#include "pc/rom_assets.h" // 0x0601986C ROM_ASSET_LOAD_ANIM(piranha_plant_seg6_animvalue_0601986C, 0x001c4230, 80474, 0x0001986c, 1792); // 0x06019F6C ROM_ASSET_LOAD_ANIM(piranha_plant_seg6_animindex_06019F6C, 0x001c4230, 80474, 0x00019f6c, 168); // 0x0601A014 static const struct Animation piranha_plant_seg6_anim_0601A014 = { 0, 0, 0, 0, 0x2A, ANIMINDEX_NUMPARTS(piranha_plant_seg6_animindex_06019F6C), piranha_plant_seg6_animvalue_0601986C, piranha_plant_seg6_animindex_06019F6C, 0, ANIM_FIELD_LENGTH(piranha_plant_seg6_animvalue_0601986C), ANIM_FIELD_LENGTH(piranha_plant_seg6_animindex_06019F6C), };