#include "pc/rom_assets.h" // Chuckya // Unreferenced light group UNUSED static const Lights1 chuckya_lights_unused1 = gdSPDefLights1( 0x26, 0x00, 0x27, 0x9a, 0x00, 0x9c, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 chuckya_lights_unused2 = gdSPDefLights1( 0x3f, 0x3f, 0x3f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 chuckya_lights_unused3 = gdSPDefLights1( 0x3f, 0x00, 0x00, 0xff, 0x00, 0x00, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 chuckya_lights_unused4 = gdSPDefLights1( 0x0e, 0x0e, 0x0e, 0x39, 0x39, 0x39, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 chuckya_lights_unused5 = gdSPDefLights1( 0x39, 0x20, 0x00, 0xe4, 0x83, 0x00, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 chuckya_lights_unused6 = gdSPDefLights1( 0x3f, 0x27, 0x00, 0xff, 0x9e, 0x00, 0x28, 0x28, 0x28 ); // Unreferenced light group UNUSED static const Lights1 chuckya_lights_unused7 = gdSPDefLights1( 0x15, 0x14, 0x16, 0x57, 0x53, 0x58, 0x28, 0x28, 0x28 ); // 0x08006778 ROM_ASSET_LOAD_TEXTURE(chuckya_seg8_texture_08006778, "actors/chuckya/chuckya_eyes.rgba16.inc.c", 0x001f2200, 59076, 0x00006778, 4096); // 0x08007778 ROM_ASSET_LOAD_TEXTURE(chuckya_seg8_texture_08007778, "actors/chuckya/chuckya_hand_antenna.rgba16.inc.c", 0x001f2200, 59076, 0x00007778, 2048); // 0x08007F78 ROM_ASSET_LOAD_TEXTURE(chuckya_seg8_texture_08007F78, "actors/chuckya/chuckya_body_arm_left_side.rgba16.inc.c", 0x001f2200, 59076, 0x00007f78, 4096); // 0x08008F78 ROM_ASSET_LOAD_TEXTURE(chuckya_seg8_texture_08008F78, "actors/chuckya/chuckya_body_arm_right_side.rgba16.inc.c", 0x001f2200, 59076, 0x00008f78, 4096); // 0x08009F78 ROM_ASSET_LOAD_VTX(chuckya_seg8_vertex_08009F78, 0x001f2200, 59076, 0x00009f78, 64); // 0x08009FB8 ROM_ASSET_LOAD_VTX(chuckya_seg8_vertex_08009FB8, 0x001f2200, 59076, 0x00009fb8, 64); // 0x08009FF8 - 0x0800A030 const Gfx chuckya_seg8_dl_08009FF8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007F78), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(chuckya_seg8_vertex_08009F78, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0800A030 - 0x0800A068 const Gfx chuckya_seg8_dl_0800A030[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08008F78), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(chuckya_seg8_vertex_08009FB8, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0800A068 - 0x0800A0E0 const Gfx chuckya_seg8_dl_0800A068[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(chuckya_seg8_dl_08009FF8), gsSPDisplayList(chuckya_seg8_dl_0800A030), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x0800A0E0 ROM_ASSET_LOAD_VTX(chuckya_seg8_vertex_0800A0E0, 0x001f2200, 59076, 0x0000a0e0, 64); // 0x0800A120 ROM_ASSET_LOAD_VTX(chuckya_seg8_vertex_0800A120, 0x001f2200, 59076, 0x0000a120, 64); // 0x0800A160 - 0x0800A198 const Gfx chuckya_seg8_dl_0800A160[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007F78), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(chuckya_seg8_vertex_0800A0E0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0800A198 - 0x0800A1D0 const Gfx chuckya_seg8_dl_0800A198[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08008F78), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(chuckya_seg8_vertex_0800A120, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0800A1D0 - 0x0800A248 const Gfx chuckya_seg8_dl_0800A1D0[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(chuckya_seg8_dl_0800A160), gsSPDisplayList(chuckya_seg8_dl_0800A198), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x0800A248 ROM_ASSET_LOAD_VTX(chuckya_seg8_vertex_0800A248, 0x001f2200, 59076, 0x0000a0e0, 64); // 0x0800A288 ROM_ASSET_LOAD_VTX(chuckya_seg8_vertex_0800A288, 0x001f2200, 59076, 0x0000a120, 64); // 0x0800A2C8 - 0x0800A300 const Gfx chuckya_seg8_dl_0800A2C8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007F78), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(chuckya_seg8_vertex_0800A248, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0800A300 - 0x0800A338 const Gfx chuckya_seg8_dl_0800A300[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08008F78), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(chuckya_seg8_vertex_0800A288, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSPEndDisplayList(), }; // 0x0800A338 - 0x0800A3B0 const Gfx chuckya_seg8_dl_0800A338[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 6, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(chuckya_seg8_dl_0800A2C8), gsSPDisplayList(chuckya_seg8_dl_0800A300), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x0800A3B0 ROM_ASSET_LOAD_VTX(chuckya_seg8_vertex_0800A3B0, 0x00134d20, 26785, 0x0000a478, 64); // 0x0800A3F0 - 0x0800A428 const Gfx chuckya_seg8_dl_0800A3F0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007778), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(chuckya_seg8_vertex_0800A3B0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x0800A428 - 0x0800A498 const Gfx chuckya_seg8_dl_0800A428[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(chuckya_seg8_dl_0800A3F0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x0800A498 ROM_ASSET_LOAD_VTX(chuckya_seg8_vertex_0800A498, 0x00134d20, 26785, 0x0000a478, 64); // 0x0800A4D8 - 0x0800A510 const Gfx chuckya_seg8_dl_0800A4D8[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007778), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(chuckya_seg8_vertex_0800A498, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x0800A510 - 0x0800A580 const Gfx chuckya_seg8_dl_0800A510[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(chuckya_seg8_dl_0800A4D8), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x0800A580 ROM_ASSET_LOAD_VTX(chuckya_seg8_vertex_0800A580, 0x001f2200, 59076, 0x0000a580, 64); // 0x0800A5C0 - 0x0800A5F8 const Gfx chuckya_seg8_dl_0800A5C0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08007778), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(chuckya_seg8_vertex_0800A580, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x0800A5F8 - 0x0800A668 const Gfx chuckya_seg8_dl_0800A5F8[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_LIGHTING), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(chuckya_seg8_dl_0800A5C0), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_LIGHTING), gsSPEndDisplayList(), }; // 0x0800A668 static const Lights1 chuckya_seg8_lights_0800A668 = gdSPDefLights1( 0x66, 0x66, 0x66, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x0800A680 ROM_ASSET_LOAD_VTX(chuckya_seg8_vertex_0800A680, 0x001f2200, 59076, 0x0000a680, 128); // 0x0800A700 - 0x0800A758 const Gfx chuckya_seg8_dl_0800A700[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, chuckya_seg8_texture_08006778), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 64 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&chuckya_seg8_lights_0800A668.l, 1), gsSPLight(&chuckya_seg8_lights_0800A668.a, 2), gsSPVertex(chuckya_seg8_vertex_0800A680, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 1, 3, 2, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPEndDisplayList(), }; // 0x0800A758 - 0x0800A7C8 const Gfx chuckya_seg8_dl_0800A758[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGBA, G_CC_MODULATERGBA), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (64 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(chuckya_seg8_dl_0800A700), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), }; // 0x0800A7C8 static const Lights1 chuckya_seg8_lights_0800A7C8 = gdSPDefLights1( 0x29, 0x29, 0x29, 0x89, 0x89, 0x8a, 0x28, 0x28, 0x28 ); // 0x0800A7E0 ROM_ASSET_LOAD_VTX(chuckya_seg8_vertex_0800A7E0, 0x001f2200, 59076, 0x0000a7e0, 144); // 0x0800A870 - 0x0800A8D0 const Gfx chuckya_seg8_dl_0800A870[] = { gsSPLight(&chuckya_seg8_lights_0800A7C8.l, 1), gsSPLight(&chuckya_seg8_lights_0800A7C8.a, 2), gsSPVertex(chuckya_seg8_vertex_0800A7E0, 9, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 0, 2, 0x0), gsSP2Triangles( 1, 4, 2, 0x0, 5, 6, 2, 0x0), gsSP2Triangles( 6, 7, 2, 0x0, 8, 5, 2, 0x0), gsSP2Triangles( 7, 3, 2, 0x0, 4, 8, 2, 0x0), gsSPEndDisplayList(), }; // 0x0800A8D0 - 0x0800A8F0 const Gfx chuckya_seg8_dl_0800A8D0[] = { gsDPPipeSync(), gsSPDisplayList(chuckya_seg8_dl_0800A870), gsDPPipeSync(), gsSPEndDisplayList(), }; // 0x0800A8F0 static const Lights1 chuckya_seg8_lights_0800A8F0 = gdSPDefLights1( 0x4c, 0x4c, 0x00, 0xff, 0xff, 0x00, 0x28, 0x28, 0x28 ); // 0x0800A908 ROM_ASSET_LOAD_VTX(chuckya_seg8_vertex_0800A908, 0x001f2200, 59076, 0x0000a908, 80); // 0x0800A958 - 0x0800A998 const Gfx chuckya_seg8_dl_0800A958[] = { gsSPLight(&chuckya_seg8_lights_0800A8F0.l, 1), gsSPLight(&chuckya_seg8_lights_0800A8F0.a, 2), gsSPVertex(chuckya_seg8_vertex_0800A908, 5, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 4, 0x0), gsSP2Triangles( 0, 2, 3, 0x0, 0, 4, 1, 0x0), gsSPEndDisplayList(), }; // 0x0800A998 - 0x0800A9B8 const Gfx chuckya_seg8_dl_0800A998[] = { gsDPPipeSync(), gsSPDisplayList(chuckya_seg8_dl_0800A958), gsDPPipeSync(), gsSPEndDisplayList(), }; // 0x0800A9B8 static const Lights1 chuckya_seg8_lights_0800A9B8 = gdSPDefLights1( 0x0c, 0x0c, 0x0c, 0x32, 0x32, 0x32, 0x28, 0x28, 0x28 ); // 0x0800A9D0 ROM_ASSET_LOAD_VTX(chuckya_seg8_vertex_0800A9D0, 0x001f2200, 59076, 0x0000a9d0, 240); // 0x0800AAC0 ROM_ASSET_LOAD_VTX(chuckya_seg8_vertex_0800AAC0, 0x001f2200, 59076, 0x0000aac0, 176); // 0x0800AB70 - 0x0800ABE8 const Gfx chuckya_seg8_dl_0800AB70[] = { gsSPLight(&chuckya_seg8_lights_0800A9B8.l, 1), gsSPLight(&chuckya_seg8_lights_0800A9B8.a, 2), gsSPVertex(chuckya_seg8_vertex_0800A9D0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(chuckya_seg8_vertex_0800AAC0, 11, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP1Triangle( 7, 10, 8, 0x0), gsSPEndDisplayList(), }; // 0x0800ABE8 - 0x0800AC18 const Gfx chuckya_seg8_dl_0800ABE8[] = { gsDPPipeSync(), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsSPDisplayList(chuckya_seg8_dl_0800AB70), gsDPPipeSync(), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };