#include "pc/rom_assets.h" // 0x07005330 - 0x07005348 static const Lights1 thi_seg7_lights_07005330 = gdSPDefLights1( 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 ); // 0x07005348 - 0x07005360 static const Lights1 thi_seg7_lights_07005348 = gdSPDefLights1( 0x4c, 0x4c, 0x4c, 0x99, 0x99, 0x99, 0x28, 0x28, 0x28 ); // 0x07005360 - 0x07005378 static const Lights1 thi_seg7_lights_07005360 = gdSPDefLights1( 0x33, 0x33, 0x33, 0x66, 0x66, 0x66, 0x28, 0x28, 0x28 ); // 0x07005378 - 0x07005390 static const Lights1 thi_seg7_lights_07005378 = gdSPDefLights1( 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x28, 0x28, 0x28 ); // 0x07005390 - 0x07005470 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005390, 0x004246d0, 32780, 0x00005390, 224); // 0x07005470 - 0x07005550 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005470, 0x004246d0, 32780, 0x00005470, 224); // 0x07005550 - 0x070055D0 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005550, 0x004246d0, 32780, 0x00005550, 128); // 0x070055D0 - 0x070056C0 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070055D0, 0x004246d0, 32780, 0x000055d0, 240); // 0x070056C0 - 0x070057B0 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070056C0, 0x004246d0, 32780, 0x000056c0, 240); // 0x070057B0 - 0x07005890 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070057B0, 0x004246d0, 32780, 0x000057b0, 224); // 0x07005890 - 0x07005990 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005890, 0x004246d0, 32780, 0x00005890, 256); // 0x07005990 - 0x07005A80 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005990, 0x004246d0, 32780, 0x00005990, 240); // 0x07005A80 - 0x07005B70 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005A80, 0x004246d0, 32780, 0x00005a80, 240); // 0x07005B70 - 0x07005C30 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005B70, 0x004246d0, 32780, 0x00005b70, 192); // 0x07005C30 - 0x07005D30 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005C30, 0x004246d0, 32780, 0x00005c30, 256); // 0x07005D30 - 0x07005DA0 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005D30, 0x004246d0, 32780, 0x00005d30, 112); // 0x07005DA0 - 0x07005EA0 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005DA0, 0x004246d0, 32780, 0x00005da0, 256); // 0x07005EA0 - 0x07005FA0 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005EA0, 0x004246d0, 32780, 0x00005ea0, 256); // 0x07005FA0 - 0x07005FE0 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005FA0, 0x004246d0, 32780, 0x00005fa0, 64); // 0x07005FE0 - 0x070060E0 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_07005FE0, 0x004246d0, 32780, 0x00005fe0, 256); // 0x070060E0 - 0x070061D0 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070060E0, 0x004246d0, 32780, 0x000060e0, 240); // 0x070061D0 - 0x070062C0 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070061D0, 0x004246d0, 32780, 0x000061d0, 240); // 0x070062C0 - 0x070063C0 ROM_ASSET_LOAD_VTX(thi_seg7_vertex_070062C0, 0x004246d0, 32780, 0x000062c0, 256); // 0x070063C0 - 0x07006660 static const Gfx thi_seg7_dl_070063C0[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09006800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&thi_seg7_lights_07005330.l, 1), gsSPLight(&thi_seg7_lights_07005330.a, 2), gsSPVertex(thi_seg7_vertex_07005390, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSPVertex(thi_seg7_vertex_07005470, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 9, 7, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSPVertex(thi_seg7_vertex_07005550, 8, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSPLight(&thi_seg7_lights_07005348.l, 1), gsSPLight(&thi_seg7_lights_07005348.a, 2), gsSPVertex(thi_seg7_vertex_070055D0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 6, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP1Triangle(12, 13, 14, 0x0), gsSPVertex(thi_seg7_vertex_070056C0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 4, 6, 5, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(thi_seg7_vertex_070057B0, 14, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0), gsSPVertex(thi_seg7_vertex_07005890, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 4, 7, 5, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(thi_seg7_vertex_07005990, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 6, 5, 7, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 9, 10, 11, 0x0), gsSP2Triangles( 9, 12, 10, 0x0, 13, 14, 0, 0x0), gsSP1Triangle( 0, 14, 1, 0x0), gsSPVertex(thi_seg7_vertex_07005A80, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 14, 12, 0x0), gsSPVertex(thi_seg7_vertex_07005B70, 12, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 0, 2, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 3, 11, 4, 0x0), gsSPEndDisplayList(), }; // 0x07006660 - 0x07006770 static const Gfx thi_seg7_dl_07006660[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09008000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&thi_seg7_lights_07005330.l, 1), gsSPLight(&thi_seg7_lights_07005330.a, 2), gsSPVertex(thi_seg7_vertex_07005C30, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 3, 0x0), gsSP2Triangles( 7, 3, 6, 0x0, 4, 9, 10, 0x0), gsSP2Triangles( 5, 4, 10, 0x0, 11, 8, 7, 0x0), gsSP2Triangles(11, 9, 8, 0x0, 9, 11, 10, 0x0), gsSP2Triangles( 0, 2, 12, 0x0, 13, 14, 15, 0x0), gsSPVertex(thi_seg7_vertex_07005D30, 7, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP1Triangle( 6, 3, 5, 0x0), gsSPLight(&thi_seg7_lights_07005360.l, 1), gsSPLight(&thi_seg7_lights_07005360.a, 2), gsSPVertex(thi_seg7_vertex_07005DA0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 10, 8, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 13, 14, 0x0, 0, 15, 1, 0x0), gsSPEndDisplayList(), }; // 0x07006770 - 0x07006800 static const Gfx thi_seg7_dl_07006770[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09003800), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPLight(&thi_seg7_lights_07005348.l, 1), gsSPLight(&thi_seg7_lights_07005348.a, 2), gsSPVertex(thi_seg7_vertex_07005EA0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 0, 6, 1, 0x0, 3, 5, 7, 0x0), gsSP2Triangles( 8, 9, 10, 0x0, 8, 10, 11, 0x0), gsSP2Triangles(12, 13, 14, 0x0, 12, 14, 15, 0x0), gsSPVertex(thi_seg7_vertex_07005FA0, 4, 0), gsSP2Triangles( 0, 1, 2, 0x0, 0, 2, 3, 0x0), gsSPEndDisplayList(), }; // 0x07006800 - 0x07006868 static const Gfx thi_seg7_dl_07006800[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09005000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(thi_seg7_vertex_07005FE0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 6, 4, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0), gsSPEndDisplayList(), }; // 0x07006868 - 0x07006908 static const Gfx thi_seg7_dl_07006868[] = { gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09003000), gsDPLoadSync(), gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), gsSPVertex(thi_seg7_vertex_070060E0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP1Triangle(11, 13, 14, 0x0), gsSPVertex(thi_seg7_vertex_070061D0, 15, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 6, 7, 8, 0x0, 6, 8, 9, 0x0), gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0), gsSP1Triangle( 0, 2, 14, 0x0), gsSPEndDisplayList(), }; // 0x07006908 - 0x07006968 static const Gfx thi_seg7_dl_07006908[] = { gsSPLight(&thi_seg7_lights_07005378.l, 1), gsSPLight(&thi_seg7_lights_07005378.a, 2), gsSPVertex(thi_seg7_vertex_070062C0, 16, 0), gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), gsSP2Triangles( 3, 5, 6, 0x0, 7, 8, 9, 0x0), gsSP2Triangles( 7, 9, 10, 0x0, 11, 12, 13, 0x0), gsSP2Triangles(11, 14, 12, 0x0, 0, 2, 15, 0x0), gsSPEndDisplayList(), }; // 0x07006968 - 0x07006A30 const Gfx thi_seg7_dl_07006968[] = { gsDPPipeSync(), gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), gsSPClearGeometryMode(G_SHADING_SMOOTH), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(thi_seg7_dl_070063C0), gsSPDisplayList(thi_seg7_dl_07006660), gsSPDisplayList(thi_seg7_dl_07006770), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(thi_seg7_dl_07006800), gsDPTileSync(), gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), gsSPDisplayList(thi_seg7_dl_07006868), gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), gsDPPipeSync(), gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), gsSPDisplayList(thi_seg7_dl_07006908), gsSPSetGeometryMode(G_SHADING_SMOOTH), gsSPEndDisplayList(), };