68724, 0x0001bfd0, 256); // 0x0701C0D0 - 0x0701C1B0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701C0D0, 0x00371c40, 68724, 0x0001c0d0, 224); // 0x0701C1B0 - 0x0701C2A0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701C1B0, 0x00371c40, 68724, 0x0001c1b0, 240); // 0x0701C2A0 - 0x0701C380 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701C2A0, 0x00371c40, 68724, 0x0001c2a0, 224); // 0x0701C380 - 0x0701C460 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701C380, 0x00371c40, 68724, 0x0001c380, 224); // 0x0701C460 - 0x0701C560 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701C460, 0x00371c40, 68724, 0x0001c460, 256); // 0x0701C560 - 0x0701C650 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701C560, 0x00371c40, 68724, 0x0001c560, 240); // 0x0701C650 - 0x0701C730 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701C650, 0x00371c40, 68724, 0x0001c650, 224); // 0x0701C730 - 0x0701C820 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701C730, 0x00371c40, 68724, 0x0001c730, 240); // 0x0701C820 - 0x0701C8D0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701C820, 0x00371c40, 68724, 0x0001c820, 176); // 0x0701C8D0 - 0x0701C990 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701C8D0, 0x00371c40, 68724, 0x0001c8d0, 192); // 0x0701C990 - 0x0701CA80 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701C990, 0x00371c40, 68724, 0x0001c990, 240); // 0x0701CA80 - 0x0701CB70 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701CA80, 0x00371c40, 68724, 0x0001ca80, 240); // 0x0701CB70 - 0x0701CC60 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701CB70, 0x00371c40, 68724, 0x0001cb70, 240); // 0x0701CC60 - 0x0701CD50 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701CC60, 0x00371c40, 68724, 0x0001cc60, 240); // 0x0701CD50 - 0x0701CE40 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701CD50, 0x00371c40, 68724, 0x0001cd50, 240); // 0x0701CE40 - 0x0701CF30 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701CE40, 0x00371c40, 68724, 0x0001ce40, 240); // 0x0701CF30 - 0x0701D030 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701CF30, 0x00371c40, 68724, 0x0001cf30, 256); // 0x0701D030 - 0x0701D130 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701D030, 0x00371c40, 68724, 0x0001d030, 256); // 0x0701D130 - 0x0701D1B0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701D130, 0x00371c40, 68724, 0x0001d130, 128); // 0x0701D1B0 - 0x0701D2B0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701D1B0, 0x00371c40, 68724, 0x0001d1b0, 256); // 0x0701D2B0 - 0x0701D3B0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701D2B0, 0x00371c40, 68724, 0x0001d2b0, 256); // 0x0701D3B0 - 0x0701D4B0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701D3B0, 0x00371c40, 68724, 0x0001d3b0, 256); // 0x0701D4B0 - 0x0701D5B0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701D4B0, 0x00371c40, 68724, 0x0001d4b0, 256); // 0x0701D5B0 - 0x0701D6A0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701D5B0, 0x00371c40, 68724, 0x0001d5b0, 240); // 0x0701D6A0 - 0x0701D7A0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701D6A0, 0x00371c40, 68724, 0x0001d6a0, 256); // 0x0701D7A0 - 0x0701D820 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701D7A0, 0x00371c40, 68724, 0x0001d7a0, 128); // 0x0701D820 - 0x0701D910 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701D820, 0x00371c40, 68724, 0x0001d820, 240); // 0x0701D910 - 0x0701D980 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701D910, 0x00371c40, 68724, 0x0001d910, 112); // 0x0701D980 - 0x0701D9C0 ROM_ASSET_LOAD_VTX(bbh_seg7_vertex_0701D980, 0x00371c40, 68724, 0x0001d980, 64); // 0x0701D9C0 - 0x0701DA50 static const Gfx bbh_seg7_dl_0701D9C0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09004800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bbh_seg7_lights_0701B7A8.l, 1), gsSPLight(&bbh_seg7_lights_0701B7A8.a, 2), gsSPVertex(bbh_seg7_vertex_0701B850, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(bbh_seg7_vertex_0701B940, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 0, 2, 6, 0x0), gsSPEndDisplayList(), }; // 0x0701DA50 - 0x0701DB20 static const Gfx bbh_seg7_dl_0701DA50[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_0900A000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bbh_seg7_lights_0701B7C0.l, 1), gsSPLight(&bbh_seg7_lights_0701B7C0.a, 2), gsSPVertex(bbh_seg7_vertex_0701B9B0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 7, 0x0, 4, 8, 9, 0x0), gsSP2Triangles( 4, 9, 5, 0x0, 8, 4, 7, 0x0), gsSP2Triangles(10, 9, 8, 0x0, 11, 10, 8, 0x0), gsSP2Triangles( 3, 5, 12, 0x0, 2, 10, 11, 0x0), gsSP2Triangles( 0, 2, 11, 0x0, 13, 14, 3, 0x0), gsSP2Triangles(15, 1, 0, 0x0, 12, 1, 15, 0x0), gsSP2Triangles(13, 3, 12, 0x0, 13, 12, 15, 0x0), gsSPVertex(bbh_seg7_vertex_0701BAB0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSPEndDisplayList(), }; // 0x0701DB20 - 0x0701DBF0 static const Gfx bbh_seg7_dl_0701DB20[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09008800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bbh_seg7_lights_0701B7D8.l, 1), gsSPLight(&bbh_seg7_lights_0701B7D8.a, 2), gsSPVertex(bbh_seg7_vertex_0701BAF0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 0, 15, 1, 0x0), gsSPLight(&bbh_seg7_lights_0701B7F0.l, 1), gsSPLight(&bbh_seg7_lights_0701B7F0.a, 2), gsSPVertex(bbh_seg7_vertex_0701BBF0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0), gsSPEndDisplayList(), }; // 0x0701DBF0 - 0x0701DFA0 static const Gfx bbh_seg7_dl_0701DBF0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bbh_seg7_lights_0701B7A8.l, 1), gsSPLight(&bbh_seg7_lights_0701B7A8.a, 2), gsSPVertex(bbh_seg7_vertex_0701BCF0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(12, 14, 13, 0x0, 0, 15, 1, 0x0), gsSPLight(&bbh_seg7_lights_0701B808.l, 1), gsSPLight(&bbh_seg7_lights_0701B808.a, 2), gsSPVertex(bbh_seg7_vertex_0701BDF0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(bbh_seg7_vertex_0701BEE0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 7, 9, 8, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(bbh_seg7_vertex_0701BFD0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 3, 6, 0x0), gsSP2Triangles( 7, 6, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(bbh_seg7_vertex_0701C0D0, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSPVertex(bbh_seg7_vertex_0701C1B0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(bbh_seg7_vertex_0701C2A0, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 1, 13, 2, 0x0), gsSPVertex(bbh_seg7_vertex_0701C380, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(bbh_seg7_vertex_0701C460, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 2, 1, 4, 0x0, 5, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 10, 9, 11, 0x0), gsSP2Triangles(12, 11, 9, 0x0, 13, 14, 15, 0x0), gsSPVertex(bbh_seg7_vertex_0701C560, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(bbh_seg7_vertex_0701C650, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSPLight(&bbh_seg7_lights_0701B7F0.l, 1), gsSPLight(&bbh_seg7_lights_0701B7F0.a, 2), gsSPVertex(bbh_seg7_vertex_0701C730, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(bbh_seg7_vertex_0701C820, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP1Triangle( 0, 2, 10, 0x0), gsSPLight(&bbh_seg7_lights_0701B820.l, 1), gsSPLight(&bbh_seg7_lights_0701B820.a, 2), gsSPVertex(bbh_seg7_vertex_0701C8D0, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 11, 9, 0x0), gsSPEndDisplayList(), }; // 0x0701DFA0 - 0x0701E188 static const Gfx bbh_seg7_dl_0701DFA0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bbh_seg7_lights_0701B7C0.l, 1), gsSPLight(&bbh_seg7_lights_0701B7C0.a, 2), gsSPVertex(bbh_seg7_vertex_0701C990, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(bbh_seg7_vertex_0701CA80, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(bbh_seg7_vertex_0701CB70, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(bbh_seg7_vertex_0701CC60, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPVertex(bbh_seg7_vertex_0701CD50, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(bbh_seg7_vertex_0701CE40, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(bbh_seg7_vertex_0701CF30, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 0, 15, 1, 0x0), gsSPEndDisplayList(), }; // 0x0701E188 - 0x0701E210 static const Gfx bbh_seg7_dl_0701E188[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, bbh_seg7_texture_07000000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&bbh_seg7_lights_0701B7F0.l, 1), gsSPLight(&bbh_seg7_lights_0701B7F0.a, 2), gsSPVertex(bbh_seg7_vertex_0701D030, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 3, 8, 0x0), gsSP2Triangles( 7, 6, 3, 0x0, 9, 7, 8, 0x0), gsSP2Triangles( 9, 10, 7, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 0, 15, 1, 0x0), gsSPEndDisplayList(), }; // 0x0701E210 - 0x0701E430 static const Gfx bbh_seg7_dl_0701E210[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09007000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPLight(&bbh_seg7_lights_0701B7D8.l, 1), gsSPLight(&bbh_seg7_lights_0701B7D8.a, 2), gsSPVertex(bbh_seg7_vertex_0701D130, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPLight(&bbh_seg7_lights_0701B7F0.l, 1), gsSPLight(&bbh_seg7_lights_0701B7F0.a, 2), gsSPVertex(bbh_seg7_vertex_0701D1B0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 3, 9, 4, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(bbh_seg7_vertex_0701D2B0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(bbh_seg7_vertex_0701D3B0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(bbh_seg7_vertex_0701D4B0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(10, 14, 15, 0x0), gsSPVertex(bbh_seg7_vertex_0701D5B0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(bbh_seg7_vertex_0701D6A0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 5, 7, 6, 0x0), gsSP2Triangles( 4, 6, 8, 0x0, 6, 9, 8, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 9, 11, 10, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 13, 15, 14, 0x0), gsSPVertex(bbh_seg7_vertex_0701D7A0, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 2, 4, 0x0), gsSP2Triangles( 2, 1, 4, 0x0, 5, 3, 4, 0x0), gsSP2Triangles( 5, 4, 6, 0x0, 7, 5, 6, 0x0), gsSPEndDisplayList(), }; // 0x0701E430 - 0x0701E4B0 static const Gfx bbh_seg7_dl_0701E430[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, spooky_09009000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)), gsSPVertex(bbh_seg7_vertex_0701D820, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(bbh_seg7_vertex_0701D910, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 0, 6, 1, 0x0), gsSPEndDisplayList(), }; // 0x0701E4B0 - 0x0701E4E0 static const Gfx bbh_seg7_dl_0701E4B0[] = { gsSPLight(&bbh_seg7_lights_0701B838.l, 1), gsSPLight(&bbh_seg7_lights_0701B838.a, 2), gsSPVertex(bbh_seg7_vertex_0701D980, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0701E4E0 - 0x0701E5D8 const Gfx bbh_seg7_dl_0701E4E0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0701D9C0), gsSPDisplayList(bbh_seg7_dl_0701DA50), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0701DB20), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0701DBF0), gsSPDisplayList(bbh_seg7_dl_0701DFA0), gsSPDisplayList(bbh_seg7_dl_0701E188), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(bbh_seg7_dl_0701E210), gsSPDisplayList(bbh_seg7_dl_0701E430), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(bbh_seg7_dl_0701E4B0), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };