#include "pc/rom_assets.h" // 0x050079C8 ROM_ASSET_LOAD_ANIM(klepto_seg5_animvalue_050079C8, 0x00145e90, 48337, 0x000079c8, 808); // 0x05007CF0 ROM_ASSET_LOAD_ANIM(klepto_seg5_animindex_05007CF0, 0x00145e90, 48337, 0x00007cf0, 324); // 0x05007E34 static const struct Animation klepto_seg5_anim_05007E34 = { 0, 0, 0, 0, 0x08, ANIMINDEX_NUMPARTS(klepto_seg5_animindex_05007CF0), klepto_seg5_animvalue_050079C8, klepto_seg5_animindex_05007CF0, 0, ANIM_FIELD_LENGTH(klepto_seg5_animvalue_050079C8), ANIM_FIELD_LENGTH(klepto_seg5_animindex_05007CF0), };