## [:rewind: Lua Reference](lua.md) # Supported Constants - [area.h](#areah) - [behavior_table.h](#behavior_tableh) - [enum BehaviorId](#enum-BehaviorId) - [camera.h](#camerah) - [enum RomhackCameraOverride](#enum-RomhackCameraOverride) - [characters.h](#charactersh) - [enum CharacterSound](#enum-CharacterSound) - [enum CharacterType](#enum-CharacterType) - [enum PlayerParts](#enum-PlayerParts) - [dialog_ids.h](#dialog_idsh) - [enum DialogId](#enum-DialogId) - [djui_hud_utils.h](#djui_hud_utilsh) - [enum DjuiFontType](#enum-DjuiFontType) - [enum HudUtilsFilter](#enum-HudUtilsFilter) - [enum HudUtilsResolution](#enum-HudUtilsResolution) - [envfx_snow.h](#envfx_snowh) - [external.h](#externalh) - [enum DialogSound](#enum-DialogSound) - [first_person_cam.h](#first_person_camh) - [geo_commands.h](#geo_commandsh) - [graph_node.h](#graph_nodeh) - [interaction.c](#interactionc) - [interaction.h](#interactionh) - [enum InteractionFlag](#enum-InteractionFlag) - [enum InteractionType](#enum-InteractionType) - [level_commands.h](#level_commandsh) - [level_defines.h](#level_definesh) - [enum LevelNum](#enum-LevelNum) - [level_update.h](#level_updateh) - [enum HUDDisplayFlag](#enum-HUDDisplayFlag) - [mario_animation_ids.h](#mario_animation_idsh) - [enum CharacterAnimID](#enum-CharacterAnimID) - [enum MarioAnimID](#enum-MarioAnimID) - [mario_geo_switch_case_ids.h](#mario_geo_switch_case_idsh) - [enum MarioCapGSCId](#enum-MarioCapGSCId) - [enum MarioEyesGSCId](#enum-MarioEyesGSCId) - [enum MarioGrabPosGSCId](#enum-MarioGrabPosGSCId) - [enum MarioHandGSCId](#enum-MarioHandGSCId) - [mod_storage.h](#mod_storageh) - [network.h](#networkh) - [enum NetworkSystemType](#enum-NetworkSystemType) - [enum PlayerInteractions](#enum-PlayerInteractions) - [network_player.h](#network_playerh) - [enum NetworkPlayerType](#enum-NetworkPlayerType) - [obj_behaviors.c](#obj_behaviorsc) - [obj_behaviors_2.h](#obj_behaviors_2h) - [object_constants.h](#object_constantsh) - [object_list_processor.h](#object_list_processorh) - [enum ObjectList](#enum-ObjectList) - [os_cont.h](#os_conth) - [save_file.h](#save_fileh) - [enum SaveFileIndex](#enum-SaveFileIndex) - [seq_ids.h](#seq_idsh) - [enum SeqId](#enum-SeqId) - [sm64.h](#sm64h) - [smlua_hooks.h](#smlua_hooksh) - [enum LuaActionHookType](#enum-LuaActionHookType) - [enum LuaHookedEventType](#enum-LuaHookedEventType) - [smlua_misc_utils.h](#smlua_misc_utilsh) - [enum HudDisplayFlags](#enum-HudDisplayFlags) - [enum HudDisplayValue](#enum-HudDisplayValue) - [smlua_model_utils.h](#smlua_model_utilsh) - [enum ModelExtendedId](#enum-ModelExtendedId) - [sounds.h](#soundsh) - [surface_terrains.h](#surface_terrainsh) - [types.h](#typesh) - [enum AreaTimerType](#enum-AreaTimerType) - [enum SpTaskState](#enum-SpTaskState) - [version.h](#versionh)
## [area.h](#area.h) - INSTANT_WARP_INDEX_START - INSTANT_WARP_INDEX_STOP - MAX_AREAS - WARP_TRANSITION_FADE_FROM_BOWSER - WARP_TRANSITION_FADE_FROM_CIRCLE - WARP_TRANSITION_FADE_FROM_COLOR - WARP_TRANSITION_FADE_FROM_MARIO - WARP_TRANSITION_FADE_FROM_STAR - WARP_TRANSITION_FADE_INTO_BOWSER - WARP_TRANSITION_FADE_INTO_CIRCLE - WARP_TRANSITION_FADE_INTO_COLOR - WARP_TRANSITION_FADE_INTO_MARIO - WARP_TRANSITION_FADE_INTO_STAR [:arrow_up_small:](#)
## [behavior_table.h](#behavior_table.h) ### [enum BehaviorId](#BehaviorId) | Identifier | Value | | :--------- | :---- | | id_bhv1Up | 0 | | id_bhv1upJumpOnApproach | 1 | | id_bhv1upRunningAway | 2 | | id_bhv1upSliding | 3 | | id_bhv1upWalking | 4 | | id_bhvActivatedBackAndForthPlatform | 5 | | id_bhvActSelector | 6 | | id_bhvActSelectorStarType | 7 | | id_bhvAirborneDeathWarp | 8 | | id_bhvAirborneStarCollectWarp | 9 | | id_bhvAirborneWarp | 10 | | id_bhvAlphaBooKey | 11 | | id_bhvAmbientSounds | 12 | | id_bhvAnimatedTexture | 13 | | id_bhvAnimatesOnFloorSwitchPress | 14 | | id_bhvAnotherElavator | 15 | | id_bhvAnotherTiltingPlatform | 16 | | id_bhvArrowLift | 17 | | id_bhvBalconyBigBoo | 18 | | id_bhvBbhTiltingTrapPlatform | 19 | | id_bhvBbhTumblingBridge | 20 | | id_bhvBeginningLakitu | 21 | | id_bhvBeginningPeach | 22 | | id_bhvBetaBooKey | 23 | | id_bhvBetaBowserAnchor | 24 | | id_bhvBetaChestBottom | 25 | | id_bhvBetaChestLid | 26 | | id_bhvBetaFishSplashSpawner | 27 | | id_bhvBetaHoldableObject | 28 | | id_bhvBetaMovingFlames | 29 | | id_bhvBetaMovingFlamesSpawn | 30 | | id_bhvBetaTrampolineSpring | 31 | | id_bhvBetaTrampolineTop | 32 | | id_bhvBigBoulder | 33 | | id_bhvBigBoulderGenerator | 34 | | id_bhvBigBully | 35 | | id_bhvBigBullyWithMinions | 36 | | id_bhvBigChillBully | 37 | | id_bhvBigSnowmanWhole | 38 | | id_bhvBird | 39 | | id_bhvBirdsSoundLoop | 40 | | id_bhvBitfsSinkingCagePlatform | 41 | | id_bhvBitfsSinkingPlatforms | 42 | | id_bhvBitfsTiltingInvertedPyramid | 43 | | id_bhvBlackSmokeBowser | 44 | | id_bhvBlackSmokeMario | 45 | | id_bhvBlackSmokeUpward | 46 | | id_bhvBlueBowserFlame | 47 | | id_bhvBlueCoinJumping | 48 | | id_bhvBlueCoinSliding | 49 | | id_bhvBlueCoinSwitch | 50 | | id_bhvBlueFish | 51 | | id_bhvBlueFlamesGroup | 52 | | id_bhvBobBowlingBallSpawner | 53 | | id_bhvBobomb | 54 | | id_bhvBobombAnchorMario | 55 | | id_bhvBobombBuddy | 56 | | id_bhvBobombBuddyOpensCannon | 57 | | id_bhvBobombBullyDeathSmoke | 58 | | id_bhvBobombExplosionBubble | 59 | | id_bhvBobombExplosionBubble3600 | 60 | | id_bhvBobombFuseSmoke | 61 | | id_bhvBoo | 62 | | id_bhvBooBossSpawnedBridge | 63 | | id_bhvBooCage | 64 | | id_bhvBooInCastle | 65 | | id_bhvBookendSpawn | 66 | | id_bhvBookSwitch | 67 | | id_bhvBooWithCage | 68 | | id_bhvBouncingFireball | 69 | | id_bhvBouncingFireballFlame | 70 | | id_bhvBowlingBall | 71 | | id_bhvBowser | 72 | | id_bhvBowserBodyAnchor | 73 | | id_bhvBowserBomb | 74 | | id_bhvBowserBombExplosion | 75 | | id_bhvBowserBombSmoke | 76 | | id_bhvBowserCourseRedCoinStar | 77 | | id_bhvBowserFlameSpawn | 78 | | id_bhvBowserKey | 79 | | id_bhvBowserKeyCourseExit | 80 | | id_bhvBowserKeyUnlockDoor | 81 | | id_bhvBowserShockWave | 82 | | id_bhvBowsersSub | 83 | | id_bhvBowserSubDoor | 84 | | id_bhvBowserTailAnchor | 85 | | id_bhvBreakableBox | 86 | | id_bhvBreakableBoxSmall | 87 | | id_bhvBreakBoxTriangle | 88 | | id_bhvBreathParticleSpawner | 89 | | id_bhvBub | 90 | | id_bhvBubba | 91 | | id_bhvBubbleMaybe | 92 | | id_bhvBubbleParticleSpawner | 93 | | id_bhvBubblePlayer | 94 | | id_bhvBubbleSplash | 95 | | id_bhvBulletBill | 96 | | id_bhvBulletBillCannon | 97 | | id_bhvButterfly | 98 | | id_bhvCameraLakitu | 99 | | id_bhvCannon | 100 | | id_bhvCannonBarrel | 101 | | id_bhvCannonBarrelBubbles | 102 | | id_bhvCannonBaseUnused | 103 | | id_bhvCannonClosed | 104 | | id_bhvCapSwitch | 105 | | id_bhvCapSwitchBase | 106 | | id_bhvCarrySomething1 | 107 | | id_bhvCarrySomething2 | 108 | | id_bhvCarrySomething3 | 109 | | id_bhvCarrySomething4 | 110 | | id_bhvCarrySomething5 | 111 | | id_bhvCarrySomething6 | 112 | | id_bhvCastleFlagWaving | 113 | | id_bhvCastleFloorTrap | 114 | | id_bhvCcmTouchedStarSpawn | 115 | | id_bhvCelebrationStar | 116 | | id_bhvCelebrationStarSparkle | 117 | | id_bhvChainChomp | 118 | | id_bhvChainChompChainPart | 119 | | id_bhvChainChompGate | 120 | | id_bhvCheckerboardElevatorGroup | 121 | | id_bhvCheckerboardPlatformSub | 122 | | id_bhvChirpChirp | 123 | | id_bhvChirpChirpUnused | 124 | | id_bhvChuckya | 125 | | id_bhvChuckyaAnchorMario | 126 | | id_bhvCirclingAmp | 127 | | id_bhvClamShell | 128 | | id_bhvClockHourHand | 129 | | id_bhvClockMinuteHand | 130 | | id_bhvCloud | 131 | | id_bhvCloudPart | 132 | | id_bhvCoffin | 133 | | id_bhvCoffinSpawner | 134 | | id_bhvCoinFormation | 135 | | id_bhvCoinFormationSpawn | 136 | | id_bhvCoinInsideBoo | 137 | | id_bhvCoinSparkles | 138 | | id_bhvControllablePlatform | 139 | | id_bhvControllablePlatformSub | 140 | | id_bhvCourtyardBooTriplet | 141 | | id_bhvCutOutObject | 142 | | id_bhvDddMovingPole | 143 | | id_bhvDDDPole | 144 | | id_bhvDddWarp | 145 | | id_bhvDeathWarp | 146 | | id_bhvDecorativePendulum | 147 | | id_bhvDirtParticleSpawner | 148 | | id_bhvDonutPlatform | 149 | | id_bhvDonutPlatformSpawner | 150 | | id_bhvDoor | 151 | | id_bhvDoorWarp | 152 | | id_bhvDorrie | 153 | | id_bhvEndBirds1 | 154 | | id_bhvEndBirds2 | 155 | | id_bhvEndPeach | 156 | | id_bhvEndToad | 157 | | id_bhvEnemyLakitu | 158 | | id_bhvExclamationBox | 159 | | id_bhvExitPodiumWarp | 160 | | id_bhvExplosion | 161 | | id_bhvEyerokBoss | 162 | | id_bhvEyerokHand | 163 | | id_bhvFadingWarp | 164 | | id_bhvFallingBowserPlatform | 165 | | id_bhvFallingPillar | 166 | | id_bhvFallingPillarHitbox | 167 | | id_bhvFerrisWheelAxle | 168 | | id_bhvFerrisWheelPlatform | 169 | | id_bhvFewBlueFishSpawner | 170 | | id_bhvFireParticleSpawner | 171 | | id_bhvFirePiranhaPlant | 172 | | id_bhvFireSpitter | 173 | | id_bhvFish | 174 | | id_bhvFishGroup | 175 | | id_bhvFishSpawner | 176 | | id_bhvFlame | 177 | | id_bhvFlameBouncing | 178 | | id_bhvFlameBowser | 179 | | id_bhvFlameFloatingLanding | 180 | | id_bhvFlameLargeBurningOut | 181 | | id_bhvFlameMovingForwardGrowing | 182 | | id_bhvFlamethrower | 183 | | id_bhvFlamethrowerFlame | 184 | | id_bhvFloorSwitchAnimatesObject | 185 | | id_bhvFloorSwitchGrills | 186 | | id_bhvFloorSwitchHardcodedModel | 187 | | id_bhvFloorSwitchHiddenObjects | 188 | | id_bhvFloorTrapInCastle | 189 | | id_bhvFlyGuy | 190 | | id_bhvFlyguyFlame | 191 | | id_bhvFlyingBookend | 192 | | id_bhvFlyingWarp | 193 | | id_bhvFreeBowlingBall | 194 | | id_bhvGhostHuntBigBoo | 195 | | id_bhvGhostHuntBoo | 196 | | id_bhvGiantPole | 197 | | id_bhvGoldenCoinSparkles | 198 | | id_bhvGoomba | 199 | | id_bhvGoombaTripletSpawner | 200 | | id_bhvGrandStar | 201 | | id_bhvGrindel | 202 | | id_bhvHardAirKnockBackWarp | 203 | | id_bhvHauntedBookshelf | 204 | | id_bhvHauntedBookshelfManager | 205 | | id_bhvHauntedChair | 206 | | id_bhvHeaveHo | 207 | | id_bhvHeaveHoThrowMario | 208 | | id_bhvHidden1up | 209 | | id_bhvHidden1upInPole | 210 | | id_bhvHidden1upInPoleSpawner | 211 | | id_bhvHidden1upInPoleTrigger | 212 | | id_bhvHidden1upTrigger | 213 | | id_bhvHiddenAt120Stars | 214 | | id_bhvHiddenBlueCoin | 215 | | id_bhvHiddenObject | 216 | | id_bhvHiddenRedCoinStar | 217 | | id_bhvHiddenStaircaseStep | 218 | | id_bhvHiddenStar | 219 | | id_bhvHiddenStarTrigger | 220 | | id_bhvHmcElevatorPlatform | 221 | | id_bhvHomingAmp | 222 | | id_bhvHoot | 223 | | id_bhvHorizontalGrindel | 224 | | id_bhvHorStarParticleSpawner | 225 | | id_bhvIdleWaterWave | 226 | | id_bhvIgloo | 227 | | id_bhvInitializeChangingWaterLevel | 228 | | id_bhvInsideCannon | 229 | | id_bhvInstantActiveWarp | 230 | | id_bhvInSunkenShip | 231 | | id_bhvInSunkenShip2 | 232 | | id_bhvInSunkenShip3 | 233 | | id_bhvIntroScene | 234 | | id_bhvInvisibleObjectsUnderBridge | 235 | | id_bhvJetStream | 236 | | id_bhvJetStreamRingSpawner | 237 | | id_bhvJetStreamWaterRing | 238 | | id_bhvJrbFloatingBox | 239 | | id_bhvJrbFloatingPlatform | 240 | | id_bhvJrbSlidingBox | 241 | | id_bhvJumpingBox | 242 | | id_bhvKickableBoard | 243 | | id_bhvKingBobomb | 244 | | id_bhvKlepto | 245 | | id_bhvKoopa | 246 | | id_bhvKoopaFlag | 247 | | id_bhvKoopaRaceEndpoint | 248 | | id_bhvKoopaShell | 249 | | id_bhvKoopaShellFlame | 250 | | id_bhvKoopaShellUnderwater | 251 | | id_bhvLargeBomp | 252 | | id_bhvLaunchDeathWarp | 253 | | id_bhvLaunchStarCollectWarp | 254 | | id_bhvLeafParticleSpawner | 255 | | id_bhvLllBowserPuzzle | 256 | | id_bhvLllBowserPuzzlePiece | 257 | | id_bhvLllDrawbridge | 258 | | id_bhvLllDrawbridgeSpawner | 259 | | id_bhvLllFloatingWoodBridge | 260 | | id_bhvLllHexagonalMesh | 261 | | id_bhvLllMovingOctagonalMeshPlatform | 262 | | id_bhvLllRollingLog | 263 | | id_bhvLllRotatingBlockWithFireBars | 264 | | id_bhvLllRotatingHexagonalPlatform | 265 | | id_bhvLllRotatingHexagonalRing | 266 | | id_bhvLllRotatingHexFlame | 267 | | id_bhvLllSinkingRectangularPlatform | 268 | | id_bhvLllSinkingRockBlock | 269 | | id_bhvLllSinkingSquarePlatforms | 270 | | id_bhvLllTiltingInvertedPyramid | 271 | | id_bhvLllTumblingBridge | 272 | | id_bhvLllVolcanoFallingTrap | 273 | | id_bhvLllWoodPiece | 274 | | id_bhvMacroUkiki | 275 | | id_bhvMadPiano | 276 | | id_bhvMantaRay | 277 | | id_bhvMantaRayRingManager | 278 | | id_bhvMantaRayWaterRing | 279 | | id_bhvManyBlueFishSpawner | 280 | | id_bhvMario | 281 | | id_bhvMenuButton | 282 | | id_bhvMenuButtonManager | 283 | | id_bhvMerryGoRound | 284 | | id_bhvMerryGoRoundBigBoo | 285 | | id_bhvMerryGoRoundBoo | 286 | | id_bhvMerryGoRoundBooManager | 287 | | id_bhvMeshElevator | 288 | | id_bhvMessagePanel | 289 | | id_bhvMetalCap | 290 | | id_bhvMips | 291 | | id_bhvMistCircParticleSpawner | 292 | | id_bhvMistParticleSpawner | 293 | | id_bhvMoatGrills | 294 | | id_bhvMoneybag | 295 | | id_bhvMoneybagHidden | 296 | | id_bhvMontyMole | 297 | | id_bhvMontyMoleHole | 298 | | id_bhvMontyMoleRock | 299 | | id_bhvMovingBlueCoin | 300 | | id_bhvMovingYellowCoin | 301 | | id_bhvMrBlizzard | 302 | | id_bhvMrBlizzardSnowball | 303 | | id_bhvMrI | 304 | | id_bhvMrIBlueCoin | 305 | | id_bhvMrIBody | 306 | | id_bhvMrIParticle | 307 | | id_bhvNormalCap | 308 | | id_bhvObjectBubble | 309 | | id_bhvObjectWaterSplash | 310 | | id_bhvObjectWaterWave | 311 | | id_bhvObjectWaveTrail | 312 | | id_bhvOctagonalPlatformRotating | 313 | | id_bhvOneCoin | 314 | | id_bhvOpenableCageDoor | 315 | | id_bhvOpenableGrill | 316 | | id_bhvOrangeNumber | 317 | | id_bhvPaintingDeathWarp | 318 | | id_bhvPaintingStarCollectWarp | 319 | | id_bhvPenguinBaby | 320 | | id_bhvPenguinRaceFinishLine | 321 | | id_bhvPenguinRaceShortcutCheck | 322 | | id_bhvPillarBase | 323 | | id_bhvPiranhaPlant | 324 | | id_bhvPiranhaPlantBubble | 325 | | id_bhvPiranhaPlantWakingBubbles | 326 | | id_bhvPitBowlingBall | 327 | | id_bhvPlatformOnTrack | 328 | | id_bhvPlaysMusicTrackWhenTouched | 329 | | id_bhvPlungeBubble | 330 | | id_bhvPokey | 331 | | id_bhvPokeyBodyPart | 332 | | id_bhvPoleGrabbing | 333 | | id_bhvPoundTinyStarParticle | 334 | | id_bhvPunchTinyTriangle | 335 | | id_bhvPurpleParticle | 336 | | id_bhvPurpleSwitchHiddenBoxes | 337 | | id_bhvPushableMetalBox | 338 | | id_bhvPyramidElevator | 339 | | id_bhvPyramidElevatorTrajectoryMarkerBall | 340 | | id_bhvPyramidPillarTouchDetector | 341 | | id_bhvPyramidTop | 342 | | id_bhvPyramidTopFragment | 343 | | id_bhvRacingPenguin | 344 | | id_bhvRandomAnimatedTexture | 345 | | id_bhvRecoveryHeart | 346 | | id_bhvRedCoin | 347 | | id_bhvRedCoinStarMarker | 348 | | id_bhvRespawner | 349 | | id_bhvRockSolid | 350 | | id_bhvRotatingCounterClockwise | 351 | | id_bhvRotatingExclamationMark | 352 | | id_bhvRotatingPlatform | 353 | | id_bhvRrCruiserWing | 354 | | id_bhvRrElevatorPlatform | 355 | | id_bhvRrRotatingBridgePlatform | 356 | | id_bhvSandSoundLoop | 357 | | id_bhvScuttlebug | 358 | | id_bhvScuttlebugSpawn | 359 | | id_bhvSeaweed | 360 | | id_bhvSeaweedBundle | 361 | | id_bhvSeesawPlatform | 362 | | id_bhvShallowWaterSplash | 363 | | id_bhvShallowWaterWave | 364 | | id_bhvShipPart3 | 365 | | id_bhvSignOnWall | 366 | | id_bhvSingleCoinGetsSpawned | 367 | | id_bhvSkeeter | 368 | | id_bhvSkeeterWave | 369 | | id_bhvSlidingPlatform2 | 370 | | id_bhvSlidingSnowMound | 371 | | id_bhvSLSnowmanWind | 372 | | id_bhvSLWalkingPenguin | 373 | | id_bhvSmallBomp | 374 | | id_bhvSmallBully | 375 | | id_bhvSmallChillBully | 376 | | id_bhvSmallParticle | 377 | | id_bhvSmallParticleBubbles | 378 | | id_bhvSmallParticleSnow | 379 | | id_bhvSmallPenguin | 380 | | id_bhvSmallPiranhaFlame | 381 | | id_bhvSmallWaterWave | 382 | | id_bhvSmallWaterWave398 | 383 | | id_bhvSmallWhomp | 384 | | id_bhvSmoke | 385 | | id_bhvSnowBall | 386 | | id_bhvSnowmansBodyCheckpoint | 387 | | id_bhvSnowmansBottom | 388 | | id_bhvSnowmansHead | 389 | | id_bhvSnowMoundSpawn | 390 | | id_bhvSnowParticleSpawner | 391 | | id_bhvSnufit | 392 | | id_bhvSnufitBalls | 393 | | id_bhvSoundSpawner | 394 | | id_bhvSparkle | 395 | | id_bhvSparkleParticleSpawner | 396 | | id_bhvSparkleSpawn | 397 | | id_bhvSpawnedStar | 398 | | id_bhvSpawnedStarNoLevelExit | 399 | | id_bhvSpinAirborneCircleWarp | 400 | | id_bhvSpinAirborneWarp | 401 | | id_bhvSpindel | 402 | | id_bhvSpindrift | 403 | | id_bhvSpiny | 404 | | id_bhvSquarishPathMoving | 405 | | id_bhvSquarishPathParent | 406 | | id_bhvSquishablePlatform | 407 | | id_bhvSslMovingPyramidWall | 408 | | id_bhvStar | 409 | | id_bhvStarDoor | 410 | | id_bhvStarKeyCollectionPuffSpawner | 411 | | id_bhvStarSpawnCoordinates | 412 | | id_bhvStaticCheckeredPlatform | 413 | | id_bhvStaticObject | 414 | | id_bhvStrongWindParticle | 415 | | id_bhvStub | 416 | | id_bhvStub1D0C | 417 | | id_bhvStub1D70 | 418 | | id_bhvSunkenShipPart | 419 | | id_bhvSunkenShipPart2 | 420 | | id_bhvSunkenShipSetRotation | 421 | | id_bhvSushiShark | 422 | | id_bhvSushiSharkCollisionChild | 423 | | id_bhvSwimmingWarp | 424 | | id_bhvSwingPlatform | 425 | | id_bhvSwoop | 426 | | id_bhvTankFishGroup | 427 | | id_bhvTemporaryYellowCoin | 428 | | id_bhvTenCoinsSpawn | 429 | | id_bhvThiBowlingBallSpawner | 430 | | id_bhvThiHugeIslandTop | 431 | | id_bhvThiTinyIslandTop | 432 | | id_bhvThreeCoinsSpawn | 433 | | id_bhvThwomp | 434 | | id_bhvThwomp2 | 435 | | id_bhvTiltingBowserLavaPlatform | 436 | | id_bhvTinyStrongWindParticle | 437 | | id_bhvToadMessage | 438 | | id_bhvTower | 439 | | id_bhvTowerDoor | 440 | | id_bhvTowerPlatformGroup | 441 | | id_bhvToxBox | 442 | | id_bhvTrackBall | 443 | | id_bhvTreasureChestBottom | 444 | | id_bhvTreasureChests | 445 | | id_bhvTreasureChestsJrb | 446 | | id_bhvTreasureChestsShip | 447 | | id_bhvTreasureChestTop | 448 | | id_bhvTree | 449 | | id_bhvTreeLeaf | 450 | | id_bhvTreeSnow | 451 | | id_bhvTriangleParticleSpawner | 452 | | id_bhvTripletButterfly | 453 | | id_bhvTTC2DRotator | 454 | | id_bhvTTCCog | 455 | | id_bhvTTCElevator | 456 | | id_bhvTTCMovingBar | 457 | | id_bhvTTCPendulum | 458 | | id_bhvTTCPitBlock | 459 | | id_bhvTTCRotatingSolid | 460 | | id_bhvTTCSpinner | 461 | | id_bhvTTCTreadmill | 462 | | id_bhvTtmBowlingBallSpawner | 463 | | id_bhvTtmRollingLog | 464 | | id_bhvTumblingBridgePlatform | 465 | | id_bhvTuxiesMother | 466 | | id_bhvTweester | 467 | | id_bhvTweesterSandParticle | 468 | | id_bhvUkiki | 469 | | id_bhvUkikiCage | 470 | | id_bhvUkikiCageChild | 471 | | id_bhvUkikiCageStar | 472 | | id_bhvUnagi | 473 | | id_bhvUnagiSubobject | 474 | | id_bhvUnlockDoorStar | 475 | | id_bhvUnused05A8 | 476 | | id_bhvUnused0DFC | 477 | | id_bhvUnused1820 | 478 | | id_bhvUnused1F30 | 479 | | id_bhvUnused20E0 | 480 | | id_bhvUnused2A10 | 481 | | id_bhvUnused2A54 | 482 | | id_bhvUnusedFakeStar | 483 | | id_bhvUnusedParticleSpawn | 484 | | id_bhvUnusedPoundablePlatform | 485 | | id_bhvVanishCap | 486 | | id_bhvVertStarParticleSpawner | 487 | | id_bhvVolcanoFlames | 488 | | id_bhvVolcanoSoundLoop | 489 | | id_bhvWallTinyStarParticle | 490 | | id_bhvWarp | 491 | | id_bhvWarpPipe | 492 | | id_bhvWaterAirBubble | 493 | | id_bhvWaterBomb | 494 | | id_bhvWaterBombCannon | 495 | | id_bhvWaterBombShadow | 496 | | id_bhvWaterBombSpawner | 497 | | id_bhvWaterDroplet | 498 | | id_bhvWaterDropletSplash | 499 | | id_bhvWaterfallSoundLoop | 500 | | id_bhvWaterLevelDiamond | 501 | | id_bhvWaterLevelPillar | 502 | | id_bhvWaterMist | 503 | | id_bhvWaterMist2 | 504 | | id_bhvWaterSplash | 505 | | id_bhvWaveTrail | 506 | | id_bhvWdwExpressElevator | 507 | | id_bhvWdwExpressElevatorPlatform | 508 | | id_bhvWdwRectangularFloatingPlatform | 509 | | id_bhvWdwSquareFloatingPlatform | 510 | | id_bhvWfBreakableWallLeft | 511 | | id_bhvWfBreakableWallRight | 512 | | id_bhvWfElevatorTowerPlatform | 513 | | id_bhvWfRotatingWoodenPlatform | 514 | | id_bhvWfSlidingPlatform | 515 | | id_bhvWfSlidingTowerPlatform | 516 | | id_bhvWfSolidTowerPlatform | 517 | | id_bhvWfTumblingBridge | 518 | | id_bhvWhirlpool | 519 | | id_bhvWhitePuff1 | 520 | | id_bhvWhitePuff2 | 521 | | id_bhvWhitePuffExplosion | 522 | | id_bhvWhitePuffSmoke | 523 | | id_bhvWhitePuffSmoke2 | 524 | | id_bhvWhompKingBoss | 525 | | id_bhvWigglerBody | 526 | | id_bhvWigglerHead | 527 | | id_bhvWind | 528 | | id_bhvWingCap | 529 | | id_bhvWoodenPost | 530 | | id_bhvYellowBackgroundInMenu | 531 | | id_bhvYellowBall | 532 | | id_bhvYellowCoin | 533 | | id_bhvYoshi | 534 | | id_RM_Scroll_Texture | 535 | | id_editor_Scroll_Texture | 536 | | id_bhvBlueCoinNumber | 537 | | id_bhvStarNumber | 538 | | id_bhv_max_count | 539 | [:arrow_up_small:](#)
## [camera.h](#camera.h) - CAMERA_MODE_8_DIRECTIONS - CAMERA_MODE_BEHIND_MARIO - CAMERA_MODE_BOSS_FIGHT - CAMERA_MODE_CLOSE - CAMERA_MODE_C_UP - CAMERA_MODE_FIXED - CAMERA_MODE_FREE_ROAM - CAMERA_MODE_INSIDE_CANNON - CAMERA_MODE_NEWCAM - CAMERA_MODE_NONE - CAMERA_MODE_OUTWARD_RADIAL - CAMERA_MODE_PARALLEL_TRACKING - CAMERA_MODE_RADIAL - CAMERA_MODE_ROM_HACK - CAMERA_MODE_SLIDE_HOOT - CAMERA_MODE_SPIRAL_STAIRS - CAMERA_MODE_WATER_SURFACE - CAM_ANGLE_LAKITU - CAM_ANGLE_MARIO - CAM_EVENT_BOWSER_INIT - CAM_EVENT_BOWSER_JUMP - CAM_EVENT_BOWSER_THROW_BOUNCE - CAM_EVENT_CANNON - CAM_EVENT_DOOR - CAM_EVENT_DOOR_WARP - CAM_EVENT_SHOT_FROM_CANNON - CAM_EVENT_START_CREDITS - CAM_EVENT_START_ENDING - CAM_EVENT_START_END_WAVING - CAM_EVENT_START_GRAND_STAR - CAM_EVENT_START_INTRO - CAM_EVENT_UNUSED_3 - CAM_FLAG_BEHIND_MARIO_POST_DOOR - CAM_FLAG_BLOCK_AREA_PROCESSING - CAM_FLAG_BLOCK_SMOOTH_MOVEMENT - CAM_FLAG_CAM_NEAR_WALL - CAM_FLAG_CCM_SLIDE_SHORTCUT - CAM_FLAG_CHANGED_PARTRACK_INDEX - CAM_FLAG_COLLIDED_WITH_WALL - CAM_FLAG_FRAME_AFTER_CAM_INIT - CAM_FLAG_SLEEPING - CAM_FLAG_SMOOTH_MOVEMENT - CAM_FLAG_START_TRANSITION - CAM_FLAG_TRANSITION_OUT_OF_C_UP - CAM_FLAG_UNUSED_13 - CAM_FLAG_UNUSED_7 - CAM_FLAG_UNUSED_8 - CAM_FLAG_UNUSED_CUTSCENE_ACTIVE - CAM_FOV_APP_20 - CAM_FOV_APP_30 - CAM_FOV_APP_45 - CAM_FOV_APP_60 - CAM_FOV_APP_80 - CAM_FOV_BBH - CAM_FOV_DEFAULT - CAM_FOV_SET_29 - CAM_FOV_SET_30 - CAM_FOV_SET_45 - CAM_FOV_ZOOM_30 - CAM_MODE_LAKITU_WAS_ZOOMED_OUT - CAM_MODE_MARIO_ACTIVE - CAM_MODE_MARIO_SELECTED - CAM_MOVE_ALREADY_ZOOMED_OUT - CAM_MOVE_C_UP_MODE - CAM_MOVE_ENTERED_ROTATE_SURFACE - CAM_MOVE_FIX_IN_PLACE - CAM_MOVE_INIT_CAMERA - CAM_MOVE_METAL_BELOW_WATER - CAM_MOVE_PAUSE_SCREEN - CAM_MOVE_RESTRICT - CAM_MOVE_RETURN_TO_MIDDLE - CAM_MOVE_ROTATE - CAM_MOVE_ROTATE_LEFT - CAM_MOVE_ROTATE_RIGHT - CAM_MOVE_STARTED_EXITING_C_UP - CAM_MOVE_SUBMERGED - CAM_MOVE_UNKNOWN_11 - CAM_MOVE_UNKNOWN_8 - CAM_MOVE_ZOOMED_OUT - CAM_MOVING_INTO_MODE - CAM_SELECTION_FIXED - CAM_SELECTION_MARIO - CAM_SOUND_C_UP_PLAYED - CAM_SOUND_FIXED_ACTIVE - CAM_SOUND_MARIO_ACTIVE - CAM_SOUND_NORMAL_ACTIVE - CAM_SOUND_UNUSED_SELECT_FIXED - CAM_SOUND_UNUSED_SELECT_MARIO - CAM_STATUS_C_DOWN - CAM_STATUS_C_MODE_GROUP - CAM_STATUS_C_UP - CAM_STATUS_FIXED - CAM_STATUS_LAKITU - CAM_STATUS_MARIO - CAM_STATUS_MODE_GROUP - CAM_STATUS_NONE - CUTSCENE_0F_UNUSED - CUTSCENE_CAP_SWITCH_PRESS - CUTSCENE_CREDITS - CUTSCENE_DANCE_CLOSEUP - CUTSCENE_DANCE_DEFAULT - CUTSCENE_DANCE_FLY_AWAY - CUTSCENE_DANCE_ROTATE - CUTSCENE_DEATH_EXIT - CUTSCENE_DEATH_ON_BACK - CUTSCENE_DEATH_ON_STOMACH - CUTSCENE_DIALOG - CUTSCENE_DOOR_PULL - CUTSCENE_DOOR_PULL_MODE - CUTSCENE_DOOR_PUSH - CUTSCENE_DOOR_PUSH_MODE - CUTSCENE_DOOR_WARP - CUTSCENE_ENDING - CUTSCENE_END_WAVING - CUTSCENE_ENTER_BOWSER_ARENA - CUTSCENE_ENTER_CANNON - CUTSCENE_ENTER_PAINTING - CUTSCENE_ENTER_POOL - CUTSCENE_ENTER_PYRAMID_TOP - CUTSCENE_EXIT_BOWSER_DEATH - CUTSCENE_EXIT_BOWSER_SUCC - CUTSCENE_EXIT_FALL_WMOTR - CUTSCENE_EXIT_PAINTING_SUCC - CUTSCENE_EXIT_SPECIAL_SUCC - CUTSCENE_EXIT_WATERFALL - CUTSCENE_GRAND_STAR - CUTSCENE_INTRO_PEACH - CUTSCENE_KEY_DANCE - CUTSCENE_LOOP - CUTSCENE_NONPAINTING_DEATH - CUTSCENE_PREPARE_CANNON - CUTSCENE_QUICKSAND_DEATH - CUTSCENE_RACE_DIALOG - CUTSCENE_READ_MESSAGE - CUTSCENE_RED_COIN_STAR_SPAWN - CUTSCENE_SLIDING_DOORS_OPEN - CUTSCENE_SSL_PYRAMID_EXPLODE - CUTSCENE_STANDING_DEATH - CUTSCENE_STAR_SPAWN - CUTSCENE_STOP - CUTSCENE_SUFFOCATION_DEATH - CUTSCENE_UNLOCK_KEY_DOOR - CUTSCENE_UNUSED_EXIT - CUTSCENE_WATER_DEATH - DOOR_DEFAULT - DOOR_ENTER_LOBBY - DOOR_LEAVING_SPECIAL - HAND_CAM_SHAKE_CUTSCENE - HAND_CAM_SHAKE_HANG_OWL - HAND_CAM_SHAKE_HIGH - HAND_CAM_SHAKE_LOW - HAND_CAM_SHAKE_OFF - HAND_CAM_SHAKE_STAR_DANCE - HAND_CAM_SHAKE_UNUSED - SHAKE_ATTACK - SHAKE_ENV_BOWSER_JUMP - SHAKE_ENV_BOWSER_THROW_BOUNCE - SHAKE_ENV_EXPLOSION - SHAKE_ENV_FALLING_BITS_PLAT - SHAKE_ENV_JRB_SHIP_DRAIN - SHAKE_ENV_PYRAMID_EXPLODE - SHAKE_ENV_UNUSED_5 - SHAKE_ENV_UNUSED_6 - SHAKE_ENV_UNUSED_7 - SHAKE_FALL_DAMAGE - SHAKE_FOV_LARGE - SHAKE_FOV_MEDIUM - SHAKE_FOV_SMALL - SHAKE_FOV_UNUSED - SHAKE_GROUND_POUND - SHAKE_HIT_FROM_BELOW - SHAKE_LARGE_DAMAGE - SHAKE_MED_DAMAGE - SHAKE_POS_BOWLING_BALL - SHAKE_POS_LARGE - SHAKE_POS_MEDIUM - SHAKE_POS_SMALL - SHAKE_SHOCK - SHAKE_SMALL_DAMAGE ### [enum RomhackCameraOverride](#RomhackCameraOverride) | Identifier | Value | | :--------- | :---- | | RCO_ALL | 0 | | RCO_ALL_EXCEPT_BOWSER | 1 | | RCO_NONE | 2 | [:arrow_up_small:](#)
## [characters.h](#characters.h) - PALETTE_PRESET_MAX ### [enum CharacterSound](#CharacterSound) | Identifier | Value | | :--------- | :---- | | CHAR_SOUND_YAH_WAH_HOO | 0 | | CHAR_SOUND_HOOHOO | 1 | | CHAR_SOUND_YAHOO | 2 | | CHAR_SOUND_UH | 3 | | CHAR_SOUND_HRMM | 4 | | CHAR_SOUND_WAH2 | 5 | | CHAR_SOUND_WHOA | 6 | | CHAR_SOUND_EEUH | 7 | | CHAR_SOUND_ATTACKED | 8 | | CHAR_SOUND_OOOF | 9 | | CHAR_SOUND_OOOF2 | 10 | | CHAR_SOUND_HERE_WE_GO | 11 | | CHAR_SOUND_YAWNING | 12 | | CHAR_SOUND_SNORING1 | 13 | | CHAR_SOUND_SNORING2 | 14 | | CHAR_SOUND_WAAAOOOW | 15 | | CHAR_SOUND_HAHA | 16 | | CHAR_SOUND_HAHA_2 | 17 | | CHAR_SOUND_UH2 | 18 | | CHAR_SOUND_UH2_2 | 19 | | CHAR_SOUND_ON_FIRE | 20 | | CHAR_SOUND_DYING | 21 | | CHAR_SOUND_PANTING_COLD | 22 | | CHAR_SOUND_PANTING | 23 | | CHAR_SOUND_COUGHING1 | 24 | | CHAR_SOUND_COUGHING2 | 25 | | CHAR_SOUND_COUGHING3 | 26 | | CHAR_SOUND_PUNCH_YAH | 27 | | CHAR_SOUND_PUNCH_HOO | 28 | | CHAR_SOUND_MAMA_MIA | 29 | | CHAR_SOUND_GROUND_POUND_WAH | 30 | | CHAR_SOUND_DROWNING | 31 | | CHAR_SOUND_PUNCH_WAH | 32 | | CHAR_SOUND_YAHOO_WAHA_YIPPEE | 33 | | CHAR_SOUND_DOH | 34 | | CHAR_SOUND_GAME_OVER | 35 | | CHAR_SOUND_HELLO | 36 | | CHAR_SOUND_PRESS_START_TO_PLAY | 37 | | CHAR_SOUND_TWIRL_BOUNCE | 38 | | CHAR_SOUND_SNORING3 | 39 | | CHAR_SOUND_SO_LONGA_BOWSER | 40 | | CHAR_SOUND_IMA_TIRED | 41 | | CHAR_SOUND_LETS_A_GO | 42 | | CHAR_SOUND_OKEY_DOKEY | 43 | | CHAR_SOUND_MAX | 44 | ### [enum CharacterType](#CharacterType) | Identifier | Value | | :--------- | :---- | | CT_MARIO | 0 | | CT_LUIGI | 1 | | CT_TOAD | 2 | | CT_WALUIGI | 3 | | CT_WARIO | 4 | | CT_MAX | 5 | ### [enum PlayerParts](#PlayerParts) | Identifier | Value | | :--------- | :---- | | PANTS | 0 | | SHIRT | 1 | | GLOVES | 2 | | SHOES | 3 | | HAIR | 4 | | SKIN | 5 | | CAP | 6 | | PLAYER_PART_MAX | 7 | | METAL | CAP | [:arrow_up_small:](#)
## [dialog_ids.h](#dialog_ids.h) ### [enum DialogId](#DialogId) | Identifier | Value | | :--------- | :---- | | DIALOG_000 | 0 | | DIALOG_001 | 1 | | DIALOG_002 | 2 | | DIALOG_003 | 3 | | DIALOG_004 | 4 | | DIALOG_005 | 5 | | DIALOG_006 | 6 | | DIALOG_007 | 7 | | DIALOG_008 | 8 | | DIALOG_009 | 9 | | DIALOG_010 | 10 | | DIALOG_011 | 11 | | DIALOG_012 | 12 | | DIALOG_013 | 13 | | DIALOG_014 | 14 | | DIALOG_015 | 15 | | DIALOG_016 | 16 | | DIALOG_017 | 17 | | DIALOG_018 | 18 | | DIALOG_019 | 19 | | DIALOG_020 | 20 | | DIALOG_021 | 21 | | DIALOG_022 | 22 | | DIALOG_023 | 23 | | DIALOG_024 | 24 | | DIALOG_025 | 25 | | DIALOG_026 | 26 | | DIALOG_027 | 27 | | DIALOG_028 | 28 | | DIALOG_029 | 29 | | DIALOG_030 | 30 | | DIALOG_031 | 31 | | DIALOG_032 | 32 | | DIALOG_033 | 33 | | DIALOG_034 | 34 | | DIALOG_035 | 35 | | DIALOG_036 | 36 | | DIALOG_037 | 37 | | DIALOG_038 | 38 | | DIALOG_039 | 39 | | DIALOG_040 | 40 | | DIALOG_041 | 41 | | DIALOG_042 | 42 | | DIALOG_043 | 43 | | DIALOG_044 | 44 | | DIALOG_045 | 45 | | DIALOG_046 | 46 | | DIALOG_047 | 47 | | DIALOG_048 | 48 | | DIALOG_049 | 49 | | DIALOG_050 | 50 | | DIALOG_051 | 51 | | DIALOG_052 | 52 | | DIALOG_053 | 53 | | DIALOG_054 | 54 | | DIALOG_055 | 55 | | DIALOG_056 | 56 | | DIALOG_057 | 57 | | DIALOG_058 | 58 | | DIALOG_059 | 59 | | DIALOG_060 | 60 | | DIALOG_061 | 61 | | DIALOG_062 | 62 | | DIALOG_063 | 63 | | DIALOG_064 | 64 | | DIALOG_065 | 65 | | DIALOG_066 | 66 | | DIALOG_067 | 67 | | DIALOG_068 | 68 | | DIALOG_069 | 69 | | DIALOG_070 | 70 | | DIALOG_071 | 71 | | DIALOG_072 | 72 | | DIALOG_073 | 73 | | DIALOG_074 | 74 | | DIALOG_075 | 75 | | DIALOG_076 | 76 | | DIALOG_077 | 77 | | DIALOG_078 | 78 | | DIALOG_079 | 79 | | DIALOG_080 | 80 | | DIALOG_081 | 81 | | DIALOG_082 | 82 | | DIALOG_083 | 83 | | DIALOG_084 | 84 | | DIALOG_085 | 85 | | DIALOG_086 | 86 | | DIALOG_087 | 87 | | DIALOG_088 | 88 | | DIALOG_089 | 89 | | DIALOG_090 | 90 | | DIALOG_091 | 91 | | DIALOG_092 | 92 | | DIALOG_093 | 93 | | DIALOG_094 | 94 | | DIALOG_095 | 95 | | DIALOG_096 | 96 | | DIALOG_097 | 97 | | DIALOG_098 | 98 | | DIALOG_099 | 99 | | DIALOG_100 | 100 | | DIALOG_101 | 101 | | DIALOG_102 | 102 | | DIALOG_103 | 103 | | DIALOG_104 | 104 | | DIALOG_105 | 105 | | DIALOG_106 | 106 | | DIALOG_107 | 107 | | DIALOG_108 | 108 | | DIALOG_109 | 109 | | DIALOG_110 | 110 | | DIALOG_111 | 111 | | DIALOG_112 | 112 | | DIALOG_113 | 113 | | DIALOG_114 | 114 | | DIALOG_115 | 115 | | DIALOG_116 | 116 | | DIALOG_117 | 117 | | DIALOG_118 | 118 | | DIALOG_119 | 119 | | DIALOG_120 | 120 | | DIALOG_121 | 121 | | DIALOG_122 | 122 | | DIALOG_123 | 123 | | DIALOG_124 | 124 | | DIALOG_125 | 125 | | DIALOG_126 | 126 | | DIALOG_127 | 127 | | DIALOG_128 | 128 | | DIALOG_129 | 129 | | DIALOG_130 | 130 | | DIALOG_131 | 131 | | DIALOG_132 | 132 | | DIALOG_133 | 133 | | DIALOG_134 | 134 | | DIALOG_135 | 135 | | DIALOG_136 | 136 | | DIALOG_137 | 137 | | DIALOG_138 | 138 | | DIALOG_139 | 139 | | DIALOG_140 | 140 | | DIALOG_141 | 141 | | DIALOG_142 | 142 | | DIALOG_143 | 143 | | DIALOG_144 | 144 | | DIALOG_145 | 145 | | DIALOG_146 | 146 | | DIALOG_147 | 147 | | DIALOG_148 | 148 | | DIALOG_149 | 149 | | DIALOG_150 | 150 | | DIALOG_151 | 151 | | DIALOG_152 | 152 | | DIALOG_153 | 153 | | DIALOG_154 | 154 | | DIALOG_155 | 155 | | DIALOG_156 | 156 | | DIALOG_157 | 157 | | DIALOG_158 | 158 | | DIALOG_159 | 159 | | DIALOG_160 | 160 | | DIALOG_161 | 161 | | DIALOG_162 | 162 | | DIALOG_163 | 163 | | DIALOG_164 | 164 | | DIALOG_165 | 165 | | DIALOG_166 | 166 | | DIALOG_167 | 167 | | DIALOG_168 | 168 | | DIALOG_169 | 169 | | DIALOG_COUNT | 170 | [:arrow_up_small:](#)
## [djui_hud_utils.h](#djui_hud_utils.h) ### [enum DjuiFontType](#DjuiFontType) | Identifier | Value | | :--------- | :---- | | FONT_NORMAL | 0 | | FONT_MENU | 1 | | FONT_HUD | 2 | | FONT_TINY | 3 | | FONT_COUNT | 4 | ### [enum HudUtilsFilter](#HudUtilsFilter) | Identifier | Value | | :--------- | :---- | | FILTER_NEAREST | 0 | | FILTER_LINEAR | 1 | | FILTER_COUNT | 2 | ### [enum HudUtilsResolution](#HudUtilsResolution) | Identifier | Value | | :--------- | :---- | | RESOLUTION_DJUI | 0 | | RESOLUTION_N64 | 1 | | RESOLUTION_COUNT | 2 | [:arrow_up_small:](#)
## [envfx_snow.h](#envfx_snow.h) - ENVFX_BUBBLE_START - ENVFX_FLOWERS - ENVFX_JETSTREAM_BUBBLES - ENVFX_LAVA_BUBBLES - ENVFX_MODE_NONE - ENVFX_SNOW_BLIZZARD - ENVFX_SNOW_NORMAL - ENVFX_SNOW_WATER - ENVFX_WHIRLPOOL_BUBBLES [:arrow_up_small:](#)
## [external.h](#external.h) - DS_DIFF - SEQ_PLAYER_ENV - SEQ_PLAYER_LEVEL - SEQ_PLAYER_SFX ### [enum DialogSound](#DialogSound) | Identifier | Value | | :--------- | :---- | | DS_UKIKI | 0 | | DS_TUXIE | 1 | | DS_BOWS1 | 2 | | DS_KOOPA | 3 | | DS_KBOMB | 4 | | DS_BOO | 5 | | DS_BOMB | 6 | | DS_BOWS2 | 7 | | DS_GRUNT | 8 | | DS_WIGLR | 9 | | DS_YOSHI | 10 | | DS_MAX | 11 | | DS_NONE | 0xff | [:arrow_up_small:](#)
## [first_person_cam.h](#first_person_cam.h) - FIRST_PERSON_DEFAULT_FOV [:arrow_up_small:](#)
## [geo_commands.h](#geo_commands.h) - BACKGROUND_ABOVE_CLOUDS - BACKGROUND_BELOW_CLOUDS - BACKGROUND_CUSTOM - BACKGROUND_DESERT - BACKGROUND_FLAMING_SKY - BACKGROUND_GREEN_SKY - BACKGROUND_HAUNTED - BACKGROUND_OCEAN_SKY - BACKGROUND_PURPLE_SKY - BACKGROUND_SNOW_MOUNTAINS - BACKGROUND_UNDERWATER_CITY [:arrow_up_small:](#)
## [graph_node.h](#graph_node.h) - GEO_CONTEXT_AREA_INIT - GEO_CONTEXT_AREA_LOAD - GEO_CONTEXT_AREA_UNLOAD - GEO_CONTEXT_CREATE - GEO_CONTEXT_HELD_OBJ - GEO_CONTEXT_RENDER - GFX_NUM_MASTER_LISTS - GRAPH_EXTRA_FORCE_3D - GRAPH_NODE_TYPE_400 - GRAPH_NODE_TYPE_ANIMATED_PART - GRAPH_NODE_TYPE_BACKGROUND - GRAPH_NODE_TYPE_BILLBOARD - GRAPH_NODE_TYPE_CAMERA - GRAPH_NODE_TYPE_CULLING_RADIUS - GRAPH_NODE_TYPE_DISPLAY_LIST - GRAPH_NODE_TYPE_FUNCTIONAL - GRAPH_NODE_TYPE_GENERATED_LIST - GRAPH_NODE_TYPE_HELD_OBJ - GRAPH_NODE_TYPE_LEVEL_OF_DETAIL - GRAPH_NODE_TYPE_MASTER_LIST - GRAPH_NODE_TYPE_OBJECT - GRAPH_NODE_TYPE_OBJECT_PARENT - GRAPH_NODE_TYPE_ORTHO_PROJECTION - GRAPH_NODE_TYPE_PERSPECTIVE - GRAPH_NODE_TYPE_ROOT - GRAPH_NODE_TYPE_ROTATION - GRAPH_NODE_TYPE_SCALE - GRAPH_NODE_TYPE_SHADOW - GRAPH_NODE_TYPE_START - GRAPH_NODE_TYPE_SWITCH_CASE - GRAPH_NODE_TYPE_TRANSLATION - GRAPH_NODE_TYPE_TRANSLATION_ROTATION - GRAPH_RENDER_ACTIVE - GRAPH_RENDER_BILLBOARD - GRAPH_RENDER_CHILDREN_FIRST - GRAPH_RENDER_CYLBOARD - GRAPH_RENDER_HAS_ANIMATION - GRAPH_RENDER_INVISIBLE - GRAPH_RENDER_PLAYER - GRAPH_RENDER_Z_BUFFER [:arrow_up_small:](#)
## [interaction.c](#interaction.c) [:arrow_up_small:](#)
## [interaction.h](#interaction.h) - ATTACK_FAST_ATTACK - ATTACK_FROM_ABOVE - ATTACK_FROM_BELOW - ATTACK_GROUND_POUND_OR_TWIRL - ATTACK_KICK_OR_TRIP - ATTACK_PUNCH - INT_ANY_ATTACK - INT_ATTACK_NOT_FROM_BELOW - INT_ATTACK_NOT_WEAK_FROM_ABOVE - INT_ATTACK_SLIDE - INT_STATUS_ATTACKED_MARIO - INT_STATUS_ATTACK_MASK - INT_STATUS_GRABBED_MARIO - INT_STATUS_HIT_BY_SHOCKWAVE - INT_STATUS_HIT_MINE - INT_STATUS_HOOT_GRABBED_BY_MARIO - INT_STATUS_INTERACTED - INT_STATUS_MARIO_DROP_OBJECT - INT_STATUS_MARIO_UNK1 - INT_STATUS_MARIO_UNK2 - INT_STATUS_MARIO_UNK5 - INT_STATUS_MARIO_UNK6 - INT_STATUS_MARIO_UNK7 - INT_STATUS_STOP_RIDING - INT_STATUS_TOUCHED_BOB_OMB - INT_STATUS_TRAP_TURN - INT_STATUS_WAS_ATTACKED - INT_SUBTYPE_BIG_KNOCKBACK - INT_SUBTYPE_DELAY_INVINCIBILITY - INT_SUBTYPE_DROP_IMMEDIATELY - INT_SUBTYPE_EATS_MARIO - INT_SUBTYPE_FADING_WARP - INT_SUBTYPE_GRABS_MARIO - INT_SUBTYPE_GRAND_STAR - INT_SUBTYPE_HOLDABLE_NPC - INT_SUBTYPE_KICKABLE - INT_SUBTYPE_NOT_GRABBABLE - INT_SUBTYPE_NO_EXIT - INT_SUBTYPE_NPC - INT_SUBTYPE_SIGN - INT_SUBTYPE_STAR_DOOR - INT_SUBTYPE_TWIRL_BOUNCE ### [enum InteractionFlag](#InteractionFlag) | Identifier | Value | | :--------- | :---- | | INT_GROUND_POUND | (1 << 0) | | INT_PUNCH | (1 << 1) | | INT_KICK | (1 << 2) | | INT_TRIP | (1 << 3) | | INT_SLIDE_KICK | (1 << 4) | | INT_FAST_ATTACK_OR_SHELL | (1 << 5) | | INT_HIT_FROM_ABOVE | (1 << 6) | | INT_HIT_FROM_BELOW | (1 << 7) | | INT_TWIRL | (1 << 8) | | INT_GROUND_POUND_OR_TWIRL | (INT_GROUND_POUND | INT_TWIRL) | ### [enum InteractionType](#InteractionType) | Identifier | Value | | :--------- | :---- | | INTERACT_HOOT | (1 << 0) | | INTERACT_GRABBABLE | (1 << 1) | | INTERACT_DOOR | (1 << 2) | | INTERACT_DAMAGE | (1 << 3) | | INTERACT_COIN | (1 << 4) | | INTERACT_CAP | (1 << 5) | | INTERACT_POLE | (1 << 6) | | INTERACT_KOOPA | (1 << 7) | | INTERACT_UNKNOWN_08 | (1 << 8) | | INTERACT_BREAKABLE | (1 << 9) | | INTERACT_STRONG_WIND | (1 << 10) | | INTERACT_WARP_DOOR | (1 << 11) | | INTERACT_STAR_OR_KEY | (1 << 12) | | INTERACT_WARP | (1 << 13) | | INTERACT_CANNON_BASE | (1 << 14) | | INTERACT_BOUNCE_TOP | (1 << 15) | | INTERACT_WATER_RING | (1 << 16) | | INTERACT_BULLY | (1 << 17) | | INTERACT_FLAME | (1 << 18) | | INTERACT_KOOPA_SHELL | (1 << 19) | | INTERACT_BOUNCE_TOP2 | (1 << 20) | | INTERACT_MR_BLIZZARD | (1 << 21) | | INTERACT_HIT_FROM_BELOW | (1 << 22) | | INTERACT_TEXT | (1 << 23) | | INTERACT_TORNADO | (1 << 24) | | INTERACT_WHIRLPOOL | (1 << 25) | | INTERACT_CLAM_OR_BUBBA | (1 << 26) | | INTERACT_BBH_ENTRANCE | (1 << 27) | | INTERACT_SNUFIT_BULLET | (1 << 28) | | INTERACT_SHOCK | (1 << 29) | | INTERACT_IGLOO_BARRIER | (1 << 30) | | INTERACT_PLAYER | (1 << 31) | [:arrow_up_small:](#)
## [level_commands.h](#level_commands.h) - WARP_CHECKPOINT - WARP_NO_CHECKPOINT [:arrow_up_small:](#)
## [level_defines.h](#level_defines.h) ### [enum LevelNum](#LevelNum) | Identifier | Value | | :--------- | :---- | | LEVEL_NONE | 0 | | LEVEL_UNKNOWN_1 | 1 | | LEVEL_UNKNOWN_2 | 2 | | LEVEL_UNKNOWN_3 | 3 | | LEVEL_BBH | 4 | | LEVEL_CCM | 5 | | LEVEL_CASTLE | 6 | | LEVEL_HMC | 7 | | LEVEL_SSL | 8 | | LEVEL_BOB | 9 | | LEVEL_SL | 10 | | LEVEL_WDW | 11 | | LEVEL_JRB | 12 | | LEVEL_THI | 13 | | LEVEL_TTC | 14 | | LEVEL_RR | 15 | | LEVEL_CASTLE_GROUNDS | 16 | | LEVEL_BITDW | 17 | | LEVEL_VCUTM | 18 | | LEVEL_BITFS | 19 | | LEVEL_SA | 20 | | LEVEL_BITS | 21 | | LEVEL_LLL | 22 | | LEVEL_DDD | 23 | | LEVEL_WF | 24 | | LEVEL_ENDING | 25 | | LEVEL_CASTLE_COURTYARD | 26 | | LEVEL_PSS | 27 | | LEVEL_COTMC | 28 | | LEVEL_TOTWC | 29 | | LEVEL_BOWSER_1 | 30 | | LEVEL_WMOTR | 31 | | LEVEL_UNKNOWN_32 | 32 | | LEVEL_BOWSER_2 | 33 | | LEVEL_BOWSER_3 | 34 | | LEVEL_UNKNOWN_35 | 35 | | LEVEL_TTM | 36 | | LEVEL_UNKNOWN_37 | 37 | | LEVEL_UNKNOWN_38 | 38 | | LEVEL_COUNT | 39 | [:arrow_up_small:](#)
## [level_update.h](#level_update.h) - MARIO_SPAWN_AIRBORNE - MARIO_SPAWN_AIRBORNE_DEATH - MARIO_SPAWN_AIRBORNE_STAR_COLLECT - MARIO_SPAWN_DEATH - MARIO_SPAWN_DOOR_WARP - MARIO_SPAWN_FLYING - MARIO_SPAWN_HARD_AIR_KNOCKBACK - MARIO_SPAWN_INSTANT_ACTIVE - MARIO_SPAWN_LAUNCH_DEATH - MARIO_SPAWN_LAUNCH_STAR_COLLECT - MARIO_SPAWN_PAINTING_DEATH - MARIO_SPAWN_PAINTING_STAR_COLLECT - MARIO_SPAWN_SPIN_AIRBORNE - MARIO_SPAWN_SPIN_AIRBORNE_CIRCLE - MARIO_SPAWN_SWIMMING - MARIO_SPAWN_TELEPORT - MARIO_SPAWN_UNKNOWN_02 - MARIO_SPAWN_UNKNOWN_03 - MARIO_SPAWN_UNKNOWN_27 - PRESS_START_DEMO_TIMER - SPECIAL_WARP_CAKE - SPECIAL_WARP_GODDARD - SPECIAL_WARP_GODDARD_GAMEOVER - SPECIAL_WARP_LEVEL_SELECT - SPECIAL_WARP_TITLE - TIMER_CONTROL_HIDE - TIMER_CONTROL_SHOW - TIMER_CONTROL_START - TIMER_CONTROL_STOP - WARP_OP_CREDITS_END - WARP_OP_CREDITS_NEXT - WARP_OP_CREDITS_START - WARP_OP_DEATH - WARP_OP_DEMO_END - WARP_OP_DEMO_NEXT - WARP_OP_EXIT - WARP_OP_FORCE_SYNC - WARP_OP_GAME_OVER - WARP_OP_LOOK_UP - WARP_OP_NONE - WARP_OP_SPIN_SHRINK - WARP_OP_STAR_EXIT - WARP_OP_TELEPORT - WARP_OP_TRIGGERS_LEVEL_SELECT - WARP_OP_WARP_DOOR - WARP_OP_WARP_FLOOR - WARP_OP_WARP_OBJECT - WARP_TYPE_CHANGE_AREA - WARP_TYPE_CHANGE_LEVEL - WARP_TYPE_NOT_WARPING - WARP_TYPE_SAME_AREA ### [enum HUDDisplayFlag](#HUDDisplayFlag) | Identifier | Value | | :--------- | :---- | | HUD_DISPLAY_FLAG_LIVES | 0x0001 | | HUD_DISPLAY_FLAG_COIN_COUNT | 0x0002 | | HUD_DISPLAY_FLAG_STAR_COUNT | 0x0004 | | HUD_DISPLAY_FLAG_CAMERA_AND_POWER | 0x0008 | | HUD_DISPLAY_FLAG_KEYS | 0x0010 | | HUD_DISPLAY_FLAG_UNKNOWN_0020 | 0x0020 | | HUD_DISPLAY_FLAG_TIMER | 0x0040 | | HUD_DISPLAY_FLAG_CAMERA | 0x0080 | | HUD_DISPLAY_FLAG_POWER | 0x0100 | | HUD_DISPLAY_FLAG_EMPHASIZE_POWER | 0x8000 | | HUD_DISPLAY_NONE | 0x0000 | | HUD_DISPLAY_DEFAULT | HUD_DISPLAY_FLAG_LIVES | HUD_DISPLAY_FLAG_COIN_COUNT | HUD_DISPLAY_FLAG_STAR_COUNT | HUD_DISPLAY_FLAG_CAMERA_AND_POWER | HUD_DISPLAY_FLAG_CAMERA | HUD_DISPLAY_FLAG_POWER | HUD_DISPLAY_FLAG_KEYS | HUD_DISPLAY_FLAG_UNKNOWN_0020 | [:arrow_up_small:](#)
## [mario_animation_ids.h](#mario_animation_ids.h) ### [enum CharacterAnimID](#CharacterAnimID) | Identifier | Value | | :--------- | :---- | | CHAR_ANIM_SLOW_LEDGE_GRAB | 0 | | CHAR_ANIM_FALL_OVER_BACKWARDS | 1 | | CHAR_ANIM_BACKWARD_AIR_KB | 2 | | CHAR_ANIM_DYING_ON_BACK | 3 | | CHAR_ANIM_BACKFLIP | 4 | | CHAR_ANIM_CLIMB_UP_POLE | 5 | | CHAR_ANIM_GRAB_POLE_SHORT | 6 | | CHAR_ANIM_GRAB_POLE_SWING_PART1 | 7 | | CHAR_ANIM_GRAB_POLE_SWING_PART2 | 8 | | CHAR_ANIM_HANDSTAND_IDLE | 9 | | CHAR_ANIM_HANDSTAND_JUMP | 10 | | CHAR_ANIM_START_HANDSTAND | 11 | | CHAR_ANIM_RETURN_FROM_HANDSTAND | 12 | | CHAR_ANIM_IDLE_ON_POLE | 13 | | CHAR_ANIM_A_POSE | 14 | | CHAR_ANIM_SKID_ON_GROUND | 15 | | CHAR_ANIM_STOP_SKID | 16 | | CHAR_ANIM_CROUCH_FROM_FAST_LONGJUMP | 17 | | CHAR_ANIM_CROUCH_FROM_SLOW_LONGJUMP | 18 | | CHAR_ANIM_FAST_LONGJUMP | 19 | | CHAR_ANIM_SLOW_LONGJUMP | 20 | | CHAR_ANIM_AIRBORNE_ON_STOMACH | 21 | | CHAR_ANIM_WALK_WITH_LIGHT_OBJ | 22 | | CHAR_ANIM_RUN_WITH_LIGHT_OBJ | 23 | | CHAR_ANIM_SLOW_WALK_WITH_LIGHT_OBJ | 24 | | CHAR_ANIM_SHIVERING_WARMING_HAND | 25 | | CHAR_ANIM_SHIVERING_RETURN_TO_IDLE | 26 | | CHAR_ANIM_SHIVERING | 27 | | CHAR_ANIM_CLIMB_DOWN_LEDGE | 28 | | CHAR_ANIM_CREDITS_WAVING | 29 | | CHAR_ANIM_CREDITS_LOOK_UP | 30 | | CHAR_ANIM_CREDITS_RETURN_FROM_LOOK_UP | 31 | | CHAR_ANIM_CREDITS_RAISE_HAND | 32 | | CHAR_ANIM_CREDITS_LOWER_HAND | 33 | | CHAR_ANIM_CREDITS_TAKE_OFF_CAP | 34 | | CHAR_ANIM_CREDITS_START_WALK_LOOK_UP | 35 | | CHAR_ANIM_CREDITS_LOOK_BACK_THEN_RUN | 36 | | CHAR_ANIM_FINAL_BOWSER_RAISE_HAND_SPIN | 37 | | CHAR_ANIM_FINAL_BOWSER_WING_CAP_TAKE_OFF | 38 | | CHAR_ANIM_CREDITS_PEACE_SIGN | 39 | | CHAR_ANIM_STAND_UP_FROM_LAVA_BOOST | 40 | | CHAR_ANIM_FIRE_LAVA_BURN | 41 | | CHAR_ANIM_WING_CAP_FLY | 42 | | CHAR_ANIM_HANG_ON_OWL | 43 | | CHAR_ANIM_LAND_ON_STOMACH | 44 | | CHAR_ANIM_AIR_FORWARD_KB | 45 | | CHAR_ANIM_DYING_ON_STOMACH | 46 | | CHAR_ANIM_SUFFOCATING | 47 | | CHAR_ANIM_COUGHING | 48 | | CHAR_ANIM_THROW_CATCH_KEY | 49 | | CHAR_ANIM_DYING_FALL_OVER | 50 | | CHAR_ANIM_IDLE_ON_LEDGE | 51 | | CHAR_ANIM_FAST_LEDGE_GRAB | 52 | | CHAR_ANIM_HANG_ON_CEILING | 53 | | CHAR_ANIM_PUT_CAP_ON | 54 | | CHAR_ANIM_TAKE_CAP_OFF_THEN_ON | 55 | | CHAR_ANIM_QUICKLY_PUT_CAP_ON | 56 | | CHAR_ANIM_HEAD_STUCK_IN_GROUND | 57 | | CHAR_ANIM_GROUND_POUND_LANDING | 58 | | CHAR_ANIM_TRIPLE_JUMP_GROUND_POUND | 59 | | CHAR_ANIM_START_GROUND_POUND | 60 | | CHAR_ANIM_GROUND_POUND | 61 | | CHAR_ANIM_BOTTOM_STUCK_IN_GROUND | 62 | | CHAR_ANIM_IDLE_WITH_LIGHT_OBJ | 63 | | CHAR_ANIM_JUMP_LAND_WITH_LIGHT_OBJ | 64 | | CHAR_ANIM_JUMP_WITH_LIGHT_OBJ | 65 | | CHAR_ANIM_FALL_LAND_WITH_LIGHT_OBJ | 66 | | CHAR_ANIM_FALL_WITH_LIGHT_OBJ | 67 | | CHAR_ANIM_FALL_FROM_SLIDING_WITH_LIGHT_OBJ | 68 | | CHAR_ANIM_SLIDING_ON_BOTTOM_WITH_LIGHT_OBJ | 69 | | CHAR_ANIM_STAND_UP_FROM_SLIDING_WITH_LIGHT_OBJ | 70 | | CHAR_ANIM_RIDING_SHELL | 71 | | CHAR_ANIM_WALKING | 72 | | CHAR_ANIM_FORWARD_FLIP | 73 | | CHAR_ANIM_JUMP_RIDING_SHELL | 74 | | CHAR_ANIM_LAND_FROM_DOUBLE_JUMP | 75 | | CHAR_ANIM_DOUBLE_JUMP_FALL | 76 | | CHAR_ANIM_SINGLE_JUMP | 77 | | CHAR_ANIM_LAND_FROM_SINGLE_JUMP | 78 | | CHAR_ANIM_AIR_KICK | 79 | | CHAR_ANIM_DOUBLE_JUMP_RISE | 80 | | CHAR_ANIM_START_FORWARD_SPINNING | 81 | | CHAR_ANIM_THROW_LIGHT_OBJECT | 82 | | CHAR_ANIM_FALL_FROM_SLIDE_KICK | 83 | | CHAR_ANIM_BEND_KNESS_RIDING_SHELL | 84 | | CHAR_ANIM_LEGS_STUCK_IN_GROUND | 85 | | CHAR_ANIM_GENERAL_FALL | 86 | | CHAR_ANIM_GENERAL_LAND | 87 | | CHAR_ANIM_BEING_GRABBED | 88 | | CHAR_ANIM_GRAB_HEAVY_OBJECT | 89 | | CHAR_ANIM_SLOW_LAND_FROM_DIVE | 90 | | CHAR_ANIM_FLY_FROM_CANNON | 91 | | CHAR_ANIM_MOVE_ON_WIRE_NET_RIGHT | 92 | | CHAR_ANIM_MOVE_ON_WIRE_NET_LEFT | 93 | | CHAR_ANIM_MISSING_CAP | 94 | | CHAR_ANIM_PULL_DOOR_WALK_IN | 95 | | CHAR_ANIM_PUSH_DOOR_WALK_IN | 96 | | CHAR_ANIM_UNLOCK_DOOR | 97 | | CHAR_ANIM_START_REACH_POCKET | 98 | | CHAR_ANIM_REACH_POCKET | 99 | | CHAR_ANIM_STOP_REACH_POCKET | 100 | | CHAR_ANIM_GROUND_THROW | 101 | | CHAR_ANIM_GROUND_KICK | 102 | | CHAR_ANIM_FIRST_PUNCH | 103 | | CHAR_ANIM_SECOND_PUNCH | 104 | | CHAR_ANIM_FIRST_PUNCH_FAST | 105 | | CHAR_ANIM_SECOND_PUNCH_FAST | 106 | | CHAR_ANIM_PICK_UP_LIGHT_OBJ | 107 | | CHAR_ANIM_PUSHING | 108 | | CHAR_ANIM_START_RIDING_SHELL | 109 | | CHAR_ANIM_PLACE_LIGHT_OBJ | 110 | | CHAR_ANIM_FORWARD_SPINNING | 111 | | CHAR_ANIM_BACKWARD_SPINNING | 112 | | CHAR_ANIM_BREAKDANCE | 113 | | CHAR_ANIM_RUNNING | 114 | | CHAR_ANIM_RUNNING_UNUSED | 115 | | CHAR_ANIM_SOFT_BACK_KB | 116 | | CHAR_ANIM_SOFT_FRONT_KB | 117 | | CHAR_ANIM_DYING_IN_QUICKSAND | 118 | | CHAR_ANIM_IDLE_IN_QUICKSAND | 119 | | CHAR_ANIM_MOVE_IN_QUICKSAND | 120 | | CHAR_ANIM_ELECTROCUTION | 121 | | CHAR_ANIM_SHOCKED | 122 | | CHAR_ANIM_BACKWARD_KB | 123 | | CHAR_ANIM_FORWARD_KB | 124 | | CHAR_ANIM_IDLE_HEAVY_OBJ | 125 | | CHAR_ANIM_STAND_AGAINST_WALL | 126 | | CHAR_ANIM_SIDESTEP_LEFT | 127 | | CHAR_ANIM_SIDESTEP_RIGHT | 128 | | CHAR_ANIM_START_SLEEP_IDLE | 129 | | CHAR_ANIM_START_SLEEP_SCRATCH | 130 | | CHAR_ANIM_START_SLEEP_YAWN | 131 | | CHAR_ANIM_START_SLEEP_SITTING | 132 | | CHAR_ANIM_SLEEP_IDLE | 133 | | CHAR_ANIM_SLEEP_START_LYING | 134 | | CHAR_ANIM_SLEEP_LYING | 135 | | CHAR_ANIM_DIVE | 136 | | CHAR_ANIM_SLIDE_DIVE | 137 | | CHAR_ANIM_GROUND_BONK | 138 | | CHAR_ANIM_STOP_SLIDE_LIGHT_OBJ | 139 | | CHAR_ANIM_SLIDE_KICK | 140 | | CHAR_ANIM_CROUCH_FROM_SLIDE_KICK | 141 | | CHAR_ANIM_SLIDE_MOTIONLESS | 142 | | CHAR_ANIM_STOP_SLIDE | 143 | | CHAR_ANIM_FALL_FROM_SLIDE | 144 | | CHAR_ANIM_SLIDE | 145 | | CHAR_ANIM_TIPTOE | 146 | | CHAR_ANIM_TWIRL_LAND | 147 | | CHAR_ANIM_TWIRL | 148 | | CHAR_ANIM_START_TWIRL | 149 | | CHAR_ANIM_STOP_CROUCHING | 150 | | CHAR_ANIM_START_CROUCHING | 151 | | CHAR_ANIM_CROUCHING | 152 | | CHAR_ANIM_CRAWLING | 153 | | CHAR_ANIM_STOP_CRAWLING | 154 | | CHAR_ANIM_START_CRAWLING | 155 | | CHAR_ANIM_SUMMON_STAR | 156 | | CHAR_ANIM_RETURN_STAR_APPROACH_DOOR | 157 | | CHAR_ANIM_BACKWARDS_WATER_KB | 158 | | CHAR_ANIM_SWIM_WITH_OBJ_PART1 | 159 | | CHAR_ANIM_SWIM_WITH_OBJ_PART2 | 160 | | CHAR_ANIM_FLUTTERKICK_WITH_OBJ | 161 | | CHAR_ANIM_WATER_ACTION_END_WITH_OBJ | 162 | | CHAR_ANIM_STOP_GRAB_OBJ_WATER | 163 | | CHAR_ANIM_WATER_IDLE_WITH_OBJ | 164 | | CHAR_ANIM_DROWNING_PART1 | 165 | | CHAR_ANIM_DROWNING_PART2 | 166 | | CHAR_ANIM_WATER_DYING | 167 | | CHAR_ANIM_WATER_FORWARD_KB | 168 | | CHAR_ANIM_FALL_FROM_WATER | 169 | | CHAR_ANIM_SWIM_PART1 | 170 | | CHAR_ANIM_SWIM_PART2 | 171 | | CHAR_ANIM_FLUTTERKICK | 172 | | CHAR_ANIM_WATER_ACTION_END | 173 | | CHAR_ANIM_WATER_PICK_UP_OBJ | 174 | | CHAR_ANIM_WATER_GRAB_OBJ_PART2 | 175 | | CHAR_ANIM_WATER_GRAB_OBJ_PART1 | 176 | | CHAR_ANIM_WATER_THROW_OBJ | 177 | | CHAR_ANIM_WATER_IDLE | 178 | | CHAR_ANIM_WATER_STAR_DANCE | 179 | | CHAR_ANIM_RETURN_FROM_WATER_STAR_DANCE | 180 | | CHAR_ANIM_GRAB_BOWSER | 181 | | CHAR_ANIM_SWINGING_BOWSER | 182 | | CHAR_ANIM_RELEASE_BOWSER | 183 | | CHAR_ANIM_HOLDING_BOWSER | 184 | | CHAR_ANIM_HEAVY_THROW | 185 | | CHAR_ANIM_WALK_PANTING | 186 | | CHAR_ANIM_WALK_WITH_HEAVY_OBJ | 187 | | CHAR_ANIM_TURNING_PART1 | 188 | | CHAR_ANIM_TURNING_PART2 | 189 | | CHAR_ANIM_SLIDEFLIP_LAND | 190 | | CHAR_ANIM_SLIDEFLIP | 191 | | CHAR_ANIM_TRIPLE_JUMP_LAND | 192 | | CHAR_ANIM_TRIPLE_JUMP | 193 | | CHAR_ANIM_FIRST_PERSON | 194 | | CHAR_ANIM_IDLE_HEAD_LEFT | 195 | | CHAR_ANIM_IDLE_HEAD_RIGHT | 196 | | CHAR_ANIM_IDLE_HEAD_CENTER | 197 | | CHAR_ANIM_HANDSTAND_LEFT | 198 | | CHAR_ANIM_HANDSTAND_RIGHT | 199 | | CHAR_ANIM_WAKE_FROM_SLEEP | 200 | | CHAR_ANIM_WAKE_FROM_LYING | 201 | | CHAR_ANIM_START_TIPTOE | 202 | | CHAR_ANIM_SLIDEJUMP | 203 | | CHAR_ANIM_START_WALLKICK | 204 | | CHAR_ANIM_STAR_DANCE | 205 | | CHAR_ANIM_RETURN_FROM_STAR_DANCE | 206 | | CHAR_ANIM_FORWARD_SPINNING_FLIP | 207 | | CHAR_ANIM_TRIPLE_JUMP_FLY | 208 | | CHAR_ANIM_MAX | 209 | ### [enum MarioAnimID](#MarioAnimID) | Identifier | Value | | :--------- | :---- | | MARIO_ANIM_SLOW_LEDGE_GRAB | 0 | | MARIO_ANIM_FALL_OVER_BACKWARDS | 1 | | MARIO_ANIM_BACKWARD_AIR_KB | 2 | | MARIO_ANIM_DYING_ON_BACK | 3 | | MARIO_ANIM_BACKFLIP | 4 | | MARIO_ANIM_CLIMB_UP_POLE | 5 | | MARIO_ANIM_GRAB_POLE_SHORT | 6 | | MARIO_ANIM_GRAB_POLE_SWING_PART1 | 7 | | MARIO_ANIM_GRAB_POLE_SWING_PART2 | 8 | | MARIO_ANIM_HANDSTAND_IDLE | 9 | | MARIO_ANIM_HANDSTAND_JUMP | 10 | | MARIO_ANIM_START_HANDSTAND | 11 | | MARIO_ANIM_RETURN_FROM_HANDSTAND | 12 | | MARIO_ANIM_IDLE_ON_POLE | 13 | | MARIO_ANIM_A_POSE | 14 | | MARIO_ANIM_SKID_ON_GROUND | 15 | | MARIO_ANIM_STOP_SKID | 16 | | MARIO_ANIM_CROUCH_FROM_FAST_LONGJUMP | 17 | | MARIO_ANIM_CROUCH_FROM_SLOW_LONGJUMP | 18 | | MARIO_ANIM_FAST_LONGJUMP | 19 | | MARIO_ANIM_SLOW_LONGJUMP | 20 | | MARIO_ANIM_AIRBORNE_ON_STOMACH | 21 | | MARIO_ANIM_WALK_WITH_LIGHT_OBJ | 22 | | MARIO_ANIM_RUN_WITH_LIGHT_OBJ | 23 | | MARIO_ANIM_SLOW_WALK_WITH_LIGHT_OBJ | 24 | | MARIO_ANIM_SHIVERING_WARMING_HAND | 25 | | MARIO_ANIM_SHIVERING_RETURN_TO_IDLE | 26 | | MARIO_ANIM_SHIVERING | 27 | | MARIO_ANIM_CLIMB_DOWN_LEDGE | 28 | | MARIO_ANIM_CREDITS_WAVING | 29 | | MARIO_ANIM_CREDITS_LOOK_UP | 30 | | MARIO_ANIM_CREDITS_RETURN_FROM_LOOK_UP | 31 | | MARIO_ANIM_CREDITS_RAISE_HAND | 32 | | MARIO_ANIM_CREDITS_LOWER_HAND | 33 | | MARIO_ANIM_CREDITS_TAKE_OFF_CAP | 34 | | MARIO_ANIM_CREDITS_START_WALK_LOOK_UP | 35 | | MARIO_ANIM_CREDITS_LOOK_BACK_THEN_RUN | 36 | | MARIO_ANIM_FINAL_BOWSER_RAISE_HAND_SPIN | 37 | | MARIO_ANIM_FINAL_BOWSER_WING_CAP_TAKE_OFF | 38 | | MARIO_ANIM_CREDITS_PEACE_SIGN | 39 | | MARIO_ANIM_STAND_UP_FROM_LAVA_BOOST | 40 | | MARIO_ANIM_FIRE_LAVA_BURN | 41 | | MARIO_ANIM_WING_CAP_FLY | 42 | | MARIO_ANIM_HANG_ON_OWL | 43 | | MARIO_ANIM_LAND_ON_STOMACH | 44 | | MARIO_ANIM_AIR_FORWARD_KB | 45 | | MARIO_ANIM_DYING_ON_STOMACH | 46 | | MARIO_ANIM_SUFFOCATING | 47 | | MARIO_ANIM_COUGHING | 48 | | MARIO_ANIM_THROW_CATCH_KEY | 49 | | MARIO_ANIM_DYING_FALL_OVER | 50 | | MARIO_ANIM_IDLE_ON_LEDGE | 51 | | MARIO_ANIM_FAST_LEDGE_GRAB | 52 | | MARIO_ANIM_HANG_ON_CEILING | 53 | | MARIO_ANIM_PUT_CAP_ON | 54 | | MARIO_ANIM_TAKE_CAP_OFF_THEN_ON | 55 | | MARIO_ANIM_QUICKLY_PUT_CAP_ON | 56 | | MARIO_ANIM_HEAD_STUCK_IN_GROUND | 57 | | MARIO_ANIM_GROUND_POUND_LANDING | 58 | | MARIO_ANIM_TRIPLE_JUMP_GROUND_POUND | 59 | | MARIO_ANIM_START_GROUND_POUND | 60 | | MARIO_ANIM_GROUND_POUND | 61 | | MARIO_ANIM_BOTTOM_STUCK_IN_GROUND | 62 | | MARIO_ANIM_IDLE_WITH_LIGHT_OBJ | 63 | | MARIO_ANIM_JUMP_LAND_WITH_LIGHT_OBJ | 64 | | MARIO_ANIM_JUMP_WITH_LIGHT_OBJ | 65 | | MARIO_ANIM_FALL_LAND_WITH_LIGHT_OBJ | 66 | | MARIO_ANIM_FALL_WITH_LIGHT_OBJ | 67 | | MARIO_ANIM_FALL_FROM_SLIDING_WITH_LIGHT_OBJ | 68 | | MARIO_ANIM_SLIDING_ON_BOTTOM_WITH_LIGHT_OBJ | 69 | | MARIO_ANIM_STAND_UP_FROM_SLIDING_WITH_LIGHT_OBJ | 70 | | MARIO_ANIM_RIDING_SHELL | 71 | | MARIO_ANIM_WALKING | 72 | | MARIO_ANIM_FORWARD_FLIP | 73 | | MARIO_ANIM_JUMP_RIDING_SHELL | 74 | | MARIO_ANIM_LAND_FROM_DOUBLE_JUMP | 75 | | MARIO_ANIM_DOUBLE_JUMP_FALL | 76 | | MARIO_ANIM_SINGLE_JUMP | 77 | | MARIO_ANIM_LAND_FROM_SINGLE_JUMP | 78 | | MARIO_ANIM_AIR_KICK | 79 | | MARIO_ANIM_DOUBLE_JUMP_RISE | 80 | | MARIO_ANIM_START_FORWARD_SPINNING | 81 | | MARIO_ANIM_THROW_LIGHT_OBJECT | 82 | | MARIO_ANIM_FALL_FROM_SLIDE_KICK | 83 | | MARIO_ANIM_BEND_KNESS_RIDING_SHELL | 84 | | MARIO_ANIM_LEGS_STUCK_IN_GROUND | 85 | | MARIO_ANIM_GENERAL_FALL | 86 | | MARIO_ANIM_GENERAL_LAND | 87 | | MARIO_ANIM_BEING_GRABBED | 88 | | MARIO_ANIM_GRAB_HEAVY_OBJECT | 89 | | MARIO_ANIM_SLOW_LAND_FROM_DIVE | 90 | | MARIO_ANIM_FLY_FROM_CANNON | 91 | | MARIO_ANIM_MOVE_ON_WIRE_NET_RIGHT | 92 | | MARIO_ANIM_MOVE_ON_WIRE_NET_LEFT | 93 | | MARIO_ANIM_MISSING_CAP | 94 | | MARIO_ANIM_PULL_DOOR_WALK_IN | 95 | | MARIO_ANIM_PUSH_DOOR_WALK_IN | 96 | | MARIO_ANIM_UNLOCK_DOOR | 97 | | MARIO_ANIM_START_REACH_POCKET | 98 | | MARIO_ANIM_REACH_POCKET | 99 | | MARIO_ANIM_STOP_REACH_POCKET | 100 | | MARIO_ANIM_GROUND_THROW | 101 | | MARIO_ANIM_GROUND_KICK | 102 | | MARIO_ANIM_FIRST_PUNCH | 103 | | MARIO_ANIM_SECOND_PUNCH | 104 | | MARIO_ANIM_FIRST_PUNCH_FAST | 105 | | MARIO_ANIM_SECOND_PUNCH_FAST | 106 | | MARIO_ANIM_PICK_UP_LIGHT_OBJ | 107 | | MARIO_ANIM_PUSHING | 108 | | MARIO_ANIM_START_RIDING_SHELL | 109 | | MARIO_ANIM_PLACE_LIGHT_OBJ | 110 | | MARIO_ANIM_FORWARD_SPINNING | 111 | | MARIO_ANIM_BACKWARD_SPINNING | 112 | | MARIO_ANIM_BREAKDANCE | 113 | | MARIO_ANIM_RUNNING | 114 | | MARIO_ANIM_RUNNING_UNUSED | 115 | | MARIO_ANIM_SOFT_BACK_KB | 116 | | MARIO_ANIM_SOFT_FRONT_KB | 117 | | MARIO_ANIM_DYING_IN_QUICKSAND | 118 | | MARIO_ANIM_IDLE_IN_QUICKSAND | 119 | | MARIO_ANIM_MOVE_IN_QUICKSAND | 120 | | MARIO_ANIM_ELECTROCUTION | 121 | | MARIO_ANIM_SHOCKED | 122 | | MARIO_ANIM_BACKWARD_KB | 123 | | MARIO_ANIM_FORWARD_KB | 124 | | MARIO_ANIM_IDLE_HEAVY_OBJ | 125 | | MARIO_ANIM_STAND_AGAINST_WALL | 126 | | MARIO_ANIM_SIDESTEP_LEFT | 127 | | MARIO_ANIM_SIDESTEP_RIGHT | 128 | | MARIO_ANIM_START_SLEEP_IDLE | 129 | | MARIO_ANIM_START_SLEEP_SCRATCH | 130 | | MARIO_ANIM_START_SLEEP_YAWN | 131 | | MARIO_ANIM_START_SLEEP_SITTING | 132 | | MARIO_ANIM_SLEEP_IDLE | 133 | | MARIO_ANIM_SLEEP_START_LYING | 134 | | MARIO_ANIM_SLEEP_LYING | 135 | | MARIO_ANIM_DIVE | 136 | | MARIO_ANIM_SLIDE_DIVE | 137 | | MARIO_ANIM_GROUND_BONK | 138 | | MARIO_ANIM_STOP_SLIDE_LIGHT_OBJ | 139 | | MARIO_ANIM_SLIDE_KICK | 140 | | MARIO_ANIM_CROUCH_FROM_SLIDE_KICK | 141 | | MARIO_ANIM_SLIDE_MOTIONLESS | 142 | | MARIO_ANIM_STOP_SLIDE | 143 | | MARIO_ANIM_FALL_FROM_SLIDE | 144 | | MARIO_ANIM_SLIDE | 145 | | MARIO_ANIM_TIPTOE | 146 | | MARIO_ANIM_TWIRL_LAND | 147 | | MARIO_ANIM_TWIRL | 148 | | MARIO_ANIM_START_TWIRL | 149 | | MARIO_ANIM_STOP_CROUCHING | 150 | | MARIO_ANIM_START_CROUCHING | 151 | | MARIO_ANIM_CROUCHING | 152 | | MARIO_ANIM_CRAWLING | 153 | | MARIO_ANIM_STOP_CRAWLING | 154 | | MARIO_ANIM_START_CRAWLING | 155 | | MARIO_ANIM_SUMMON_STAR | 156 | | MARIO_ANIM_RETURN_STAR_APPROACH_DOOR | 157 | | MARIO_ANIM_BACKWARDS_WATER_KB | 158 | | MARIO_ANIM_SWIM_WITH_OBJ_PART1 | 159 | | MARIO_ANIM_SWIM_WITH_OBJ_PART2 | 160 | | MARIO_ANIM_FLUTTERKICK_WITH_OBJ | 161 | | MARIO_ANIM_WATER_ACTION_END_WITH_OBJ | 162 | | MARIO_ANIM_STOP_GRAB_OBJ_WATER | 163 | | MARIO_ANIM_WATER_IDLE_WITH_OBJ | 164 | | MARIO_ANIM_DROWNING_PART1 | 165 | | MARIO_ANIM_DROWNING_PART2 | 166 | | MARIO_ANIM_WATER_DYING | 167 | | MARIO_ANIM_WATER_FORWARD_KB | 168 | | MARIO_ANIM_FALL_FROM_WATER | 169 | | MARIO_ANIM_SWIM_PART1 | 170 | | MARIO_ANIM_SWIM_PART2 | 171 | | MARIO_ANIM_FLUTTERKICK | 172 | | MARIO_ANIM_WATER_ACTION_END | 173 | | MARIO_ANIM_WATER_PICK_UP_OBJ | 174 | | MARIO_ANIM_WATER_GRAB_OBJ_PART2 | 175 | | MARIO_ANIM_WATER_GRAB_OBJ_PART1 | 176 | | MARIO_ANIM_WATER_THROW_OBJ | 177 | | MARIO_ANIM_WATER_IDLE | 178 | | MARIO_ANIM_WATER_STAR_DANCE | 179 | | MARIO_ANIM_RETURN_FROM_WATER_STAR_DANCE | 180 | | MARIO_ANIM_GRAB_BOWSER | 181 | | MARIO_ANIM_SWINGING_BOWSER | 182 | | MARIO_ANIM_RELEASE_BOWSER | 183 | | MARIO_ANIM_HOLDING_BOWSER | 184 | | MARIO_ANIM_HEAVY_THROW | 185 | | MARIO_ANIM_WALK_PANTING | 186 | | MARIO_ANIM_WALK_WITH_HEAVY_OBJ | 187 | | MARIO_ANIM_TURNING_PART1 | 188 | | MARIO_ANIM_TURNING_PART2 | 189 | | MARIO_ANIM_SLIDEFLIP_LAND | 190 | | MARIO_ANIM_SLIDEFLIP | 191 | | MARIO_ANIM_TRIPLE_JUMP_LAND | 192 | | MARIO_ANIM_TRIPLE_JUMP | 193 | | MARIO_ANIM_FIRST_PERSON | 194 | | MARIO_ANIM_IDLE_HEAD_LEFT | 195 | | MARIO_ANIM_IDLE_HEAD_RIGHT | 196 | | MARIO_ANIM_IDLE_HEAD_CENTER | 197 | | MARIO_ANIM_HANDSTAND_LEFT | 198 | | MARIO_ANIM_HANDSTAND_RIGHT | 199 | | MARIO_ANIM_WAKE_FROM_SLEEP | 200 | | MARIO_ANIM_WAKE_FROM_LYING | 201 | | MARIO_ANIM_START_TIPTOE | 202 | | MARIO_ANIM_SLIDEJUMP | 203 | | MARIO_ANIM_START_WALLKICK | 204 | | MARIO_ANIM_STAR_DANCE | 205 | | MARIO_ANIM_RETURN_FROM_STAR_DANCE | 206 | | MARIO_ANIM_FORWARD_SPINNING_FLIP | 207 | | MARIO_ANIM_TRIPLE_JUMP_FLY | 208 | | WALUIGI_ANIM_WALKING | 209 | | WALUIGI_ANIM_RUNNING | 210 | [:arrow_up_small:](#)
## [mario_geo_switch_case_ids.h](#mario_geo_switch_case_ids.h) ### [enum MarioCapGSCId](#MarioCapGSCId) | Identifier | Value | | :--------- | :---- | | MARIO_HAS_DEFAULT_CAP_ON | 0 | | MARIO_HAS_DEFAULT_CAP_OFF | 1 | | MARIO_HAS_WING_CAP_ON | 2 | | MARIO_HAS_WING_CAP_OFF | 3 | ### [enum MarioEyesGSCId](#MarioEyesGSCId) | Identifier | Value | | :--------- | :---- | | MARIO_EYES_BLINK | 0 | | MARIO_EYES_OPEN | 1 | | MARIO_EYES_HALF_CLOSED | 2 | | MARIO_EYES_CLOSED | 3 | | MARIO_EYES_LOOK_LEFT | 4 | | MARIO_EYES_LOOK_RIGHT | 5 | | MARIO_EYES_LOOK_UP | 6 | | MARIO_EYES_LOOK_DOWN | 7 | | MARIO_EYES_DEAD | 8 | ### [enum MarioGrabPosGSCId](#MarioGrabPosGSCId) | Identifier | Value | | :--------- | :---- | | GRAB_POS_NULL | 0 | | GRAB_POS_LIGHT_OBJ | 1 | | GRAB_POS_HEAVY_OBJ | 2 | | GRAB_POS_BOWSER | 3 | ### [enum MarioHandGSCId](#MarioHandGSCId) | Identifier | Value | | :--------- | :---- | | MARIO_HAND_FISTS | 0 | | MARIO_HAND_OPEN | 1 | | MARIO_HAND_PEACE_SIGN | 2 | | MARIO_HAND_HOLDING_CAP | 3 | | MARIO_HAND_HOLDING_WING_CAP | 4 | | MARIO_HAND_RIGHT_OPEN | 5 | [:arrow_up_small:](#)
## [mod_storage.h](#mod_storage.h) - MAX_KEYS - MAX_KEY_VALUE_LENGTH [:arrow_up_small:](#)
## [network.h](#network.h) - PACKET_LENGTH - SYNC_DISTANCE_INFINITE ### [enum NetworkSystemType](#NetworkSystemType) | Identifier | Value | | :--------- | :---- | | NS_SOCKET | 0 | | NS_COOPNET | 1 | | NS_MAX | 2 | ### [enum PlayerInteractions](#PlayerInteractions) | Identifier | Value | | :--------- | :---- | | PLAYER_INTERACTIONS_NONE | 0 | | PLAYER_INTERACTIONS_SOLID | 1 | | PLAYER_INTERACTIONS_PVP | 2 | [:arrow_up_small:](#)
## [network_player.h](#network_player.h) - MAX_RX_SEQ_IDS - NETWORK_PLAYER_PING_TIMEOUT - NETWORK_PLAYER_TIMEOUT - UNKNOWN_GLOBAL_INDEX - UNKNOWN_LOCAL_INDEX - UNKNOWN_NETWORK_INDEX - USE_REAL_PALETTE_VAR ### [enum NetworkPlayerType](#NetworkPlayerType) | Identifier | Value | | :--------- | :---- | | NPT_UNKNOWN | 0 | | NPT_LOCAL | 1 | | NPT_SERVER | 2 | | NPT_CLIENT | 3 | [:arrow_up_small:](#)
## [obj_behaviors.c](#obj_behaviors.c) - OBJ_COL_FLAGS_LANDED - OBJ_COL_FLAG_GROUNDED - OBJ_COL_FLAG_HIT_WALL - OBJ_COL_FLAG_NO_Y_VEL - OBJ_COL_FLAG_UNDERWATER [:arrow_up_small:](#)
## [obj_behaviors_2.h](#obj_behaviors_2.h) - ATTACK_HANDLER_DIE_IF_HEALTH_NON_POSITIVE - ATTACK_HANDLER_KNOCKBACK - ATTACK_HANDLER_NOP - ATTACK_HANDLER_SET_SPEED_TO_ZERO - ATTACK_HANDLER_SPECIAL_HUGE_GOOMBA_WEAKLY_ATTACKED - ATTACK_HANDLER_SPECIAL_KOOPA_LOSE_SHELL - ATTACK_HANDLER_SPECIAL_WIGGLER_JUMPED_ON - ATTACK_HANDLER_SQUISHED - ATTACK_HANDLER_SQUISHED_WITH_BLUE_COIN [:arrow_up_small:](#)
## [object_constants.h](#object_constants.h) - ACTIVATED_BF_PLAT_TYPE_BITFS_ELEVATOR - ACTIVATED_BF_PLAT_TYPE_BITFS_MESH_PLAT - ACTIVATED_BF_PLAT_TYPE_BITS_ARROW_PLAT - ACTIVE_FLAG_ACTIVE - ACTIVE_FLAG_DEACTIVATED - ACTIVE_FLAG_DITHERED_ALPHA - ACTIVE_FLAG_DORMANT - ACTIVE_FLAG_FAR_AWAY - ACTIVE_FLAG_INITIATED_TIME_STOP - ACTIVE_FLAG_IN_DIFFERENT_ROOM - ACTIVE_FLAG_MOVE_THROUGH_GRATE - ACTIVE_FLAG_UNIMPORTANT - ACTIVE_FLAG_UNK10 - ACTIVE_FLAG_UNK2 - ACTIVE_FLAG_UNK8 - ACTIVE_FLAG_UNK9 - ACTIVE_PARTICLE_BREATH - ACTIVE_PARTICLE_BUBBLE - ACTIVE_PARTICLE_DIRT - ACTIVE_PARTICLE_DUST - ACTIVE_PARTICLE_FIRE - ACTIVE_PARTICLE_H_STAR - ACTIVE_PARTICLE_IDLE_WATER_WAVE - ACTIVE_PARTICLE_LEAF - ACTIVE_PARTICLE_MIST_CIRCLE - ACTIVE_PARTICLE_PLUNGE_BUBBLE - ACTIVE_PARTICLE_SHALLOW_WATER_SPLASH - ACTIVE_PARTICLE_SHALLOW_WATER_WAVE - ACTIVE_PARTICLE_SNOW - ACTIVE_PARTICLE_SPARKLES - ACTIVE_PARTICLE_TRIANGLE - ACTIVE_PARTICLE_UNUSED_1 - ACTIVE_PARTICLE_UNUSED_2 - ACTIVE_PARTICLE_V_STAR - ACTIVE_PARTICLE_WATER_SPLASH - ACTIVE_PARTICLE_WAVE_TRAIL - AMP_ACT_ATTACK_COOLDOWN - AMP_ACT_IDLE - AMP_BP_ROT_RADIUS_0 - AMP_BP_ROT_RADIUS_200 - AMP_BP_ROT_RADIUS_300 - AMP_BP_ROT_RADIUS_400 - ARROW_LIFT_ACT_IDLE - ARROW_LIFT_ACT_MOVING_AWAY - ARROW_LIFT_ACT_MOVING_BACK - ARROW_LIFT_DONE_MOVING - ARROW_LIFT_NOT_DONE_MOVING - BBALL_ACT_INITIALIZE - BBALL_ACT_ROLL - BBALL_BP_STYPE_BOB_LOWER - BBALL_BP_STYPE_BOB_UPPER - BBALL_BP_STYPE_THI_LARGE - BBALL_BP_STYPE_THI_SMALL - BBALL_BP_STYPE_TTM - BBH_DYNAMIC_SURFACE_ROOM - BBH_NEAR_MERRY_GO_ROUND_ROOM - BBH_OUTSIDE_ROOM - BBH_TILTING_TRAP_PLATFORM_ACT_MARIO_OFF - BBH_TILTING_TRAP_PLATFORM_ACT_MARIO_ON - BETA_BOO_KEY_ACT_DROPPED - BETA_BOO_KEY_ACT_DROPPING - BETA_BOO_KEY_ACT_IN_BOO - BETA_CHEST_ACT_IDLE_CLOSED - BETA_CHEST_ACT_IDLE_OPEN - BETA_CHEST_ACT_OPENING - BIRD_ACT_FLY - BIRD_ACT_INACTIVE - BIRD_BP_SPAWNED - BIRD_BP_SPAWNER - BLUE_COIN_SWITCH_ACT_IDLE - BLUE_COIN_SWITCH_ACT_RECEDING - BLUE_COIN_SWITCH_ACT_RESPAWNING - BLUE_COIN_SWITCH_ACT_TICKING - BLUE_FISH_ACT_ASCEND - BLUE_FISH_ACT_DIVE - BLUE_FISH_ACT_DUPLICATE - BLUE_FISH_ACT_ROOM - BLUE_FISH_ACT_SPAWN - BLUE_FISH_ACT_TURN - BLUE_FISH_ACT_TURN_BACK - BOBOMB_ACT_CHASE_MARIO - BOBOMB_ACT_DEATH_PLANE_DEATH - BOBOMB_ACT_EXPLODE - BOBOMB_ACT_LAUNCHED - BOBOMB_ACT_LAVA_DEATH - BOBOMB_ACT_PATROL - BOBOMB_BP_STYPE_GENERIC - BOBOMB_BP_STYPE_STATIONARY - BOBOMB_BUDDY_ACT_IDLE - BOBOMB_BUDDY_ACT_TALK - BOBOMB_BUDDY_ACT_TURN_TO_TALK - BOBOMB_BUDDY_BP_STYPE_BOB_CANNON_KBB - BOBOMB_BUDDY_BP_STYPE_BOB_GRASS - BOBOMB_BUDDY_BP_STYPE_BOB_GRASS_KBB - BOBOMB_BUDDY_BP_STYPE_GENERIC - BOBOMB_BUDDY_CANNON_OPENED - BOBOMB_BUDDY_CANNON_OPENING - BOBOMB_BUDDY_CANNON_STOP_TALKING - BOBOMB_BUDDY_CANNON_UNOPENED - BOBOMB_BUDDY_HAS_NOT_TALKED - BOBOMB_BUDDY_HAS_TALKED - BOBOMB_BUDDY_ROLE_ADVICE - BOBOMB_BUDDY_ROLE_CANNON - BOMP_ACT_EXTEND - BOMP_ACT_POKE_OUT - BOMP_ACT_RETRACT - BOMP_ACT_WAIT - BOO_ATTACKED - BOO_BOUNCED_ON - BOO_CAGE_ACT_FALLING - BOO_CAGE_ACT_IN_BOO - BOO_CAGE_ACT_MARIO_JUMPING_IN - BOO_CAGE_ACT_ON_GROUND - BOO_CAGE_ACT_USELESS - BOO_DEATH_STATUS_ALIVE - BOO_DEATH_STATUS_DEAD - BOO_DEATH_STATUS_DYING - BOO_NOT_ATTACKED - BOWSER_PUZZLE_ACT_DONE - BOWSER_PUZZLE_ACT_SPAWN_PIECES - BOWSER_PUZZLE_ACT_WAIT_FOR_COMPLETE - BULLY_ACT_ACTIVATE_AND_FALL - BULLY_ACT_BACK_UP - BULLY_ACT_CHASE_MARIO - BULLY_ACT_DEATH_PLANE_DEATH - BULLY_ACT_INACTIVE - BULLY_ACT_KNOCKBACK - BULLY_ACT_LAVA_DEATH - BULLY_ACT_PATROL - BULLY_BP_SIZE_BIG - BULLY_BP_SIZE_SMALL - BULLY_STYPE_CHILL - BULLY_STYPE_GENERIC - BULLY_STYPE_MINION - BUTTERFLY_ACT_FOLLOW_MARIO - BUTTERFLY_ACT_RESTING - BUTTERFLY_ACT_RETURN_HOME - CAMERA_LAKITU_BP_FOLLOW_CAMERA - CAMERA_LAKITU_BP_INTRO - CAMERA_LAKITU_INTRO_ACT_SPAWN_CLOUD - CAMERA_LAKITU_INTRO_ACT_TRIGGER_CUTSCENE - CAMERA_LAKITU_INTRO_ACT_UNK2 - CANNON_TRAP_DOOR_ACT_CAM_ZOOM - CANNON_TRAP_DOOR_ACT_CLOSED - CANNON_TRAP_DOOR_ACT_OPEN - CANNON_TRAP_DOOR_ACT_OPENING - CELEB_STAR_ACT_FACE_CAMERA - CELEB_STAR_ACT_SPIN_AROUND_MARIO - CHAIN_CHOMP_ACT_MOVE - CHAIN_CHOMP_ACT_UNINITIALIZED - CHAIN_CHOMP_ACT_UNLOAD_CHAIN - CHAIN_CHOMP_CHAIN_PART_BP_PIVOT - CHAIN_CHOMP_NOT_RELEASED - CHAIN_CHOMP_RELEASED_BREAK_GATE - CHAIN_CHOMP_RELEASED_END_CUTSCENE - CHAIN_CHOMP_RELEASED_JUMP_AWAY - CHAIN_CHOMP_RELEASED_LUNGE_AROUND - CHAIN_CHOMP_RELEASED_TRIGGER_CUTSCENE - CHAIN_CHOMP_SUB_ACT_LUNGE - CHAIN_CHOMP_SUB_ACT_TURN - CLOUD_ACT_FWOOSH_HIDDEN - CLOUD_ACT_MAIN - CLOUD_ACT_SPAWN_PARTS - CLOUD_ACT_UNLOAD - CLOUD_BP_FWOOSH - CLOUD_BP_LAKITU_CLOUD - COFFIN_ACT_IDLE - COFFIN_ACT_STAND_UP - COFFIN_BP_STATIC - COFFIN_SPAWNER_ACT_COFFINS_UNLOADED - DIALOG_UNK1_AWAIT_DIALOG - DIALOG_UNK1_BEGIN_DIALOG - DIALOG_UNK1_DISABLE_TIME_STOP - DIALOG_UNK1_ENABLE_TIME_STOP - DIALOG_UNK1_FLAG_4 - DIALOG_UNK1_FLAG_DEFAULT - DIALOG_UNK1_FLAG_RESPONSE - DIALOG_UNK1_INTERRUPT_MARIO_ACTION - DIALOG_UNK2_AWAIT_DIALOG - DIALOG_UNK2_ENABLE_TIME_STOP - DIALOG_UNK2_END_DIALOG - DIALOG_UNK2_FLAG_0 - DIALOG_UNK2_LEAVE_TIME_STOP_ENABLED - DIALOG_UNK2_TURN_AND_INTERRUPT_MARIO_ACTION - DORRIE_ACT_LOWER_HEAD - DORRIE_ACT_MOVE - DORRIE_ACT_RAISE_HEAD - ENEMY_LAKITU_ACT_MAIN - ENEMY_LAKITU_ACT_UNINITIALIZED - ENEMY_LAKITU_SUB_ACT_HOLD_SPINY - ENEMY_LAKITU_SUB_ACT_NO_SPINY - ENEMY_LAKITU_SUB_ACT_THROW_SPINY - EYEROK_BOSS_ACT_DEAD - EYEROK_BOSS_ACT_DIE - EYEROK_BOSS_ACT_FIGHT - EYEROK_BOSS_ACT_PAUSE - EYEROK_BOSS_ACT_SHOW_INTRO_TEXT - EYEROK_BOSS_ACT_SLEEP - EYEROK_BOSS_ACT_WAKE_UP - EYEROK_HAND_ACT_ATTACKED - EYEROK_HAND_ACT_BECOME_ACTIVE - EYEROK_HAND_ACT_BEGIN_DOUBLE_POUND - EYEROK_HAND_ACT_CLOSE - EYEROK_HAND_ACT_DEAD - EYEROK_HAND_ACT_DIE - EYEROK_HAND_ACT_DOUBLE_POUND - EYEROK_HAND_ACT_FIST_PUSH - EYEROK_HAND_ACT_FIST_SWEEP - EYEROK_HAND_ACT_IDLE - EYEROK_HAND_ACT_OPEN - EYEROK_HAND_ACT_PAUSE - EYEROK_HAND_ACT_RECOVER - EYEROK_HAND_ACT_RETREAT - EYEROK_HAND_ACT_SHOW_EYE - EYEROK_HAND_ACT_SLEEP - EYEROK_HAND_ACT_SMASH - EYEROK_HAND_ACT_TARGET_MARIO - FAKE_MONEYBAG_COIN_ACT_IDLE - FAKE_MONEYBAG_COIN_ACT_TRANSFORM - FALLING_PILLAR_ACT_FALLING - FALLING_PILLAR_ACT_IDLE - FALLING_PILLAR_ACT_TURNING - FIRE_PIRANHA_PLANT_ACT_GROW - FIRE_PIRANHA_PLANT_ACT_HIDE - FIRE_SPITTER_ACT_IDLE - FIRE_SPITTER_ACT_SPIT_FIRE - FISH_ACT_FLEE - FISH_ACT_INIT - FISH_ACT_ROAM - FISH_SPAWNER_ACT_IDLE - FISH_SPAWNER_ACT_RESPAWN - FISH_SPAWNER_ACT_SPAWN - FISH_SPAWNER_BP_FEW_BLUE - FISH_SPAWNER_BP_FEW_CYAN - FISH_SPAWNER_BP_MANY_BLUE - FISH_SPAWNER_BP_MANY_CYAN - FLY_GUY_ACT_APPROACH_MARIO - FLY_GUY_ACT_IDLE - FLY_GUY_ACT_LUNGE - FLY_GUY_ACT_SHOOT_FIRE - FREE_BBALL_ACT_IDLE - FREE_BBALL_ACT_RESET - FREE_BBALL_ACT_ROLL - GOOMBA_ACT_ATTACKED_MARIO - GOOMBA_ACT_JUMP - GOOMBA_ACT_WALK - GOOMBA_BP_SIZE_MASK - GOOMBA_BP_TRIPLET_FLAG_MASK - GOOMBA_SIZE_HUGE - GOOMBA_SIZE_REGULAR - GOOMBA_SIZE_TINY - GOOMBA_TRIPLET_SPAWNER_ACT_LOADED - GOOMBA_TRIPLET_SPAWNER_ACT_UNLOADED - GOOMBA_TRIPLET_SPAWNER_BP_EXTRA_GOOMBAS_MASK - GOOMBA_TRIPLET_SPAWNER_BP_SIZE_MASK - HAUNTED_BOOKSHELF_ACT_IDLE - HAUNTED_BOOKSHELF_ACT_RECEDE - HELD_DROPPED - HELD_FREE - HELD_HELD - HELD_THROWN - HIDDEN_BLUE_COIN_ACT_ACTIVE - HIDDEN_BLUE_COIN_ACT_INACTIVE - HIDDEN_BLUE_COIN_ACT_WAITING - HOMING_AMP_ACT_APPEAR - HOMING_AMP_ACT_ATTACK_COOLDOWN - HOMING_AMP_ACT_CHASE - HOMING_AMP_ACT_GIVE_UP - HOMING_AMP_ACT_INACTIVE - HOOT_ACT_ASCENT - HOOT_ACT_CARRY - HOOT_ACT_TIRED - HOOT_AVAIL_ASLEEP_IN_TREE - HOOT_AVAIL_READY_TO_FLY - HOOT_AVAIL_WANTS_TO_TALK - JS_RING_SPAWNER_ACT_ACTIVE - JS_RING_SPAWNER_ACT_INACTIVE - KLEPTO_ACT_APPROACH_TARGET_HOLDING - KLEPTO_ACT_CIRCLE_TARGET_HOLDING - KLEPTO_ACT_DIVE_AT_MARIO - KLEPTO_ACT_RESET_POSITION - KLEPTO_ACT_RETREAT - KLEPTO_ACT_STRUCK_BY_MARIO - KLEPTO_ACT_TURN_TOWARD_MARIO - KLEPTO_ACT_WAIT_FOR_MARIO - KLEPTO_ANIM_STATE_HOLDING_CAP - KLEPTO_ANIM_STATE_HOLDING_NOTHING - KLEPTO_ANIM_STATE_HOLDING_STAR - KOOPA_BP_KOOPA_THE_QUICK_BASE - KOOPA_BP_KOOPA_THE_QUICK_BOB - KOOPA_BP_KOOPA_THE_QUICK_THI - KOOPA_BP_NORMAL - KOOPA_BP_TINY - KOOPA_BP_UNSHELLED - KOOPA_SHELLED_ACT_DIE - KOOPA_SHELLED_ACT_LYING - KOOPA_SHELLED_ACT_RUN_FROM_MARIO - KOOPA_SHELLED_ACT_STOPPED - KOOPA_SHELLED_ACT_WALK - KOOPA_SHELLED_SUB_ACT_START_WALK - KOOPA_SHELLED_SUB_ACT_STOP_WALK - KOOPA_SHELLED_SUB_ACT_WALK - KOOPA_THE_QUICK_ACT_AFTER_RACE - KOOPA_THE_QUICK_ACT_DECELERATE - KOOPA_THE_QUICK_ACT_RACE - KOOPA_THE_QUICK_ACT_SHOW_INIT_TEXT - KOOPA_THE_QUICK_ACT_STOP - KOOPA_THE_QUICK_ACT_UNUSED1 - KOOPA_THE_QUICK_ACT_WAIT_BEFORE_RACE - KOOPA_THE_QUICK_BOB_INDEX - KOOPA_THE_QUICK_SUB_ACT_JUMP - KOOPA_THE_QUICK_SUB_ACT_RUN - KOOPA_THE_QUICK_SUB_ACT_START_RUN - KOOPA_THE_QUICK_THI_INDEX - KOOPA_UNSHELLED_ACT_DIVE - KOOPA_UNSHELLED_ACT_LYING - KOOPA_UNSHELLED_ACT_RUN - KOOPA_UNSHELLED_ACT_UNUSED3 - LLL_DRAWBRIDGE_ACT_LOWER - LLL_DRAWBRIDGE_ACT_RAISE - MAD_PIANO_ACT_ATTACK - MAD_PIANO_ACT_WAIT - MANTA_ACT_NO_RINGS - MANTA_ACT_SPAWN_RINGS - MIPS_ACT_FALL_DOWN - MIPS_ACT_FOLLOW_PATH - MIPS_ACT_IDLE - MIPS_ACT_WAIT_FOR_ANIMATION_DONE - MIPS_ACT_WAIT_FOR_NEARBY_MARIO - MIPS_STAR_STATUS_ALREADY_SPAWNED_STAR - MIPS_STAR_STATUS_HAVENT_SPAWNED_STAR - MIPS_STAR_STATUS_SHOULD_SPAWN_STAR - MONEYBAG_ACT_APPEAR - MONEYBAG_ACT_DEATH - MONEYBAG_ACT_DISAPPEAR - MONEYBAG_ACT_MOVE_AROUND - MONEYBAG_ACT_RETURN_HOME - MONEYBAG_ACT_UNUSED_APPEAR - MONEYBAG_JUMP_JUMP - MONEYBAG_JUMP_JUMP_AND_BOUNCE - MONEYBAG_JUMP_LANDING - MONEYBAG_JUMP_PREPARE - MONEYBAG_JUMP_WALK_AROUND - MONEYBAG_JUMP_WALK_HOME - MONTY_MOLE_ACT_BEGIN_JUMP_INTO_HOLE - MONTY_MOLE_ACT_HIDE - MONTY_MOLE_ACT_JUMP_INTO_HOLE - MONTY_MOLE_ACT_JUMP_OUT_OF_HOLE - MONTY_MOLE_ACT_RISE_FROM_HOLE - MONTY_MOLE_ACT_SELECT_HOLE - MONTY_MOLE_ACT_SPAWN_ROCK - MONTY_MOLE_ACT_THROW_ROCK - MONTY_MOLE_BP_NO_ROCK - MONTY_MOLE_ROCK_ACT_HELD - MONTY_MOLE_ROCK_ACT_MOVE - MOV_BCOIN_ACT_MOVING - MOV_BCOIN_ACT_STILL - MOV_YCOIN_ACT_BLINKING - MOV_YCOIN_ACT_DEATH_PLANE_DEATH - MOV_YCOIN_ACT_IDLE - MOV_YCOIN_ACT_LAVA_DEATH - MR_BLIZZARD_ACT_BURROW - MR_BLIZZARD_ACT_DEATH - MR_BLIZZARD_ACT_HIDE_UNHIDE - MR_BLIZZARD_ACT_JUMP - MR_BLIZZARD_ACT_RISE_FROM_GROUND - MR_BLIZZARD_ACT_ROTATE - MR_BLIZZARD_ACT_SPAWN_SNOWBALL - MR_BLIZZARD_ACT_THROW_SNOWBALL - MR_BLIZZARD_STYPE_JUMPING - MR_BLIZZARD_STYPE_NO_CAP - OBJ_ACT_DEATH_PLANE_DEATH - OBJ_ACT_HORIZONTAL_KNOCKBACK - OBJ_ACT_LAVA_DEATH - OBJ_ACT_SQUISHED - OBJ_ACT_VERTICAL_KNOCKBACK - OBJ_FLAG_0020 - OBJ_FLAG_0100 - OBJ_FLAG_1000 - OBJ_FLAG_30 - OBJ_FLAG_8000 - OBJ_FLAG_ACTIVE_FROM_AFAR - OBJ_FLAG_COMPUTE_ANGLE_TO_MARIO - OBJ_FLAG_COMPUTE_DIST_TO_MARIO - OBJ_FLAG_HOLDABLE - OBJ_FLAG_MOVE_XZ_USING_FVEL - OBJ_FLAG_MOVE_Y_WITH_TERMINAL_VEL - OBJ_FLAG_PERSISTENT_RESPAWN - OBJ_FLAG_SET_FACE_ANGLE_TO_MOVE_ANGLE - OBJ_FLAG_SET_FACE_YAW_TO_MOVE_YAW - OBJ_FLAG_SET_THROW_MATRIX_FROM_TRANSFORM - OBJ_FLAG_TRANSFORM_RELATIVE_TO_PARENT - OBJ_FLAG_UPDATE_GFX_POS_AND_ANGLE - OBJ_MOVE_ABOVE_DEATH_BARRIER - OBJ_MOVE_ABOVE_LAVA - OBJ_MOVE_AT_WATER_SURFACE - OBJ_MOVE_BOUNCE - OBJ_MOVE_ENTERED_WATER - OBJ_MOVE_HIT_EDGE - OBJ_MOVE_HIT_WALL - OBJ_MOVE_IN_AIR - OBJ_MOVE_LANDED - OBJ_MOVE_LEAVING_WATER - OBJ_MOVE_LEFT_GROUND - OBJ_MOVE_MASK_IN_WATER - OBJ_MOVE_MASK_ON_GROUND - OBJ_MOVE_ON_GROUND - OBJ_MOVE_OUT_SCOPE - OBJ_MOVE_UNDERWATER_OFF_GROUND - OBJ_MOVE_UNDERWATER_ON_GROUND - PENGUIN_ANIM_IDLE - PENGUIN_ANIM_WALK - PENGUIN_WALK_BABY - PENGUIN_WALK_BIG - PIRANHA_PLANT_ACT_ATTACKED - PIRANHA_PLANT_ACT_BITING - PIRANHA_PLANT_ACT_IDLE - PIRANHA_PLANT_ACT_RESPAWN - PIRANHA_PLANT_ACT_SHRINK_AND_DIE - PIRANHA_PLANT_ACT_SLEEPING - PIRANHA_PLANT_ACT_STOPPED_BITING - PIRANHA_PLANT_ACT_WAIT_TO_RESPAWN - PIRANHA_PLANT_ACT_WOKEN_UP - PIRANHA_PLANT_BUBBLE_ACT_BURST - PIRANHA_PLANT_BUBBLE_ACT_GROW_SHRINK_LOOP - PIRANHA_PLANT_BUBBLE_ACT_IDLE - PLATFORM_ON_TRACK_ACT_FALL - PLATFORM_ON_TRACK_ACT_INIT - PLATFORM_ON_TRACK_ACT_MOVE_ALONG_TRACK - PLATFORM_ON_TRACK_ACT_PAUSE_BRIEFLY - PLATFORM_ON_TRACK_ACT_WAIT_FOR_MARIO - PLATFORM_ON_TRACK_BP_DONT_DISAPPEAR - PLATFORM_ON_TRACK_BP_DONT_TURN_ROLL - PLATFORM_ON_TRACK_BP_DONT_TURN_YAW - PLATFORM_ON_TRACK_BP_MASK_PATH - PLATFORM_ON_TRACK_BP_MASK_TYPE - PLATFORM_ON_TRACK_BP_RETURN_TO_START - PLATFORM_ON_TRACK_TYPE_CARPET - PLATFORM_ON_TRACK_TYPE_CHECKERED - PLATFORM_ON_TRACK_TYPE_GRATE - PLATFORM_ON_TRACK_TYPE_SKI_LIFT - POKEY_ACT_UNINITIALIZED - POKEY_ACT_UNLOAD_PARTS - POKEY_ACT_WANDER - PURPLE_SWITCH_IDLE - PURPLE_SWITCH_PRESSED - PURPLE_SWITCH_TICKING - PURPLE_SWITCH_UNPRESSED - PURPLE_SWITCH_WAIT_FOR_MARIO_TO_GET_OFF - PYRAMID_ELEVATOR_AT_BOTTOM - PYRAMID_ELEVATOR_CONSTANT_VELOCITY - PYRAMID_ELEVATOR_END_MOVING - PYRAMID_ELEVATOR_IDLE - PYRAMID_ELEVATOR_START_MOVING - PYRAMID_TOP_ACT_CHECK_IF_SOLVED - PYRAMID_TOP_ACT_EXPLODE - PYRAMID_TOP_ACT_SPINNING - PYRAMID_WALL_ACT_MOVING_DOWN - PYRAMID_WALL_ACT_MOVING_UP - PYRAMID_WALL_BP_POSITION_HIGH - PYRAMID_WALL_BP_POSITION_LOW - PYRAMID_WALL_BP_POSITION_MIDDLE - RACING_PENGUIN_ACT_FINISH_RACE - RACING_PENGUIN_ACT_PREPARE_FOR_RACE - RACING_PENGUIN_ACT_RACE - RACING_PENGUIN_ACT_SHOW_FINAL_TEXT - RACING_PENGUIN_ACT_SHOW_INIT_TEXT - RACING_PENGUIN_ACT_WAIT_FOR_MARIO - RESPAWN_INFO_DONT_RESPAWN - RESPAWN_INFO_TYPE_16 - RESPAWN_INFO_TYPE_32 - RESPAWN_INFO_TYPE_NULL - SKEETER_ACT_IDLE - SKEETER_ACT_LUNGE - SKEETER_ACT_WALK - SL_SNOWMAN_WIND_ACT_BLOWING - SL_SNOWMAN_WIND_ACT_IDLE - SL_SNOWMAN_WIND_ACT_TALKING - SL_WALKING_PENGUIN_ACT_MOVING_FORWARDS - SL_WALKING_PENGUIN_ACT_RETURNING - SL_WALKING_PENGUIN_ACT_TURNING_BACK - SL_WALKING_PENGUIN_ACT_TURNING_FORWARDS - SNUFIT_ACT_IDLE - SNUFIT_ACT_SHOOT - SPINY_ACT_ATTACKED_MARIO - SPINY_ACT_HELD_BY_LAKITU - SPINY_ACT_THROWN_BY_LAKITU - SPINY_ACT_WALK - SWOOP_ACT_IDLE - SWOOP_ACT_MOVE - TRIPLET_BUTTERFLY_ACT_ACTIVATE - TRIPLET_BUTTERFLY_ACT_EXPLODE - TRIPLET_BUTTERFLY_ACT_INIT - TRIPLET_BUTTERFLY_ACT_WANDER - TRIPLET_BUTTERFLY_BP_BUTTERFLY_NUM - TRIPLET_BUTTERFLY_BP_NO_BOMBS - TRIPLET_BUTTERFLY_TYPE_EXPLODES - TRIPLET_BUTTERFLY_TYPE_NORMAL - TRIPLET_BUTTERFLY_TYPE_SPAWN_1UP - TTC_2D_ROTATOR_BP_2D_COG - TTC_2D_ROTATOR_BP_HAND - TTC_COG_BP_DIR_CCW - TTC_COG_BP_DIR_CW - TTC_COG_BP_DIR_MASK - TTC_COG_BP_SHAPE_HEXAGON - TTC_COG_BP_SHAPE_MASK - TTC_COG_BP_SHAPE_TRIANGLE - TTC_MOVING_BAR_ACT_EXTEND - TTC_MOVING_BAR_ACT_PULL_BACK - TTC_MOVING_BAR_ACT_RETRACT - TTC_MOVING_BAR_ACT_WAIT - TTC_ROTATING_SOLID_BP_CUBE - TTC_ROTATING_SOLID_BP_TRIANGULAR_PRISM - TTC_SPEED_FAST - TTC_SPEED_RANDOM - TTC_SPEED_SLOW - TTC_SPEED_STOPPED - TWEESTER_ACT_CHASE - TWEESTER_ACT_HIDE - TWEESTER_ACT_IDLE - TWEESTER_SUB_ACT_CHASE - TWEESTER_SUB_ACT_WAIT - UKIKI_ACT_GO_TO_CAGE - UKIKI_ACT_IDLE - UKIKI_ACT_JUMP - UKIKI_ACT_RETURN_HOME - UKIKI_ACT_RUN - UKIKI_ACT_TURN_TO_MARIO - UKIKI_ACT_UNUSED_TURN - UKIKI_ACT_WAIT_TO_RESPAWN - UKIKI_ANIM_HANDSTAND - UKIKI_ANIM_HELD - UKIKI_ANIM_ITCH - UKIKI_ANIM_JUMP - UKIKI_ANIM_JUMP_CLAP - UKIKI_ANIM_LAND - UKIKI_ANIM_RUN - UKIKI_ANIM_SCREECH - UKIKI_ANIM_STATE_CAP_ON - UKIKI_ANIM_STATE_DEFAULT - UKIKI_ANIM_STATE_EYE_CLOSED - UKIKI_ANIM_TURN - UKIKI_ANIM_UNUSED_APOSE - UKIKI_ANIM_UNUSED_DEATH - UKIKI_ANIM_UNUSED_HOP - UKIKI_ANIM_UNUSED_WALK - UKIKI_CAGE - UKIKI_CAGE_ACT_FALL - UKIKI_CAGE_ACT_HIDE - UKIKI_CAGE_ACT_SPIN - UKIKI_CAGE_ACT_WAIT_FOR_UKIKI - UKIKI_CAGE_STAR_ACT_IN_CAGE - UKIKI_CAGE_STAR_ACT_SPAWN_STAR - UKIKI_CAP - UKIKI_CAP_ON - UKIKI_SUB_ACT_CAGE_DESPAWN - UKIKI_SUB_ACT_CAGE_JUMP_TO_CAGE - UKIKI_SUB_ACT_CAGE_LAND_ON_CAGE - UKIKI_SUB_ACT_CAGE_RUN_TO_CAGE - UKIKI_SUB_ACT_CAGE_SPIN_ON_CAGE - UKIKI_SUB_ACT_CAGE_TALK_TO_MARIO - UKIKI_SUB_ACT_CAGE_TURN_TO_CAGE - UKIKI_SUB_ACT_CAGE_WAIT_FOR_MARIO - UKIKI_SUB_ACT_TAUNT_HANDSTAND - UKIKI_SUB_ACT_TAUNT_ITCH - UKIKI_SUB_ACT_TAUNT_JUMP_CLAP - UKIKI_SUB_ACT_TAUNT_NONE - UKIKI_SUB_ACT_TAUNT_SCREECH - UKIKI_TEXT_CAGE_TEXTBOX - UKIKI_TEXT_DEFAULT - UKIKI_TEXT_DO_NOT_LET_GO - UKIKI_TEXT_GAVE_CAP_BACK - UKIKI_TEXT_GO_TO_CAGE - UKIKI_TEXT_HAS_CAP - UKIKI_TEXT_STEAL_CAP - UKIKI_TEXT_STOLE_CAP - WATER_BOMB_ACT_DROP - WATER_BOMB_ACT_EXPLODE - WATER_BOMB_ACT_INIT - WATER_BOMB_ACT_SHOT_FROM_CANNON - WATER_LEVEL_DIAMOND_ACT_CHANGE_WATER_LEVEL - WATER_LEVEL_DIAMOND_ACT_IDLE - WATER_LEVEL_DIAMOND_ACT_IDLE_SPINNING - WATER_LEVEL_DIAMOND_ACT_INIT - WATER_RING_ACT_COLLECTED - WATER_RING_ACT_NOT_COLLECTED - WF_SLID_BRICK_PTFM_ACT_EXTEND - WF_SLID_BRICK_PTFM_ACT_RETRACT - WF_SLID_BRICK_PTFM_ACT_WAIT - WF_SLID_BRICK_PTFM_BP_MOV_VEL_10 - WF_SLID_BRICK_PTFM_BP_MOV_VEL_15 - WF_SLID_BRICK_PTFM_BP_MOV_VEL_20 - WIGGLER_ACT_FALL_THROUGH_FLOOR - WIGGLER_ACT_JUMPED_ON - WIGGLER_ACT_KNOCKBACK - WIGGLER_ACT_SHRINK - WIGGLER_ACT_UNINITIALIZED - WIGGLER_ACT_WALK - WIGGLER_TEXT_STATUS_AWAIT_DIALOG - WIGGLER_TEXT_STATUS_COMPLETED_DIALOG - WIGGLER_TEXT_STATUS_SHOWING_DIALOG - WOODEN_POST_BP_NO_COINS_MASK - YOSHI_ACT_CREDITS - YOSHI_ACT_FINISH_JUMPING_AND_DESPAWN - YOSHI_ACT_GIVE_PRESENT - YOSHI_ACT_IDLE - YOSHI_ACT_TALK - YOSHI_ACT_WALK - YOSHI_ACT_WALK_JUMP_OFF_ROOF [:arrow_up_small:](#)
## [object_list_processor.h](#object_list_processor.h) - OBJECT_POOL_CAPACITY - TIME_STOP_ACTIVE - TIME_STOP_ALL_OBJECTS - TIME_STOP_DIALOG - TIME_STOP_ENABLED - TIME_STOP_MARIO_AND_DOORS - TIME_STOP_MARIO_OPENED_DOOR - TIME_STOP_UNKNOWN_0 ### [enum ObjectList](#ObjectList) | Identifier | Value | | :--------- | :---- | | OBJ_LIST_PLAYER | 0 | | OBJ_LIST_UNUSED_1 | 1 | | OBJ_LIST_DESTRUCTIVE | 2 | | OBJ_LIST_UNUSED_3 | 3 | | OBJ_LIST_GENACTOR | 4 | | OBJ_LIST_PUSHABLE | 5 | | OBJ_LIST_LEVEL | 6 | | OBJ_LIST_UNUSED_7 | 7 | | OBJ_LIST_DEFAULT | 8 | | OBJ_LIST_SURFACE | 9 | | OBJ_LIST_POLELIKE | 10 | | OBJ_LIST_SPAWNER | 11 | | OBJ_LIST_UNIMPORTANT | 12 | | NUM_OBJ_LISTS | 13 | [:arrow_up_small:](#)
## [os_cont.h](#os_cont.h) - A_BUTTON - B_BUTTON - CONT_A - CONT_ABSOLUTE - CONT_ADDR_CRC_ER - CONT_B - CONT_C - CONT_CARD_ON - CONT_CARD_PULL - CONT_COLLISION_ERROR - CONT_D - CONT_DOWN - CONT_E - CONT_EEP16K - CONT_EEPROM - CONT_EEPROM_BUSY - CONT_F - CONT_FRAME_ERROR - CONT_G - CONT_JOYPORT - CONT_L - CONT_LEFT - CONT_NO_RESPONSE_ERROR - CONT_OVERRUN_ERROR - CONT_R - CONT_RELATIVE - CONT_RIGHT - CONT_START - CONT_TYPE_MASK - CONT_TYPE_MOUSE - CONT_TYPE_NORMAL - CONT_TYPE_VOICE - CONT_UP - CONT_X - CONT_Y - D_CBUTTONS - D_JPAD - L_CBUTTONS - L_JPAD - L_TRIG - R_CBUTTONS - R_JPAD - R_TRIG - START_BUTTON - U_CBUTTONS - U_JPAD - X_BUTTON - Y_BUTTON - Z_TRIG [:arrow_up_small:](#)
## [save_file.h](#save_file.h) - EEPROM_SIZE - NUM_SAVE_FILES - SAVE_FLAG_CAP_ON_GROUND - SAVE_FLAG_CAP_ON_KLEPTO - SAVE_FLAG_CAP_ON_MR_BLIZZARD - SAVE_FLAG_CAP_ON_UKIKI - SAVE_FLAG_COLLECTED_MIPS_STAR_1 - SAVE_FLAG_COLLECTED_MIPS_STAR_2 - SAVE_FLAG_COLLECTED_TOAD_STAR_1 - SAVE_FLAG_COLLECTED_TOAD_STAR_2 - SAVE_FLAG_COLLECTED_TOAD_STAR_3 - SAVE_FLAG_DDD_MOVED_BACK - SAVE_FLAG_FILE_EXISTS - SAVE_FLAG_HAVE_KEY_1 - SAVE_FLAG_HAVE_KEY_2 - SAVE_FLAG_HAVE_METAL_CAP - SAVE_FLAG_HAVE_VANISH_CAP - SAVE_FLAG_HAVE_WING_CAP - SAVE_FLAG_MOAT_DRAINED - SAVE_FLAG_UNLOCKED_50_STAR_DOOR - SAVE_FLAG_UNLOCKED_BASEMENT_DOOR - SAVE_FLAG_UNLOCKED_BITDW_DOOR - SAVE_FLAG_UNLOCKED_BITFS_DOOR - SAVE_FLAG_UNLOCKED_CCM_DOOR - SAVE_FLAG_UNLOCKED_JRB_DOOR - SAVE_FLAG_UNLOCKED_PSS_DOOR - SAVE_FLAG_UNLOCKED_UPSTAIRS_DOOR - SAVE_FLAG_UNLOCKED_WF_DOOR ### [enum SaveFileIndex](#SaveFileIndex) | Identifier | Value | | :--------- | :---- | | SAVE_FILE_A | 0 | | SAVE_FILE_B | 1 | | SAVE_FILE_C | 2 | | SAVE_FILE_D | 3 | [:arrow_up_small:](#)
## [seq_ids.h](#seq_ids.h) - SEQ_BASE_ID - SEQ_VARIATION ### [enum SeqId](#SeqId) | Identifier | Value | | :--------- | :---- | | SEQ_SOUND_PLAYER | 0 | | SEQ_EVENT_CUTSCENE_COLLECT_STAR | 1 | | SEQ_MENU_TITLE_SCREEN | 2 | | SEQ_LEVEL_GRASS | 3 | | SEQ_LEVEL_INSIDE_CASTLE | 4 | | SEQ_LEVEL_WATER | 5 | | SEQ_LEVEL_HOT | 6 | | SEQ_LEVEL_BOSS_KOOPA | 7 | | SEQ_LEVEL_SNOW | 8 | | SEQ_LEVEL_SLIDE | 9 | | SEQ_LEVEL_SPOOKY | 10 | | SEQ_EVENT_PIRANHA_PLANT | 11 | | SEQ_LEVEL_UNDERGROUND | 12 | | SEQ_MENU_STAR_SELECT | 13 | | SEQ_EVENT_POWERUP | 14 | | SEQ_EVENT_METAL_CAP | 15 | | SEQ_EVENT_KOOPA_MESSAGE | 16 | | SEQ_LEVEL_KOOPA_ROAD | 17 | | SEQ_EVENT_HIGH_SCORE | 18 | | SEQ_EVENT_MERRY_GO_ROUND | 19 | | SEQ_EVENT_RACE | 20 | | SEQ_EVENT_CUTSCENE_STAR_SPAWN | 21 | | SEQ_EVENT_BOSS | 22 | | SEQ_EVENT_CUTSCENE_COLLECT_KEY | 23 | | SEQ_EVENT_ENDLESS_STAIRS | 24 | | SEQ_LEVEL_BOSS_KOOPA_FINAL | 25 | | SEQ_EVENT_CUTSCENE_CREDITS | 26 | | SEQ_EVENT_SOLVE_PUZZLE | 27 | | SEQ_EVENT_TOAD_MESSAGE | 28 | | SEQ_EVENT_PEACH_MESSAGE | 29 | | SEQ_EVENT_CUTSCENE_INTRO | 30 | | SEQ_EVENT_CUTSCENE_VICTORY | 31 | | SEQ_EVENT_CUTSCENE_ENDING | 32 | | SEQ_MENU_FILE_SELECT | 33 | | SEQ_EVENT_CUTSCENE_LAKITU | 34 | | SEQ_COUNT | 35 | [:arrow_up_small:](#)
## [sm64.h](#sm64.h) - ACT_AIR_HIT_WALL - ACT_AIR_THROW - ACT_AIR_THROW_LAND - ACT_BACKFLIP - ACT_BACKFLIP_LAND - ACT_BACKFLIP_LAND_STOP - ACT_BACKWARD_AIR_KB - ACT_BACKWARD_GROUND_KB - ACT_BACKWARD_ROLLOUT - ACT_BACKWARD_WATER_KB - ACT_BBH_ENTER_JUMP - ACT_BBH_ENTER_SPIN - ACT_BEGIN_SLIDING - ACT_BRAKING - ACT_BRAKING_STOP - ACT_BREASTSTROKE - ACT_BUBBLED - ACT_BURNING_FALL - ACT_BURNING_GROUND - ACT_BURNING_JUMP - ACT_BUTT_SLIDE - ACT_BUTT_SLIDE_AIR - ACT_BUTT_SLIDE_STOP - ACT_BUTT_STUCK_IN_GROUND - ACT_CAUGHT_IN_WHIRLPOOL - ACT_CLIMBING_POLE - ACT_COUGHING - ACT_CRAWLING - ACT_CRAZY_BOX_BOUNCE - ACT_CREDITS_CUTSCENE - ACT_CROUCHING - ACT_CROUCH_SLIDE - ACT_DEATH_EXIT - ACT_DEATH_EXIT_LAND - ACT_DEATH_ON_BACK - ACT_DEATH_ON_STOMACH - ACT_DEBUG_FREE_MOVE - ACT_DECELERATING - ACT_DISAPPEARED - ACT_DIVE - ACT_DIVE_PICKING_UP - ACT_DIVE_SLIDE - ACT_DOUBLE_JUMP - ACT_DOUBLE_JUMP_LAND - ACT_DOUBLE_JUMP_LAND_STOP - ACT_DROWNING - ACT_EATEN_BY_BUBBA - ACT_ELECTROCUTION - ACT_EMERGE_FROM_PIPE - ACT_END_PEACH_CUTSCENE - ACT_END_WAVING_CUTSCENE - ACT_ENTERING_STAR_DOOR - ACT_EXIT_AIRBORNE - ACT_EXIT_LAND_SAVE_DIALOG - ACT_FALLING_DEATH_EXIT - ACT_FALLING_EXIT_AIRBORNE - ACT_FALL_AFTER_STAR_GRAB - ACT_FEET_STUCK_IN_GROUND - ACT_FINISH_TURNING_AROUND - ACT_FIRST_PERSON - ACT_FLAG_AIR - ACT_FLAG_ALLOW_FIRST_PERSON - ACT_FLAG_ALLOW_VERTICAL_WIND_ACTION - ACT_FLAG_ATTACKING - ACT_FLAG_BUTT_OR_STOMACH_SLIDE - ACT_FLAG_CONTROL_JUMP_HEIGHT - ACT_FLAG_CUSTOM_ACTION - ACT_FLAG_DIVING - ACT_FLAG_FLYING - ACT_FLAG_HANGING - ACT_FLAG_IDLE - ACT_FLAG_INTANGIBLE - ACT_FLAG_INVULNERABLE - ACT_FLAG_METAL_WATER - ACT_FLAG_MOVING - ACT_FLAG_ON_POLE - ACT_FLAG_PAUSE_EXIT - ACT_FLAG_RIDING_SHELL - ACT_FLAG_SHORT_HITBOX - ACT_FLAG_STATIONARY - ACT_FLAG_SWIMMING - ACT_FLAG_SWIMMING_OR_FLYING - ACT_FLAG_THROWING - ACT_FLAG_WATER_OR_TEXT - ACT_FLUTTER_KICK - ACT_FLYING - ACT_FLYING_TRIPLE_JUMP - ACT_FORWARD_AIR_KB - ACT_FORWARD_GROUND_KB - ACT_FORWARD_ROLLOUT - ACT_FORWARD_WATER_KB - ACT_FREEFALL - ACT_FREEFALL_LAND - ACT_FREEFALL_LAND_STOP - ACT_GETTING_BLOWN - ACT_GRABBED - ACT_GRAB_POLE_FAST - ACT_GRAB_POLE_SLOW - ACT_GROUND_BONK - ACT_GROUND_POUND - ACT_GROUND_POUND_LAND - ACT_GROUP_AIRBORNE - ACT_GROUP_AUTOMATIC - ACT_GROUP_CUTSCENE - ACT_GROUP_MASK - ACT_GROUP_MOVING - ACT_GROUP_OBJECT - ACT_GROUP_STATIONARY - ACT_GROUP_SUBMERGED - ACT_HANGING - ACT_HANG_MOVING - ACT_HARD_BACKWARD_AIR_KB - ACT_HARD_BACKWARD_GROUND_KB - ACT_HARD_FORWARD_AIR_KB - ACT_HARD_FORWARD_GROUND_KB - ACT_HEAD_STUCK_IN_GROUND - ACT_HEAVY_THROW - ACT_HOLDING_BOWSER - ACT_HOLDING_POLE - ACT_HOLD_BEGIN_SLIDING - ACT_HOLD_BREASTSTROKE - ACT_HOLD_BUTT_SLIDE - ACT_HOLD_BUTT_SLIDE_AIR - ACT_HOLD_BUTT_SLIDE_STOP - ACT_HOLD_DECELERATING - ACT_HOLD_FLUTTER_KICK - ACT_HOLD_FREEFALL - ACT_HOLD_FREEFALL_LAND - ACT_HOLD_FREEFALL_LAND_STOP - ACT_HOLD_HEAVY_IDLE - ACT_HOLD_HEAVY_WALKING - ACT_HOLD_IDLE - ACT_HOLD_JUMP - ACT_HOLD_JUMP_LAND - ACT_HOLD_JUMP_LAND_STOP - ACT_HOLD_METAL_WATER_FALLING - ACT_HOLD_METAL_WATER_FALL_LAND - ACT_HOLD_METAL_WATER_JUMP - ACT_HOLD_METAL_WATER_JUMP_LAND - ACT_HOLD_METAL_WATER_STANDING - ACT_HOLD_METAL_WATER_WALKING - ACT_HOLD_PANTING_UNUSED - ACT_HOLD_QUICKSAND_JUMP_LAND - ACT_HOLD_STOMACH_SLIDE - ACT_HOLD_SWIMMING_END - ACT_HOLD_WALKING - ACT_HOLD_WATER_ACTION_END - ACT_HOLD_WATER_IDLE - ACT_HOLD_WATER_JUMP - ACT_IDLE - ACT_ID_MASK - ACT_INDEX_MASK - ACT_INTRO_CUTSCENE - ACT_IN_CANNON - ACT_IN_QUICKSAND - ACT_JUMBO_STAR_CUTSCENE - ACT_JUMP - ACT_JUMP_KICK - ACT_JUMP_LAND - ACT_JUMP_LAND_STOP - ACT_LAVA_BOOST - ACT_LAVA_BOOST_LAND - ACT_LEDGE_CLIMB_DOWN - ACT_LEDGE_CLIMB_FAST - ACT_LEDGE_CLIMB_SLOW_1 - ACT_LEDGE_CLIMB_SLOW_2 - ACT_LEDGE_GRAB - ACT_LONG_JUMP - ACT_LONG_JUMP_LAND - ACT_LONG_JUMP_LAND_STOP - ACT_METAL_WATER_FALLING - ACT_METAL_WATER_FALL_LAND - ACT_METAL_WATER_JUMP - ACT_METAL_WATER_JUMP_LAND - ACT_METAL_WATER_STANDING - ACT_METAL_WATER_WALKING - ACT_MOVE_PUNCHING - ACT_NUM_ACTIONS_PER_GROUP - ACT_NUM_GROUPS - ACT_PANTING - ACT_PICKING_UP - ACT_PICKING_UP_BOWSER - ACT_PLACING_DOWN - ACT_PULLING_DOOR - ACT_PUNCHING - ACT_PUSHING_DOOR - ACT_PUTTING_ON_CAP - ACT_QUICKSAND_DEATH - ACT_QUICKSAND_JUMP_LAND - ACT_READING_AUTOMATIC_DIALOG - ACT_READING_NPC_DIALOG - ACT_READING_SIGN - ACT_RELEASING_BOWSER - ACT_RIDING_HOOT - ACT_RIDING_SHELL_FALL - ACT_RIDING_SHELL_GROUND - ACT_RIDING_SHELL_JUMP - ACT_SHIVERING - ACT_SHOCKED - ACT_SHOCKWAVE_BOUNCE - ACT_SHOT_FROM_CANNON - ACT_SIDE_FLIP - ACT_SIDE_FLIP_LAND - ACT_SIDE_FLIP_LAND_STOP - ACT_SLEEPING - ACT_SLIDE_KICK - ACT_SLIDE_KICK_SLIDE - ACT_SLIDE_KICK_SLIDE_STOP - ACT_SOFT_BACKWARD_GROUND_KB - ACT_SOFT_BONK - ACT_SOFT_FORWARD_GROUND_KB - ACT_SPAWN_NO_SPIN_AIRBORNE - ACT_SPAWN_NO_SPIN_LANDING - ACT_SPAWN_SPIN_AIRBORNE - ACT_SPAWN_SPIN_LANDING - ACT_SPECIAL_DEATH_EXIT - ACT_SPECIAL_EXIT_AIRBORNE - ACT_SPECIAL_TRIPLE_JUMP - ACT_SQUISHED - ACT_STANDING_AGAINST_WALL - ACT_STANDING_DEATH - ACT_START_CRAWLING - ACT_START_CROUCHING - ACT_START_HANGING - ACT_START_SLEEPING - ACT_STAR_DANCE_EXIT - ACT_STAR_DANCE_NO_EXIT - ACT_STAR_DANCE_WATER - ACT_STEEP_JUMP - ACT_STOMACH_SLIDE - ACT_STOMACH_SLIDE_STOP - ACT_STOP_CRAWLING - ACT_STOP_CROUCHING - ACT_SUFFOCATION - ACT_SWIMMING_END - ACT_TELEPORT_FADE_IN - ACT_TELEPORT_FADE_OUT - ACT_THROWING - ACT_THROWN_BACKWARD - ACT_THROWN_FORWARD - ACT_TOP_OF_POLE - ACT_TOP_OF_POLE_JUMP - ACT_TOP_OF_POLE_TRANSITION - ACT_TORNADO_TWIRLING - ACT_TRIPLE_JUMP - ACT_TRIPLE_JUMP_LAND - ACT_TRIPLE_JUMP_LAND_STOP - ACT_TURNING_AROUND - ACT_TWIRLING - ACT_TWIRL_LAND - ACT_UNINITIALIZED - ACT_UNKNOWN_0002020E - ACT_UNLOCKING_KEY_DOOR - ACT_UNLOCKING_STAR_DOOR - ACT_UNUSED_DEATH_EXIT - ACT_VERTICAL_WIND - ACT_WAITING_FOR_DIALOG - ACT_WAKING_UP - ACT_WALKING - ACT_WALL_KICK_AIR - ACT_WARP_DOOR_SPAWN - ACT_WATER_ACTION_END - ACT_WATER_DEATH - ACT_WATER_IDLE - ACT_WATER_JUMP - ACT_WATER_PLUNGE - ACT_WATER_PUNCH - ACT_WATER_SHELL_SWIMMING - ACT_WATER_SHOCKED - ACT_WATER_THROW - AIR_STEP_CHECK_HANG - AIR_STEP_CHECK_LEDGE_GRAB - AIR_STEP_GRABBED_CEILING - AIR_STEP_GRABBED_LEDGE - AIR_STEP_HIT_LAVA_WALL - AIR_STEP_HIT_WALL - AIR_STEP_LANDED - AIR_STEP_NONE - C_BUTTONS - END_DEMO - GROUND_STEP_HIT_WALL - GROUND_STEP_HIT_WALL_CONTINUE_QSTEPS - GROUND_STEP_HIT_WALL_STOP_QSTEPS - GROUND_STEP_LEFT_GROUND - GROUND_STEP_NONE - INPUT_ABOVE_SLIDE - INPUT_A_DOWN - INPUT_A_PRESSED - INPUT_B_PRESSED - INPUT_FIRST_PERSON - INPUT_INTERACT_OBJ_GRABBABLE - INPUT_IN_POISON_GAS - INPUT_IN_WATER - INPUT_NONZERO_ANALOG - INPUT_OFF_FLOOR - INPUT_SQUISHED - INPUT_UNKNOWN_10 - INPUT_UNKNOWN_12 - INPUT_ZERO_MOVEMENT - INPUT_Z_DOWN - INPUT_Z_PRESSED - LAYER_ALPHA - LAYER_FORCE - LAYER_OPAQUE - LAYER_OPAQUE_DECAL - LAYER_OPAQUE_INTER - LAYER_TRANSPARENT - LAYER_TRANSPARENT_DECAL - LAYER_TRANSPARENT_INTER - MARIO_ACTION_SOUND_PLAYED - MARIO_CAPS - MARIO_CAP_IN_HAND - MARIO_CAP_ON_HEAD - MARIO_KICKING - MARIO_MARIO_SOUND_PLAYED - MARIO_METAL_CAP - MARIO_METAL_SHOCK - MARIO_NORMAL_CAP - MARIO_PUNCHING - MARIO_SPECIAL_CAPS - MARIO_TELEPORTING - MARIO_TRIPPING - MARIO_UNKNOWN_08 - MARIO_UNKNOWN_13 - MARIO_UNKNOWN_18 - MARIO_UNKNOWN_25 - MARIO_UNKNOWN_30 - MARIO_UNKNOWN_31 - MARIO_VANISH_CAP - MARIO_WING_CAP - MODEL_STATE_METAL - MODEL_STATE_NOISE_ALPHA - PARTICLE_19 - PARTICLE_2 - PARTICLE_BREATH - PARTICLE_BUBBLE - PARTICLE_DIRT - PARTICLE_DUST - PARTICLE_FIRE - PARTICLE_HORIZONTAL_STAR - PARTICLE_IDLE_WATER_WAVE - PARTICLE_LEAF - PARTICLE_MIST_CIRCLE - PARTICLE_PLUNGE_BUBBLE - PARTICLE_SHALLOW_WATER_SPLASH - PARTICLE_SHALLOW_WATER_WAVE - PARTICLE_SNOW - PARTICLE_SPARKLES - PARTICLE_TRIANGLE - PARTICLE_VERTICAL_STAR - PARTICLE_WATER_SPLASH - PARTICLE_WAVE_TRAIL - STEP_TYPE_AIR - STEP_TYPE_GROUND - STEP_TYPE_HANG - STEP_TYPE_WATER - VALID_BUTTONS - WATER_STEP_CANCELLED - WATER_STEP_HIT_CEILING - WATER_STEP_HIT_FLOOR - WATER_STEP_HIT_WALL - WATER_STEP_NONE [:arrow_up_small:](#)
## [smlua_hooks.h](#smlua_hooks.h) ### [enum LuaActionHookType](#LuaActionHookType) | Identifier | Value | | :--------- | :---- | | ACTION_HOOK_EVERY_FRAME | 0 | | ACTION_HOOK_GRAVITY | 1 | | ACTION_HOOK_MAX | 2 | ### [enum LuaHookedEventType](#LuaHookedEventType) | Identifier | Value | | :--------- | :---- | | HOOK_UPDATE | 0 | | HOOK_MARIO_UPDATE | 1 | | HOOK_BEFORE_MARIO_UPDATE | 2 | | HOOK_ON_SET_MARIO_ACTION | 3 | | HOOK_BEFORE_PHYS_STEP | 4 | | HOOK_ALLOW_PVP_ATTACK | 5 | | HOOK_ON_PVP_ATTACK | 6 | | HOOK_ON_PLAYER_CONNECTED | 7 | | HOOK_ON_PLAYER_DISCONNECTED | 8 | | HOOK_ON_HUD_RENDER | 9 | | HOOK_ALLOW_INTERACT | 10 | | HOOK_ON_INTERACT | 11 | | HOOK_ON_LEVEL_INIT | 12 | | HOOK_ON_WARP | 13 | | HOOK_ON_SYNC_VALID | 14 | | HOOK_ON_OBJECT_UNLOAD | 15 | | HOOK_ON_SYNC_OBJECT_UNLOAD | 16 | | HOOK_ON_PAUSE_EXIT | 17 | | HOOK_GET_STAR_COLLECTION_DIALOG | 18 | | HOOK_ON_SET_CAMERA_MODE | 19 | | HOOK_ON_OBJECT_RENDER | 20 | | HOOK_ON_DEATH | 21 | | HOOK_ON_PACKET_RECEIVE | 22 | | HOOK_USE_ACT_SELECT | 23 | | HOOK_ON_CHANGE_CAMERA_ANGLE | 24 | | HOOK_ON_SCREEN_TRANSITION | 25 | | HOOK_ALLOW_HAZARD_SURFACE | 26 | | HOOK_ON_CHAT_MESSAGE | 27 | | HOOK_OBJECT_SET_MODEL | 28 | | HOOK_CHARACTER_SOUND | 29 | | HOOK_BEFORE_SET_MARIO_ACTION | 30 | | HOOK_JOINED_GAME | 31 | | HOOK_ON_OBJECT_ANIM_UPDATE | 32 | | HOOK_ON_DIALOG | 33 | | HOOK_ON_EXIT | 34 | | HOOK_DIALOG_SOUND | 35 | | HOOK_ON_HUD_RENDER_BEHIND | 36 | | HOOK_MAX | 37 | [:arrow_up_small:](#)
## [smlua_misc_utils.h](#smlua_misc_utils.h) ### [enum HudDisplayFlags](#HudDisplayFlags) | Identifier | Value | | :--------- | :---- | | HUD_DISPLAY_FLAGS_NONE | 0x0000 | | HUD_DISPLAY_FLAGS_LIVES | 0x0001 | | HUD_DISPLAY_FLAGS_COIN_COUNT | 0x0002 | | HUD_DISPLAY_FLAGS_STAR_COUNT | 0x0004 | | HUD_DISPLAY_FLAGS_CAMERA_AND_POWER | 0x0008 | | HUD_DISPLAY_FLAGS_KEYS | 0x0010 | | HUD_DISPLAY_FLAGS_UNKNOWN_0020 | 0x0020 | | HUD_DISPLAY_FLAGS_TIMER | 0x0040 | | HUD_DISPLAY_FLAGS_CAMERA | 0x0080 | | HUD_DISPLAY_FLAGS_POWER | 0x0100 | | HUD_DISPLAY_FLAGS_EMPHASIZE_POWER | 0x8000 | ### [enum HudDisplayValue](#HudDisplayValue) | Identifier | Value | | :--------- | :---- | | HUD_DISPLAY_LIVES | 0 | | HUD_DISPLAY_COINS | 1 | | HUD_DISPLAY_STARS | 2 | | HUD_DISPLAY_WEDGES | 3 | | HUD_DISPLAY_KEYS | 4 | | HUD_DISPLAY_FLAGS | 5 | | HUD_DISPLAY_TIMER | 6 | [:arrow_up_small:](#)
## [smlua_model_utils.h](#smlua_model_utils.h) ### [enum ModelExtendedId](#ModelExtendedId) | Identifier | Value | | :--------- | :---- | | E_MODEL_NONE | 0 | | E_MODEL_MARIO | 1 | | E_MODEL_SMOKE | 2 | | E_MODEL_SPARKLES | 3 | | E_MODEL_BUBBLE | 4 | | E_MODEL_SMALL_WATER_SPLASH | 5 | | E_MODEL_IDLE_WATER_WAVE | 6 | | E_MODEL_WATER_SPLASH | 7 | | E_MODEL_WAVE_TRAIL | 8 | | E_MODEL_YELLOW_COIN | 9 | | E_MODEL_STAR | 10 | | E_MODEL_TRANSPARENT_STAR | 11 | | E_MODEL_WOODEN_SIGNPOST | 12 | | E_MODEL_WHITE_PARTICLE_SMALL | 13 | | E_MODEL_RED_FLAME | 14 | | E_MODEL_BLUE_FLAME | 15 | | E_MODEL_BURN_SMOKE | 16 | | E_MODEL_LEAVES | 17 | | E_MODEL_PURPLE_MARBLE | 18 | | E_MODEL_TRAMPOLINE | 19 | | E_MODEL_TRAMPOLINE_CENTER | 20 | | E_MODEL_TRAMPOLINE_BASE | 21 | | E_MODEL_FISH | 22 | | E_MODEL_FISH_SHADOW | 23 | | E_MODEL_SPARKLES_ANIMATION | 24 | | E_MODEL_SAND_DUST | 25 | | E_MODEL_BUTTERFLY | 26 | | E_MODEL_BURN_SMOKE_UNUSED | 27 | | E_MODEL_PEBBLE | 28 | | E_MODEL_MIST | 29 | | E_MODEL_WHITE_PUFF | 30 | | E_MODEL_WHITE_PARTICLE_DL | 31 | | E_MODEL_WHITE_PARTICLE | 32 | | E_MODEL_YELLOW_COIN_NO_SHADOW | 33 | | E_MODEL_BLUE_COIN | 34 | | E_MODEL_BLUE_COIN_NO_SHADOW | 35 | | E_MODEL_MARIOS_WINGED_METAL_CAP | 36 | | E_MODEL_MARIOS_METAL_CAP | 37 | | E_MODEL_MARIOS_WING_CAP | 38 | | E_MODEL_MARIOS_CAP | 39 | | E_MODEL_BOWSER_KEY_CUTSCENE | 40 | | E_MODEL_BOWSER_KEY | 41 | | E_MODEL_RED_FLAME_SHADOW | 42 | | E_MODEL_1UP | 43 | | E_MODEL_RED_COIN | 44 | | E_MODEL_RED_COIN_NO_SHADOW | 45 | | E_MODEL_NUMBER | 46 | | E_MODEL_EXPLOSION | 47 | | E_MODEL_DIRT_ANIMATION | 48 | | E_MODEL_CARTOON_STAR | 49 | | E_MODEL_BLUE_COIN_SWITCH | 50 | | E_MODEL_AMP | 51 | | E_MODEL_PURPLE_SWITCH | 52 | | E_MODEL_CHECKERBOARD_PLATFORM | 53 | | E_MODEL_BREAKABLE_BOX | 54 | | E_MODEL_BREAKABLE_BOX_SMALL | 55 | | E_MODEL_EXCLAMATION_BOX_OUTLINE | 56 | | E_MODEL_EXCLAMATION_BOX | 57 | | E_MODEL_GOOMBA | 58 | | E_MODEL_EXCLAMATION_POINT | 59 | | E_MODEL_KOOPA_SHELL | 60 | | E_MODEL_METAL_BOX | 61 | | E_MODEL_METAL_BOX_DL | 62 | | E_MODEL_BLACK_BOBOMB | 63 | | E_MODEL_BOBOMB_BUDDY | 64 | | E_MODEL_DL_CANNON_LID | 65 | | E_MODEL_BOWLING_BALL | 66 | | E_MODEL_CANNON_BARREL | 67 | | E_MODEL_CANNON_BASE | 68 | | E_MODEL_HEART | 69 | | E_MODEL_FLYGUY | 70 | | E_MODEL_CHUCKYA | 71 | | E_MODEL_TRAJECTORY_MARKER_BALL | 72 | | E_MODEL_BULLET_BILL | 73 | | E_MODEL_YELLOW_SPHERE | 74 | | E_MODEL_HOOT | 75 | | E_MODEL_YOSHI_EGG | 76 | | E_MODEL_THWOMP | 77 | | E_MODEL_HEAVE_HO | 78 | | E_MODEL_BLARGG | 79 | | E_MODEL_BULLY | 80 | | E_MODEL_BULLY_BOSS | 81 | | E_MODEL_WATER_BOMB | 82 | | E_MODEL_WATER_BOMB_SHADOW | 83 | | E_MODEL_KING_BOBOMB | 84 | | E_MODEL_MANTA_RAY | 85 | | E_MODEL_UNAGI | 86 | | E_MODEL_SUSHI | 87 | | E_MODEL_DL_WHIRLPOOL | 88 | | E_MODEL_CLAM_SHELL | 89 | | E_MODEL_POKEY_HEAD | 90 | | E_MODEL_POKEY_BODY_PART | 91 | | E_MODEL_TWEESTER | 92 | | E_MODEL_KLEPTO | 93 | | E_MODEL_EYEROK_LEFT_HAND | 94 | | E_MODEL_EYEROK_RIGHT_HAND | 95 | | E_MODEL_DL_MONTY_MOLE_HOLE | 96 | | E_MODEL_MONTY_MOLE | 97 | | E_MODEL_UKIKI | 98 | | E_MODEL_FWOOSH | 99 | | E_MODEL_SPINDRIFT | 100 | | E_MODEL_MR_BLIZZARD_HIDDEN | 101 | | E_MODEL_MR_BLIZZARD | 102 | | E_MODEL_PENGUIN | 103 | | E_MODEL_CAP_SWITCH_EXCLAMATION | 104 | | E_MODEL_CAP_SWITCH | 105 | | E_MODEL_CAP_SWITCH_BASE | 106 | | E_MODEL_BOO | 107 | | E_MODEL_BETA_BOO_KEY | 108 | | E_MODEL_HAUNTED_CHAIR | 109 | | E_MODEL_MAD_PIANO | 110 | | E_MODEL_BOOKEND_PART | 111 | | E_MODEL_BOOKEND | 112 | | E_MODEL_HAUNTED_CAGE | 113 | | E_MODEL_BIRDS | 114 | | E_MODEL_PEACH | 115 | | E_MODEL_YOSHI | 116 | | E_MODEL_ENEMY_LAKITU | 117 | | E_MODEL_SPINY_BALL | 118 | | E_MODEL_SPINY | 119 | | E_MODEL_WIGGLER_HEAD | 120 | | E_MODEL_WIGGLER_BODY | 121 | | E_MODEL_BUBBA | 122 | | E_MODEL_BOWSER | 123 | | E_MODEL_BOWSER_BOMB_CHILD_OBJ | 124 | | E_MODEL_BOWSER_BOMB | 125 | | E_MODEL_BOWSER_SMOKE | 126 | | E_MODEL_BOWSER_FLAMES | 127 | | E_MODEL_BOWSER_WAVE | 128 | | E_MODEL_BOWSER2 | 129 | | E_MODEL_BUB | 130 | | E_MODEL_TREASURE_CHEST_BASE | 131 | | E_MODEL_TREASURE_CHEST_LID | 132 | | E_MODEL_CYAN_FISH | 133 | | E_MODEL_WATER_RING | 134 | | E_MODEL_WATER_MINE | 135 | | E_MODEL_SEAWEED | 136 | | E_MODEL_SKEETER | 137 | | E_MODEL_PIRANHA_PLANT | 138 | | E_MODEL_WHOMP | 139 | | E_MODEL_KOOPA_WITH_SHELL | 140 | | E_MODEL_KOOPA_WITHOUT_SHELL | 141 | | E_MODEL_METALLIC_BALL | 142 | | E_MODEL_CHAIN_CHOMP | 143 | | E_MODEL_KOOPA_FLAG | 144 | | E_MODEL_WOODEN_POST | 145 | | E_MODEL_MIPS | 146 | | E_MODEL_BOO_CASTLE | 147 | | E_MODEL_LAKITU | 148 | | E_MODEL_TOAD | 149 | | E_MODEL_CHILL_BULLY | 150 | | E_MODEL_BIG_CHILL_BULLY | 151 | | E_MODEL_MONEYBAG | 152 | | E_MODEL_SWOOP | 153 | | E_MODEL_SCUTTLEBUG | 154 | | E_MODEL_MR_I_IRIS | 155 | | E_MODEL_MR_I | 156 | | E_MODEL_DORRIE | 157 | | E_MODEL_SNUFIT | 158 | | E_MODEL_ERROR_MODEL | 159 | | E_MODEL_BUBBLY_TREE | 160 | | E_MODEL_COURTYARD_SPIKY_TREE | 161 | | E_MODEL_SNOW_TREE | 162 | | E_MODEL_PALM_TREE | 163 | | E_MODEL_CASTLE_CASTLE_DOOR | 164 | | E_MODEL_BBH_HAUNTED_DOOR | 165 | | E_MODEL_HMC_WOODEN_DOOR | 166 | | E_MODEL_HMC_METAL_DOOR | 167 | | E_MODEL_HMC_HAZY_MAZE_DOOR | 168 | | E_MODEL_CASTLE_DOOR_0_STARS | 169 | | E_MODEL_CASTLE_DOOR_1_STAR | 170 | | E_MODEL_CASTLE_DOOR_3_STARS | 171 | | E_MODEL_CASTLE_STAR_DOOR_8_STARS | 172 | | E_MODEL_CASTLE_STAR_DOOR_30_STARS | 173 | | E_MODEL_CASTLE_STAR_DOOR_50_STARS | 174 | | E_MODEL_CASTLE_STAR_DOOR_70_STARS | 175 | | E_MODEL_CASTLE_KEY_DOOR | 176 | | E_MODEL_CCM_CABIN_DOOR | 177 | | E_MODEL_CASTLE_METAL_DOOR | 178 | | E_MODEL_CASTLE_GROUNDS_METAL_DOOR | 179 | | E_MODEL_WF_TOWER_TRAPEZOID_PLATORM | 180 | | E_MODEL_WF_TOWER_SQUARE_PLATORM | 181 | | E_MODEL_WF_TOWER_SQUARE_PLATORM_UNUSED | 182 | | E_MODEL_WF_TOWER_SQUARE_PLATORM_ELEVATOR | 183 | | E_MODEL_BBH_STAIRCASE_STEP | 184 | | E_MODEL_BBH_TILTING_FLOOR_PLATFORM | 185 | | E_MODEL_BBH_TUMBLING_PLATFORM | 186 | | E_MODEL_BBH_TUMBLING_PLATFORM_PART | 187 | | E_MODEL_BBH_MOVING_BOOKSHELF | 188 | | E_MODEL_BBH_MESH_ELEVATOR | 189 | | E_MODEL_BBH_MERRY_GO_ROUND | 190 | | E_MODEL_BBH_WOODEN_TOMB | 191 | | E_MODEL_CCM_ROPEWAY_LIFT | 192 | | E_MODEL_CCM_SNOWMAN_HEAD | 193 | | E_MODEL_CASTLE_BOWSER_TRAP | 194 | | E_MODEL_CASTLE_WATER_LEVEL_PILLAR | 195 | | E_MODEL_CASTLE_CLOCK_MINUTE_HAND | 196 | | E_MODEL_CASTLE_CLOCK_HOUR_HAND | 197 | | E_MODEL_CASTLE_CLOCK_PENDULUM | 198 | | E_MODEL_HMC_METAL_PLATFORM | 199 | | E_MODEL_HMC_METAL_ARROW_PLATFORM | 200 | | E_MODEL_HMC_ELEVATOR_PLATFORM | 201 | | E_MODEL_HMC_ROLLING_ROCK | 202 | | E_MODEL_HMC_ROCK_PIECE | 203 | | E_MODEL_HMC_ROCK_SMALL_PIECE | 204 | | E_MODEL_HMC_RED_GRILLS | 205 | | E_MODEL_SSL_PYRAMID_TOP | 206 | | E_MODEL_SSL_GRINDEL | 207 | | E_MODEL_SSL_SPINDEL | 208 | | E_MODEL_SSL_MOVING_PYRAMID_WALL | 209 | | E_MODEL_SSL_PYRAMID_ELEVATOR | 210 | | E_MODEL_SSL_TOX_BOX | 211 | | E_MODEL_BOB_CHAIN_CHOMP_GATE | 212 | | E_MODEL_BOB_SEESAW_PLATFORM | 213 | | E_MODEL_BOB_BARS_GRILLS | 214 | | E_MODEL_SL_SNOW_TRIANGLE | 215 | | E_MODEL_SL_CRACKED_ICE | 216 | | E_MODEL_SL_CRACKED_ICE_CHUNK | 217 | | E_MODEL_WDW_SQUARE_FLOATING_PLATFORM | 218 | | E_MODEL_WDW_ARROW_LIFT | 219 | | E_MODEL_WDW_WATER_LEVEL_DIAMOND | 220 | | E_MODEL_WDW_HIDDEN_PLATFORM | 221 | | E_MODEL_WDW_EXPRESS_ELEVATOR | 222 | | E_MODEL_WDW_RECTANGULAR_FLOATING_PLATFORM | 223 | | E_MODEL_WDW_ROTATING_PLATFORM | 224 | | E_MODEL_JRB_SHIP_LEFT_HALF_PART | 225 | | E_MODEL_JRB_SHIP_BACK_LEFT_PART | 226 | | E_MODEL_JRB_SHIP_RIGHT_HALF_PART | 227 | | E_MODEL_JRB_SHIP_BACK_RIGHT_PART | 228 | | E_MODEL_JRB_SUNKEN_SHIP | 229 | | E_MODEL_JRB_SUNKEN_SHIP_BACK | 230 | | E_MODEL_JRB_ROCK | 231 | | E_MODEL_JRB_SLIDING_BOX | 232 | | E_MODEL_JRB_FALLING_PILLAR | 233 | | E_MODEL_JRB_FALLING_PILLAR_BASE | 234 | | E_MODEL_JRB_FLOATING_PLATFORM | 235 | | E_MODEL_THI_HUGE_ISLAND_TOP | 236 | | E_MODEL_THI_TINY_ISLAND_TOP | 237 | | E_MODEL_TTC_ROTATING_CUBE | 238 | | E_MODEL_TTC_ROTATING_PRISM | 239 | | E_MODEL_TTC_PENDULUM | 240 | | E_MODEL_TTC_LARGE_TREADMILL | 241 | | E_MODEL_TTC_SMALL_TREADMILL | 242 | | E_MODEL_TTC_PUSH_BLOCK | 243 | | E_MODEL_TTC_ROTATING_HEXAGON | 244 | | E_MODEL_TTC_ROTATING_TRIANGLE | 245 | | E_MODEL_TTC_PIT_BLOCK | 246 | | E_MODEL_TTC_PIT_BLOCK_UNUSED | 247 | | E_MODEL_TTC_ELEVATOR_PLATFORM | 248 | | E_MODEL_TTC_CLOCK_HAND | 249 | | E_MODEL_TTC_SPINNER | 250 | | E_MODEL_TTC_SMALL_GEAR | 251 | | E_MODEL_TTC_LARGE_GEAR | 252 | | E_MODEL_RR_SLIDING_PLATFORM | 253 | | E_MODEL_RR_FLYING_CARPET | 254 | | E_MODEL_RR_OCTAGONAL_PLATFORM | 255 | | E_MODEL_RR_ROTATING_BRIDGE_PLATFORM | 256 | | E_MODEL_RR_TRIANGLE_PLATFORM | 257 | | E_MODEL_RR_CRUISER_WING | 258 | | E_MODEL_RR_SEESAW_PLATFORM | 259 | | E_MODEL_RR_L_SHAPED_PLATFORM | 260 | | E_MODEL_RR_SWINGING_PLATFORM | 261 | | E_MODEL_RR_DONUT_PLATFORM | 262 | | E_MODEL_RR_ELEVATOR_PLATFORM | 263 | | E_MODEL_RR_TRICKY_TRIANGLES | 264 | | E_MODEL_RR_TRICKY_TRIANGLES_FRAME1 | 265 | | E_MODEL_RR_TRICKY_TRIANGLES_FRAME2 | 266 | | E_MODEL_RR_TRICKY_TRIANGLES_FRAME3 | 267 | | E_MODEL_RR_TRICKY_TRIANGLES_FRAME4 | 268 | | E_MODEL_BITDW_SQUARE_PLATFORM | 269 | | E_MODEL_BITDW_SEESAW_PLATFORM | 270 | | E_MODEL_BITDW_SLIDING_PLATFORM | 271 | | E_MODEL_BITDW_FERRIS_WHEEL_AXLE | 272 | | E_MODEL_BITDW_BLUE_PLATFORM | 273 | | E_MODEL_BITDW_STAIRCASE_FRAME4 | 274 | | E_MODEL_BITDW_STAIRCASE_FRAME3 | 275 | | E_MODEL_BITDW_STAIRCASE_FRAME2 | 276 | | E_MODEL_BITDW_STAIRCASE_FRAME1 | 277 | | E_MODEL_BITDW_STAIRCASE | 278 | | E_MODEL_BITFS_PLATFORM_ON_TRACK | 279 | | E_MODEL_BITFS_TILTING_SQUARE_PLATFORM | 280 | | E_MODEL_BITFS_SINKING_PLATFORMS | 281 | | E_MODEL_BITFS_BLUE_POLE | 282 | | E_MODEL_BITFS_SINKING_CAGE_PLATFORM | 283 | | E_MODEL_BITFS_ELEVATOR | 284 | | E_MODEL_BITFS_STRETCHING_PLATFORMS | 285 | | E_MODEL_BITFS_SEESAW_PLATFORM | 286 | | E_MODEL_BITFS_MOVING_SQUARE_PLATFORM | 287 | | E_MODEL_BITFS_SLIDING_PLATFORM | 288 | | E_MODEL_BITFS_TUMBLING_PLATFORM_PART | 289 | | E_MODEL_BITFS_TUMBLING_PLATFORM | 290 | | E_MODEL_BITS_SLIDING_PLATFORM | 291 | | E_MODEL_BITS_TWIN_SLIDING_PLATFORMS | 292 | | E_MODEL_BITS_OCTAGONAL_PLATFORM | 293 | | E_MODEL_BITS_BLUE_PLATFORM | 294 | | E_MODEL_BITS_FERRIS_WHEEL_AXLE | 295 | | E_MODEL_BITS_ARROW_PLATFORM | 296 | | E_MODEL_BITS_SEESAW_PLATFORM | 297 | | E_MODEL_BITS_TILTING_W_PLATFORM | 298 | | E_MODEL_BITS_STAIRCASE | 299 | | E_MODEL_BITS_STAIRCASE_FRAME1 | 300 | | E_MODEL_BITS_STAIRCASE_FRAME2 | 301 | | E_MODEL_BITS_STAIRCASE_FRAME3 | 302 | | E_MODEL_BITS_STAIRCASE_FRAME4 | 303 | | E_MODEL_BITS_WARP_PIPE | 304 | | E_MODEL_LLL_DRAWBRIDGE_PART | 305 | | E_MODEL_LLL_ROTATING_BLOCK_FIRE_BARS | 306 | | E_MODEL_LLL_ROTATING_HEXAGONAL_RING | 307 | | E_MODEL_LLL_SINKING_RECTANGULAR_PLATFORM | 308 | | E_MODEL_LLL_SINKING_SQUARE_PLATFORMS | 309 | | E_MODEL_LLL_TILTING_SQUARE_PLATFORM | 310 | | E_MODEL_LLL_BOWSER_PIECE_1 | 311 | | E_MODEL_LLL_BOWSER_PIECE_2 | 312 | | E_MODEL_LLL_BOWSER_PIECE_3 | 313 | | E_MODEL_LLL_BOWSER_PIECE_4 | 314 | | E_MODEL_LLL_BOWSER_PIECE_5 | 315 | | E_MODEL_LLL_BOWSER_PIECE_6 | 316 | | E_MODEL_LLL_BOWSER_PIECE_7 | 317 | | E_MODEL_LLL_BOWSER_PIECE_8 | 318 | | E_MODEL_LLL_BOWSER_PIECE_9 | 319 | | E_MODEL_LLL_BOWSER_PIECE_10 | 320 | | E_MODEL_LLL_BOWSER_PIECE_11 | 321 | | E_MODEL_LLL_BOWSER_PIECE_12 | 322 | | E_MODEL_LLL_BOWSER_PIECE_13 | 323 | | E_MODEL_LLL_BOWSER_PIECE_14 | 324 | | E_MODEL_LLL_MOVING_OCTAGONAL_MESH_PLATFORM | 325 | | E_MODEL_LLL_SINKING_ROCK_BLOCK | 326 | | E_MODEL_LLL_ROLLING_LOG | 327 | | E_MODEL_LLL_WOOD_BRIDGE | 328 | | E_MODEL_LLL_LARGE_WOOD_BRIDGE | 329 | | E_MODEL_LLL_FALLING_PLATFORM | 330 | | E_MODEL_LLL_LARGE_FALLING_PLATFORM | 331 | | E_MODEL_LLL_VOLCANO_FALLING_TRAP | 332 | | E_MODEL_DDD_BOWSER_SUB_DOOR | 333 | | E_MODEL_DDD_BOWSER_SUB | 334 | | E_MODEL_DDD_POLE | 335 | | E_MODEL_WF_BREAKABLE_WALL_RIGHT | 336 | | E_MODEL_WF_BREAKABLE_WALL_LEFT | 337 | | E_MODEL_WF_KICKABLE_BOARD | 338 | | E_MODEL_WF_TOWER_DOOR | 339 | | E_MODEL_WF_KICKABLE_BOARD_FELLED | 340 | | E_MODEL_CASTLE_GROUNDS_VCUTM_GRILL | 341 | | E_MODEL_CASTLE_GROUNDS_FLAG | 342 | | E_MODEL_CASTLE_GROUNDS_CANNON_GRILL | 343 | | E_MODEL_BOWSER_2_TILTING_ARENA | 344 | | E_MODEL_BOWSER_3_FALLING_PLATFORM_1 | 345 | | E_MODEL_BOWSER_3_FALLING_PLATFORM_2 | 346 | | E_MODEL_BOWSER_3_FALLING_PLATFORM_3 | 347 | | E_MODEL_BOWSER_3_FALLING_PLATFORM_4 | 348 | | E_MODEL_BOWSER_3_FALLING_PLATFORM_5 | 349 | | E_MODEL_BOWSER_3_FALLING_PLATFORM_6 | 350 | | E_MODEL_BOWSER_3_FALLING_PLATFORM_7 | 351 | | E_MODEL_BOWSER_3_FALLING_PLATFORM_8 | 352 | | E_MODEL_BOWSER_3_FALLING_PLATFORM_9 | 353 | | E_MODEL_BOWSER_3_FALLING_PLATFORM_10 | 354 | | E_MODEL_TTM_ROLLING_LOG | 355 | | E_MODEL_TTM_STAR_CAGE | 356 | | E_MODEL_TTM_BLUE_SMILEY | 357 | | E_MODEL_TTM_YELLOW_SMILEY | 358 | | E_MODEL_TTM_STAR_SMILEY | 359 | | E_MODEL_TTM_MOON_SMILEY | 360 | | E_MODEL_BUBBLE_PLAYER | 361 | | E_MODEL_LUIGI | 362 | | E_MODEL_LUIGIS_CAP | 363 | | E_MODEL_LUIGIS_METAL_CAP | 364 | | E_MODEL_LUIGIS_WING_CAP | 365 | | E_MODEL_LUIGIS_WINGED_METAL_CAP | 366 | | E_MODEL_TOAD_PLAYER | 367 | | E_MODEL_TOADS_CAP | 368 | | E_MODEL_TOADS_METAL_CAP | 369 | | E_MODEL_TOADS_WING_CAP | 370 | | E_MODEL_WALUIGI | 371 | | E_MODEL_WALUIGIS_CAP | 372 | | E_MODEL_WALUIGIS_METAL_CAP | 373 | | E_MODEL_WALUIGIS_WING_CAP | 374 | | E_MODEL_WALUIGIS_WINGED_METAL_CAP | 375 | | E_MODEL_WARIO | 376 | | E_MODEL_WARIOS_CAP | 377 | | E_MODEL_WARIOS_METAL_CAP | 378 | | E_MODEL_WARIOS_WING_CAP | 379 | | E_MODEL_WARIOS_WINGED_METAL_CAP | 380 | | E_MODEL_MAX | 381 | [:arrow_up_small:](#)
## [sounds.h](#sounds.h) - NO_SOUND - SOUNDARGS_MASK_BANK - SOUNDARGS_MASK_PRIORITY - SOUNDARGS_MASK_SOUNDID - SOUNDARGS_MASK_STATUS - SOUNDARGS_SHIFT_BANK - SOUNDARGS_SHIFT_PRIORITY - SOUNDARGS_SHIFT_SOUNDID - SOUND_ACTION_BONK - SOUND_ACTION_BOUNCE_OFF_OBJECT - SOUND_ACTION_BRUSH_HAIR - SOUND_ACTION_CLAP_HANDS_COLD - SOUND_ACTION_CLIMB_DOWN_TREE - SOUND_ACTION_CLIMB_UP_POLE - SOUND_ACTION_CLIMB_UP_TREE - SOUND_ACTION_FLYING_FAST - SOUND_ACTION_HANGING_STEP - SOUND_ACTION_HIT - SOUND_ACTION_HIT_2 - SOUND_ACTION_HIT_3 - SOUND_ACTION_INTRO_UNK45E - SOUND_ACTION_INTRO_UNK45F - SOUND_ACTION_KEY_SWISH - SOUND_ACTION_METAL_BONK - SOUND_ACTION_METAL_HEAVY_LANDING - SOUND_ACTION_METAL_JUMP - SOUND_ACTION_METAL_JUMP_WATER - SOUND_ACTION_METAL_LANDING - SOUND_ACTION_METAL_LAND_WATER - SOUND_ACTION_METAL_STEP - SOUND_ACTION_METAL_STEP_TIPTOE - SOUND_ACTION_METAL_STEP_WATER - SOUND_ACTION_PAT_BACK - SOUND_ACTION_QUICKSAND_STEP - SOUND_ACTION_READ_SIGN - SOUND_ACTION_SHRINK_INTO_BBH - SOUND_ACTION_SIDE_FLIP_UNK - SOUND_ACTION_SPIN - SOUND_ACTION_SWIM - SOUND_ACTION_SWIM_FAST - SOUND_ACTION_TELEPORT - SOUND_ACTION_TERRAIN_BODY_HIT_GROUND - SOUND_ACTION_TERRAIN_HEAVY_LANDING - SOUND_ACTION_TERRAIN_JUMP - SOUND_ACTION_TERRAIN_LANDING - SOUND_ACTION_TERRAIN_STEP - SOUND_ACTION_TERRAIN_STEP_TIPTOE - SOUND_ACTION_TERRAIN_STUCK_IN_GROUND - SOUND_ACTION_THROW - SOUND_ACTION_TWIRL - SOUND_ACTION_UNK3C - SOUND_ACTION_UNK53 - SOUND_ACTION_UNK54 - SOUND_ACTION_UNK55 - SOUND_ACTION_UNK5D - SOUND_ACTION_UNKNOWN430 - SOUND_ACTION_UNKNOWN431 - SOUND_ACTION_UNKNOWN432 - SOUND_ACTION_UNKNOWN434 - SOUND_ACTION_UNKNOWN43D - SOUND_ACTION_UNKNOWN43E - SOUND_ACTION_UNKNOWN458 - SOUND_ACTION_UNKNOWN45C - SOUND_ACTION_UNSTUCK_FROM_GROUND - SOUND_AIR_AMP_BUZZ - SOUND_AIR_BLOW_FIRE - SOUND_AIR_BLOW_WIND - SOUND_AIR_BOBOMB_LIT_FUSE - SOUND_AIR_BOWSER_SPIT_FIRE - SOUND_AIR_CASTLE_OUTDOORS_AMBIENT - SOUND_AIR_CHUCKYA_MOVE - SOUND_AIR_HEAVEHO_MOVE - SOUND_AIR_HOWLING_WIND - SOUND_AIR_LAKITU_FLY - SOUND_AIR_LAKITU_FLY_HIGHPRIO - SOUND_AIR_PEACH_TWINKLE - SOUND_AIR_ROUGH_SLIDE - SOUND_AIR_UNK01 - SOUND_AIR_UNK07 - SOUND_BANKS_ALL - SOUND_BANKS_ALL_BITS - SOUND_BANKS_BACKGROUND - SOUND_BANKS_DISABLED_AFTER_CREDITS - SOUND_BANKS_DISABLED_DURING_INTRO_CUTSCENE - SOUND_BANKS_FOREGROUND - SOUND_BANK_ACTION - SOUND_BANK_AIR - SOUND_BANK_COUNT - SOUND_BANK_ENV - SOUND_BANK_GENERAL - SOUND_BANK_GENERAL2 - SOUND_BANK_LUIGI_VOICE - SOUND_BANK_MARIO_VOICE - SOUND_BANK_MENU - SOUND_BANK_MOVING - SOUND_BANK_OBJ - SOUND_BANK_OBJ2 - SOUND_BANK_TOAD_VOICE - SOUND_BANK_WARIO_VOICE - SOUND_CONSTANT_FREQUENCY - SOUND_DISCRETE - SOUND_ENV_BOAT_ROCKING1 - SOUND_ENV_DRONING1 - SOUND_ENV_DRONING2 - SOUND_ENV_ELEVATOR1 - SOUND_ENV_ELEVATOR2 - SOUND_ENV_ELEVATOR3 - SOUND_ENV_ELEVATOR4 - SOUND_ENV_ELEVATOR4_2 - SOUND_ENV_MERRY_GO_ROUND_CREAKING - SOUND_ENV_METAL_BOX_PUSH - SOUND_ENV_MOVINGSAND - SOUND_ENV_MOVING_SAND_SNOW - SOUND_ENV_SINK_QUICKSAND - SOUND_ENV_SLIDING - SOUND_ENV_STAR - SOUND_ENV_UNK07 - SOUND_ENV_UNK12 - SOUND_ENV_UNKNOWN2 - SOUND_ENV_UNKNOWN4 - SOUND_ENV_WATER - SOUND_ENV_WATERFALL1 - SOUND_ENV_WATERFALL2 - SOUND_ENV_WATER_DRAIN - SOUND_ENV_WIND1 - SOUND_ENV_WIND2 - SOUND_GENERAL2_1UP_APPEAR - SOUND_GENERAL2_BIRD_CHIRP2 - SOUND_GENERAL2_BOBOMB_EXPLOSION - SOUND_GENERAL2_BOWSER_EXPLODE - SOUND_GENERAL2_BOWSER_KEY - SOUND_GENERAL2_PURPLE_SWITCH - SOUND_GENERAL2_PYRAMID_TOP_EXPLOSION - SOUND_GENERAL2_PYRAMID_TOP_SPIN - SOUND_GENERAL2_RIGHT_ANSWER - SOUND_GENERAL2_ROTATING_BLOCK_ALERT - SOUND_GENERAL2_ROTATING_BLOCK_CLICK - SOUND_GENERAL2_SPINDEL_ROLL - SOUND_GENERAL2_STAR_APPEARS - SOUND_GENERAL2_SWITCH_TICK_FAST - SOUND_GENERAL2_SWITCH_TICK_SLOW - SOUND_GENERAL_ACTIVATE_CAP_SWITCH - SOUND_GENERAL_BIG_CLOCK - SOUND_GENERAL_BIG_POUND - SOUND_GENERAL_BIRDS_FLY_AWAY - SOUND_GENERAL_BOAT_ROCK - SOUND_GENERAL_BOAT_TILT1 - SOUND_GENERAL_BOAT_TILT2 - SOUND_GENERAL_BOING1 - SOUND_GENERAL_BOING2 - SOUND_GENERAL_BOING2_LOWPRIO - SOUND_GENERAL_BOING3 - SOUND_GENERAL_BOWSER_BOMB_EXPLOSION - SOUND_GENERAL_BOWSER_PLATFORM - SOUND_GENERAL_BOWSER_PLATFORM_2 - SOUND_GENERAL_BOX_LANDING - SOUND_GENERAL_BOX_LANDING_2 - SOUND_GENERAL_BREAK_BOX - SOUND_GENERAL_BUBBLES - SOUND_GENERAL_BUTTON_PRESS - SOUND_GENERAL_BUTTON_PRESS_2 - SOUND_GENERAL_BUTTON_PRESS_2_LOWPRIO - SOUND_GENERAL_BUTTON_PRESS_LOWPRIO - SOUND_GENERAL_CAGE_OPEN - SOUND_GENERAL_CANNON_UP - SOUND_GENERAL_CASTLE_TRAP_OPEN - SOUND_GENERAL_CHAIN_CHOMP1 - SOUND_GENERAL_CHAIN_CHOMP2 - SOUND_GENERAL_CLAM_SHELL1 - SOUND_GENERAL_CLAM_SHELL2 - SOUND_GENERAL_CLAM_SHELL3 - SOUND_GENERAL_CLOSE_IRON_DOOR - SOUND_GENERAL_CLOSE_WOOD_DOOR - SOUND_GENERAL_COIN - SOUND_GENERAL_COIN_DROP - SOUND_GENERAL_COIN_SPURT - SOUND_GENERAL_COIN_SPURT_2 - SOUND_GENERAL_COIN_SPURT_EU - SOUND_GENERAL_COIN_WATER - SOUND_GENERAL_COLLECT_1UP - SOUND_GENERAL_DONUT_PLATFORM_EXPLOSION - SOUND_GENERAL_DOOR_INSERT_KEY - SOUND_GENERAL_DOOR_TURN_KEY - SOUND_GENERAL_ELEVATOR_MOVE - SOUND_GENERAL_ELEVATOR_MOVE_2 - SOUND_GENERAL_ENEMY_ALERT1 - SOUND_GENERAL_EXPLOSION6 - SOUND_GENERAL_EXPLOSION7 - SOUND_GENERAL_FLAME_OUT - SOUND_GENERAL_GRAND_STAR - SOUND_GENERAL_GRAND_STAR_JUMP - SOUND_GENERAL_GRINDEL_ROLL - SOUND_GENERAL_HAUNTED_CHAIR - SOUND_GENERAL_HAUNTED_CHAIR_MOVE - SOUND_GENERAL_HEART_SPIN - SOUND_GENERAL_LEVEL_SELECT_CHANGE - SOUND_GENERAL_LOUD_POUND - SOUND_GENERAL_LOUD_POUND2 - SOUND_GENERAL_METAL_POUND - SOUND_GENERAL_MOVING_IN_SAND - SOUND_GENERAL_MOVING_PLATFORM_SWITCH - SOUND_GENERAL_MOVING_WATER - SOUND_GENERAL_OPEN_CHEST - SOUND_GENERAL_OPEN_IRON_DOOR - SOUND_GENERAL_OPEN_WOOD_DOOR - SOUND_GENERAL_PAINTING_EJECT - SOUND_GENERAL_PENDULUM_SWING - SOUND_GENERAL_PLATFORM - SOUND_GENERAL_POUND_ROCK - SOUND_GENERAL_POUND_WOOD_POST - SOUND_GENERAL_QUIET_BUBBLE - SOUND_GENERAL_QUIET_BUBBLE2 - SOUND_GENERAL_QUIET_POUND1 - SOUND_GENERAL_QUIET_POUND1_LOWPRIO - SOUND_GENERAL_QUIET_POUND2 - SOUND_GENERAL_RACE_GUN_SHOT - SOUND_GENERAL_RED_COIN - SOUND_GENERAL_SHAKE_COFFIN - SOUND_GENERAL_SHORT_POUND1 - SOUND_GENERAL_SHORT_POUND2 - SOUND_GENERAL_SHORT_POUND3 - SOUND_GENERAL_SHORT_POUND4 - SOUND_GENERAL_SHORT_POUND5 - SOUND_GENERAL_SHORT_POUND6 - SOUND_GENERAL_SHORT_STAR - SOUND_GENERAL_SOFT_LANDING - SOUND_GENERAL_SPLATTERING - SOUND_GENERAL_STAR_APPEARS - SOUND_GENERAL_STAR_DOOR_CLOSE - SOUND_GENERAL_STAR_DOOR_OPEN - SOUND_GENERAL_SWISH_AIR - SOUND_GENERAL_SWISH_AIR_2 - SOUND_GENERAL_SWISH_WATER - SOUND_GENERAL_SWITCH_DOOR_OPEN - SOUND_GENERAL_UNK32 - SOUND_GENERAL_UNK45 - SOUND_GENERAL_UNK46 - SOUND_GENERAL_UNK46_LOWPRIO - SOUND_GENERAL_UNKNOWN1 - SOUND_GENERAL_UNKNOWN1_2 - SOUND_GENERAL_UNKNOWN3 - SOUND_GENERAL_UNKNOWN3_2 - SOUND_GENERAL_UNKNOWN3_LOWPRIO - SOUND_GENERAL_UNKNOWN4 - SOUND_GENERAL_UNKNOWN4_LOWPRIO - SOUND_GENERAL_VANISH_SFX - SOUND_GENERAL_VOLCANO_EXPLOSION - SOUND_GENERAL_WALL_EXPLOSION - SOUND_GENERAL_WATER_LEVEL_TRIG - SOUND_GENERAL_YOSHI_TALK - SOUND_GENERAL_YOSHI_WALK - SOUND_LOWER_BACKGROUND_MUSIC - SOUND_MARIO_ATTACKED - SOUND_MARIO_COUGHING1 - SOUND_MARIO_COUGHING2 - SOUND_MARIO_COUGHING3 - SOUND_MARIO_DOH - SOUND_MARIO_DROWNING - SOUND_MARIO_DYING - SOUND_MARIO_EEUH - SOUND_MARIO_GAME_OVER - SOUND_MARIO_GROUND_POUND_WAH - SOUND_MARIO_HAHA - SOUND_MARIO_HAHA_2 - SOUND_MARIO_HELLO - SOUND_MARIO_HERE_WE_GO - SOUND_MARIO_HOOHOO - SOUND_MARIO_HRMM - SOUND_MARIO_IMA_TIRED - SOUND_MARIO_MAMA_MIA - SOUND_MARIO_OKEY_DOKEY - SOUND_MARIO_ON_FIRE - SOUND_MARIO_OOOF - SOUND_MARIO_OOOF2 - SOUND_MARIO_PANTING - SOUND_MARIO_PANTING_COLD - SOUND_MARIO_PRESS_START_TO_PLAY - SOUND_MARIO_PUNCH_HOO - SOUND_MARIO_PUNCH_WAH - SOUND_MARIO_PUNCH_YAH - SOUND_MARIO_SNORING1 - SOUND_MARIO_SNORING2 - SOUND_MARIO_SNORING3 - SOUND_MARIO_SO_LONGA_BOWSER - SOUND_MARIO_TWIRL_BOUNCE - SOUND_MARIO_UH - SOUND_MARIO_UH2 - SOUND_MARIO_UH2_2 - SOUND_MARIO_WAAAOOOW - SOUND_MARIO_WAH2 - SOUND_MARIO_WHOA - SOUND_MARIO_YAHOO - SOUND_MARIO_YAHOO_WAHA_YIPPEE - SOUND_MARIO_YAH_WAH_HOO - SOUND_MARIO_YAWNING - SOUND_MENU_BOWSER_LAUGH - SOUND_MENU_CAMERA_BUZZ - SOUND_MENU_CAMERA_TURN - SOUND_MENU_CAMERA_UNUSED1 - SOUND_MENU_CAMERA_UNUSED2 - SOUND_MENU_CAMERA_ZOOM_IN - SOUND_MENU_CAMERA_ZOOM_OUT - SOUND_MENU_CHANGE_SELECT - SOUND_MENU_CLICK_CHANGE_VIEW - SOUND_MENU_CLICK_FILE_SELECT - SOUND_MENU_COIN_ITS_A_ME_MARIO - SOUND_MENU_COLLECT_RED_COIN - SOUND_MENU_COLLECT_SECRET - SOUND_MENU_ENTER_HOLE - SOUND_MENU_ENTER_PIPE - SOUND_MENU_EXIT_A_SIGN - SOUND_MENU_EXIT_PIPE - SOUND_MENU_HAND_APPEAR - SOUND_MENU_HAND_DISAPPEAR - SOUND_MENU_LET_GO_MARIO_FACE - SOUND_MENU_MARIO_CASTLE_WARP - SOUND_MENU_MARIO_CASTLE_WARP2 - SOUND_MENU_MESSAGE_APPEAR - SOUND_MENU_MESSAGE_DISAPPEAR - SOUND_MENU_MESSAGE_NEXT_PAGE - SOUND_MENU_PAUSE - SOUND_MENU_PAUSE_2 - SOUND_MENU_PAUSE_HIGHPRIO - SOUND_MENU_PINCH_MARIO_FACE - SOUND_MENU_POWER_METER - SOUND_MENU_READ_A_SIGN - SOUND_MENU_REVERSE_PAUSE - SOUND_MENU_STAR_SOUND - SOUND_MENU_STAR_SOUND_LETS_A_GO - SOUND_MENU_STAR_SOUND_OKEY_DOKEY - SOUND_MENU_THANK_YOU_PLAYING_MY_GAME - SOUND_MENU_UNK0C - SOUND_MENU_UNK10 - SOUND_MENU_YOSHI_GAIN_LIVES - SOUND_MOVING_AIM_CANNON - SOUND_MOVING_ALMOST_DROWNING - SOUND_MOVING_FLYING - SOUND_MOVING_LAVA_BURN - SOUND_MOVING_QUICKSAND_DEATH - SOUND_MOVING_RIDING_SHELL_LAVA - SOUND_MOVING_SHOCKED - SOUND_MOVING_SLIDE_DOWN_POLE - SOUND_MOVING_SLIDE_DOWN_TREE - SOUND_MOVING_TERRAIN_RIDING_SHELL - SOUND_MOVING_TERRAIN_SLIDE - SOUND_MOVING_UNK1A - SOUND_NO_ECHO - SOUND_NO_PRIORITY_LOSS - SOUND_NO_VOLUME_LOSS - SOUND_OBJ2_BABY_PENGUIN_YELL - SOUND_OBJ2_BIRD_CHIRP1 - SOUND_OBJ2_BOSS_DIALOG_GRUNT - SOUND_OBJ2_BOWSER_PUZZLE_PIECE_MOVE - SOUND_OBJ2_BOWSER_ROAR - SOUND_OBJ2_BOWSER_TELEPORT - SOUND_OBJ2_BULLY_ATTACKED - SOUND_OBJ2_EYEROK_SOUND_LONG - SOUND_OBJ2_EYEROK_SOUND_SHORT - SOUND_OBJ2_KING_BOBOMB_DAMAGE - SOUND_OBJ2_LARGE_BULLY_ATTACKED - SOUND_OBJ2_MONTY_MOLE_APPEAR - SOUND_OBJ2_MRI_SPINNING - SOUND_OBJ2_PIRANHA_PLANT_BITE - SOUND_OBJ2_PIRANHA_PLANT_DYING - SOUND_OBJ2_SCUTTLEBUG_ALERT - SOUND_OBJ2_SCUTTLEBUG_WALK - SOUND_OBJ2_SWOOP - SOUND_OBJ2_WHOMP_SOUND_SHORT - SOUND_OBJ_BABY_PENGUIN_DIVE - SOUND_OBJ_BABY_PENGUIN_WALK - SOUND_OBJ_BIG_PENGUIN_WALK - SOUND_OBJ_BIG_PENGUIN_YELL - SOUND_OBJ_BIRD_CHIRP3 - SOUND_OBJ_BOBOMB_BUDDY_TALK - SOUND_OBJ_BOBOMB_WALK - SOUND_OBJ_BOO_BOUNCE_TOP - SOUND_OBJ_BOO_LAUGH_LONG - SOUND_OBJ_BOO_LAUGH_SHORT - SOUND_OBJ_BOWSER_DEFEATED - SOUND_OBJ_BOWSER_INHALING - SOUND_OBJ_BOWSER_INTRO_LAUGH - SOUND_OBJ_BOWSER_LAUGH - SOUND_OBJ_BOWSER_SPINNING - SOUND_OBJ_BOWSER_TAIL_PICKUP - SOUND_OBJ_BOWSER_WALK - SOUND_OBJ_BUBBA_CHOMP - SOUND_OBJ_BULLY_EXPLODE - SOUND_OBJ_BULLY_EXPLODE_2 - SOUND_OBJ_BULLY_METAL - SOUND_OBJ_BULLY_WALK - SOUND_OBJ_BULLY_WALKING - SOUND_OBJ_CANNON1 - SOUND_OBJ_CANNON2 - SOUND_OBJ_CANNON3 - SOUND_OBJ_CANNON4 - SOUND_OBJ_CHUCKYA_DEATH - SOUND_OBJ_DEFAULT_DEATH - SOUND_OBJ_DIVING_INTO_WATER - SOUND_OBJ_DIVING_IN_WATER - SOUND_OBJ_DORRIE - SOUND_OBJ_DYING_ENEMY1 - SOUND_OBJ_DYING_ENEMY2 - SOUND_OBJ_EEL - SOUND_OBJ_EEL_2 - SOUND_OBJ_ENEMY_DEATH_HIGH - SOUND_OBJ_ENEMY_DEATH_LOW - SOUND_OBJ_ENEMY_DEFEAT_SHRINK - SOUND_OBJ_EVIL_LAKITU_THROW - SOUND_OBJ_EYEROK_EXPLODE - SOUND_OBJ_EYEROK_SHOW_EYE - SOUND_OBJ_FLAME_BLOWN - SOUND_OBJ_GOOMBA_ALERT - SOUND_OBJ_GOOMBA_WALK - SOUND_OBJ_HEAVEHO_TOSSED - SOUND_OBJ_JUMP_WALK_WATER - SOUND_OBJ_KING_BOBOMB - SOUND_OBJ_KING_BOBOMB_JUMP - SOUND_OBJ_KING_BOBOMB_TALK - SOUND_OBJ_KING_WHOMP_DEATH - SOUND_OBJ_KLEPTO1 - SOUND_OBJ_KLEPTO2 - SOUND_OBJ_KOOPA_DAMAGE - SOUND_OBJ_KOOPA_FLYGUY_DEATH - SOUND_OBJ_KOOPA_TALK - SOUND_OBJ_KOOPA_THE_QUICK_WALK - SOUND_OBJ_KOOPA_WALK - SOUND_OBJ_MAD_PIANO_CHOMPING - SOUND_OBJ_MIPS_RABBIT - SOUND_OBJ_MIPS_RABBIT_WATER - SOUND_OBJ_MONTY_MOLE_ATTACK - SOUND_OBJ_MRI_DEATH - SOUND_OBJ_MRI_SHOOT - SOUND_OBJ_MR_BLIZZARD_ALERT - SOUND_OBJ_PIRANHA_PLANT_APPEAR - SOUND_OBJ_PIRANHA_PLANT_SHRINK - SOUND_OBJ_POKEY_DEATH - SOUND_OBJ_POUNDING1 - SOUND_OBJ_POUNDING1_HIGHPRIO - SOUND_OBJ_POUNDING_CANNON - SOUND_OBJ_POUNDING_LOUD - SOUND_OBJ_SKEETER_WALK - SOUND_OBJ_SNOWMAN_BOUNCE - SOUND_OBJ_SNOWMAN_EXPLODE - SOUND_OBJ_SNOW_SAND1 - SOUND_OBJ_SNOW_SAND2 - SOUND_OBJ_SNUFIT_SHOOT - SOUND_OBJ_SNUFIT_SKEETER_DEATH - SOUND_OBJ_SOMETHING_LANDING - SOUND_OBJ_SPINY_UNK59 - SOUND_OBJ_STOMPED - SOUND_OBJ_SUSHI_SHARK_WATER_SOUND - SOUND_OBJ_SWOOP_DEATH - SOUND_OBJ_THWOMP - SOUND_OBJ_UKIKI_CHATTER_IDLE - SOUND_OBJ_UKIKI_CHATTER_LONG - SOUND_OBJ_UKIKI_CHATTER_SHORT - SOUND_OBJ_UKIKI_STEP_DEFAULT - SOUND_OBJ_UKIKI_STEP_LEAVES - SOUND_OBJ_UNK23 - SOUND_OBJ_UNKNOWN2 - SOUND_OBJ_UNKNOWN3 - SOUND_OBJ_UNKNOWN4 - SOUND_OBJ_UNKNOWN6 - SOUND_OBJ_WALKING_WATER - SOUND_OBJ_WATER_BOMB_BOUNCING - SOUND_OBJ_WHOMP_LOWPRIO - SOUND_OBJ_WIGGLER_ATTACKED - SOUND_OBJ_WIGGLER_DEATH - SOUND_OBJ_WIGGLER_HIGH_PITCH - SOUND_OBJ_WIGGLER_JUMP - SOUND_OBJ_WIGGLER_LOW_PITCH - SOUND_OBJ_WIGGLER_TALK - SOUND_PEACH_BAKE_A_CAKE - SOUND_PEACH_DEAR_MARIO - SOUND_PEACH_FOR_MARIO - SOUND_PEACH_MARIO - SOUND_PEACH_MARIO2 - SOUND_PEACH_POWER_OF_THE_STARS - SOUND_PEACH_SOMETHING_SPECIAL - SOUND_PEACH_THANKS_TO_YOU - SOUND_PEACH_THANK_YOU_MARIO - SOUND_STATUS_PLAYING - SOUND_STATUS_STOPPED - SOUND_STATUS_WAITING - SOUND_TERRAIN_DEFAULT - SOUND_TERRAIN_GRASS - SOUND_TERRAIN_ICE - SOUND_TERRAIN_SAND - SOUND_TERRAIN_SNOW - SOUND_TERRAIN_SPOOKY - SOUND_TERRAIN_STONE - SOUND_TERRAIN_WATER - SOUND_VIBRATO [:arrow_up_small:](#)
## [surface_terrains.h](#surface_terrains.h) - HAZARD_TYPE_LAVA_FLOOR - HAZARD_TYPE_LAVA_WALL - HAZARD_TYPE_QUICKSAND - SURFACE_0004 - SURFACE_BOSS_FIGHT_CAMERA - SURFACE_BURNING - SURFACE_CAMERA_8_DIR - SURFACE_CAMERA_BOUNDARY - SURFACE_CAMERA_FREE_ROAM - SURFACE_CAMERA_MIDDLE - SURFACE_CAMERA_ROTATE_LEFT - SURFACE_CAMERA_ROTATE_RIGHT - SURFACE_CLASS_DEFAULT - SURFACE_CLASS_NOT_SLIPPERY - SURFACE_CLASS_SLIPPERY - SURFACE_CLASS_VERY_SLIPPERY - SURFACE_CLOSE_CAMERA - SURFACE_DEATH_PLANE - SURFACE_DEEP_MOVING_QUICKSAND - SURFACE_DEEP_QUICKSAND - SURFACE_DEFAULT - SURFACE_FLAG_DYNAMIC - SURFACE_FLAG_NO_CAM_COLLISION - SURFACE_FLAG_X_PROJECTION - SURFACE_FLOWING_WATER - SURFACE_HANGABLE - SURFACE_HARD - SURFACE_HARD_NOT_SLIPPERY - SURFACE_HARD_SLIPPERY - SURFACE_HARD_VERY_SLIPPERY - SURFACE_HORIZONTAL_WIND - SURFACE_ICE - SURFACE_INSTANT_MOVING_QUICKSAND - SURFACE_INSTANT_QUICKSAND - SURFACE_INSTANT_WARP_1B - SURFACE_INSTANT_WARP_1C - SURFACE_INSTANT_WARP_1D - SURFACE_INSTANT_WARP_1E - SURFACE_INTANGIBLE - SURFACE_LOOK_UP_WARP - SURFACE_MGR_MUSIC - SURFACE_MOVING_QUICKSAND - SURFACE_NOISE_DEFAULT - SURFACE_NOISE_SLIPPERY - SURFACE_NOISE_VERY_SLIPPERY - SURFACE_NOISE_VERY_SLIPPERY_73 - SURFACE_NOISE_VERY_SLIPPERY_74 - SURFACE_NOT_SLIPPERY - SURFACE_NO_CAM_COLLISION - SURFACE_NO_CAM_COLLISION_77 - SURFACE_NO_CAM_COL_SLIPPERY - SURFACE_NO_CAM_COL_VERY_SLIPPERY - SURFACE_PAINTING_WARP_D3 - SURFACE_PAINTING_WARP_D4 - SURFACE_PAINTING_WARP_D5 - SURFACE_PAINTING_WARP_D6 - SURFACE_PAINTING_WARP_D7 - SURFACE_PAINTING_WARP_D8 - SURFACE_PAINTING_WARP_D9 - SURFACE_PAINTING_WARP_DA - SURFACE_PAINTING_WARP_DB - SURFACE_PAINTING_WARP_DC - SURFACE_PAINTING_WARP_DD - SURFACE_PAINTING_WARP_DE - SURFACE_PAINTING_WARP_DF - SURFACE_PAINTING_WARP_E0 - SURFACE_PAINTING_WARP_E1 - SURFACE_PAINTING_WARP_E2 - SURFACE_PAINTING_WARP_E3 - SURFACE_PAINTING_WARP_E4 - SURFACE_PAINTING_WARP_E5 - SURFACE_PAINTING_WARP_E6 - SURFACE_PAINTING_WARP_E7 - SURFACE_PAINTING_WARP_E8 - SURFACE_PAINTING_WARP_E9 - SURFACE_PAINTING_WARP_EA - SURFACE_PAINTING_WARP_EB - SURFACE_PAINTING_WARP_EC - SURFACE_PAINTING_WARP_ED - SURFACE_PAINTING_WARP_EE - SURFACE_PAINTING_WARP_EF - SURFACE_PAINTING_WARP_F0 - SURFACE_PAINTING_WARP_F1 - SURFACE_PAINTING_WARP_F2 - SURFACE_PAINTING_WARP_F3 - SURFACE_PAINTING_WARP_F7 - SURFACE_PAINTING_WARP_F8 - SURFACE_PAINTING_WARP_F9 - SURFACE_PAINTING_WARP_FA - SURFACE_PAINTING_WARP_FB - SURFACE_PAINTING_WARP_FC - SURFACE_PAINTING_WOBBLE_A6 - SURFACE_PAINTING_WOBBLE_A7 - SURFACE_PAINTING_WOBBLE_A8 - SURFACE_PAINTING_WOBBLE_A9 - SURFACE_PAINTING_WOBBLE_AA - SURFACE_PAINTING_WOBBLE_AB - SURFACE_PAINTING_WOBBLE_AC - SURFACE_PAINTING_WOBBLE_AD - SURFACE_PAINTING_WOBBLE_AE - SURFACE_PAINTING_WOBBLE_AF - SURFACE_PAINTING_WOBBLE_B0 - SURFACE_PAINTING_WOBBLE_B1 - SURFACE_PAINTING_WOBBLE_B2 - SURFACE_PAINTING_WOBBLE_B3 - SURFACE_PAINTING_WOBBLE_B4 - SURFACE_PAINTING_WOBBLE_B5 - SURFACE_PAINTING_WOBBLE_B6 - SURFACE_PAINTING_WOBBLE_B7 - SURFACE_PAINTING_WOBBLE_B8 - SURFACE_PAINTING_WOBBLE_B9 - SURFACE_PAINTING_WOBBLE_BA - SURFACE_PAINTING_WOBBLE_BB - SURFACE_PAINTING_WOBBLE_BC - SURFACE_PAINTING_WOBBLE_BD - SURFACE_PAINTING_WOBBLE_BE - SURFACE_PAINTING_WOBBLE_BF - SURFACE_PAINTING_WOBBLE_C0 - SURFACE_PAINTING_WOBBLE_C1 - SURFACE_PAINTING_WOBBLE_C2 - SURFACE_PAINTING_WOBBLE_C3 - SURFACE_PAINTING_WOBBLE_C4 - SURFACE_PAINTING_WOBBLE_C5 - SURFACE_PAINTING_WOBBLE_C6 - SURFACE_PAINTING_WOBBLE_C7 - SURFACE_PAINTING_WOBBLE_C8 - SURFACE_PAINTING_WOBBLE_C9 - SURFACE_PAINTING_WOBBLE_CA - SURFACE_PAINTING_WOBBLE_CB - SURFACE_PAINTING_WOBBLE_CC - SURFACE_PAINTING_WOBBLE_CD - SURFACE_PAINTING_WOBBLE_CE - SURFACE_PAINTING_WOBBLE_CF - SURFACE_PAINTING_WOBBLE_D0 - SURFACE_PAINTING_WOBBLE_D1 - SURFACE_PAINTING_WOBBLE_D2 - SURFACE_QUICKSAND - SURFACE_RAYCAST - SURFACE_SHALLOW_MOVING_QUICKSAND - SURFACE_SHALLOW_QUICKSAND - SURFACE_SLIPPERY - SURFACE_SLOW - SURFACE_SWITCH - SURFACE_THI3_WALLKICK - SURFACE_TIMER_END - SURFACE_TIMER_START - SURFACE_TRAPDOOR - SURFACE_TTC_PAINTING_1 - SURFACE_TTC_PAINTING_2 - SURFACE_TTC_PAINTING_3 - SURFACE_TTM_VINES - SURFACE_VANISH_CAP_WALLS - SURFACE_VERTICAL_WIND - SURFACE_VERY_SLIPPERY - SURFACE_WALL_MISC - SURFACE_WARP - SURFACE_WATER - SURFACE_WOBBLING_WARP - TERRAIN_GRASS - TERRAIN_LOAD_CONTINUE - TERRAIN_LOAD_END - TERRAIN_LOAD_ENVIRONMENT - TERRAIN_LOAD_OBJECTS - TERRAIN_LOAD_VERTICES - TERRAIN_MASK - TERRAIN_SAND - TERRAIN_SLIDE - TERRAIN_SNOW - TERRAIN_SPOOKY - TERRAIN_STONE - TERRAIN_WATER [:arrow_up_small:](#)
## [types.h](#types.h) - ANIM_FLAG_2 - ANIM_FLAG_5 - ANIM_FLAG_6 - ANIM_FLAG_7 - ANIM_FLAG_FORWARD - ANIM_FLAG_HOR_TRANS - ANIM_FLAG_NOLOOP - ANIM_FLAG_VERT_TRANS - COOP_OBJ_FLAG_INITIALIZED - COOP_OBJ_FLAG_LUA - COOP_OBJ_FLAG_NETWORK - COOP_OBJ_FLAG_NON_SYNC - GRAPH_NODE_GUARD - MAX_PLAYERS - OBJECT_MAX_BHV_STACK - PLAY_MODE_CHANGE_AREA - PLAY_MODE_CHANGE_LEVEL - PLAY_MODE_FRAME_ADVANCE - PLAY_MODE_NORMAL - PLAY_MODE_PAUSED ### [enum AreaTimerType](#AreaTimerType) | Identifier | Value | | :--------- | :---- | | AREA_TIMER_TYPE_NONE | 0 | | AREA_TIMER_TYPE_LOOP | 1 | | AREA_TIMER_TYPE_MAXIMUM | 2 | ### [enum SpTaskState](#SpTaskState) | Identifier | Value | | :--------- | :---- | | SPTASK_STATE_NOT_STARTED | 0 | | SPTASK_STATE_RUNNING | 1 | | SPTASK_STATE_INTERRUPTED | 2 | | SPTASK_STATE_FINISHED | 3 | | SPTASK_STATE_FINISHED_DP | 4 | [:arrow_up_small:](#)
## [version.h](#version.h) - MAX_LOCAL_VERSION_LENGTH - MAX_VERSION_LENGTH - MINOR_VERSION_NUMBER - PATCH_VERSION_NUMBER - SM64COOPDX_VERSION - VERSION_NUMBER - VERSION_REGION - VERSION_REGION - VERSION_REGION - VERSION_REGION - VERSION_TEXT [:arrow_up_small:](#)