noticed that a recent commit broke ladders, so i took this opportunity to bring some things up to date
- upgraded the ladder system to more or less its current state in Dream Raider 64
- lowered streamed music volume when paused
- cap music plays where it's supposed to again
- other cleanup in the sound system
aside from ladder teleportation finally being dealt with (and hopefully being gone for good),
There are two new options when dismounting ladders:
Rollout - Press A while holding the control stick left or right to rollout in that direction
Wall Kick - Simply press A to wall kick off the ladder
Freefall has been relocated to Z, and B doesn't do anything (yet..).
the only behavior param now is ladder height
ladders' orientation (yaw) is now simply set by the object's yaw
when adding ladders in fast64, the cone empty is recommended